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Use unreachable instead of panic
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@ -1858,7 +1858,7 @@ impl<'a> AgentData<'a> {
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let direction_weight = match tactic {
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Tactic::Hammer => 0.1,
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Tactic::Axe => 0.3,
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_ => panic!("Direction weight called on unknown tactic."),
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_ => unreachable!("Direction weight called on incorrect tactic."),
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};
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let tgt_pos = tgt_data.pos.0;
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