clippy fixes

This commit is contained in:
Ben Wallis 2021-06-14 22:38:17 +01:00
parent d5f79b3872
commit d354efc239
4 changed files with 19 additions and 20 deletions

View File

@ -1,6 +1,5 @@
use std::time::Duration;
use crate::comp;
use std::time::Duration;
pub struct DebugInfo {
pub tps: f64,
@ -17,4 +16,4 @@ pub struct DebugInfo {
pub num_figures_visible: u32,
pub num_particles: u32,
pub num_particles_visible: u32,
}
}

View File

@ -12,7 +12,7 @@ pub fn draw_char_state_group(
) {
ui.horizontal(|ui| {
ui.label("Current State: ");
ui.label(format!("{}", character_state.to_string()));
ui.label(character_state.to_string());
});
match character_state {
CharacterState::ComboMelee(data) => {
@ -31,10 +31,10 @@ fn charged_melee_grid(ui: &mut Ui, data: &charged_melee::Data) {
.max_col_width(100.0)
.striped(true)
.show(ui, |ui| #[rustfmt::skip] {
two_col_row(ui, "Stage Section", format!("{}", data.stage_section));
two_col_row(ui, "Stage Section", data.stage_section.to_string());
two_col_row(ui, "Timer", format!("{}ms", data.timer.as_millis()));
two_col_row(ui, "Charge Amount", format!("{:.1}", data.charge_amount));
two_col_row(ui, "Exhausted", format!("{}", if data.exhausted { "True" } else { "False " }));
two_col_row(ui, "Exhausted", (if data.exhausted { "True" } else { "False" }).to_string());
});
}
@ -44,9 +44,9 @@ fn combo_melee_grid(ui: &mut Ui, data: &combo_melee::Data) {
.max_col_width(100.0)
.striped(true)
.show(ui, |ui| #[rustfmt::skip] {
two_col_row(ui, "Stage", format!("{}", data.stage));
two_col_row(ui, "Stage", data.stage.to_string());
two_col_row(ui, "Timer", format!("{}ms", data.timer.as_millis()));
two_col_row(ui, "num_stages", format!("{}", data.static_data.num_stages));
two_col_row(ui, "num_stages", data.static_data.num_stages.to_string());
});
}
@ -56,10 +56,10 @@ fn dash_melee_grid(ui: &mut Ui, data: &dash_melee::Data) {
.max_col_width(100.0)
.striped(true)
.show(ui, |ui| #[rustfmt::skip] {
two_col_row(ui, "Auto Charge", format!("{}", if data.auto_charge { "True" } else { "False " }));
two_col_row(ui, "Auto Charge", (if data.auto_charge { "True" } else { "False " }).to_string());
two_col_row(ui, "Timer", format!("{}ms", data.timer.as_millis()));
two_col_row(ui, "Stage Section", data.stage_section.to_string());
two_col_row(ui, "Exhausted", format!("{}", if data.exhausted { "True" } else { "False " }));
two_col_row(ui, "Exhausted", (if data.exhausted { "True" } else { "False " }).to_string());
two_col_row(ui, "Charge End Timer", format!("{}ms", data.charge_end_timer.as_millis()));
});
}
@ -70,8 +70,8 @@ fn leap_melee_grid(ui: &mut Ui, data: &leap_melee::Data) {
.max_col_width(100.0)
.striped(true)
.show(ui, |ui| #[rustfmt::skip] {
two_col_row(ui, "Stage Section", format!("{}", data.stage_section));
two_col_row(ui, "Stage Section", data.stage_section.to_string());
two_col_row(ui, "Timer", format!("{}ms", data.timer.as_millis()));
two_col_row(ui, "Exhausted", format!("{}", if data.exhausted { "True" } else { "False " }));
two_col_row(ui, "Exhausted", (if data.exhausted { "True" } else { "False " }).to_string());
});
}

View File

@ -507,7 +507,7 @@ fn selected_entity_window(
.spacing([40.0, 4.0])
.striped(true)
.show(ui, |ui| {
two_col_row(ui, "Name", format!("{}", stats.name));
two_col_row(ui, "Name", stats.name.to_string());
two_col_row(ui, "Damage Reduction", format!("{:.1}", stats.damage_reduction));
two_col_row(ui, "Max Health Modifier", format!("{:.1}", stats.max_health_modifier));
two_col_row(ui, "Move Speed Modifier", format!("{:.1}", stats.move_speed_modifier));
@ -521,8 +521,8 @@ fn selected_entity_window(
.spacing([40.0, 4.0])
.striped(true)
.show(ui, |ui| {
two_col_row(ui, "Type", format!("{}", body.to_string()));
two_col_row(ui, "Species", format!("{}", body_species(body)));
two_col_row(ui, "Type", body.to_string());
two_col_row(ui, "Species", body_species(body));
});
});
@ -552,7 +552,7 @@ fn selected_entity_window(
poise_state_label(ui, poise);
ui.end_row();
two_col_row(ui, "Current", format!("{}/{}", poise.current(), poise.maximum()));
two_col_row(ui, "Base Max", format!("{}", poise.base_max()));
two_col_row(ui, "Base Max", poise.base_max().to_string());
});
});
}
@ -632,10 +632,10 @@ fn selected_entity_window(
.spacing([40.0, 4.0])
.striped(true)
.show(ui, |ui| {
two_col_row(ui, "On Ground", format!("{}", if physics_state.on_ground { "True" } else { "False " }));
two_col_row(ui, "On Ceiling", format!("{}", if physics_state.on_ceiling { "True" } else { "False " }));
two_col_row(ui, "On Ground", (if physics_state.on_ground { "True" } else { "False " }).to_string());
two_col_row(ui, "On Ceiling", (if physics_state.on_ceiling { "True" } else { "False " }).to_string());
two_col_row(ui, "On Wall", physics_state.on_wall.map_or("-".to_owned(), |x| format!("{:.1},{:.1},{:.1}", x.x, x.y, x.z )));
two_col_row(ui, "Touching Entities", format!("{}", physics_state.touch_entities.len()));
two_col_row(ui, "Touching Entities", physics_state.touch_entities.len().to_string());
two_col_row(ui, "In Fluid", match physics_state.in_fluid {
Some(Fluid::Air { elevation, .. }) => format!("Air (Elevation: {:.1})", elevation),

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@ -80,6 +80,7 @@ use common::{
BuffData, BuffKind, Item,
},
consts::MAX_PICKUP_RANGE,
debug_info::DebugInfo,
outcome::Outcome,
slowjob::SlowJobPool,
terrain::{SpriteKind, TerrainChunk},
@ -108,7 +109,6 @@ use std::{
time::{Duration, Instant},
};
use vek::*;
use common::debug_info::DebugInfo;
const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
const TEXT_VELORITE: Color = Color::Rgba(0.0, 0.66, 0.66, 1.0);