hotfix NPC inviting

This commit is contained in:
Monty 2020-12-15 01:43:44 +01:00
parent 2d8e9124f3
commit cd1c1ffe9c

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@ -1474,7 +1474,7 @@ impl<'a> System<'a> for Sys {
for (_invite, /*alignment,*/ agent, controller) in for (_invite, /*alignment,*/ agent, controller) in
(&invites, /*&alignments,*/ &mut agents, &mut controllers).join() (&invites, /*&alignments,*/ &mut agents, &mut controllers).join()
{ {
let accept = true; // set back to "matches!(alignment, Alignment::Npc)" when we got better NPC recruitment mechanics let accept = false; // set back to "matches!(alignment, Alignment::Npc)" when we got better NPC recruitment mechanics
if accept { if accept {
// Clear agent comp // Clear agent comp
*agent = Agent::default(); *agent = Agent::default();