Tweaked default graphics settings

This commit is contained in:
Joshua Barretto
2020-11-20 01:23:13 +00:00
parent 8b024f2af3
commit dac40e8da0
3 changed files with 10 additions and 8 deletions

View File

@ -33,6 +33,7 @@ use tracing::{error, warn};
use vek::*; use vek::*;
/// Represents the format of the pre-processed color target. /// Represents the format of the pre-processed color target.
// TODO: `(gfx::format::R11_G11_B10, gfx::format::Float)` would be better in theory, but it doesn't seem to work
pub type TgtColorFmt = gfx::format::Rgba16F; pub type TgtColorFmt = gfx::format::Rgba16F;
/// Represents the format of the pre-processed depth and stencil target. /// Represents the format of the pre-processed depth and stencil target.
pub type TgtDepthStencilFmt = gfx::format::Depth; pub type TgtDepthStencilFmt = gfx::format::Depth;

View File

@ -642,18 +642,18 @@ impl Default for GraphicsSettings {
fn default() -> Self { fn default() -> Self {
Self { Self {
view_distance: 10, view_distance: 10,
sprite_render_distance: 150, sprite_render_distance: 100,
particles_enabled: true, particles_enabled: true,
figure_lod_render_distance: 250, figure_lod_render_distance: 300,
max_fps: 60, max_fps: 60,
fov: 50, fov: 70,
gamma: 1.0, gamma: 1.0,
exposure: 1.0, exposure: 1.0,
ambiance: 20.0, ambiance: 0.0,
render_mode: RenderMode::default(), render_mode: RenderMode::default(),
window_size: [1920, 1080], window_size: [1920, 1080],
fullscreen: FullScreenSettings::default(), fullscreen: FullScreenSettings::default(),
lod_detail: 300, lod_detail: 250,
} }
} }
} }

View File

@ -18,11 +18,12 @@ impl<'a, R: Rng> NameGen<'a, R> {
pub fn generate(self) -> String { pub fn generate(self) -> String {
let cons = vec![ let cons = vec![
"d", "f", "ph", "r", "st", "t", "s", "p", "sh", "th", "br", "tr", "m", "k", "st", "w", "y", "d", "f", "ph", "r", "st", "t", "s", "p", "sh", "th", "br", "tr", "m", "k", "st", "w", "y",
"cr", "fr", "dr", "pl", "wr", "sn", "g", "qu", "l",
]; ];
let mut start = cons.clone(); let mut start = cons.clone();
start.extend(vec![ start.extend(vec![
"cr", "thr", "str", "br", "ivy", "est", "ost", "ing", "kr", "in", "on", "tr", "tw", "wh", "cr", "thr", "str", "br", "iv", "est", "ost", "ing", "kr", "in", "on", "tr", "tw", "wh",
"eld", "ar", "or", "ear", "ir", "eld", "ar", "or", "ear", "irr", "mi", "en", "ed", "et", "ow", "fr", "shr", "wr", "gr", "pr",
]); ]);
let mut middle = cons.clone(); let mut middle = cons.clone();
middle.extend(vec!["tt"]); middle.extend(vec!["tt"]);
@ -30,7 +31,7 @@ impl<'a, R: Rng> NameGen<'a, R> {
let end = vec![ let end = vec![
"et", "ige", "age", "ist", "en", "on", "og", "end", "ind", "ock", "een", "edge", "ist", "et", "ige", "age", "ist", "en", "on", "og", "end", "ind", "ock", "een", "edge", "ist",
"ed", "est", "eed", "ast", "olt", "ey", "ean", "ead", "onk", "ink", "eon", "er", "ow", "ed", "est", "eed", "ast", "olt", "ey", "ean", "ead", "onk", "ink", "eon", "er", "ow",
"cot", "in", "on", "ot", "in", "on", "id", "ir", "or", "in", "ig", "en",
]; ];
let mut name = String::new(); let mut name = String::new();