mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'sam/armor-nerf' into 'master'
Armor nerf See merge request veloren/veloren!3651
This commit is contained in:
commit
dbc1872016
@ -39,6 +39,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
Immediate -> 'Vsync off'.
|
||||
- Item pickup UI now displays items that members of your group pick up.
|
||||
- Improved shiny water shaders
|
||||
- Tweaked armor stats
|
||||
|
||||
### Removed
|
||||
|
||||
|
@ -3,7 +3,7 @@ ComboMelee(
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 12.0,
|
||||
damage_increase: 1.0,
|
||||
damage_increase: 0.5,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 5.0,
|
||||
@ -25,7 +25,7 @@ ComboMelee(
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 15.0,
|
||||
damage_increase: 1.5,
|
||||
damage_increase: 0.75,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 6.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [(
|
||||
stage: 1,
|
||||
base_damage: 15.0,
|
||||
damage_increase: 1.0,
|
||||
damage_increase: 0.75,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 3.5,
|
||||
|
@ -2,17 +2,17 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 10.0,
|
||||
damage_increase: 1.0,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 0.5,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 0.0,
|
||||
range: 4.0,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 0.1,
|
||||
base_swing_duration: 0.075,
|
||||
base_swing_duration: 0.01,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.15,
|
||||
base_recover_duration: 0.25,
|
||||
forward_movement: 0.5,
|
||||
damage_kind: Slashing,
|
||||
damage_effect: Some(Buff((
|
||||
@ -24,8 +24,8 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 1.5,
|
||||
base_damage: 9.0,
|
||||
damage_increase: 0.5,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 2.0,
|
||||
@ -47,7 +47,7 @@ ComboMelee(
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 10.0,
|
||||
damage_increase: 2,
|
||||
damage_increase: 0.5,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 2.0,
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(8.0)),
|
||||
protection: Some(Normal(6.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
energy_max: Some(2.0),
|
||||
energy_reward: Some(0.025),
|
||||
crit_power: Some(0.01),
|
||||
crit_power: Some(0.008),
|
||||
stealth: Some(0.04),
|
||||
)),
|
||||
)),
|
||||
|
@ -6,8 +6,8 @@ ItemDef(
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
energy_max: Some(4.5),
|
||||
energy_reward: Some(0.05),
|
||||
crit_power: Some(0.03),
|
||||
energy_reward: Some(0.0275),
|
||||
crit_power: Some(0.015),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_max: Some(5),
|
||||
energy_reward: Some(0.025),
|
||||
crit_power: Some(0.02),
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_max: Some(2.5),
|
||||
energy_reward: Some(0.0125),
|
||||
crit_power: Some(0.01),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
crit_power: Some(0.008),
|
||||
crit_power: Some(0.006),
|
||||
stealth: Some(0.14),
|
||||
)),
|
||||
)),
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
crit_power: Some(0.006),
|
||||
crit_power: Some(0.0045),
|
||||
stealth: Some(0.18),
|
||||
)),
|
||||
)),
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.0)),
|
||||
protection: Some(Normal(6.0)),
|
||||
poise_resilience: Some(Normal(3.0)),
|
||||
energy_max: Some(4.0),
|
||||
energy_reward: Some(0.01),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(12.0)),
|
||||
protection: Some(Normal(9.0)),
|
||||
poise_resilience: Some(Normal(2.0)),
|
||||
energy_max: Some(5.0),
|
||||
crit_power: Some(0.008),
|
||||
crit_power: Some(0.006),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
|
@ -4,10 +4,9 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(4.0)),
|
||||
poise_resilience: Some(Normal(0.5)),
|
||||
energy_max: Some(4.0),
|
||||
energy_reward: Some(0.03),
|
||||
protection: Some(Normal(3.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
energy_max: Some(14.0),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(16.0)),
|
||||
protection: Some(Normal(12.0)),
|
||||
poise_resilience: Some(Normal(3.0)),
|
||||
)),
|
||||
)),
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(5.0)),
|
||||
crit_power: Some(0.014),
|
||||
protection: Some(Normal(3.0)),
|
||||
crit_power: Some(0.0095),
|
||||
stealth: Some(0.21),
|
||||
)),
|
||||
)),
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
crit_power: Some(0.021),
|
||||
protection: Some(Normal(2.5)),
|
||||
crit_power: Some(0.016),
|
||||
stealth: Some(0.22),
|
||||
)),
|
||||
)),
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(6.0)),
|
||||
protection: Some(Normal(4.5)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
stealth: Some(0.2),
|
||||
)),
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(9.0)),
|
||||
protection: Some(Normal(7.0)),
|
||||
poise_resilience: Some(Normal(3.0)),
|
||||
crit_power: Some(0.036),
|
||||
)),
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
crit_power: Some(0.021),
|
||||
crit_power: Some(0.016),
|
||||
stealth: Some(0.1),
|
||||
)),
|
||||
)),
|
||||
|
@ -7,7 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(2.0)),
|
||||
energy_max: Some(4.5),
|
||||
energy_reward: Some(0.04),
|
||||
crit_power: Some(0.009),
|
||||
crit_power: Some(0.006),
|
||||
stealth: Some(0.17),
|
||||
)),
|
||||
)),
|
||||
|
@ -4,14 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
energy_reward: Some(0.2),
|
||||
crit_power: Some(0.1),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
protection: Some(Normal(6.0)),
|
||||
poise_resilience: Some(Normal(4.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
|
||||
],
|
||||
quality: Legendary,
|
||||
tags: [],
|
||||
)
|
@ -5,7 +5,8 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_reward: Some(0.1),
|
||||
energy_reward: Some(0.075),
|
||||
crit_power: Some(-0.03),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
energy_max: Some(20),
|
||||
energy_max: Some(15.0),
|
||||
energy_reward: Some(0.1),
|
||||
)),
|
||||
)),
|
||||
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(2.0)),
|
||||
crit_power: Some(0.2),
|
||||
crit_power: Some(0.15),
|
||||
)),
|
||||
)),
|
||||
quality: Legendary,
|
||||
|
@ -5,8 +5,8 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_reward: Some(-0.1),
|
||||
crit_power: Some(0.1),
|
||||
energy_reward: Some(-0.0375),
|
||||
crit_power: Some(0.075),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
|
@ -5,8 +5,8 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_max: Some(20.0),
|
||||
energy_reward: Some(-0.2),
|
||||
energy_max: Some(15.0),
|
||||
energy_reward: Some(-0.15),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
|
@ -6,6 +6,7 @@ ItemDef(
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
crit_power: Some(0.07),
|
||||
energy_max: Some(-3.5),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
|
@ -1,12 +1,11 @@
|
||||
// Note: Will be used to craft other necklaces, acting as the base.
|
||||
ItemDef(
|
||||
name: "Gold Necklace",
|
||||
description: "An expensive gold necklace... looks stolen.",
|
||||
kind: Armor((
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_max: Some(10),
|
||||
crit_power: Some(0.02),
|
||||
protection: Some(Normal(1.5)),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -6,6 +6,7 @@ ItemDef(
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
poise_resilience: Some(Normal(2.0)),
|
||||
energy_max: Some(-5.0),
|
||||
)),
|
||||
)),
|
||||
quality: High,
|
||||
|
@ -7,6 +7,7 @@ ItemDef(
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_max: Some(8.0),
|
||||
energy_reward: Some(0.04),
|
||||
crit_power: Some(-0.06),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -5,8 +5,8 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
energy_reward: Some(0.2),
|
||||
crit_power: Some(-0.06),
|
||||
energy_reward: Some(0.1125),
|
||||
crit_power: Some(-0.045),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
|
@ -5,7 +5,8 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(1.0)),
|
||||
crit_power: Some(0.05),
|
||||
energy_reward: Some(-0.0225),
|
||||
crit_power: Some(0.0225),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -5,7 +5,8 @@ ItemDef(
|
||||
kind: Neck,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_max: Some(6.0),
|
||||
energy_max: Some(9.0),
|
||||
energy_reward: Some(-0.09),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
|
@ -6,6 +6,7 @@ ItemDef(
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_reward: Some(0.05),
|
||||
crit_power: Some(-0.02),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_reward: Some(-0.05),
|
||||
energy_reward: Some(-0.025),
|
||||
crit_power: Some(0.05),
|
||||
)),
|
||||
)),
|
||||
|
@ -1,3 +1,4 @@
|
||||
// Note: Will be used to craft other rings, acting as the base.
|
||||
ItemDef(
|
||||
name: "Gold Ring",
|
||||
description: "A plain gold ring... almost as if it is missing a gem.",
|
||||
@ -5,8 +6,6 @@ ItemDef(
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_max: Some(5),
|
||||
crit_power: Some(0.01),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_reward: Some(0.1),
|
||||
energy_reward: Some(0.075),
|
||||
crit_power: Some(-0.03),
|
||||
)),
|
||||
)),
|
||||
|
@ -5,7 +5,8 @@ ItemDef(
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
crit_power: Some(0.025),
|
||||
energy_reward: Some(-0.015),
|
||||
crit_power: Some(0.015),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Ring,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
protection: Some(Normal(0.25)),
|
||||
)),
|
||||
)),
|
||||
quality: Low,
|
||||
|
@ -6,6 +6,7 @@ ItemDef(
|
||||
stats: Direct((
|
||||
protection: Some(Normal(0.5)),
|
||||
energy_max: Some(5.0),
|
||||
energy_reward: Some(-0.05),
|
||||
)),
|
||||
)),
|
||||
quality: Moderate,
|
||||
|
@ -4,9 +4,9 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(3.0)),
|
||||
protection: Some(Normal(2.5)),
|
||||
energy_reward: Some(0.025),
|
||||
crit_power: Some(0.1),
|
||||
crit_power: Some(0.08),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.5,
|
||||
speed: 1.2,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.5,
|
||||
speed: 1.2,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.5,
|
||||
speed: 1.2,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.5,
|
||||
speed: 1.2,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.5,
|
||||
speed: 1.2,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.5,
|
||||
speed: 1.2,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -127,59 +127,59 @@
|
||||
armor_stats: {
|
||||
// Metals
|
||||
"Bronze": (
|
||||
protection: Some(Normal(40.0)),
|
||||
protection: Some(Normal(60.0)),
|
||||
poise_resilience: Some(Normal(10.0)),
|
||||
),
|
||||
"Iron": (
|
||||
protection: Some(Normal(80.0)),
|
||||
protection: Some(Normal(84.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
),
|
||||
"Steel": (
|
||||
protection: Some(Normal(120.0)),
|
||||
protection: Some(Normal(108.0)),
|
||||
poise_resilience: Some(Normal(30.0)),
|
||||
),
|
||||
"Cobalt": (
|
||||
protection: Some(Normal(160.0)),
|
||||
protection: Some(Normal(122.0)),
|
||||
poise_resilience: Some(Normal(40.0)),
|
||||
),
|
||||
"Bloodsteel": (
|
||||
protection: Some(Normal(200.0)),
|
||||
protection: Some(Normal(146.0)),
|
||||
poise_resilience: Some(Normal(50.0)),
|
||||
),
|
||||
"Orichalcum": (
|
||||
protection: Some(Normal(240.0)),
|
||||
protection: Some(Normal(180.0)),
|
||||
poise_resilience: Some(Normal(60.0)),
|
||||
),
|
||||
// Hides
|
||||
"Rawhide": (
|
||||
protection: Some(Normal(20.0)),
|
||||
crit_power: Some(0.333),
|
||||
stealth: Some(0.333),
|
||||
crit_power: Some(0.5),
|
||||
stealth: Some(0.5),
|
||||
),
|
||||
"Leather": (
|
||||
protection: Some(Normal(40.0)),
|
||||
crit_power: Some(0.667),
|
||||
stealth: Some(0.667),
|
||||
protection: Some(Normal(28.0)),
|
||||
crit_power: Some(0.6),
|
||||
stealth: Some(0.7),
|
||||
),
|
||||
"Scale": (
|
||||
protection: Some(Normal(60.0)),
|
||||
crit_power: Some(1.0),
|
||||
stealth: Some(1.0),
|
||||
protection: Some(Normal(36.0)),
|
||||
crit_power: Some(0.7),
|
||||
stealth: Some(0.9),
|
||||
),
|
||||
"Carapace": (
|
||||
protection: Some(Normal(80.0)),
|
||||
crit_power: Some(1.33),
|
||||
stealth: Some(1.33),
|
||||
protection: Some(Normal(44.0)),
|
||||
crit_power: Some(0.8),
|
||||
stealth: Some(1.1),
|
||||
),
|
||||
"Plate": (
|
||||
protection: Some(Normal(100.0)),
|
||||
crit_power: Some(1.67),
|
||||
stealth: Some(1.67),
|
||||
protection: Some(Normal(52.0)),
|
||||
crit_power: Some(0.9),
|
||||
stealth: Some(1.3),
|
||||
),
|
||||
"Dragonscale": (
|
||||
protection: Some(Normal(120.0)),
|
||||
crit_power: Some(2.0),
|
||||
stealth: Some(2.0),
|
||||
protection: Some(Normal(60.0)),
|
||||
crit_power: Some(1.0),
|
||||
stealth: Some(1.5),
|
||||
),
|
||||
// Cloths
|
||||
"Linen": (
|
||||
@ -189,38 +189,38 @@
|
||||
stealth: Some(0.167),
|
||||
),
|
||||
"Wool": (
|
||||
protection: Some(Normal(30.0)),
|
||||
protection: Some(Normal(20.0)),
|
||||
energy_max: Some(33.3),
|
||||
energy_reward: Some(0.333),
|
||||
stealth: Some(0.333),
|
||||
),
|
||||
"Silk": (
|
||||
protection: Some(Normal(45.0)),
|
||||
protection: Some(Normal(25.0)),
|
||||
energy_max: Some(50.0),
|
||||
energy_reward: Some(0.5),
|
||||
stealth: Some(0.5),
|
||||
),
|
||||
"Lifecloth": (
|
||||
protection: Some(Normal(60.0)),
|
||||
protection: Some(Normal(30.0)),
|
||||
energy_max: Some(66.7),
|
||||
energy_reward: Some(0.667),
|
||||
stealth: Some(0.667),
|
||||
),
|
||||
"Moonweave": (
|
||||
protection: Some(Normal(75.0)),
|
||||
protection: Some(Normal(35.0)),
|
||||
energy_max: Some(83.3),
|
||||
energy_reward: Some(0.833),
|
||||
stealth: Some(0.833),
|
||||
),
|
||||
"Sunsilk": (
|
||||
protection: Some(Normal(90.0)),
|
||||
protection: Some(Normal(40.0)),
|
||||
energy_max: Some(100.0),
|
||||
energy_reward: Some(1.0),
|
||||
stealth: Some(1.0),
|
||||
),
|
||||
// Misc Sets
|
||||
"Alchemist": (
|
||||
protection: Some(Normal(160.0)),
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
@ -231,17 +231,17 @@
|
||||
poise_resilience: Some(Normal(5.0)),
|
||||
),
|
||||
"Blacksmith": (
|
||||
protection: Some(Normal(160.0)),
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
crit_power: Some(0.4),
|
||||
),
|
||||
"Bonerattler": (
|
||||
protection: Some(Normal(100.0)),
|
||||
protection: Some(Normal(80.0)),
|
||||
),
|
||||
"Chef": (
|
||||
protection: Some(Normal(160.0)),
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
@ -257,61 +257,61 @@
|
||||
protection: Some(Normal(5.0)),
|
||||
),
|
||||
"Cultist": (
|
||||
protection: Some(Normal(150.0)),
|
||||
protection: Some(Normal(100.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
crit_power: Some(0.4),
|
||||
energy_max: Some(30.0),
|
||||
energy_reward: Some(0.4),
|
||||
crit_power: Some(0.25),
|
||||
stealth: Some(0.4),
|
||||
),
|
||||
"Ferocious": (
|
||||
protection: Some(Normal(240.0)),
|
||||
protection: Some(Normal(180.0)),
|
||||
),
|
||||
"Leather Plate": (
|
||||
protection: Some(Normal(160.0)),
|
||||
poise_resilience: Some(Normal(40.0)),
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilience: Some(Normal(30.0)),
|
||||
),
|
||||
"Merchant": (
|
||||
protection: Some(Normal(160.0)),
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
crit_power: Some(0.4),
|
||||
),
|
||||
"Pirate": (
|
||||
protection: Some(Normal(160.0)),
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
crit_power: Some(0.4),
|
||||
),
|
||||
"Savage": (
|
||||
protection: Some(Normal(100.0)),
|
||||
protection: Some(Normal(60.0)),
|
||||
),
|
||||
"Tarasque": (
|
||||
protection: Some(Normal(100.0)),
|
||||
protection: Some(Normal(60.0)),
|
||||
),
|
||||
"Twigs": (
|
||||
protection: Some(Normal(60.0)),
|
||||
protection: Some(Normal(20.0)),
|
||||
),
|
||||
"Twigs Flowers": (
|
||||
protection: Some(Normal(60.0)),
|
||||
protection: Some(Normal(20.0)),
|
||||
),
|
||||
"Twigs Leaves": (
|
||||
protection: Some(Normal(60.0)),
|
||||
protection: Some(Normal(20.0)),
|
||||
),
|
||||
"Velorite Battlemage": (
|
||||
protection: Some(Normal(115.0)),
|
||||
protection: Some(Normal(100.0)),
|
||||
),
|
||||
"Witch": (
|
||||
protection: Some(Normal(160.0)),
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilience: Some(Normal(20.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
crit_power: Some(0.4),
|
||||
),
|
||||
"Cardinal": (
|
||||
protection: Some(Normal(666.0)),
|
||||
protection: Some(Normal(540.0)),
|
||||
poise_resilience: Some(Normal(60.0)),
|
||||
energy_max: Some(45.0),
|
||||
energy_reward: Some(0.5),
|
||||
|
Loading…
Reference in New Issue
Block a user