Formatting stuffs.

This commit is contained in:
Sam 2021-04-30 16:11:21 -04:00
parent 914d78b4a9
commit d3d4ee8bb0
12 changed files with 22 additions and 5 deletions

View File

@ -319,11 +319,10 @@ impl TryFrom<(&Item, &AbilityMap, &MaterialStatManifest)> for ItemConfig {
tool_default.unwrap_or_default()
}
} else if let Some(set) = tool_default {
set.modified_by_tool(&tool, msm, &item.components)
set.modified_by_tool(&tool, msm, &item.components)
} else {
error!(
"No ability set defined for tool: {:?}, falling back to default ability \
set.",
"No ability set defined for tool: {:?}, falling back to default ability set.",
tool.kind
);
Default::default()

View File

@ -11,6 +11,7 @@ use std::f32::consts::PI;
pub struct AlphaAnimation;
impl Animation for AlphaAnimation {
#[allow(clippy::type_complexity)]
type Dependency<'a> = (
(Option<ToolKind>, Option<&'a AbilitySpec>),
(Option<ToolKind>, Option<&'a AbilitySpec>),

View File

@ -11,6 +11,7 @@ use std::f32::consts::PI;
pub struct BetaAnimation;
impl Animation for BetaAnimation {
#[allow(clippy::type_complexity)]
type Dependency<'a> = (
(Option<ToolKind>, Option<&'a AbilitySpec>),
(Option<ToolKind>, Option<&'a AbilitySpec>),

View File

@ -77,6 +77,7 @@ impl Animation for BlinkAnimation {
next.hand_l.orientation = Quaternion::rotation_x(0.0);
next.hand_r.orientation = Quaternion::rotation_x(0.0);
#[allow(clippy::single_match)]
match active_tool_kind {
Some(ToolKind::Staff) => {
next.head.orientation =

View File

@ -187,6 +187,7 @@ impl Animation for ShootAnimation {
},
Some(ToolKind::Natural) => {
if let Some(AbilitySpec::Custom(spec)) = active_tool_spec {
#[allow(clippy::single_match)]
match spec.as_str() {
"Wendigo Magic" => {
let (move1base, _move2base, move3) = match stage_section {

View File

@ -80,6 +80,7 @@ impl Animation for SpinMeleeAnimation {
next.hand_l.orientation = Quaternion::rotation_x(0.0);
next.hand_r.orientation = Quaternion::rotation_x(0.0);
#[allow(clippy::single_match)]
match active_tool_kind {
Some(ToolKind::Staff) => {
next.head.orientation = Quaternion::rotation_x(move1 * -0.3 + move2 * 0.5);

View File

@ -11,6 +11,7 @@ use std::f32::consts::PI;
pub struct StunnedAnimation;
impl Animation for StunnedAnimation {
#[allow(clippy::type_complexity)]
type Dependency<'a> = (
(Option<ToolKind>, Option<&'a AbilitySpec>),
Vec3<f32>,
@ -25,7 +26,9 @@ impl Animation for StunnedAnimation {
#[cfg_attr(feature = "be-dyn-lib", export_name = "biped_large_stunned")]
fn update_skeleton_inner<'a>(
skeleton: &Self::Skeleton,
((active_tool_kind, active_tool_spec), velocity, acc_vel, stage_section): Self::Dependency<'a>,
((active_tool_kind, active_tool_spec), velocity, acc_vel, stage_section): Self::Dependency<
'a,
>,
anim_time: f32,
_rate: &mut f32,
s_a: &SkeletonAttr,

View File

@ -81,6 +81,7 @@ impl Animation for SummonAnimation {
next.hand_l.orientation = Quaternion::rotation_x(0.0);
next.hand_r.orientation = Quaternion::rotation_x(0.0);
#[allow(clippy::single_match)]
match active_tool_kind {
Some(ToolKind::Staff) => {
next.head.orientation = Quaternion::rotation_x(0.0);

View File

@ -8,6 +8,7 @@ use std::{f32::consts::PI, ops::Mul};
pub struct WieldAnimation;
impl Animation for WieldAnimation {
#[allow(clippy::type_complexity)]
type Dependency<'a> = (
(Option<ToolKind>, Option<&'a AbilitySpec>),
(Option<ToolKind>, Option<&'a AbilitySpec>),

View File

@ -51,6 +51,7 @@ impl Animation for BetaAnimation {
* Quaternion::rotation_z((0.4 + move1 * 1.5 + move2 * -2.5) * pullback);
next.head.orientation = Quaternion::rotation_z(-0.4 + move1 * -1.0 + move2 * 1.5);
}
#[allow(clippy::single_match)]
match hands {
(Some(Hands::Two), _) | (None, Some(Hands::Two)) => match ability_info
.and_then(|a| a.tool)
@ -80,6 +81,7 @@ impl Animation for BetaAnimation {
};
match hands {
#[allow(clippy::single_match)]
(Some(Hands::One), _) => match ability_info.and_then(|a| a.tool) {
Some(ToolKind::Sword) => {
next.control_l.position = Vec3::new(-12.0, 8.0, 2.0);
@ -95,6 +97,7 @@ impl Animation for BetaAnimation {
(_, _) => {},
};
match hands {
#[allow(clippy::single_match)]
(None | Some(Hands::One), Some(Hands::One)) => {
match ability_info.and_then(|a| a.tool) {
Some(ToolKind::Sword) => {

View File

@ -81,6 +81,7 @@ impl Animation for ChargeswingAnimation {
}
match hands {
#[allow(clippy::single_match)]
(Some(Hands::Two), _) | (None, Some(Hands::Two)) => match ability_info
.and_then(|a| a.tool)
{
@ -113,6 +114,7 @@ impl Animation for ChargeswingAnimation {
};
match hands {
#[allow(clippy::single_match)]
(Some(Hands::One), _) => match ability_info.and_then(|a| a.tool) {
Some(ToolKind::Hammer) => {
next.control_l.position = Vec3::new(
@ -133,6 +135,7 @@ impl Animation for ChargeswingAnimation {
};
match hands {
#[allow(clippy::single_match)]
(None | Some(Hands::One), Some(Hands::One)) => {
match ability_info.and_then(|a| a.tool) {
Some(ToolKind::Hammer) => {

View File

@ -18,7 +18,9 @@ impl Animation for TalkAnimation {
#[allow(clippy::approx_constant)] // TODO: Pending review in #587
fn update_skeleton_inner<'a>(
skeleton: &Self::Skeleton,
(_active_tool_kind, _second_tool_kind, _velocity, _global_time, look_dir): Self::Dependency<'a>,
(_active_tool_kind, _second_tool_kind, _velocity, _global_time, look_dir): Self::Dependency<
'a,
>,
anim_time: f32,
rate: &mut f32,
s_a: &SkeletonAttr,