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https://gitlab.com/veloren/veloren.git
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Added mottled bark to birch
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parent
c502bc177a
commit
dafa1327d0
@ -36,6 +36,7 @@ make_case_elim!(
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Sprite(kind: SpriteKind) = 18,
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Chestnut = 19,
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Baobab = 20,
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BirchWood = 21,
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}
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);
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@ -323,5 +323,18 @@ pub fn block_from_structure(
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)
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})
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},
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StructureBlock::BirchWood => {
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let wpos = pos + structure_pos;
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if field.chance(
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(wpos + Vec3::new(wpos.z, wpos.z, 0) / 2)
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/ Vec3::new(1 + wpos.z % 2, 1 + (wpos.z + 1) % 2, 1),
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0.25,
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) && wpos.z % 2 == 0
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{
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Some(Block::new(BlockKind::Wood, Rgb::new(70, 35, 25)))
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} else {
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Some(Block::new(BlockKind::Wood, Rgb::new(220, 170, 160)))
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}
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},
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}
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}
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@ -234,9 +234,7 @@ pub fn apply_trees_to(canvas: &mut Canvas, dynamic_rng: &mut impl Rng) {
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StructureBlock::Filled(BlockKind::Wood, Rgb::new(150, 98, 41))
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},
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(_, _, _, true) => StructureBlock::None,
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(true, _, _, _) => {
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StructureBlock::Filled(BlockKind::Wood, t.config.wood_color)
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},
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(true, _, _, _) => t.config.trunk_block,
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(_, true, _, _) => *leaf_block,
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_ => StructureBlock::None,
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},
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@ -338,7 +336,7 @@ pub struct TreeConfig {
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pub inhabited: bool,
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pub hanging_sprites: &'static [(f32, SpriteKind)],
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/// The colour of branches and the trunk.
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pub wood_color: Rgb<u8>,
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pub trunk_block: StructureBlock,
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}
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impl TreeConfig {
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@ -363,7 +361,7 @@ impl TreeConfig {
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proportionality: 0.0,
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inhabited: false,
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hanging_sprites: &[(0.0002, SpriteKind::Apple), (0.00007, SpriteKind::Beehive)],
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wood_color: Rgb::new(90, 45, 15),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(90, 45, 15)),
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}
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}
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@ -388,7 +386,7 @@ impl TreeConfig {
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proportionality: 0.8,
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inhabited: false,
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hanging_sprites: &[(0.00007, SpriteKind::Beehive), (0.015, SpriteKind::Liana)],
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wood_color: Rgb::new(118, 67, 42),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(118, 67, 42)),
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}
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}
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@ -413,7 +411,7 @@ impl TreeConfig {
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proportionality: 1.0,
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inhabited: false,
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hanging_sprites: &[(0.00007, SpriteKind::Beehive)],
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wood_color: Rgb::new(125, 60, 6),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(125, 60, 6)),
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}
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}
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@ -438,7 +436,7 @@ impl TreeConfig {
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proportionality: 0.0,
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inhabited: false,
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hanging_sprites: &[(0.00007, SpriteKind::Beehive)],
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wood_color: Rgb::new(110, 68, 65),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(110, 68, 65)),
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}
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}
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@ -463,7 +461,7 @@ impl TreeConfig {
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proportionality: 0.0,
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inhabited: false,
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hanging_sprites: &[(0.00007, SpriteKind::Beehive)],
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wood_color: Rgb::new(220, 170, 160),
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trunk_block: StructureBlock::BirchWood,
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}
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}
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@ -488,7 +486,7 @@ impl TreeConfig {
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proportionality: 1.0,
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inhabited: false,
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hanging_sprites: &[(0.00005, SpriteKind::Beehive)],
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wood_color: Rgb::new(150, 95, 65),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(150, 95, 65)),
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}
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}
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@ -513,7 +511,7 @@ impl TreeConfig {
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proportionality: 0.5,
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inhabited: false,
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hanging_sprites: &[(0.00007, SpriteKind::Beehive)],
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wood_color: Rgb::new(110, 42, 28),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(110, 42, 28)),
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}
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}
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@ -538,7 +536,7 @@ impl TreeConfig {
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proportionality: 1.0,
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inhabited: false,
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hanging_sprites: &[(0.0001, SpriteKind::Beehive)],
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wood_color: Rgb::new(90, 35, 15),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(90, 35, 15)),
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}
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}
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@ -562,7 +560,7 @@ impl TreeConfig {
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proportionality: 0.0,
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inhabited,
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hanging_sprites: &[(0.00025, SpriteKind::Apple), (0.00025, SpriteKind::Beehive)],
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wood_color: Rgb::new(110, 68, 22),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(110, 68, 22)),
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}
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}
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}
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