mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
rename TrueTime to ProgramTime and don't share it
This commit is contained in:
parent
7d37646dac
commit
d638215b88
@ -376,7 +376,6 @@ impl Client {
|
||||
let ServerInit::GameSync {
|
||||
entity_package,
|
||||
time_of_day,
|
||||
true_time,
|
||||
max_group_size,
|
||||
client_timeout,
|
||||
world_map,
|
||||
@ -415,7 +414,6 @@ impl Client {
|
||||
state.ecs_mut().register::<comp::Last<CharacterState>>();
|
||||
let entity = state.ecs_mut().apply_entity_package(entity_package);
|
||||
*state.ecs_mut().write_resource() = time_of_day;
|
||||
*state.ecs_mut().write_resource() = true_time;
|
||||
*state.ecs_mut().write_resource() = PlayerEntity(Some(entity));
|
||||
state.ecs_mut().insert(material_stats);
|
||||
state.ecs_mut().insert(ability_map);
|
||||
@ -1931,9 +1929,9 @@ impl Client {
|
||||
self.tick_terrain()?;
|
||||
|
||||
// Send a ping to the server once every second
|
||||
if self.state.get_true_time() - self.last_server_ping > 1. {
|
||||
if self.state.get_program_time() - self.last_server_ping > 1. {
|
||||
self.send_msg_err(PingMsg::Ping)?;
|
||||
self.last_server_ping = self.state.get_true_time();
|
||||
self.last_server_ping = self.state.get_program_time();
|
||||
}
|
||||
|
||||
// 6) Update the server about the player's physics attributes.
|
||||
@ -2268,16 +2266,9 @@ impl Client {
|
||||
return Err(Error::Other("Failed to find entity from uid.".into()));
|
||||
}
|
||||
},
|
||||
ServerGeneral::TimeOfDay(
|
||||
time_of_day,
|
||||
calendar,
|
||||
new_time,
|
||||
new_true_time,
|
||||
time_scale,
|
||||
) => {
|
||||
ServerGeneral::TimeOfDay(time_of_day, calendar, new_time, time_scale) => {
|
||||
self.target_time_of_day = Some(time_of_day);
|
||||
*self.state.ecs_mut().write_resource() = calendar;
|
||||
*self.state.ecs_mut().write_resource() = new_true_time;
|
||||
*self.state.ecs_mut().write_resource() = time_scale;
|
||||
let mut time = self.state.ecs_mut().write_resource::<Time>();
|
||||
// Avoid side-eye from Einstein
|
||||
@ -2601,8 +2592,8 @@ impl Client {
|
||||
self.send_msg_err(PingMsg::Pong)?;
|
||||
},
|
||||
PingMsg::Pong => {
|
||||
self.last_server_pong = self.state.get_true_time();
|
||||
self.last_ping_delta = self.state.get_true_time() - self.last_server_ping;
|
||||
self.last_server_pong = self.state.get_program_time();
|
||||
self.last_ping_delta = self.state.get_program_time() - self.last_server_ping;
|
||||
|
||||
// Maintain the correct number of deltas for calculating the rolling average
|
||||
// ping. The client sends a ping to the server every second so we should be
|
||||
@ -2673,18 +2664,18 @@ impl Client {
|
||||
// Check that we have an valid connection.
|
||||
// Use the last ping time as a 1s rate limiter, we only notify the user once per
|
||||
// second
|
||||
if self.state.get_true_time() - self.last_server_ping > 1. {
|
||||
let duration_since_last_pong = self.state.get_true_time() - self.last_server_pong;
|
||||
if self.state.get_program_time() - self.last_server_ping > 1. {
|
||||
let duration_since_last_pong = self.state.get_program_time() - self.last_server_pong;
|
||||
|
||||
// Dispatch a notification to the HUD warning they will be kicked in {n} seconds
|
||||
const KICK_WARNING_AFTER_REL_TO_TIMEOUT_FRACTION: f64 = 0.75;
|
||||
if duration_since_last_pong
|
||||
>= (self.client_timeout.as_secs() as f64
|
||||
* KICK_WARNING_AFTER_REL_TO_TIMEOUT_FRACTION)
|
||||
&& self.state.get_true_time() - duration_since_last_pong > 0.
|
||||
&& self.state.get_program_time() - duration_since_last_pong > 0.
|
||||
{
|
||||
frontend_events.push(Event::DisconnectionNotification(
|
||||
(self.state.get_true_time() - duration_since_last_pong).round() as u64,
|
||||
(self.state.get_program_time() - duration_since_last_pong).round() as u64,
|
||||
));
|
||||
}
|
||||
}
|
||||
@ -2692,10 +2683,10 @@ impl Client {
|
||||
let msg_count = self.handle_messages(&mut frontend_events)?;
|
||||
|
||||
if msg_count == 0
|
||||
&& self.state.get_true_time() - self.last_server_pong
|
||||
&& self.state.get_program_time() - self.last_server_pong
|
||||
> self.client_timeout.as_secs() as f64
|
||||
{
|
||||
dbg!(self.state.get_true_time());
|
||||
dbg!(self.state.get_program_time());
|
||||
dbg!(self.last_server_pong);
|
||||
return Err(Error::ServerTimeout);
|
||||
}
|
||||
@ -2896,9 +2887,18 @@ impl Client {
|
||||
// Advance state time manually since we aren't calling `State::tick`
|
||||
self.state
|
||||
.ecs()
|
||||
.write_resource::<common::resources::TrueTime>()
|
||||
.write_resource::<common::resources::ProgramTime>()
|
||||
.0 += dt.as_secs_f64();
|
||||
|
||||
let time_scale = *self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<common::resources::TimeScale>();
|
||||
self.state
|
||||
.ecs()
|
||||
.write_resource::<common::resources::Time>()
|
||||
.0 += dt.as_secs_f64() * time_scale.0;
|
||||
|
||||
// Handle new messages from the server.
|
||||
self.handle_new_messages()?;
|
||||
|
||||
@ -2922,9 +2922,9 @@ impl Client {
|
||||
drop(terrain);
|
||||
|
||||
// Send a ping to the server once every second
|
||||
if self.state.get_time() - self.last_server_ping > 1. {
|
||||
if self.state.get_program_time() - self.last_server_ping > 1. {
|
||||
self.send_msg_err(PingMsg::Ping)?;
|
||||
self.last_server_ping = self.state.get_time();
|
||||
self.last_server_ping = self.state.get_program_time();
|
||||
}
|
||||
|
||||
// 6) Update the server about the player's physics attributes.
|
||||
|
@ -11,7 +11,7 @@ use common::{
|
||||
lod,
|
||||
outcome::Outcome,
|
||||
recipe::{ComponentRecipeBook, RecipeBook, RepairRecipeBook},
|
||||
resources::{Time, TimeOfDay, TimeScale, TrueTime},
|
||||
resources::{Time, TimeOfDay, TimeScale},
|
||||
shared_server_config::ServerConstants,
|
||||
terrain::{Block, TerrainChunk, TerrainChunkMeta, TerrainChunkSize},
|
||||
trade::{PendingTrade, SitePrices, TradeId, TradeResult},
|
||||
@ -60,7 +60,6 @@ pub enum ServerInit {
|
||||
GameSync {
|
||||
entity_package: sync::EntityPackage<EcsCompPacket>,
|
||||
time_of_day: TimeOfDay,
|
||||
true_time: TrueTime,
|
||||
max_group_size: u32,
|
||||
client_timeout: Duration,
|
||||
world_map: crate::msg::world_msg::WorldMapMsg,
|
||||
@ -196,7 +195,7 @@ pub enum ServerGeneral {
|
||||
ChatMsg(comp::ChatMsg),
|
||||
ChatMode(comp::ChatMode),
|
||||
SetPlayerEntity(Uid),
|
||||
TimeOfDay(TimeOfDay, Calendar, Time, TrueTime, TimeScale),
|
||||
TimeOfDay(TimeOfDay, Calendar, Time, TimeScale),
|
||||
EntitySync(sync::EntitySyncPackage),
|
||||
CompSync(sync::CompSyncPackage<EcsCompPacket>, u64),
|
||||
CreateEntity(sync::EntityPackage<EcsCompPacket>),
|
||||
@ -343,7 +342,7 @@ impl ServerMsg {
|
||||
| ServerGeneral::ChatMsg(_)
|
||||
| ServerGeneral::ChatMode(_)
|
||||
| ServerGeneral::SetPlayerEntity(_)
|
||||
| ServerGeneral::TimeOfDay(_, _, _, _, _)
|
||||
| ServerGeneral::TimeOfDay(_, _, _, _)
|
||||
| ServerGeneral::EntitySync(_)
|
||||
| ServerGeneral::CompSync(_, _)
|
||||
| ServerGeneral::CreateEntity(_)
|
||||
|
@ -11,9 +11,9 @@ pub struct TimeOfDay(pub f64);
|
||||
#[derive(Copy, Clone, Debug, Default, Serialize, Deserialize, PartialEq)]
|
||||
pub struct Time(pub f64);
|
||||
|
||||
/// A resource that stores the real tick, unaffected by `TimeScale`.
|
||||
/// A resource that stores the real tick, local to the server/client.
|
||||
#[derive(Copy, Clone, Debug, Default, Serialize, Deserialize, PartialEq)]
|
||||
pub struct TrueTime(pub f64);
|
||||
pub struct ProgramTime(pub f64);
|
||||
|
||||
#[derive(Copy, Clone, Debug, Serialize, Deserialize)]
|
||||
pub struct TimeScale(pub f64);
|
||||
|
@ -13,8 +13,8 @@ use common::{
|
||||
mounting::{Mount, Rider, VolumeRider, VolumeRiders},
|
||||
outcome::Outcome,
|
||||
resources::{
|
||||
DeltaTime, EntitiesDiedLastTick, GameMode, PlayerEntity, PlayerPhysicsSettings, Time,
|
||||
TimeOfDay, TimeScale, TrueTime,
|
||||
DeltaTime, EntitiesDiedLastTick, GameMode, PlayerEntity, PlayerPhysicsSettings,
|
||||
ProgramTime, Time, TimeOfDay, TimeScale,
|
||||
},
|
||||
shared_server_config::ServerConstants,
|
||||
slowjob::SlowJobPool,
|
||||
@ -269,7 +269,7 @@ impl State {
|
||||
ecs.insert(Calendar::default());
|
||||
ecs.insert(WeatherGrid::new(Vec2::zero()));
|
||||
ecs.insert(Time(0.0));
|
||||
ecs.insert(TrueTime(0.0));
|
||||
ecs.insert(ProgramTime(0.0));
|
||||
ecs.insert(TimeScale(1.0));
|
||||
|
||||
// Register unsynced resources used by the ECS.
|
||||
@ -441,7 +441,7 @@ impl State {
|
||||
/// Get the current true in-game time, unaffected by time_scale.
|
||||
///
|
||||
/// Note that this does not correspond to the time of day.
|
||||
pub fn get_true_time(&self) -> f64 { self.ecs.read_resource::<TrueTime>().0 }
|
||||
pub fn get_program_time(&self) -> f64 { self.ecs.read_resource::<ProgramTime>().0 }
|
||||
|
||||
/// Get the current delta time.
|
||||
pub fn get_delta_time(&self) -> f32 { self.ecs.read_resource::<DeltaTime>().0 }
|
||||
@ -643,7 +643,7 @@ impl State {
|
||||
self.ecs.write_resource::<TimeOfDay>().0 +=
|
||||
dt.as_secs_f64() * server_constants.day_cycle_coefficient * time_scale;
|
||||
self.ecs.write_resource::<Time>().0 += dt.as_secs_f64() * time_scale;
|
||||
self.ecs.write_resource::<TrueTime>().0 += dt.as_secs_f64();
|
||||
self.ecs.write_resource::<ProgramTime>().0 += dt.as_secs_f64();
|
||||
|
||||
// Update delta time.
|
||||
// Beyond a delta time of MAX_DELTA_TIME, start lagging to avoid skipping
|
||||
|
@ -203,7 +203,7 @@ impl Client {
|
||||
| ServerGeneral::ChatMsg(_)
|
||||
| ServerGeneral::ChatMode(_)
|
||||
| ServerGeneral::SetPlayerEntity(_)
|
||||
| ServerGeneral::TimeOfDay(_, _, _, _, _)
|
||||
| ServerGeneral::TimeOfDay(_, _, _, _)
|
||||
| ServerGeneral::EntitySync(_)
|
||||
| ServerGeneral::CompSync(_, _)
|
||||
| ServerGeneral::CreateEntity(_)
|
||||
|
@ -43,7 +43,7 @@ use common::{
|
||||
npc::{self, get_npc_name},
|
||||
outcome::Outcome,
|
||||
parse_cmd_args,
|
||||
resources::{BattleMode, PlayerPhysicsSettings, Secs, Time, TimeOfDay, TimeScale, TrueTime},
|
||||
resources::{BattleMode, PlayerPhysicsSettings, Secs, Time, TimeOfDay, TimeScale},
|
||||
rtsim::{Actor, Role},
|
||||
terrain::{Block, BlockKind, CoordinateConversions, SpriteKind, TerrainChunkSize},
|
||||
uid::Uid,
|
||||
@ -1092,7 +1092,6 @@ fn handle_time(
|
||||
|
||||
server.state.mut_resource::<TimeOfDay>().0 = new_time;
|
||||
let time = server.state.ecs().read_resource::<Time>();
|
||||
let true_time = server.state.ecs().read_resource::<TrueTime>();
|
||||
|
||||
// Update all clients with the new TimeOfDay (without this they would have to
|
||||
// wait for the next 100th tick to receive the update).
|
||||
@ -1106,7 +1105,6 @@ fn handle_time(
|
||||
TimeOfDay(new_time),
|
||||
(*calendar).clone(),
|
||||
*time,
|
||||
*true_time,
|
||||
*time_scale,
|
||||
))
|
||||
});
|
||||
@ -1160,7 +1158,6 @@ fn handle_time_scale(
|
||||
let mut tod_lazymsg = None;
|
||||
let clients = server.state.ecs().read_storage::<Client>();
|
||||
let time = server.state.ecs().read_resource::<Time>();
|
||||
let true_time = server.state.ecs().read_resource::<TrueTime>();
|
||||
let time_of_day = server.state.ecs().read_resource::<TimeOfDay>();
|
||||
let calendar = server.state.ecs().read_resource::<Calendar>();
|
||||
for client in (&clients).join() {
|
||||
@ -1169,7 +1166,6 @@ fn handle_time_scale(
|
||||
*time_of_day,
|
||||
(*calendar).clone(),
|
||||
*time,
|
||||
*true_time,
|
||||
TimeScale(scale),
|
||||
))
|
||||
});
|
||||
|
@ -8,7 +8,7 @@ use common::{
|
||||
mounting::Rider,
|
||||
outcome::Outcome,
|
||||
region::{Event as RegionEvent, RegionMap},
|
||||
resources::{PlayerPhysicsSettings, Time, TimeOfDay, TimeScale, TrueTime},
|
||||
resources::{PlayerPhysicsSettings, Time, TimeOfDay, TimeScale},
|
||||
terrain::TerrainChunkSize,
|
||||
uid::Uid,
|
||||
vol::RectVolSize,
|
||||
@ -32,7 +32,6 @@ impl<'a> System<'a> for Sys {
|
||||
TrackedStorages<'a>,
|
||||
ReadExpect<'a, TimeOfDay>,
|
||||
ReadExpect<'a, Time>,
|
||||
ReadExpect<'a, TrueTime>,
|
||||
ReadExpect<'a, Calendar>,
|
||||
ReadExpect<'a, TimeScale>,
|
||||
ReadExpect<'a, RegionMap>,
|
||||
@ -66,7 +65,6 @@ impl<'a> System<'a> for Sys {
|
||||
tracked_storages,
|
||||
time_of_day,
|
||||
time,
|
||||
true_time,
|
||||
calendar,
|
||||
time_scale,
|
||||
region_map,
|
||||
@ -436,7 +434,6 @@ impl<'a> System<'a> for Sys {
|
||||
*time_of_day,
|
||||
(*calendar).clone(),
|
||||
*time,
|
||||
*true_time,
|
||||
*time_scale,
|
||||
))
|
||||
});
|
||||
|
@ -2,7 +2,7 @@ use crate::client::Client;
|
||||
use common::{
|
||||
comp::{ChatMode, ChatType, Content, Group, Player},
|
||||
event::{EventBus, ServerEvent},
|
||||
resources::TrueTime,
|
||||
resources::ProgramTime,
|
||||
uid::Uid,
|
||||
};
|
||||
use common_ecs::{Job, Origin, Phase, System};
|
||||
@ -81,7 +81,7 @@ impl<'a> System<'a> for Sys {
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
Read<'a, TrueTime>,
|
||||
Read<'a, ProgramTime>,
|
||||
ReadStorage<'a, Uid>,
|
||||
ReadStorage<'a, ChatMode>,
|
||||
ReadStorage<'a, Player>,
|
||||
@ -95,7 +95,7 @@ impl<'a> System<'a> for Sys {
|
||||
|
||||
fn run(
|
||||
_job: &mut Job<Self>,
|
||||
(entities, server_event_bus, time, uids, chat_modes, players, groups, mut clients): Self::SystemData,
|
||||
(entities, server_event_bus, program_time, uids, chat_modes, players, groups, mut clients): Self::SystemData,
|
||||
) {
|
||||
(&entities, &mut clients, players.maybe())
|
||||
.par_join()
|
||||
@ -117,7 +117,7 @@ impl<'a> System<'a> for Sys {
|
||||
|
||||
if let Ok(1_u64..=u64::MAX) = res {
|
||||
// Update client ping.
|
||||
client.last_ping = time.0
|
||||
client.last_ping = program_time.0
|
||||
}
|
||||
},
|
||||
);
|
||||
|
@ -1,7 +1,7 @@
|
||||
use crate::{client::Client, Settings};
|
||||
use common::{
|
||||
event::{EventBus, ServerEvent},
|
||||
resources::TrueTime,
|
||||
resources::ProgramTime,
|
||||
};
|
||||
use common_ecs::{Job, Origin, Phase, System};
|
||||
use common_net::msg::PingMsg;
|
||||
@ -26,7 +26,7 @@ impl<'a> System<'a> for Sys {
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
Read<'a, TrueTime>,
|
||||
Read<'a, ProgramTime>,
|
||||
WriteStorage<'a, Client>,
|
||||
Read<'a, Settings>,
|
||||
);
|
||||
@ -37,7 +37,7 @@ impl<'a> System<'a> for Sys {
|
||||
|
||||
fn run(
|
||||
_job: &mut Job<Self>,
|
||||
(entities, server_event_bus, time, mut clients, settings): Self::SystemData,
|
||||
(entities, server_event_bus, program_time, mut clients, settings): Self::SystemData,
|
||||
) {
|
||||
(&entities, &mut clients).par_join().for_each_init(
|
||||
|| server_event_bus.emitter(),
|
||||
@ -59,11 +59,11 @@ impl<'a> System<'a> for Sys {
|
||||
},
|
||||
Ok(1_u64..=u64::MAX) => {
|
||||
// Update client ping.
|
||||
client.last_ping = time.0
|
||||
client.last_ping = program_time.0
|
||||
},
|
||||
Ok(0) => {
|
||||
let last_ping: f64 = client.last_ping;
|
||||
if time.0 - last_ping > settings.client_timeout.as_secs() as f64
|
||||
if program_time.0 - last_ping > settings.client_timeout.as_secs() as f64
|
||||
// Timeout
|
||||
{
|
||||
info!(?entity, "timeout error with client, disconnecting");
|
||||
@ -71,7 +71,7 @@ impl<'a> System<'a> for Sys {
|
||||
entity,
|
||||
common::comp::DisconnectReason::Timeout,
|
||||
));
|
||||
} else if time.0 - last_ping
|
||||
} else if program_time.0 - last_ping
|
||||
> settings.client_timeout.as_secs() as f64 * 0.5
|
||||
{
|
||||
// Try pinging the client if the timeout is nearing.
|
||||
|
@ -9,7 +9,7 @@ use common::{
|
||||
comp::{self, Admin, Player, Stats},
|
||||
event::{EventBus, ServerEvent},
|
||||
recipe::{default_component_recipe_book, default_recipe_book, default_repair_recipe_book},
|
||||
resources::{TimeOfDay, TrueTime},
|
||||
resources::TimeOfDay,
|
||||
shared_server_config::ServerConstants,
|
||||
uid::{IdMaps, Uid},
|
||||
};
|
||||
@ -48,7 +48,6 @@ pub struct ReadData<'a> {
|
||||
settings: ReadExpect<'a, Settings>,
|
||||
editable_settings: ReadExpect<'a, EditableSettings>,
|
||||
time_of_day: Read<'a, TimeOfDay>,
|
||||
true_time: Read<'a, TrueTime>,
|
||||
material_stats: ReadExpect<'a, comp::item::MaterialStatManifest>,
|
||||
ability_map: ReadExpect<'a, comp::item::tool::AbilityMap>,
|
||||
map: ReadExpect<'a, WorldMapMsg>,
|
||||
@ -330,7 +329,6 @@ impl<'a> System<'a> for Sys {
|
||||
.trackers
|
||||
.create_entity_package_with_uid(entity, *uid, None, None, None),
|
||||
time_of_day: *read_data.time_of_day,
|
||||
true_time: *read_data.true_time,
|
||||
max_group_size: read_data.settings.max_player_group_size,
|
||||
client_timeout: read_data.settings.client_timeout,
|
||||
world_map: (*read_data.map).clone(),
|
||||
|
Loading…
Reference in New Issue
Block a user