fix_desert_rock_animals

This commit is contained in:
flo 2022-09-22 18:42:34 +00:00 committed by Justin Shipsey
parent 59d8d287d9
commit cfbadd36ea
5 changed files with 7 additions and 7 deletions

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@ -5,9 +5,9 @@ SpawnEntry (
Pack(
groups: [
(1, (1, 1, "common.entity.wild.aggressive.rocksnapper")),
(1, (1, 1, "common.entity.wild.aggressive.dodarock")),
(2, (1, 3, "common.entity.wild.peaceful.gecko")),
(2, (1, 2, "common.entity.wild.peaceful.sand_hare")),
(2, (1, 1, "common.entity.wild.aggressive.dodarock")),
(5, (1, 3, "common.entity.wild.peaceful.gecko")),
(5, (1, 2, "common.entity.wild.peaceful.sand_hare")),
],
spawn_mode: Land,
day_period: [Night, Morning, Noon, Evening],

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@ -342,7 +342,7 @@ pub fn spawn_manifest() -> Vec<(&'static str, DensityFn)> {
}),
// Rock animals
("world.wildlife.spawn.desert.rock", |c, col| {
close(c.temp, CONFIG.desert_temp + 0.2, 0.2) * col.rock_density * BASE_DENSITY * 5.0
close(c.temp, CONFIG.desert_temp + 0.2, 0.05) * col.rock_density * BASE_DENSITY * 4.0
}),
]
}