mirror of
https://gitlab.com/veloren/veloren.git
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move chat command code to cmd.rs
Former-commit-id: 25bbcceae51024439dbf6c143a49e3d5d55e7f4b
This commit is contained in:
parent
ee47b598aa
commit
cf3235d351
161
server/src/cmd.rs
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161
server/src/cmd.rs
Normal file
@ -0,0 +1,161 @@
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use crate::Server;
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use common::{comp, msg::ServerMsg};
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use specs::{Entity as EcsEntity, join::Join};
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use vek::*;
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use scan_fmt::scan_fmt;
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use lazy_static::lazy_static;
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pub struct ChatCommand {
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pub keyword: &'static str,
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arg_fmt: &'static str,
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help_string: &'static str,
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handler: fn(&mut Server, EcsEntity, String, &ChatCommand),
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}
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impl ChatCommand {
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pub fn new(
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keyword: &'static str,
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arg_fmt: &'static str,
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help_string: &'static str,
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handler: fn(&mut Server, EcsEntity, String, &ChatCommand),
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) -> Self {
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Self {
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keyword,
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arg_fmt,
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help_string,
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handler,
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}
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}
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pub fn execute(&self, server: &mut Server, entity: EcsEntity, args: String) {
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(self.handler)(server, entity, args, self);
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}
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}
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lazy_static! {
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pub static ref CHAT_COMMANDS: Vec<ChatCommand> = vec![
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ChatCommand::new(
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"jump",
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"{d} {d} {d}",
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"jump: offset your current position by a vector\n
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Usage: /jump [x] [y] [z]",
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handle_jump
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),
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ChatCommand::new(
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"goto",
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"{d} {d} {d}",
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"goto: teleport to a given position\n
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Usage: /goto [x] [y] [z]",
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handle_goto
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),
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ChatCommand::new(
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"alias",
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"{}",
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"alias: change your player name (cannot contain spaces)\n
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Usage: /alias [name]",
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handle_alias
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),
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ChatCommand::new(
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"tp",
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"{}",
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"tp: teleport to a named player\n
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Usage: /tp [name]",
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handle_tp
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),
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ChatCommand::new("help", "", "help: display this message", handle_help)
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];
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}
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fn handle_jump(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let (opt_x, opt_y, opt_z) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32);
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match (opt_x, opt_y, opt_z) {
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(Some(x), Some(y), Some(z)) => {
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if let Some(current_pos) = server
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.state
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.read_component_cloned::<comp::phys::Pos>(entity)
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{
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server
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.state
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.write_component(entity, comp::phys::Pos(current_pos.0 + Vec3::new(x, y, z)))
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} else {
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server.clients.notify(
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entity,
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ServerMsg::Chat(String::from("Command 'jump' invalid in current state")),
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)
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}
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}
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_ => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_goto(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let (opt_x, opt_y, opt_z) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32);
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match (opt_x, opt_y, opt_z) {
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(Some(x), Some(y), Some(z)) => server
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.state
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.write_component(entity, comp::phys::Pos(Vec3::new(x, y, z))),
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_ => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_alias(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let opt_alias = scan_fmt!(&args, action.arg_fmt, String);
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match opt_alias {
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Some(alias) => server
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.state
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.write_component(entity, comp::player::Player { alias }),
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None => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let opt_alias = scan_fmt!(&args, action.arg_fmt, String);
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match opt_alias {
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Some(alias) => {
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let ecs = server.state.ecs().internal();
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let opt_player = (&ecs.entities(), &ecs.read_storage::<comp::player::Player>())
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.join()
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.find(|(_, player)| player.alias == alias)
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.map(|(entity, _)| entity);
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match opt_player {
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Some(player) => match server
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.state
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.read_component_cloned::<comp::phys::Pos>(player)
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{
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Some(pos) => server.state.write_component(entity, pos),
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None => server.clients.notify(
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entity,
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ServerMsg::Chat(format!("Unable to teleport to player '{}'", alias)),
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),
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},
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None => {
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server.clients.notify(
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entity,
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ServerMsg::Chat(format!("Player '{}' not found!", alias)),
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);
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server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string)));
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}
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}
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}
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None => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_help(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
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for cmd in CHAT_COMMANDS.iter() {
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server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(cmd.help_string)));
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}
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}
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@ -3,11 +3,12 @@
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pub mod client;
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pub mod error;
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pub mod input;
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pub mod cmd;
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// Reexports
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pub use crate::{error::Error, input::Input};
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use crate::client::{Client, ClientState, Clients};
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use crate::{client::{Client, ClientState, Clients}, cmd::CHAT_COMMANDS};
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use common::{
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comp,
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msg::{ClientMsg, ServerMsg},
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@ -24,162 +25,8 @@ use threadpool::ThreadPool;
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use vek::*;
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use world::World;
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use lazy_static::lazy_static;
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use scan_fmt::scan_fmt;
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const CLIENT_TIMEOUT: f64 = 5.0; // Seconds
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struct ChatCommand {
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keyword: &'static str,
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arg_fmt: &'static str,
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help_string: &'static str,
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handler: fn(&mut Server, EcsEntity, String, &ChatCommand),
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}
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impl ChatCommand {
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pub fn new(
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keyword: &'static str,
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arg_fmt: &'static str,
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help_string: &'static str,
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handler: fn(&mut Server, EcsEntity, String, &ChatCommand),
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) -> Self {
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Self {
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keyword,
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arg_fmt,
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help_string,
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handler,
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}
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}
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}
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lazy_static! {
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static ref CHAT_COMMANDS: Vec<ChatCommand> = vec![
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ChatCommand::new(
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"jump",
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"{d} {d} {d}",
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"jump: offset your current position by a vector\n
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Usage: /jump [x] [y] [z]",
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handle_jump
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),
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ChatCommand::new(
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"goto",
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"{d} {d} {d}",
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"goto: teleport to a given position\n
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Usage: /goto [x] [y] [z]",
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handle_goto
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),
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ChatCommand::new(
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"alias",
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"{}",
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"alias: change your player name (cannot contain spaces)\n
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Usage: /alias [name]",
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handle_alias
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),
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ChatCommand::new(
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"tp",
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"{}",
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"tp: teleport to a named player\n
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Usage: /tp [name]",
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handle_tp
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),
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ChatCommand::new("help", "", "help: display this message", handle_help)
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];
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}
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fn handle_jump(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let (opt_x, opt_y, opt_z) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32);
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match (opt_x, opt_y, opt_z) {
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(Some(x), Some(y), Some(z)) => {
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if let Some(current_pos) = server
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.state
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.read_component_cloned::<comp::phys::Pos>(entity)
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{
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server
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.state
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.write_component(entity, comp::phys::Pos(current_pos.0 + Vec3::new(x, y, z)))
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} else {
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server.clients.notify(
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entity,
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ServerMsg::Chat(String::from("Command 'jump' invalid in current state")),
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)
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}
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}
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_ => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_goto(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let (opt_x, opt_y, opt_z) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32);
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match (opt_x, opt_y, opt_z) {
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(Some(x), Some(y), Some(z)) => server
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.state
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.write_component(entity, comp::phys::Pos(Vec3::new(x, y, z))),
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_ => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_alias(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let opt_alias = scan_fmt!(&args, action.arg_fmt, String);
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match opt_alias {
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Some(alias) => server
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.state
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.write_component(entity, comp::player::Player { alias }),
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None => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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let opt_alias = scan_fmt!(&args, action.arg_fmt, String);
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match opt_alias {
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Some(alias) => {
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let ecs = server.state.ecs().internal();
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let opt_player = (&ecs.entities(), &ecs.read_storage::<comp::player::Player>())
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.join()
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.find(|(_, player)| player.alias == alias)
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.map(|(entity, _)| entity);
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match opt_player {
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Some(player) => match server
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.state
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.read_component_cloned::<comp::phys::Pos>(player)
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{
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Some(pos) => server.state.write_component(entity, pos),
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None => server.clients.notify(
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entity,
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ServerMsg::Chat(format!("Unable to teleport to player '{}'", alias)),
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),
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},
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None => {
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server.clients.notify(
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entity,
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ServerMsg::Chat(format!("Player '{}' not found!", alias)),
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);
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server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string)));
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}
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}
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}
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None => server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(action.help_string))),
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}
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}
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fn handle_help(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
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for cmd in CHAT_COMMANDS.iter() {
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server
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.clients
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.notify(entity, ServerMsg::Chat(String::from(cmd.help_string)));
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}
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}
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pub enum Event {
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ClientConnected { entity: EcsEntity },
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ClientDisconnected { entity: EcsEntity },
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@ -523,15 +370,18 @@ impl Server {
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}
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}
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fn process_chat_cmd<'a>(&mut self, entity: EcsEntity, cmd: String) {
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fn process_chat_cmd(&mut self, entity: EcsEntity, cmd: String) {
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// separate string into keyword and arguments
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let sep = cmd.find(' ');
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let (kwd, args) = match sep {
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Some(i) => (cmd[..i].to_string(), cmd[(i + 1)..].to_string()),
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None => (cmd, "".to_string()),
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};
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// find command object and run its handler
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let action_opt = CHAT_COMMANDS.iter().find(|x| x.keyword == kwd);
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match action_opt {
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Some(action) => (action.handler)(self, entity, args, action),
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Some(action) => action.execute(self, entity, args),
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// unknown command
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None => {
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self.clients.notify(
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