more clippy fixes in all binaries

This commit is contained in:
Marcel Märtens 2023-10-06 09:12:18 +02:00
parent 631f3ab8ee
commit cb25a409d5
10 changed files with 14 additions and 11 deletions

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@ -47,6 +47,7 @@ impl Tui {
(Self { _handle: handle }, commands_r)
}
#[allow(clippy::needless_pass_by_ref_mut)]
pub fn process_command(cmd: &str, command_s: &mut async_channel::Sender<Cmd>) -> bool {
let matches = Command::new("veloren-botclient")
.version(common::util::DISPLAY_VERSION_LONG.as_str())

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@ -749,12 +749,12 @@ pub mod asset_tweak {
run_with_file(tweak_path, |file| {
file.write_all(
br#"
br"
((
such: 5,
field: 35.752346,
))
"#,
",
)
.expect("failed to write to the file");

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@ -100,11 +100,11 @@ fn input_validated_string(prompt: &str, check: &dyn Fn(&str) -> bool) -> String
}
fn main() {
let prompt = r#"
let prompt = r"
Stub implementation.
If you want to migrate new assets, edit `v1` and `v2` modules.
If you want to migrate old assets, check commit history.
"#;
";
println!("{prompt}");
let old_dir = input_validated_string(

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@ -1185,7 +1185,7 @@ mod tests {
init();
info!("init");
let mut stock: hashbrown::HashMap<Good, f32> = vec![
let mut stock: hashbrown::HashMap<Good, f32> = [
(Good::Ingredients, 50.0),
(Good::Tools, 10.0),
(Good::Armor, 10.0),

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@ -141,6 +141,7 @@ pub fn create_player(state: &mut State) -> Entity {
.build()
}
#[allow(clippy::needless_pass_by_ref_mut)]
pub fn generate_chunk(state: &mut State, chunk_pos: Vec2<i32>) {
let (x, y) = chunk_pos.map(|e| e.to_le_bytes()).into_tuple();
let mut rng = SmallRng::from_seed([

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@ -861,6 +861,7 @@ mod tests {
)
}
#[allow(clippy::needless_pass_by_ref_mut)]
async fn mock_mpsc(
cid: Cid,
_runtime: &Arc<Runtime>,

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@ -874,13 +874,13 @@ mod tests {
#[test]
fn parse_cmds() {
let expected: Result<(String, Vec<String>), String> = Ok(("help".to_string(), vec![]));
assert_eq!(parse_cmd(r#"help"#), expected);
assert_eq!(parse_cmd(r"help"), expected);
let expected: Result<(String, Vec<String>), String> = Ok(("say".to_string(), vec![
"foo".to_string(),
"bar".to_string(),
]));
assert_eq!(parse_cmd(r#"say foo bar"#), expected);
assert_eq!(parse_cmd(r"say foo bar"), expected);
assert_eq!(parse_cmd(r#"say "foo" "bar""#), expected);
let expected: Result<(String, Vec<String>), String> =

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@ -691,7 +691,7 @@ fn main() {
let k = 32;
let sz = world.sim().get_size();
let sites = vec![
let sites = [
("center", sz / 2),
(
"dungeon",

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@ -11,7 +11,7 @@ fn main() {
]);
let mut middle = cons.clone();
middle.extend(vec!["tt"]);
let vowel = vec!["o", "e", "a", "i", "u", "au", "ee", "ow", "ay", "ey", "oe"];
let vowel = ["o", "e", "a", "i", "u", "au", "ee", "ow", "ay", "ey", "oe"];
let end = vec![
"et", "ige", "age", "ist", "en", "on", "og", "end", "ind", "ock", "een", "edge", "ist",
"ed", "est", "eed", "ast", "olt", "ey", "ean", "ead", "onk", "ink", "eon", "er", "ow",

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@ -198,7 +198,7 @@ fn palette(conn: Connection) -> Result<(), Box<dyn Error>> {
let count: i64 = row.get(4)?;
block_colors
.entry(kind)
.or_insert_with(Vec::new)
.or_default()
.push((rgb, count));
}
for (_, v) in block_colors.iter_mut() {
@ -207,7 +207,7 @@ fn palette(conn: Connection) -> Result<(), Box<dyn Error>> {
let mut palettes: HashMap<BlockKind, Vec<Rgb<u8>>> = HashMap::new();
for (kind, colors) in block_colors.iter() {
let palette = palettes.entry(*kind).or_insert_with(Vec::new);
let palette = palettes.entry(*kind).or_default();
if colors.len() <= 256 {
for (color, _) in colors {
palette.push(*color);