mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Addressed comments
This commit is contained in:
parent
be353c9fe0
commit
dbe6ac0fc8
@ -182,7 +182,7 @@ https://account.veloren.net."#,
|
|||||||
"hud.chat.pvp_melee_kill_msg": "[{attacker}] defeated [{victim}]",
|
"hud.chat.pvp_melee_kill_msg": "[{attacker}] defeated [{victim}]",
|
||||||
"hud.chat.pvp_ranged_kill_msg": "[{attacker}] shot [{victim}]",
|
"hud.chat.pvp_ranged_kill_msg": "[{attacker}] shot [{victim}]",
|
||||||
"hud.chat.pvp_explosion_kill_msg": "[{attacker}] blew up [{victim}]",
|
"hud.chat.pvp_explosion_kill_msg": "[{attacker}] blew up [{victim}]",
|
||||||
"hud.chat.pvp_explosion_kill_msg": "[{attacker}] used magic to kill [{victim}]",
|
"hud.chat.pvp_energy_kill_msg": "[{attacker}] used magic to kill [{victim}]",
|
||||||
|
|
||||||
"hud.chat.npc_melee_kill_msg": "{attacker} killed [{victim}]",
|
"hud.chat.npc_melee_kill_msg": "{attacker} killed [{victim}]",
|
||||||
"hud.chat.npc_ranged_kill_msg": "{attacker} shot [{victim}]",
|
"hud.chat.npc_ranged_kill_msg": "{attacker} shot [{victim}]",
|
||||||
|
@ -23,7 +23,7 @@ in vec3 inst_pos;
|
|||||||
in float inst_time;
|
in float inst_time;
|
||||||
in float inst_lifespan;
|
in float inst_lifespan;
|
||||||
in float inst_entropy;
|
in float inst_entropy;
|
||||||
in vec3 inst_pos2;
|
in vec3 inst_dir;
|
||||||
in int inst_mode;
|
in int inst_mode;
|
||||||
|
|
||||||
out vec3 f_pos;
|
out vec3 f_pos;
|
||||||
@ -271,10 +271,10 @@ void main() {
|
|||||||
);
|
);
|
||||||
} else if (inst_mode == HEALING_BEAM) {
|
} else if (inst_mode == HEALING_BEAM) {
|
||||||
attr = Attr(
|
attr = Attr(
|
||||||
spiral_motion(inst_pos2 - inst_pos, 0.3 * (floor(2 * rand0 + 0.5) - 0.5) * min(linear_scale(10), 1), lifetime / inst_lifespan),
|
spiral_motion(inst_dir, 0.3 * (floor(2 * rand0 + 0.5) - 0.5) * min(linear_scale(10), 1), lifetime / inst_lifespan),
|
||||||
vec3((1.7 - 0.7 * abs(floor(2 * rand0 - 0.5) + 0.5)) * (1.5 + 0.5 * sin(tick.x * 10 - lifetime * 4))),
|
vec3((1.7 - 0.7 * abs(floor(2 * rand0 - 0.5) + 0.5)) * (1.5 + 0.5 * sin(tick.x * 10 - lifetime * 4))),
|
||||||
vec4(vec3(0.3, 0.7 + 0.4 * sin(tick.x * 8 - lifetime * 3), 0.3 + 0.1 * sin (tick.x * 2)), 0.3),
|
vec4(vec3(0.3, 0.7 + 0.4 * sin(tick.x * 8 - lifetime * 3), 0.3 + 0.1 * sin (tick.x * 2)), 0.3),
|
||||||
spin_in_axis(inst_pos2, tick.z)
|
spin_in_axis(inst_dir, tick.z)
|
||||||
);
|
);
|
||||||
} else if (inst_mode == ENERGY_NATURE) {
|
} else if (inst_mode == ENERGY_NATURE) {
|
||||||
attr = Attr(
|
attr = Attr(
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
use crate::sync::Uid;
|
use crate::sync::Uid;
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use specs::{Component, FlaggedStorage, VecStorage};
|
use specs::{Component, FlaggedStorage};
|
||||||
use specs_idvs::IdvStorage;
|
use specs_idvs::IdvStorage;
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
|
||||||
@ -45,5 +45,5 @@ pub struct Beam {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Component for Beam {
|
impl Component for Beam {
|
||||||
type Storage = VecStorage<Self>;
|
type Storage = IdvStorage<Self>;
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,7 @@ use crate::{
|
|||||||
event::ServerEvent,
|
event::ServerEvent,
|
||||||
states::utils::{StageSection, *},
|
states::utils::{StageSection, *},
|
||||||
sync::Uid,
|
sync::Uid,
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
||||||
states::utils::*,
|
states::utils::*,
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
@ -46,14 +46,11 @@ impl CharacterBehavior for Data {
|
|||||||
exhausted: false,
|
exhausted: false,
|
||||||
});
|
});
|
||||||
} else if !self.exhausted {
|
} else if !self.exhausted {
|
||||||
let (damage, heal): (u32, u32);
|
let (damage, heal) = if self.base_healthchange > 0 {
|
||||||
if self.base_healthchange > 0 {
|
(0, self.base_healthchange as u32)
|
||||||
heal = self.base_healthchange as u32;
|
|
||||||
damage = 0;
|
|
||||||
} else {
|
} else {
|
||||||
damage = (-self.base_healthchange) as u32;
|
((-self.base_healthchange) as u32, 0)
|
||||||
heal = 0;
|
};
|
||||||
}
|
|
||||||
// Hit attempt
|
// Hit attempt
|
||||||
data.updater.insert(data.entity, Attacking {
|
data.updater.insert(data.entity, Attacking {
|
||||||
base_damage: damage,
|
base_damage: damage,
|
||||||
|
@ -2,7 +2,7 @@ use crate::{
|
|||||||
comp::{Body, CharacterState, Gravity, LightEmitter, Projectile, StateUpdate},
|
comp::{Body, CharacterState, Gravity, LightEmitter, Projectile, StateUpdate},
|
||||||
event::ServerEvent,
|
event::ServerEvent,
|
||||||
states::utils::*,
|
states::utils::*,
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
||||||
states::utils::*,
|
states::utils::*,
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -5,7 +5,7 @@ use crate::{
|
|||||||
},
|
},
|
||||||
event::ServerEvent,
|
event::ServerEvent,
|
||||||
states::utils::*,
|
states::utils::*,
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
||||||
states::utils::{StageSection, *},
|
states::utils::{StageSection, *},
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -2,7 +2,7 @@ use crate::{
|
|||||||
comp::{shockwave, Attacking, CharacterState, StateUpdate},
|
comp::{shockwave, Attacking, CharacterState, StateUpdate},
|
||||||
event::ServerEvent,
|
event::ServerEvent,
|
||||||
states::utils::*,
|
states::utils::*,
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
comp::{Attacking, CharacterState, StateUpdate},
|
comp::{Attacking, CharacterState, StateUpdate},
|
||||||
states::utils::*,
|
states::utils::*,
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
comp::{Attacking, CharacterState, EnergySource, StateUpdate},
|
||||||
states::utils::{StageSection, *},
|
states::utils::{StageSection, *},
|
||||||
sys::character_behavior::*,
|
sys::character_behavior::{CharacterBehavior, JoinData},
|
||||||
};
|
};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
@ -168,13 +168,8 @@ impl<'a> System<'a> for Sys {
|
|||||||
}
|
}
|
||||||
// Don't heal if outside group
|
// Don't heal if outside group
|
||||||
// Don't damage in the same group
|
// Don't damage in the same group
|
||||||
let (mut is_heal, mut is_damage) = (false, false);
|
let is_damage = !same_group && (beam_segment.damage > 0);
|
||||||
if !same_group && (beam_segment.damage > 0) {
|
let is_heal = same_group && (beam_segment.heal > 0);
|
||||||
is_damage = true;
|
|
||||||
}
|
|
||||||
if same_group && (beam_segment.heal > 0) {
|
|
||||||
is_heal = true;
|
|
||||||
}
|
|
||||||
if !is_heal && !is_damage {
|
if !is_heal && !is_damage {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -214,20 +209,19 @@ impl<'a> System<'a> for Sys {
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
server_emitter.emit(ServerEvent::Damage {
|
if beam_segment.lifesteal_eff > 0.0 {
|
||||||
uid: beam_segment.owner.unwrap_or(*uid),
|
server_emitter.emit(ServerEvent::Damage {
|
||||||
change: HealthChange {
|
uid: beam_segment.owner.unwrap_or(*uid),
|
||||||
amount: (-damage.healthchange * beam_segment.lifesteal_eff) as i32,
|
change: HealthChange {
|
||||||
cause: HealthSource::Healing {
|
amount: (-damage.healthchange * beam_segment.lifesteal_eff)
|
||||||
by: beam_segment.owner,
|
as i32,
|
||||||
|
cause: HealthSource::Healing {
|
||||||
|
by: beam_segment.owner,
|
||||||
|
},
|
||||||
},
|
},
|
||||||
},
|
});
|
||||||
});
|
}
|
||||||
if let Some(energy_mut) = beam_segment
|
if let Some(energy_mut) = beam_owner.and_then(|o| energies.get_mut(o)) {
|
||||||
.owner
|
|
||||||
.and_then(|o| uid_allocator.retrieve_entity_internal(o.into()))
|
|
||||||
.and_then(|o| energies.get_mut(o))
|
|
||||||
{
|
|
||||||
energy_mut.change_by(
|
energy_mut.change_by(
|
||||||
beam_segment.energy_regen as i32,
|
beam_segment.energy_regen as i32,
|
||||||
EnergySource::HitEnemy,
|
EnergySource::HitEnemy,
|
||||||
@ -235,11 +229,7 @@ impl<'a> System<'a> for Sys {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if is_heal {
|
if is_heal {
|
||||||
if let Some(energy_mut) = beam_segment
|
if let Some(energy_mut) = beam_owner.and_then(|o| energies.get_mut(o)) {
|
||||||
.owner
|
|
||||||
.and_then(|o| uid_allocator.retrieve_entity_internal(o.into()))
|
|
||||||
.and_then(|o| energies.get_mut(o))
|
|
||||||
{
|
|
||||||
if energy_mut
|
if energy_mut
|
||||||
.try_change_by(
|
.try_change_by(
|
||||||
-(beam_segment.energy_drain as i32), // Stamina use
|
-(beam_segment.energy_drain as i32), // Stamina use
|
||||||
|
@ -64,7 +64,6 @@ pub struct JoinData<'a> {
|
|||||||
pub body: &'a Body,
|
pub body: &'a Body,
|
||||||
pub physics: &'a PhysicsState,
|
pub physics: &'a PhysicsState,
|
||||||
pub attacking: Option<&'a Attacking>,
|
pub attacking: Option<&'a Attacking>,
|
||||||
pub beam: Option<&'a Beam>,
|
|
||||||
pub updater: &'a LazyUpdate,
|
pub updater: &'a LazyUpdate,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -128,7 +127,6 @@ impl<'a> JoinData<'a> {
|
|||||||
body: j.10,
|
body: j.10,
|
||||||
physics: j.11,
|
physics: j.11,
|
||||||
attacking: j.12,
|
attacking: j.12,
|
||||||
beam: j.13,
|
|
||||||
updater,
|
updater,
|
||||||
dt,
|
dt,
|
||||||
}
|
}
|
||||||
|
@ -99,7 +99,7 @@ impl<'a> System<'a> for Sys {
|
|||||||
let scale_b = scale_b_maybe.map_or(1.0, |s| s.0);
|
let scale_b = scale_b_maybe.map_or(1.0, |s| s.0);
|
||||||
let rad_b = body_b.radius() * scale_b;
|
let rad_b = body_b.radius() * scale_b;
|
||||||
|
|
||||||
// Check if it is a damaging hit
|
// Check if it is a hit
|
||||||
if entity != b
|
if entity != b
|
||||||
&& !stats_b.is_dead
|
&& !stats_b.is_dead
|
||||||
// Spherical wedge shaped attack field
|
// Spherical wedge shaped attack field
|
||||||
@ -113,13 +113,8 @@ impl<'a> System<'a> for Sys {
|
|||||||
.unwrap_or(false);
|
.unwrap_or(false);
|
||||||
// Don't heal if outside group
|
// Don't heal if outside group
|
||||||
// Don't damage in the same group
|
// Don't damage in the same group
|
||||||
let (mut is_heal, mut is_damage) = (false, false);
|
let is_damage = !same_group && (attack.base_damage > 0);
|
||||||
if !same_group && (attack.base_damage > 0) {
|
let is_heal = same_group && (attack.base_heal > 0);
|
||||||
is_damage = true;
|
|
||||||
}
|
|
||||||
if same_group && (attack.base_heal > 0) {
|
|
||||||
is_heal = true;
|
|
||||||
}
|
|
||||||
if !is_heal && !is_damage {
|
if !is_heal && !is_damage {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -135,7 +135,7 @@ impl<'a> System<'a> for Sys {
|
|||||||
// it means the step needs to take into account the speeds of both
|
// it means the step needs to take into account the speeds of both
|
||||||
// entities.
|
// entities.
|
||||||
span!(guard, "Apply pushback");
|
span!(guard, "Apply pushback");
|
||||||
for (entity, pos, scale, mass, collider, _, _, physics, projectile, _) in (
|
for (entity, pos, scale, mass, collider, _, _, physics, projectile) in (
|
||||||
&entities,
|
&entities,
|
||||||
&positions,
|
&positions,
|
||||||
scales.maybe(),
|
scales.maybe(),
|
||||||
@ -147,13 +147,10 @@ impl<'a> System<'a> for Sys {
|
|||||||
// TODO: if we need to avoid collisions for other things consider moving whether it
|
// TODO: if we need to avoid collisions for other things consider moving whether it
|
||||||
// should interact into the collider component or into a separate component
|
// should interact into the collider component or into a separate component
|
||||||
projectiles.maybe(),
|
projectiles.maybe(),
|
||||||
beams.maybe(),
|
|
||||||
)
|
)
|
||||||
.join()
|
.join()
|
||||||
.filter(|(_, _, _, _, _, _, sticky, physics, _, beam)| {
|
.filter(|(_, _, _, _, _, _, sticky, physics, _)| {
|
||||||
sticky.is_none()
|
sticky.is_none() || (physics.on_wall.is_none() && !physics.on_ground)
|
||||||
|| (physics.on_wall.is_none() && !physics.on_ground)
|
|
||||||
|| beam.is_none()
|
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
let scale = scale.map(|s| s.0).unwrap_or(1.0);
|
let scale = scale.map(|s| s.0).unwrap_or(1.0);
|
||||||
@ -192,10 +189,9 @@ impl<'a> System<'a> for Sys {
|
|||||||
colliders.maybe(),
|
colliders.maybe(),
|
||||||
!&mountings,
|
!&mountings,
|
||||||
groups.maybe(),
|
groups.maybe(),
|
||||||
beams.maybe(),
|
!&beams,
|
||||||
)
|
)
|
||||||
.join()
|
.join()
|
||||||
.filter(|(_, _, _, _, _, _, _, _, beam)| beam.is_none())
|
|
||||||
{
|
{
|
||||||
if entity == entity_other || (ignore_group.is_some() && ignore_group == group_b) {
|
if entity == entity_other || (ignore_group.is_some() && ignore_group == group_b) {
|
||||||
continue;
|
continue;
|
||||||
|
371
items.csv
371
items.csv
@ -1,371 +0,0 @@
|
|||||||
Path,Name,Kind
|
|
||||||
common.items.armor.back.admin,Admin's Cape,Admin
|
|
||||||
common.items.armor.back.dungeon_purple-0,Purple Cultist Cape,DungPurp0
|
|
||||||
common.items.armor.back.leather_adventurer,Agile Cape,Short2
|
|
||||||
common.items.armor.back.short_0,Short leather Cape,Short0
|
|
||||||
common.items.armor.back.short_1,Green Blanket,Short1
|
|
||||||
common.items.armor.belt.assassin,Assassin Belt,Assassin
|
|
||||||
common.items.armor.belt.bonerattler,Bonerattler Belt,Bonerattler
|
|
||||||
common.items.armor.belt.cloth_blue_0,Blue Linen Belt,ClothBlue0
|
|
||||||
common.items.armor.belt.cloth_green_0,Green Linen Belt,ClothGreen0
|
|
||||||
common.items.armor.belt.cloth_purple_0,Purple Linen Belt,ClothPurple0
|
|
||||||
common.items.armor.belt.cultist_belt,Cultist Belt,Cultist
|
|
||||||
common.items.armor.belt.druid,Druid's Belt,Druid
|
|
||||||
common.items.armor.belt.leather_0,Swift Belt,Leather0
|
|
||||||
common.items.armor.belt.leather_2,Leather Belt,Leather2
|
|
||||||
common.items.armor.belt.leather_adventurer,Agile Belt,Leather2
|
|
||||||
common.items.armor.belt.plate_0,Iron Belt,Plate0
|
|
||||||
common.items.armor.belt.steel_0,Steel Belt,Steel0
|
|
||||||
common.items.armor.belt.tarasque,Tarasque Belt,Tarasque
|
|
||||||
common.items.armor.belt.twig,Twig Belt,Twig
|
|
||||||
common.items.armor.belt.twigsflowers,Flowery Belt,Twigsflowers
|
|
||||||
common.items.armor.belt.twigsleaves,Leafy Belt,Twigsleaves
|
|
||||||
common.items.armor.chest.assassin,Assassin Chest,Assassin
|
|
||||||
common.items.armor.chest.bonerattler,Bonerattler Cuirass,Bonerattler
|
|
||||||
common.items.armor.chest.cloth_blue_0,Blue Linen Chest,ClothBlue0
|
|
||||||
common.items.armor.chest.cloth_green_0,Green Linen Chest,ClothGreen0
|
|
||||||
common.items.armor.chest.cloth_purple_0,Purple Linen Chest,ClothPurple0
|
|
||||||
common.items.armor.chest.cultist_chest_blue,Blue Cultist Chest,CultistBlue
|
|
||||||
common.items.armor.chest.cultist_chest_purple,Purple Cultist Chest,CultistPurple
|
|
||||||
common.items.armor.chest.druid,Druid's Vest,Druid
|
|
||||||
common.items.armor.chest.leather_0,Swift Chest,Leather0
|
|
||||||
common.items.armor.chest.leather_2,Leather Cuirass,Leather2
|
|
||||||
common.items.armor.chest.leather_adventurer,Agile Chest,Leather2
|
|
||||||
common.items.armor.chest.plate_green_0,Iron Chestplate,PlateGreen0
|
|
||||||
common.items.armor.chest.steel_0,Steel Cuirass,Steel0
|
|
||||||
common.items.armor.chest.tarasque,Tarasque Cuirass,Tarasque
|
|
||||||
common.items.armor.chest.twig,Twig Shirt,Twig
|
|
||||||
common.items.armor.chest.twigsflowers,Flowery Shirt,Twigsflowers
|
|
||||||
common.items.armor.chest.twigsleaves,Leafy Shirt,Twigsleaves
|
|
||||||
common.items.armor.chest.worker_green_0,Green Worker Shirt,WorkerGreen0
|
|
||||||
common.items.armor.chest.worker_green_1,Green Worker Shirt,WorkerGreen1
|
|
||||||
common.items.armor.chest.worker_orange_0,Orange Worker Shirt,WorkerOrange0
|
|
||||||
common.items.armor.chest.worker_orange_1,Orange Worker Shirt,WorkerOrange1
|
|
||||||
common.items.armor.chest.worker_purple_0,Purple Worker Shirt,WorkerPurple0
|
|
||||||
common.items.armor.chest.worker_purple_1,Purple Worker Shirt,WorkerPurple1
|
|
||||||
common.items.armor.chest.worker_red_0,Red Worker Shirt,WorkerRed0
|
|
||||||
common.items.armor.chest.worker_red_1,Red Worker Shirt,WorkerRed1
|
|
||||||
common.items.armor.chest.worker_yellow_0,Yellow Worker Shirt,WorkerYellow0
|
|
||||||
common.items.armor.chest.worker_yellow_1,Yellow Worker Shirt,WorkerYellow1
|
|
||||||
common.items.armor.foot.assassin,Assassin Boots,Assassin
|
|
||||||
common.items.armor.foot.bonerattler,Bonerattler Boots,Bonerattler
|
|
||||||
common.items.armor.foot.cloth_blue_0,Blue Linen Boots,ClothBlue0
|
|
||||||
common.items.armor.foot.cloth_green_0,Green Linen Boots,ClothGreen0
|
|
||||||
common.items.armor.foot.cloth_purple_0,Purple Linen Boots,ClothPurple0
|
|
||||||
common.items.armor.foot.cultist_boots,Cultist Boots,Cultist
|
|
||||||
common.items.armor.foot.druid,Druid's Slippers,Druid
|
|
||||||
common.items.armor.foot.jackalope_slippers,Fluffy Jackalope Slippers,JackalopeSlips
|
|
||||||
common.items.armor.foot.leather_0,Swift Boots,Leather0
|
|
||||||
common.items.armor.foot.leather_2,Leather Boots,Leather2
|
|
||||||
common.items.armor.foot.leather_adventurer,Agile Kickers,Leather2
|
|
||||||
common.items.armor.foot.plate_0,Iron Feet,Plate0
|
|
||||||
common.items.armor.foot.steel_0,Steel Boots,Steel0
|
|
||||||
common.items.armor.foot.tarasque,Tarasque Boots,Tarasque
|
|
||||||
common.items.armor.foot.twig,Twig Boots,Twig
|
|
||||||
common.items.armor.foot.twigsflowers,Flowery Boots,Twigsflowers
|
|
||||||
common.items.armor.foot.twigsleaves,Leafy Boots,Twigsleaves
|
|
||||||
common.items.armor.hand.assassin,Assassin Gloves,Assassin
|
|
||||||
common.items.armor.hand.bonerattler,Bonerattler Gauntlets,Bonerattler
|
|
||||||
common.items.armor.hand.cloth_blue_0,Blue Linen Wrists,ClothBlue0
|
|
||||||
common.items.armor.hand.cloth_green_0,Green Linen Wrists,ClothGreen0
|
|
||||||
common.items.armor.hand.cloth_purple_0,Purple Silk Wrists,ClothPurple0
|
|
||||||
common.items.armor.hand.cultist_hands_blue,Blue Cultist Gloves,CultistBlue
|
|
||||||
common.items.armor.hand.cultist_hands_purple,Purple Cultist Gloves,CultistPurple
|
|
||||||
common.items.armor.hand.druid,Druid's Gloves,Druid
|
|
||||||
common.items.armor.hand.leather_0,Swift Gloves,Leather0
|
|
||||||
common.items.armor.hand.leather_2,Leather Gloves,Leather2
|
|
||||||
common.items.armor.hand.leather_adventurer,Agile Gauntlets,Leather2
|
|
||||||
common.items.armor.hand.plate_0,Iron Handguards,Plate0
|
|
||||||
common.items.armor.hand.steel_0,Steel Gauntlets,Steel0
|
|
||||||
common.items.armor.hand.tarasque,Tarasque Gauntlets,Tarasque
|
|
||||||
common.items.armor.hand.twig,Twig Wraps,Twig
|
|
||||||
common.items.armor.hand.twigsflowers,Flowery Wraps,Twigsflowers
|
|
||||||
common.items.armor.hand.twigsleaves,Leafy Wraps,Twigsleaves
|
|
||||||
common.items.armor.head.assa_mask_0,Dark Assassin Mask,AssaMask0
|
|
||||||
common.items.armor.head.leather_0,Swift Leather Cap,Leather0
|
|
||||||
common.items.armor.neck.neck_0,Plain Necklace,Neck0
|
|
||||||
common.items.armor.neck.neck_1,Gem of lesser Protection,Neck1
|
|
||||||
common.items.armor.pants.assassin,Assassin Pants,Assassin
|
|
||||||
common.items.armor.pants.bonerattler,Bonerattler Chausses,Bonerattler
|
|
||||||
common.items.armor.pants.cloth_blue_0,Blue Linen Skirt,ClothBlue0
|
|
||||||
common.items.armor.pants.cloth_green_0,Green Linen Skirt,ClothGreen0
|
|
||||||
common.items.armor.pants.cloth_purple_0,Purple Linen Skirt,ClothPurple0
|
|
||||||
common.items.armor.pants.cultist_legs_blue,Blue Cultist Skirt,CultistBlue
|
|
||||||
common.items.armor.pants.cultist_legs_purple,Purple Cultist Skirt,CultistPurple
|
|
||||||
common.items.armor.pants.druid,Druid's Kilt,Druid
|
|
||||||
common.items.armor.pants.hunting,Hunting Pants,Hunting
|
|
||||||
common.items.armor.pants.leather_0,Swift Pants,Leather0
|
|
||||||
common.items.armor.pants.leather_2,Leather Leg Armour,Leather2
|
|
||||||
common.items.armor.pants.leather_adventurer,Agile Pantalons,Leather2
|
|
||||||
common.items.armor.pants.plate_green_0,Iron Legguards,PlateGreen0
|
|
||||||
common.items.armor.pants.steel_0,Steel Chausses,Steel0
|
|
||||||
common.items.armor.pants.tarasque,Tarasque Chausses,Tarasque
|
|
||||||
common.items.armor.pants.twig,Twig Pants,Twig
|
|
||||||
common.items.armor.pants.twigsflowers,Flowery Pants,Twigsflowers
|
|
||||||
common.items.armor.pants.twigsleaves,Leafy Pants,Twigsleaves
|
|
||||||
common.items.armor.pants.worker_blue_0,Blue Worker Pants,WorkerBlue0
|
|
||||||
common.items.armor.ring.ring_0,Scratched Ring,Ring0
|
|
||||||
common.items.armor.shoulder.assassin,Assassin Shoulder Guard,Assassin
|
|
||||||
common.items.armor.shoulder.bonerattler,Bonerattler Shoulder Pad,Bonerattler
|
|
||||||
common.items.armor.shoulder.cloth_blue_0,Blue Linen Coat,ClothBlue0
|
|
||||||
common.items.armor.shoulder.cloth_blue_1,Blue Cloth Pads,ClothBlue1
|
|
||||||
common.items.armor.shoulder.cloth_green_0,Green Linen Coat,ClothGreen0
|
|
||||||
common.items.armor.shoulder.cloth_purple_0,Purple Linen Coat,ClothPurple0
|
|
||||||
common.items.armor.shoulder.cultist_shoulder_blue,Blue Cultist Mantle,CultistBlue
|
|
||||||
common.items.armor.shoulder.cultist_shoulder_purple,Purple Cultist Mantle,CultistPurple
|
|
||||||
common.items.armor.shoulder.druidshoulder,Druid Shoulders,DruidShoulder
|
|
||||||
common.items.armor.shoulder.iron_spikes,Iron Spiked Pauldrons,IronSpikes
|
|
||||||
common.items.armor.shoulder.leather_0,Leather Pauldrons,Leather0
|
|
||||||
common.items.armor.shoulder.leather_1,Swift Shoulderpads,Leather1
|
|
||||||
common.items.armor.shoulder.leather_2,Leather Shoulder Pad,Leather2
|
|
||||||
common.items.armor.shoulder.leather_adventurer,Agile Guards,Leather2
|
|
||||||
common.items.armor.shoulder.leather_iron_0,Iron and Leather Spaulders,IronLeather0
|
|
||||||
common.items.armor.shoulder.leather_iron_1,Iron and Leather Spaulders,IronLeather1
|
|
||||||
common.items.armor.shoulder.leather_iron_2,Iron and Leather Spaulders,IronLeather2
|
|
||||||
common.items.armor.shoulder.leather_iron_3,Iron and Leather Spaulders,IronLeather3
|
|
||||||
common.items.armor.shoulder.leather_strips,Leather Strips,LeatherStrips
|
|
||||||
common.items.armor.shoulder.plate_0,Iron Shoulderguards,Plate0
|
|
||||||
common.items.armor.shoulder.steel_0,Steel Shoulder Pad,Steel0
|
|
||||||
common.items.armor.shoulder.tarasque,Tarasque Shoulder Pad,Tarasque
|
|
||||||
common.items.armor.shoulder.twigs,Twiggy Shoulders,TwiggyShoulder
|
|
||||||
common.items.armor.shoulder.twigsflowers,Flowery Shoulders,FlowerShoulder
|
|
||||||
common.items.armor.shoulder.twigsleaves,Leafy Shoulders,LeafyShoulder
|
|
||||||
common.items.armor.starter.lantern,Black Lantern,Black0
|
|
||||||
common.items.armor.starter.rugged_chest,Rugged Shirt,Rugged0
|
|
||||||
common.items.armor.starter.rugged_pants,Rugged Commoner's Pants,Rugged0
|
|
||||||
common.items.armor.starter.sandals_0,Worn out Sandals,Sandal0
|
|
||||||
common.items.armor.tabard.admin,Admin's Tabard,Admin
|
|
||||||
common.items.boss_drops.exp_flask,Flask of Velorite Dusk,
|
|
||||||
common.items.boss_drops.lantern,Magic Lantern,Blue0
|
|
||||||
common.items.boss_drops.potions,Potent Potion,
|
|
||||||
common.items.boss_drops.xp_potion,Potion of Skill,
|
|
||||||
common.items.consumable.potion_big,Large Potion,
|
|
||||||
common.items.consumable.potion_med,Medium Potion,
|
|
||||||
common.items.consumable.potion_minor,Minor Potion,
|
|
||||||
common.items.crafting_ing.empty_vial,Empty Vial,
|
|
||||||
common.items.crafting_ing.leather_scraps,Leather Scraps,
|
|
||||||
common.items.crafting_ing.shiny_gem,Shiny Gem,
|
|
||||||
common.items.crafting_ing.stones,Stones,
|
|
||||||
common.items.crafting_ing.twigs,Twigs,
|
|
||||||
common.items.crafting_tools.craftsman_hammer,Craftsman Hammer,
|
|
||||||
common.items.crafting_tools.mortar_pestle,Mortar and Pestle,
|
|
||||||
common.items.debug.admin,Admin's Tabard,Admin
|
|
||||||
common.items.debug.admin_back,Admin's Cape,Admin
|
|
||||||
common.items.debug.boost,Belzeshrub the Broom-God,Boost
|
|
||||||
common.items.debug.cultist_belt,Cultist Belt,Cultist
|
|
||||||
common.items.debug.cultist_boots,Cultist Boots,Cultist
|
|
||||||
common.items.debug.cultist_chest_blue,Blue Cultist Chest,CultistBlue
|
|
||||||
common.items.debug.cultist_hands_blue,Blue Cultist Gloves,CultistBlue
|
|
||||||
common.items.debug.cultist_legs_blue,Blue Cultist Skirt,CultistBlue
|
|
||||||
common.items.debug.cultist_purp_2h_boss-0,Admin Greatsword,CultPurp0
|
|
||||||
common.items.debug.cultist_shoulder_blue,Blue Cultist Mantle,CultistBlue
|
|
||||||
common.items.debug.dungeon_purple-0,Purple Admin Cape,DungPurp0
|
|
||||||
common.items.debug.possess,Belzeshrub the Broom-God,Boost
|
|
||||||
common.items.flowers.blue,Blue Flower,
|
|
||||||
common.items.flowers.pink,Pink Flower,
|
|
||||||
common.items.flowers.red,Red Flower,
|
|
||||||
common.items.flowers.sun,Sunflower,
|
|
||||||
common.items.flowers.white,White flower,
|
|
||||||
common.items.flowers.yellow,Yellow Flower,
|
|
||||||
common.items.food.apple,Apple,
|
|
||||||
common.items.food.apple_mushroom_curry,Mushroom Curry,
|
|
||||||
common.items.food.apple_stick,Apple Stick,
|
|
||||||
common.items.food.cheese,Dwarven Cheese,
|
|
||||||
common.items.food.coconut,Coconut,
|
|
||||||
common.items.food.mushroom,Mushroom,
|
|
||||||
common.items.food.mushroom_stick,Mushroom Stick,
|
|
||||||
common.items.grasses.long,Long Grass,
|
|
||||||
common.items.grasses.medium,Medium Grass,
|
|
||||||
common.items.grasses.short,Short Grass,
|
|
||||||
common.items.lantern.black_0,Black Lantern,Black0
|
|
||||||
common.items.lantern.blue_0,Cool Blue Lantern,Blue0
|
|
||||||
common.items.lantern.green_0,Lime Zest Lantern,Green0
|
|
||||||
common.items.lantern.red_0,Red Lantern,Red0
|
|
||||||
common.items.npc_armor.back.dungeon_purple-0,Purple Cultist Cape,DungPurp0
|
|
||||||
common.items.npc_armor.belt.cultist_belt,Cultist Belt,Cultist
|
|
||||||
common.items.npc_armor.chest.cultist_chest_purple,Purple Cultist Chest,CultistPurple
|
|
||||||
common.items.npc_armor.chest.worker_green_0,Green Worker Shirt,WorkerGreen0
|
|
||||||
common.items.npc_armor.chest.worker_green_1,Green Worker Shirt,WorkerGreen1
|
|
||||||
common.items.npc_armor.chest.worker_orange_0,Orange Worker Shirt,WorkerOrange0
|
|
||||||
common.items.npc_armor.chest.worker_orange_1,Orange Worker Shirt,WorkerOrange1
|
|
||||||
common.items.npc_armor.chest.worker_purple_0,Purple Worker Shirt,WorkerPurple0
|
|
||||||
common.items.npc_armor.chest.worker_purple_1,Purple Worker Shirt,WorkerPurple1
|
|
||||||
common.items.npc_armor.chest.worker_red_0,Red Worker Shirt,WorkerRed0
|
|
||||||
common.items.npc_armor.chest.worker_red_1,Red Worker Shirt,WorkerRed1
|
|
||||||
common.items.npc_armor.chest.worker_yellow_0,Yellow Worker Shirt,WorkerYellow0
|
|
||||||
common.items.npc_armor.chest.worker_yellow_1,Yellow Worker Shirt,WorkerYellow1
|
|
||||||
common.items.npc_armor.foot.cultist_boots,Cultist Boots,Cultist
|
|
||||||
common.items.npc_armor.hand.cultist_hands_purple,Purple Cultist Gloves,CultistPurple
|
|
||||||
common.items.npc_armor.pants.cultist_legs_purple,Purple Cultist Skirt,CultistPurple
|
|
||||||
common.items.npc_armor.shoulder.cultist_shoulder_purple,Purple Cultist Mantle,CultistPurple
|
|
||||||
common.items.npc_weapons.axe.malachite_axe-0,Malachite Axe,MalachiteAxe0
|
|
||||||
common.items.npc_weapons.axe.starter_axe,Notched Axe,BasicAxe
|
|
||||||
common.items.npc_weapons.bow.horn_longbow-0,Horn Bow,HornLongbow0
|
|
||||||
common.items.npc_weapons.dagger.starter_dagger,Rusty Dagger,BasicDagger
|
|
||||||
common.items.npc_weapons.empty.empty,Empty,
|
|
||||||
common.items.npc_weapons.hammer.cultist_purp_2h-0,Magical Cultist Warhammer,CultPurp0
|
|
||||||
common.items.npc_weapons.hammer.starter_hammer,Sturdy Old Hammer,BasicHammer
|
|
||||||
common.items.npc_weapons.shield.shield_1,A Tattered Targe,BasicShield
|
|
||||||
common.items.npc_weapons.staff.bone_staff,Bone Staff,BoneStaff
|
|
||||||
common.items.npc_weapons.staff.cultist_staff,Cultist Staff,CultistStaff
|
|
||||||
common.items.npc_weapons.sword.cultist_purp_2h-0,Magical Cultist Greatsword,CultPurp0
|
|
||||||
common.items.npc_weapons.sword.cultist_purp_2h_boss-0,Magical Cultist Greatsword,CultPurp0
|
|
||||||
common.items.npc_weapons.sword.starter_sword,Battered Sword,BasicSword
|
|
||||||
common.items.npc_weapons.sword.zweihander_sword_0,Sturdy Zweihander,Zweihander0
|
|
||||||
common.items.npc_weapons.tool.broom,Broom,Broom
|
|
||||||
common.items.npc_weapons.tool.fishing_rod,Fishing Rod,FishingRod0
|
|
||||||
common.items.npc_weapons.tool.hoe,Hoe,Hoe0
|
|
||||||
common.items.npc_weapons.tool.pickaxe,Pickaxe,Pickaxe0
|
|
||||||
common.items.npc_weapons.tool.pitchfork,Pitchfork,Pitchfork
|
|
||||||
common.items.npc_weapons.tool.rake,Rake,Rake
|
|
||||||
common.items.npc_weapons.tool.shovel-0,Shovel,Shovel0
|
|
||||||
common.items.npc_weapons.tool.shovel-1,Shovel,Shovel1
|
|
||||||
common.items.ore.velorite,Velorite,
|
|
||||||
common.items.ore.veloritefrag,Velorite Fragment,
|
|
||||||
common.items.testing.test_boots,Testing Boots,Dark
|
|
||||||
common.items.utility.bomb,Bomb,
|
|
||||||
common.items.utility.bomb_pile,Bomb,
|
|
||||||
common.items.utility.collar,Collar,
|
|
||||||
common.items.utility.firework_blue,Firework Blue,
|
|
||||||
common.items.utility.firework_green,Firework Green,
|
|
||||||
common.items.utility.firework_purple,Firework Purple,
|
|
||||||
common.items.utility.firework_red,Firework Red,
|
|
||||||
common.items.utility.firework_yellow,Firework Yellow,
|
|
||||||
common.items.utility.training_dummy,Training Dummy,
|
|
||||||
common.items.weapons.axe.bloodsteel_axe-0,Bloodsteel Axe,BloodsteelAxe0
|
|
||||||
common.items.weapons.axe.bloodsteel_axe-1,Executioner's Axe,BloodsteelAxe1
|
|
||||||
common.items.weapons.axe.bloodsteel_axe-2,Tribal Axe,BloodsteelAxe2
|
|
||||||
common.items.weapons.axe.bronze_axe-0,Bronze Axe,BronzeAxe0
|
|
||||||
common.items.weapons.axe.bronze_axe-1,Discus Axe,BronzeAxe1
|
|
||||||
common.items.weapons.axe.cobalt_axe-0,Cobalt Axe,CobaltAxe0
|
|
||||||
common.items.weapons.axe.iron_axe-0,Iron Greataxe,IronAxe0
|
|
||||||
common.items.weapons.axe.iron_axe-1,Ceremonial Axe,IronAxe1
|
|
||||||
common.items.weapons.axe.iron_axe-2,Cyclone Axe,IronAxe2
|
|
||||||
common.items.weapons.axe.iron_axe-3,Iron Battleaxe,IronAxe3
|
|
||||||
common.items.weapons.axe.iron_axe-4,Butcher's Axe,IronAxe4
|
|
||||||
common.items.weapons.axe.iron_axe-5,Barbarian's Axe,IronAxe5
|
|
||||||
common.items.weapons.axe.iron_axe-6,Iron Axe,IronAxe6
|
|
||||||
common.items.weapons.axe.iron_axe-7,Iron Labrys,IronAxe7
|
|
||||||
common.items.weapons.axe.iron_axe-8,Fanged Axe,IronAxe8
|
|
||||||
common.items.weapons.axe.iron_axe-9,Wolfen Axe,IronAxe9
|
|
||||||
common.items.weapons.axe.malachite_axe-0,Malachite Axe,MalachiteAxe0
|
|
||||||
common.items.weapons.axe.orc_axe-0,Beast Cleaver,OrcAxe0
|
|
||||||
common.items.weapons.axe.starter_axe,Notched Axe,BasicAxe
|
|
||||||
common.items.weapons.axe.steel_axe-0,Steel Battleaxe,SteelAxe0
|
|
||||||
common.items.weapons.axe.steel_axe-1,Steel Labrys,SteelAxe1
|
|
||||||
common.items.weapons.axe.steel_axe-2,Steel Axe,SteelAxe2
|
|
||||||
common.items.weapons.axe.steel_axe-3,Crescent Axe,SteelAxe3
|
|
||||||
common.items.weapons.axe.steel_axe-4,Moon Axe,SteelAxe4
|
|
||||||
common.items.weapons.axe.steel_axe-5,Owl Axe,SteelAxe5
|
|
||||||
common.items.weapons.axe.steel_axe-6,Spade Axe,SteelAxe6
|
|
||||||
common.items.weapons.axe.worn_iron_axe-0,Worn Dwarven Axe,WornIronAxe0
|
|
||||||
common.items.weapons.axe.worn_iron_axe-1,Worn Elven Axe,WornIronAxe1
|
|
||||||
common.items.weapons.axe.worn_iron_axe-2,Worn Human Axe,WornIronAxe2
|
|
||||||
common.items.weapons.axe.worn_iron_axe-3,Worn Orcish Axe,WornIronAxe3
|
|
||||||
common.items.weapons.axe.worn_iron_axe-4,Beetle Axe,WornIronAxe4
|
|
||||||
common.items.weapons.bow.horn_longbow-0,Horn Bow,HornLongbow0
|
|
||||||
common.items.weapons.bow.iron_longbow-0,Soldier's Bow,IronLongbow0
|
|
||||||
common.items.weapons.bow.leafy_longbow-0,Elven Longbow,LeafyLongbow0
|
|
||||||
common.items.weapons.bow.leafy_shortbow-0,Elven Shortbow,LeafyShortbow0
|
|
||||||
common.items.weapons.bow.nature_ore_longbow-0,Velorite Bow,NatureOreLongbow
|
|
||||||
common.items.weapons.bow.rare_longbow,Enchanted Longbow,RareLongbow
|
|
||||||
common.items.weapons.bow.starter_bow,Uneven Bow,ShortBow0
|
|
||||||
common.items.weapons.bow.wood_longbow-0,Longbow,WoodLongbow0
|
|
||||||
common.items.weapons.bow.wood_longbow-1,Recurve Bow,WoodLongbow1
|
|
||||||
common.items.weapons.bow.wood_shortbow-0,Hunting Bow,WoodShortbow0
|
|
||||||
common.items.weapons.bow.wood_shortbow-1,Horse Bow,WoodShortbow1
|
|
||||||
common.items.weapons.dagger.starter_dagger,Rusty Dagger,BasicDagger
|
|
||||||
common.items.weapons.empty.empty,Empty Item,
|
|
||||||
common.items.weapons.hammer.bronze_hammer-0,Bronze Hammer,BronzeHammer0
|
|
||||||
common.items.weapons.hammer.bronze_hammer-1,Bronze Club,BronzeHammer1
|
|
||||||
common.items.weapons.hammer.cobalt_hammer-0,Cobalt Hammer,CobaltHammer0
|
|
||||||
common.items.weapons.hammer.cobalt_hammer-1,Cobalt Mace,CobaltHammer1
|
|
||||||
common.items.weapons.hammer.cultist_purp_2h-0,Magical Cultist Warhammer,CultPurp0
|
|
||||||
common.items.weapons.hammer.flimsy_hammer,Flimsy Hammer,FlimsyHammer
|
|
||||||
common.items.weapons.hammer.hammer_1,Crude Mallet,BasicHammer
|
|
||||||
common.items.weapons.hammer.iron_hammer-0,Iron Hammer,IronHammer0
|
|
||||||
common.items.weapons.hammer.iron_hammer-1,Iron Battlehammer,IronHammer1
|
|
||||||
common.items.weapons.hammer.iron_hammer-2,Iron Mace,IronHammer2
|
|
||||||
common.items.weapons.hammer.iron_hammer-3,Crowned Mace,IronHammer3
|
|
||||||
common.items.weapons.hammer.iron_hammer-4,Forge Hammer,IronHammer4
|
|
||||||
common.items.weapons.hammer.iron_hammer-5,Pike Hammer,IronHammer5
|
|
||||||
common.items.weapons.hammer.iron_hammer-6,Spiked Maul,IronHammer6
|
|
||||||
common.items.weapons.hammer.iron_hammer-7,Giant's Fist,IronHammer7
|
|
||||||
common.items.weapons.hammer.iron_hammer-8,Lucerne Hammer,IronHammer8
|
|
||||||
common.items.weapons.hammer.mjolnir,Mjolnir,Mjolnir
|
|
||||||
common.items.weapons.hammer.ramshead_hammer,Ram's Head Mace,RamsheadHammer
|
|
||||||
common.items.weapons.hammer.runic_hammer,Runic Hammer,RunicHammer
|
|
||||||
common.items.weapons.hammer.starter_hammer,Sturdy Old Hammer,BasicHammer
|
|
||||||
common.items.weapons.hammer.steel_hammer-0,Steel Hammer,SteelHammer0
|
|
||||||
common.items.weapons.hammer.steel_hammer-1,Steel Greathammer,SteelHammer1
|
|
||||||
common.items.weapons.hammer.steel_hammer-2,Steel Club,SteelHammer2
|
|
||||||
common.items.weapons.hammer.steel_hammer-3,Battle Mace,SteelHammer3
|
|
||||||
common.items.weapons.hammer.steel_hammer-4,Brute's Hammer,SteelHammer4
|
|
||||||
common.items.weapons.hammer.steel_hammer-5,Morning Star,SteelHammer5
|
|
||||||
common.items.weapons.hammer.stone_hammer-0,Basalt Sledgehammer,StoneHammer0
|
|
||||||
common.items.weapons.hammer.stone_hammer-1,Granite Sledgehammer,StoneHammer1
|
|
||||||
common.items.weapons.hammer.stone_hammer-2,Rocky Maul,StoneHammer2
|
|
||||||
common.items.weapons.hammer.stone_hammer-3,Stone Sledgehammer,StoneHammer3
|
|
||||||
common.items.weapons.hammer.wood_hammer-0,Hardwood Mallet,WoodHammer0
|
|
||||||
common.items.weapons.hammer.worn_iron_hammer-0,Worn Dwarven Hammer,WornIronHammer0
|
|
||||||
common.items.weapons.hammer.worn_iron_hammer-1,Worn Elven Hammer,WornIronHammer1
|
|
||||||
common.items.weapons.hammer.worn_iron_hammer-2,Worn Human Mace,WornIronHammer2
|
|
||||||
common.items.weapons.hammer.worn_iron_hammer-3,Worn Orcish Hammer,WornIronHammer3
|
|
||||||
common.items.weapons.sceptre.sceptre_velorite_0,Velorite Sceptre,SceptreVelorite
|
|
||||||
common.items.weapons.sceptre.staff_nature,Sceptre of Regeneration,Sceptre
|
|
||||||
common.items.weapons.sceptre.starter_sceptre,Naturalist Walking Stick,StarterSceptre
|
|
||||||
common.items.weapons.shield.shield_1,A Tattered Targe,BasicShield
|
|
||||||
common.items.weapons.staff.amethyst_staff,Amethyst Staff,AmethystStaff
|
|
||||||
common.items.weapons.staff.bone_staff,Bone Staff,BoneStaff
|
|
||||||
common.items.weapons.staff.cultist_staff,Cultist Staff,CultistStaff
|
|
||||||
common.items.weapons.staff.staff_1,Humble Stick,BasicStaff
|
|
||||||
common.items.weapons.staff.starter_staff,Gnarled Rod,BasicStaff
|
|
||||||
common.items.weapons.sword.cultist_purp_2h-0,Magical Cultist Greatsword,CultPurp0
|
|
||||||
common.items.weapons.sword.greatsword_2h_dam-0,Damaged Greatsword,GreatswordDam0
|
|
||||||
common.items.weapons.sword.greatsword_2h_dam-1,Damaged Greatsword,GreatswordDam1
|
|
||||||
common.items.weapons.sword.greatsword_2h_dam-2,Damaged Greatsword,GreatswordDam2
|
|
||||||
common.items.weapons.sword.greatsword_2h_fine-0,Fine Greatsword,GreatswordFine0
|
|
||||||
common.items.weapons.sword.greatsword_2h_fine-1,Fine Greatsword,GreatswordFine1
|
|
||||||
common.items.weapons.sword.greatsword_2h_fine-2,Fine Greatsword,GreatswordFine2
|
|
||||||
common.items.weapons.sword.greatsword_2h_orn-0,Ornamented Greatsword,GreatswordOrn0
|
|
||||||
common.items.weapons.sword.greatsword_2h_orn-1,Ornamented Greatsword,GreatswordOrn1
|
|
||||||
common.items.weapons.sword.greatsword_2h_orn-2,Ornamented Greatsword,GreatswordOrn2
|
|
||||||
common.items.weapons.sword.greatsword_2h_simple-0,Simple Greatsword,GreatswordSimple0
|
|
||||||
common.items.weapons.sword.greatsword_2h_simple-1,Simple Greatsword,GreatswordSimple1
|
|
||||||
common.items.weapons.sword.greatsword_2h_simple-2,Simple Greatsword,GreatswordSimple2
|
|
||||||
common.items.weapons.sword.long_2h_dam-0,Damaged Longsword,LongDam0
|
|
||||||
common.items.weapons.sword.long_2h_dam-1,Damaged Longsword,LongDam1
|
|
||||||
common.items.weapons.sword.long_2h_dam-2,Damaged Longsword,LongDam2
|
|
||||||
common.items.weapons.sword.long_2h_dam-3,Damaged Longsword,LongDam3
|
|
||||||
common.items.weapons.sword.long_2h_dam-4,Damaged Longsword,LongDam4
|
|
||||||
common.items.weapons.sword.long_2h_dam-5,Damaged Longsword,LongDam5
|
|
||||||
common.items.weapons.sword.long_2h_fine-0,Fine Longsword,LongFine0
|
|
||||||
common.items.weapons.sword.long_2h_fine-1,Fine Longsword,LongFine1
|
|
||||||
common.items.weapons.sword.long_2h_fine-2,Fine Longsword,LongFine2
|
|
||||||
common.items.weapons.sword.long_2h_fine-3,Fine Longsword,LongFine3
|
|
||||||
common.items.weapons.sword.long_2h_fine-4,Fine Longsword,LongFine4
|
|
||||||
common.items.weapons.sword.long_2h_fine-5,Fine Longsword,LongFine5
|
|
||||||
common.items.weapons.sword.long_2h_orn-0,Ornamented Longsword,LongOrn0
|
|
||||||
common.items.weapons.sword.long_2h_orn-1,Ornamented Longsword,LongOrn1
|
|
||||||
common.items.weapons.sword.long_2h_orn-2,Ornamented Longsword,LongOrn2
|
|
||||||
common.items.weapons.sword.long_2h_orn-3,Ornamented Longsword,LongOrn3
|
|
||||||
common.items.weapons.sword.long_2h_orn-4,Ornamented Longsword,LongOrn4
|
|
||||||
common.items.weapons.sword.long_2h_orn-5,Ornamented Longsword,LongOrn5
|
|
||||||
common.items.weapons.sword.long_2h_simple-0,Simple Longsword,LongSimple0
|
|
||||||
common.items.weapons.sword.long_2h_simple-1,Simple Longsword,LongSimple1
|
|
||||||
common.items.weapons.sword.long_2h_simple-2,Simple Longsword,LongSimple2
|
|
||||||
common.items.weapons.sword.long_2h_simple-3,Simple Longsword,LongSimple3
|
|
||||||
common.items.weapons.sword.long_2h_simple-4,Simple Longsword,LongSimple4
|
|
||||||
common.items.weapons.sword.long_2h_simple-5,Simple Longsword,LongSimple5
|
|
||||||
common.items.weapons.sword.short_sword_0,Vicious Gladius,Short0
|
|
||||||
common.items.weapons.sword.starter_sword,Battered Sword,BasicSword
|
|
||||||
common.items.weapons.sword.wood_sword,Forest Spirit,WoodTraining
|
|
||||||
common.items.weapons.sword.zweihander_sword_0,Sturdy Zweihander,Zweihander0
|
|
||||||
common.items.weapons.tool.broom,Broom,Broom
|
|
||||||
common.items.weapons.tool.fishing_rod,Fishing Rod,FishingRod0
|
|
||||||
common.items.weapons.tool.hoe,Hoe,Hoe0
|
|
||||||
common.items.weapons.tool.pickaxe,Pickaxe,Pickaxe0
|
|
||||||
common.items.weapons.tool.pitchfork,Pitchfork,Pitchfork
|
|
||||||
common.items.weapons.tool.rake,Rake,Rake
|
|
||||||
common.items.weapons.tool.shovel-0,Shovel,Shovel0
|
|
||||||
common.items.weapons.tool.shovel-1,Shovel,Shovel1
|
|
|
@ -522,13 +522,8 @@ pub fn handle_explosion(
|
|||||||
}
|
}
|
||||||
// Don't heal if outside group
|
// Don't heal if outside group
|
||||||
// Don't damage in the same group
|
// Don't damage in the same group
|
||||||
let (mut is_heal, mut is_damage) = (false, false);
|
let is_damage = (friendly_damage || !same_group) && (percent_damage > 0.0);
|
||||||
if (friendly_damage || !same_group) && (percent_damage > 0.0) {
|
let is_heal = same_group && (percent_damage < 1.0);
|
||||||
is_damage = true;
|
|
||||||
}
|
|
||||||
if same_group && (percent_damage < 1.0) {
|
|
||||||
is_heal = true;
|
|
||||||
}
|
|
||||||
if !is_heal && !is_damage {
|
if !is_heal && !is_damage {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -77,12 +77,11 @@ impl State {
|
|||||||
.filter(|kind| {
|
.filter(|kind| {
|
||||||
use common::comp::item::{tool::ToolKind, ItemKind};
|
use common::comp::item::{tool::ToolKind, ItemKind};
|
||||||
if let ItemKind::Tool(kind) = kind {
|
if let ItemKind::Tool(kind) = kind {
|
||||||
if let ToolKind::Staff(_) = &kind.kind {
|
match &kind.kind {
|
||||||
true
|
ToolKind::Staff(_) => true,
|
||||||
} else if let ToolKind::Debug(kind) = &kind.kind {
|
ToolKind::Debug(kind) => kind == "Boost",
|
||||||
kind == "Boost"
|
ToolKind::Sword(_) => true,
|
||||||
} else {
|
_ => false,
|
||||||
matches!(&kind.kind, ToolKind::Sword(_))
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
false
|
false
|
||||||
|
@ -35,8 +35,8 @@ gfx_defines! {
|
|||||||
// can save 32 bits per instance, and have cleaner tailor made code.
|
// can save 32 bits per instance, and have cleaner tailor made code.
|
||||||
inst_mode: i32 = "inst_mode",
|
inst_mode: i32 = "inst_mode",
|
||||||
|
|
||||||
// an extra position for particles that need it
|
// A direction for particles to move in
|
||||||
inst_pos2: [f32; 3] = "inst_pos2",
|
inst_dir: [f32; 3] = "inst_dir",
|
||||||
|
|
||||||
// a triangle is: f32 x 3 x 3 x 1 = 288 bits
|
// a triangle is: f32 x 3 x 3 x 1 = 288 bits
|
||||||
// a quad is: f32 x 3 x 3 x 2 = 576 bits
|
// a quad is: f32 x 3 x 3 x 2 = 576 bits
|
||||||
@ -131,7 +131,7 @@ impl Instance {
|
|||||||
inst_entropy: rand::thread_rng().gen(),
|
inst_entropy: rand::thread_rng().gen(),
|
||||||
inst_mode: inst_mode as i32,
|
inst_mode: inst_mode as i32,
|
||||||
inst_pos: inst_pos.into_array(),
|
inst_pos: inst_pos.into_array(),
|
||||||
inst_pos2: [0.0, 0.0, 0.0],
|
inst_dir: [0.0, 0.0, 0.0],
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -149,7 +149,7 @@ impl Instance {
|
|||||||
inst_entropy: rand::thread_rng().gen(),
|
inst_entropy: rand::thread_rng().gen(),
|
||||||
inst_mode: inst_mode as i32,
|
inst_mode: inst_mode as i32,
|
||||||
inst_pos: inst_pos.into_array(),
|
inst_pos: inst_pos.into_array(),
|
||||||
inst_pos2: inst_pos2.into_array(),
|
inst_dir: (inst_pos2 - inst_pos).into_array(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user