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Refactored code for readability
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@ -1,6 +1,7 @@
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use rand::seq::SliceRandom;
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use rand::seq::SliceRandom;
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use serde_json;
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use serde_json;
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use std::fs::File;
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use std::fs::File;
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use std::io::Error;
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pub enum NpcKind {
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pub enum NpcKind {
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Wolf,
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Wolf,
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@ -16,11 +17,14 @@ impl NpcKind {
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}
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}
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}
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}
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const npc_names_dir: &str = "common/assets/npc_names.json";
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pub fn get_npc_name(npc_type: NpcKind) -> String {
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pub fn get_npc_name(npc_type: NpcKind) -> String {
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let file = File::open("common/assets/npc_names.json").expect("file should open read only");
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let npc_names_file =
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let json: serde_json::Value =
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File::open(npc_names_dir).expect(&format!("opening {} in read-only mode", npc_names_dir));
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serde_json::from_reader(file).expect("file should be proper JSON");
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let npc_names_json: serde_json::Value = serde_json::from_reader(npc_names_file)
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let npc_names = json
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.expect(&format!("reading json contents from {}", npc_names_dir));
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let npc_names = npc_names_json
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.get(npc_type.as_str())
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.get(npc_type.as_str())
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.expect("accessing json using NPC type provided as key")
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.expect("accessing json using NPC type provided as key")
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.as_array()
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.as_array()
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