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Items images export for wiki
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@ -16,6 +16,7 @@ csv-export = "run --manifest-path common/Cargo.toml --features=bin_csv --bin csv
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csv-import = "run --manifest-path common/Cargo.toml --features=bin_csv --bin csv_import"
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dot-recipes = "run --manifest-path common/Cargo.toml --features=bin_graphviz --bin recipe_graphviz"
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dot-skills = "run --manifest-path common/Cargo.toml --features=bin_graphviz --bin skill_graphviz"
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img-export = "run --manifest-path voxygen/Cargo.toml --features=bin_img-export --bin img-export"
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# server-cli
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server = "run --bin veloren-server-cli"
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test-server = "run --bin veloren-server-cli --no-default-features --features simd"
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1
.gitignore
vendored
1
.gitignore
vendored
@ -52,6 +52,7 @@ wgpu-trace/
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# Export data
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*.csv
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img-export/**/*.png
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# Game data
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*.sqlite
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@ -38,6 +38,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- NPCs now move to their target's last known position.
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- Experience bar below the hotbar
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- Bridges.
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- Tool for exporting PNG images of all in-game models (`cargo img-export`)
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### Changed
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@ -78,6 +79,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Camera jittering in third person has been significantly reduced
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- Many water shader issues have been fixed
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- Flee if attacked even if attacker is not close.
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- `/time` command will never rewind time, only advance it to not break rtsim
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## [0.13.0] - 2022-07-23
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1
Cargo.lock
generated
1
Cargo.lock
generated
@ -7104,6 +7104,7 @@ dependencies = [
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"veloren-client",
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"veloren-client-i18n",
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"veloren-common",
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"veloren-common-assets",
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"veloren-common-base",
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"veloren-common-ecs",
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"veloren-common-frontend",
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@ -31,6 +31,7 @@ plugins = ["client/plugins"]
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egui-ui = ["voxygen-egui", "egui", "egui_wgpu_backend", "egui_winit_platform"]
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shaderc-from-source = ["shaderc/build-from-source"]
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discord = ["discord-sdk"]
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bin_img-export = ["common-assets"]
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# We don't ship egui with published release builds so a separate feature is required that excludes it.
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default-publish = ["singleplayer", "native-dialog", "plugins", "discord", "simd"]
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@ -41,12 +42,13 @@ default = ["default-no-egui", "egui-ui"]
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[dependencies]
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client = {package = "veloren-client", path = "../client"}
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common = {package = "veloren-common", path = "../common"}
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common-assets = {package = "veloren-common-assets", path = "../common/assets", optional = true} # img-export
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common-base = {package = "veloren-common-base", path = "../common/base"}
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common-ecs = {package = "veloren-common-ecs", path = "../common/ecs"}
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common-frontend = {package = "veloren-common-frontend", path = "../common/frontend"}
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common-net = {package = "veloren-common-net", path = "../common/net"}
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common-systems = {package = "veloren-common-systems", path = "../common/systems"}
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common-state = {package = "veloren-common-state", path = "../common/state"}
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common-systems = {package = "veloren-common-systems", path = "../common/systems"}
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anim = {package = "veloren-voxygen-anim", path = "anim"}
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i18n = {package = "veloren-client-i18n", path = "../client/i18n"}
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@ -160,3 +162,7 @@ rayon = "1.5.0"
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[[bench]]
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harness = false
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name = "meshing_benchmark"
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[[bin]]
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name = "img-export"
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required-features = ["bin_img-export"]
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129
voxygen/src/bin/img-export.rs
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129
voxygen/src/bin/img-export.rs
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@ -0,0 +1,129 @@
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use clap::Parser;
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use common::figure::Segment;
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use common_assets::{AssetExt, DotVoxAsset};
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use std::{fs, path::Path};
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use vek::{Mat4, Quaternion, Vec2, Vec3, Vec4};
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use veloren_voxygen::{
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hud::item_imgs::{ImageSpec, ItemImagesSpec},
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ui::graphic::renderer::{draw_vox, SampleStrat, Transform},
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};
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#[derive(Parser)]
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struct Cli {
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///Optional width and height scaling
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#[clap(default_value_t = 20)]
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scale: u32,
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}
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pub fn main() {
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let args = Cli::parse();
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let manifest = ItemImagesSpec::load_expect("voxygen.item_image_manifest");
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for (_, spec) in manifest.read().0.iter() {
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match spec {
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ImageSpec::Vox(specifier) => voxel_to_png(&specifier, Transform::default(), args.scale),
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ImageSpec::VoxTrans(specifier, offset, [rot_x, rot_y, rot_z], zoom) => voxel_to_png(
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&specifier,
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Transform {
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ori: Quaternion::rotation_x(rot_x * std::f32::consts::PI / 180.0)
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.rotated_y(rot_y * std::f32::consts::PI / 180.0)
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.rotated_z(rot_z * std::f32::consts::PI / 180.0),
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offset: Vec3::from(*offset),
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/* FIXME: This is a dirty workaround to not cut off the edges of some objects
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* like ./img-export/weapon/component/axe/poleaxe/bronze.vox
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* more details here: https://gitlab.com/veloren/veloren/-/merge_requests/3494#note_1205030803 */
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zoom: *zoom * 0.8,
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orth: true,
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stretch: false,
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},
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args.scale,
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),
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ImageSpec::Png(specifier) => {
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println!("Skip png image {}", specifier);
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continue;
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},
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}
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}
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}
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fn voxel_to_png(specifier: &String, transform: Transform, scale: u32) {
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let voxel = match DotVoxAsset::load(&format!("voxygen.{}", specifier)) {
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Ok(dot_vox) => dot_vox,
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Err(err) => {
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println!("Coudn't load voxel: {}", err);
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return;
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},
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};
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let dot_vox_data = &voxel.read().0;
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let model_size = dot_vox_data
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.models
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.get(0)
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.expect("Error getting model from voxel")
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.size;
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let ori_mat = Mat4::from(transform.ori);
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let aabb_size = Vec3::new(model_size.x, model_size.y, model_size.z);
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//TODO: skip dims transformation if transform is default(), instead use
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// model_size
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let rotated_size = calc_rotated_size(&ori_mat, &aabb_size);
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let projection_size = Vec2 {
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x: ((rotated_size.y as u32) * scale) as u16,
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y: ((rotated_size.z as u32) * scale) as u16,
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};
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let segment = Segment::from_vox(dot_vox_data, false);
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let path = format!("img-export/{}.png", &specifier_to_path(specifier));
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let folder_path = path.rsplit_once('/').expect("Invalid path").0;
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let full_path = Path::new(&path);
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if let Err(e) = fs::create_dir_all(Path::new(folder_path)) {
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println!("{}", e);
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return;
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}
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draw_vox(&segment, projection_size, transform, SampleStrat::None)
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.save(full_path)
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.unwrap_or_else(|_| panic!("Can't save file {}", full_path.to_str().expect("")));
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}
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fn calc_rotated_size(ori_mat: &Mat4<f32>, aabb_size: &Vec3<u32>) -> Vec3<f32> {
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let aabb_min = Vec3 {
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x: 0f32,
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y: 0f32,
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z: 0f32,
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};
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let aabb_max = Vec3 {
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x: aabb_size.y as f32,
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y: aabb_size.z as f32,
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z: aabb_size.x as f32,
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};
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let aabb_vertices: [Vec3<f32>; 8] = [
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Vec3::new(aabb_min.x, aabb_min.y, aabb_min.z),
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Vec3::new(aabb_max.x, aabb_min.y, aabb_min.z),
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Vec3::new(aabb_max.x, aabb_max.y, aabb_min.z),
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Vec3::new(aabb_min.x, aabb_max.y, aabb_min.z),
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Vec3::new(aabb_min.x, aabb_min.y, aabb_max.z),
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Vec3::new(aabb_max.x, aabb_min.y, aabb_max.z),
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Vec3::new(aabb_max.x, aabb_max.y, aabb_max.z),
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Vec3::new(aabb_min.x, aabb_max.y, aabb_max.z),
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];
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let rotated_vertices = aabb_vertices.map(|c| (Vec4::<f32>::from(c) * *ori_mat).xyz());
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let max_xyz = rotated_vertices
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.iter()
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.copied()
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.reduce(|acc, corner| Vec3::<f32>::partial_max(acc, corner))
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.expect("Failed find maximum");
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let min_xyz = rotated_vertices
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.iter()
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.copied()
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.reduce(|acc, vertex| Vec3::<f32>::partial_min(acc, vertex))
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.expect("Failed find minimum");
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Vec3 {
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x: max_xyz.x - min_xyz.x,
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y: max_xyz.y - min_xyz.y,
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z: max_xyz.z - min_xyz.z,
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}
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}
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fn specifier_to_path(specifier: &String) -> String {
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specifier
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.strip_prefix("voxel.")
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.unwrap_or_else(|| panic!("There was no prefix in {}", specifier))
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.replace('.', "/")
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}
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@ -18,7 +18,7 @@ pub fn animate_by_pulse(ids: &[Id], pulse: f32) -> Id {
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}
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#[derive(Serialize, Deserialize)]
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enum ImageSpec {
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pub enum ImageSpec {
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Png(String),
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Vox(String),
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// (specifier, offset, (axis, 2 * angle / pi), zoom)
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@ -54,7 +54,7 @@ impl ImageSpec {
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}
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#[derive(Serialize, Deserialize)]
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struct ItemImagesSpec(HashMap<ItemKey, ImageSpec>);
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pub struct ItemImagesSpec(pub HashMap<ItemKey, ImageSpec>);
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impl assets::Asset for ItemImagesSpec {
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type Loader = assets::RonLoader;
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@ -1,5 +1,6 @@
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mod pixel_art;
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mod renderer;
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pub mod renderer;
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pub use renderer::{SampleStrat, Transform};
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use crate::{
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@ -1,6 +1,6 @@
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mod cache;
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mod event;
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mod graphic;
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pub mod graphic;
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mod scale;
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mod widgets;
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#[macro_use]
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