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Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them with graphical assets without need to recompile.
This commit is contained in:
parent
8d31cfd459
commit
dc91209a7b
@ -3,7 +3,7 @@ Item(
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description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
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kind: Tool(
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(
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kind: Debug(Boost),
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kind: Debug("Boost"),
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stats: (
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equip_time_millis: 0,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
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kind: Tool(
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(
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kind: Debug(Boost),
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kind: Debug("Boost"),
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stats: (
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equip_time_millis: 0,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "An axe forged from steel that thirsts for blood.",
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kind: Tool(
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(
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kind: Axe(BloodsteelAxe0),
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kind: Axe("BloodsteelAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 1.60,
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@ -3,7 +3,7 @@ Item(
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description: "An axe forged from steel that thirsts for blood.",
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kind: Tool(
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(
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kind: Axe(BloodsteelAxe1),
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kind: Axe("BloodsteelAxe1"),
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stats: (
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equip_time_millis: 400,
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power: 1.60,
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@ -3,7 +3,7 @@ Item(
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description: "An axe forged from steel that thirsts for blood.",
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kind: Tool(
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(
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kind: Axe(BloodsteelAxe2),
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kind: Axe("BloodsteelAxe2"),
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stats: (
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equip_time_millis: 400,
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power: 1.60,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from bronze.",
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kind: Tool(
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(
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kind: Axe(BronzeAxe0),
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kind: Axe("BronzeAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from bronze.",
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kind: Tool(
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(
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kind: Axe(BronzeAxe1),
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kind: Axe("BronzeAxe1"),
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stats: (
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equip_time_millis: 400,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from cobalt.",
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kind: Tool(
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(
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kind: Axe(CobaltAxe0),
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kind: Axe("CobaltAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 1.80,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe0),
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kind: Axe("IronAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe1),
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kind: Axe("IronAxe1"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe2),
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kind: Axe("IronAxe2"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe3),
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kind: Axe("IronAxe3"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe4),
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kind: Axe("IronAxe4"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe5),
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kind: Axe("IronAxe5"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe6),
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kind: Axe("IronAxe6"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe7),
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kind: Axe("IronAxe7"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe8),
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kind: Axe("IronAxe8"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from iron.",
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kind: Tool(
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(
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kind: Axe(IronAxe9),
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kind: Axe("IronAxe9"),
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stats: (
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equip_time_millis: 400,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "An axe infused with malachite.",
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kind: Tool(
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(
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kind: Axe(MalachiteAxe0),
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kind: Axe("MalachiteAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 2.00,
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@ -3,7 +3,7 @@ Item(
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description: "Created by orcs to cleave beasts in 2.",
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kind: Tool(
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(
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kind: Axe(OrcAxe0),
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kind: Axe("OrcAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 0.60,
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@ -3,7 +3,7 @@ Item(
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description: "Every dent tells the story of a chopped tree.",
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kind: Tool(
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(
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kind: Axe(BasicAxe),
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kind: Axe("BasicAxe"),
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stats: (
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equip_time_millis: 400,
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power: 0.50,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from steel.",
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kind: Tool(
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(
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kind: Axe(SteelAxe0),
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kind: Axe("SteelAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 1.40,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from steel.",
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kind: Tool(
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(
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kind: Axe(SteelAxe1),
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kind: Axe("SteelAxe1"),
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stats: (
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equip_time_millis: 400,
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power: 1.40,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from steel.",
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kind: Tool(
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(
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kind: Axe(SteelAxe2),
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kind: Axe("SteelAxe2"),
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stats: (
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equip_time_millis: 400,
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power: 1.40,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from steel.",
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kind: Tool(
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(
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kind: Axe(SteelAxe3),
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kind: Axe("SteelAxe3"),
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stats: (
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equip_time_millis: 400,
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power: 1.40,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from steel.",
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kind: Tool(
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(
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kind: Axe(SteelAxe4),
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kind: Axe("SteelAxe4"),
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stats: (
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equip_time_millis: 400,
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power: 1.40,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from steel.",
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kind: Tool(
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(
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kind: Axe(SteelAxe5),
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kind: Axe("SteelAxe5"),
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stats: (
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equip_time_millis: 400,
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power: 1.40,
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@ -3,7 +3,7 @@ Item(
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description: "Forged from steel.",
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kind: Tool(
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(
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kind: Axe(SteelAxe6),
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kind: Axe("SteelAxe6"),
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stats: (
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equip_time_millis: 400,
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power: 1.40,
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@ -3,7 +3,7 @@ Item(
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description: "Hopefully it's previous owner won't miss it.",
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kind: Tool(
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(
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kind: Axe(WornIronAxe0),
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kind: Axe("WornIronAxe0"),
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stats: (
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equip_time_millis: 400,
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power: 0.80,
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@ -3,7 +3,7 @@ Item(
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description: "Hopefully it's previous owner won't miss it.",
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kind: Tool(
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(
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kind: Axe(WornIronAxe1),
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kind: Axe("WornIronAxe1"),
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stats: (
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equip_time_millis: 400,
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power: 0.80,
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@ -3,7 +3,7 @@ Item(
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description: "Hopefully it's previous owner won't miss it.",
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kind: Tool(
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(
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kind: Axe(WornIronAxe2),
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kind: Axe("WornIronAxe2"),
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stats: (
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equip_time_millis: 400,
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power: 0.80,
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@ -3,7 +3,7 @@ Item(
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description: "Hopefully it's previous owner won't miss it.",
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kind: Tool(
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(
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kind: Axe(WornIronAxe3),
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kind: Axe("WornIronAxe3"),
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stats: (
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equip_time_millis: 400,
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power: 0.80,
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@ -3,7 +3,7 @@ Item(
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description: "The blade is in the shape of a beetle.",
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kind: Tool(
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(
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kind: Axe(WornIronAxe4),
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kind: Axe("WornIronAxe4"),
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stats: (
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equip_time_millis: 400,
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power: 0.80,
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@ -3,7 +3,7 @@ Item(
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description: "You don't recognize the creature these horns belong to.",
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kind: Tool(
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(
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kind: Bow(HornLongbow0),
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kind: Bow("HornLongbow0"),
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stats: (
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equip_time_millis: 400,
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power: 1.50,
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@ -3,7 +3,7 @@ Item(
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description: "Has an insignia on it.",
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kind: Tool(
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(
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kind: Bow(IronLongbow0),
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kind: Bow("IronLongbow0"),
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stats: (
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equip_time_millis: 400,
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power: 1.75,
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@ -3,7 +3,7 @@ Item(
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description: "There's a new leaf starting to grow.",
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kind: Tool(
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(
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kind: Bow(LeafyLongbow0),
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kind: Bow("LeafyLongbow0"),
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stats: (
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equip_time_millis: 400,
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power: 1.25,
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@ -3,7 +3,7 @@ Item(
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description: "The wood still seems alive.",
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kind: Tool(
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(
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kind: Bow(LeafyShortbow0),
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kind: Bow("LeafyShortbow0"),
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stats: (
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equip_time_millis: 400,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "You can sense power resting in the bow.",
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kind: Tool(
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(
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kind: Bow(RareLongbow),
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kind: Bow("RareLongbow"),
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stats: (
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equip_time_millis: 400,
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power: 2.00,
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@ -3,7 +3,7 @@ Item(
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description: "Someone carved his initials into it.",
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kind: Tool(
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(
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kind: Bow(ShortBow0),
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kind: Bow("ShortBow0"),
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stats: (
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equip_time_millis: 400,
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power: 0.50,
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@ -3,7 +3,7 @@ Item(
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description: "It's been well used.",
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kind: Tool(
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(
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kind: Bow(WoodLongbow0),
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kind: Bow("WoodLongbow0"),
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stats: (
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equip_time_millis: 400,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "It's hard to pull all the way back.",
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kind: Tool(
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(
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kind: Bow(WoodLongbow1),
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kind: Bow("WoodLongbow1"),
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stats: (
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equip_time_millis: 400,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "Strips of leather are wrapped around the handle.",
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kind: Tool(
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(
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kind: Bow(WoodShortbow0),
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kind: Bow("WoodShortbow0"),
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stats: (
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equip_time_millis: 400,
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power: 0.75,
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@ -3,7 +3,7 @@ Item(
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description: "Works on the ground too.",
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kind: Tool(
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(
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kind: Bow(WoodShortbow1),
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kind: Bow("WoodShortbow1"),
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stats: (
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equip_time_millis: 400,
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power: 0.75,
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@ -3,7 +3,7 @@ Item(
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description: "Easily concealed.",
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kind: Tool(
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(
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kind: Dagger(BasicDagger),
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kind: Dagger("BasicDagger"),
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stats: (
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equip_time_millis: 300,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with bronze.",
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kind: Tool(
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(
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kind: Hammer(BronzeHammer0),
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kind: Hammer("BronzeHammer0"),
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stats: (
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equip_time_millis: 500,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with bronze.",
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kind: Tool(
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(
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kind: Hammer(BronzeHammer1),
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kind: Hammer("BronzeHammer1"),
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stats: (
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equip_time_millis: 500,
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power: 1.00,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with cobalt.",
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kind: Tool(
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(
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kind: Hammer(CobaltHammer0),
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kind: Hammer("CobaltHammer0"),
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stats: (
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equip_time_millis: 500,
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power: 1.60,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with cobalt.",
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kind: Tool(
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(
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kind: Hammer(CobaltHammer1),
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kind: Hammer("CobaltHammer1"),
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stats: (
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equip_time_millis: 500,
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power: 1.60,
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@ -3,7 +3,7 @@ Item(
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description: "The head is barely secured.",
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kind: Tool(
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(
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kind: Hammer(FlimsyHammer),
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kind: Hammer("FlimsyHammer"),
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stats: (
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equip_time_millis: 500,
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power: 0.50,
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@ -3,7 +3,7 @@ Item(
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description: "Breaks bones like sticks and stones.",
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kind: Tool(
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(
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kind: Hammer(BasicHammer),
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kind: Hammer("BasicHammer"),
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stats: (
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equip_time_millis: 500,
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power: 0.50,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with iron.",
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kind: Tool(
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(
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kind: Hammer(IronHammer0),
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kind: Hammer("IronHammer0"),
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stats: (
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equip_time_millis: 500,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with iron.",
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kind: Tool(
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(
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kind: Hammer(IronHammer1),
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kind: Hammer("IronHammer1"),
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stats: (
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equip_time_millis: 500,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with iron.",
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kind: Tool(
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(
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kind: Hammer(IronHammer2),
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kind: Hammer("IronHammer2"),
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stats: (
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equip_time_millis: 500,
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power: 1.20,
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@ -3,7 +3,7 @@ Item(
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description: "Forged with iron.",
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kind: Tool(
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(
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kind: Hammer(IronHammer3),
|
||||
kind: Hammer("IronHammer3"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.20,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with iron.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(IronHammer4),
|
||||
kind: Hammer("IronHammer4"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.20,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with iron.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(IronHammer5),
|
||||
kind: Hammer("IronHammer5"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.20,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with iron.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(IronHammer6),
|
||||
kind: Hammer("IronHammer6"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.20,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with iron.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(IronHammer7),
|
||||
kind: Hammer("IronHammer7"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.20,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with iron.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(IronHammer8),
|
||||
kind: Hammer("IronHammer8"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.20,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's crackling with lightning.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(Mjolnir),
|
||||
kind: Hammer("Mjolnir"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 2.00,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "You feel an evil presence in the hammer.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(RamsheadHammer),
|
||||
kind: Hammer("RamsheadHammer"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.80,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "There are strange runes inscribed into it.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(RunicHammer),
|
||||
kind: Hammer("RunicHammer"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.80,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "'Property of...' The rest is missing.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(BasicHammer),
|
||||
kind: Hammer("BasicHammer"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.50,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with steel.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(SteelHammer0),
|
||||
kind: Hammer("SteelHammer0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with steel.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(SteelHammer1),
|
||||
kind: Hammer("SteelHammer1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with steel.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(SteelHammer2),
|
||||
kind: Hammer("SteelHammer2"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with steel.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(SteelHammer3),
|
||||
kind: Hammer("SteelHammer3"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with steel.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(SteelHammer4),
|
||||
kind: Hammer("SteelHammer4"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Forged with steel.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(SteelHammer5),
|
||||
kind: Hammer("SteelHammer5"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It seems brittle.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(StoneHammer0),
|
||||
kind: Hammer("StoneHammer0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.70,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It seems brittle.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(StoneHammer1),
|
||||
kind: Hammer("StoneHammer1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.70,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It seems brittle.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(StoneHammer2),
|
||||
kind: Hammer("StoneHammer2"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.70,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It seems brittle.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(StoneHammer3),
|
||||
kind: Hammer("StoneHammer3"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.70,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Seems sturdy enough.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(WoodHammer0),
|
||||
kind: Hammer("WoodHammer0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.60,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The previous owner won't miss it much.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(WornIronHammer0),
|
||||
kind: Hammer("WornIronHammer0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.85,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The previous owner won't miss it much.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(WornIronHammer1),
|
||||
kind: Hammer("WornIronHammer1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.85,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The previous owner won't miss it much.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(WornIronHammer2),
|
||||
kind: Hammer("WornIronHammer2"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.85,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The previous owner won't miss it much.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer(WornIronHammer3),
|
||||
kind: Hammer("WornIronHammer3"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.85,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Should withstand a few more hits, hopefully...",
|
||||
kind: Tool (
|
||||
(
|
||||
kind: Shield(BasicShield),
|
||||
kind: Shield("BasicShield"),
|
||||
stats: (
|
||||
equip_time_millis: 400,
|
||||
power: 1.00,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The amethyst faintly glows.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Staff(AmethystStaff),
|
||||
kind: Staff("AmethystStaff"),
|
||||
stats: (
|
||||
equip_time_millis: 300,
|
||||
power: 1.50,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "There's a red gem suspended in the bones.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Staff(BoneStaff),
|
||||
kind: Staff("BoneStaff"),
|
||||
stats: (
|
||||
equip_time_millis: 300,
|
||||
power: 1.00,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The fire gives off no heat.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Staff(CultistStaff),
|
||||
kind: Staff("CultistStaff"),
|
||||
stats: (
|
||||
equip_time_millis: 300,
|
||||
power: 2.00,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Walking stick with a sharpened end.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Staff(BasicStaff),
|
||||
kind: Staff("BasicStaff"),
|
||||
stats: (
|
||||
equip_time_millis: 200,
|
||||
power: 0.50,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Heals your allies with the power of nature.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Staff(Sceptre),
|
||||
kind: Staff("Sceptre"),
|
||||
stats: (
|
||||
equip_time_millis: 400,
|
||||
power: 1.00,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "Smells like resin and magic.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Staff(BasicStaff),
|
||||
kind: Staff("BasicStaff"),
|
||||
stats: (
|
||||
equip_time_millis: 300,
|
||||
power: 0.50,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "This belonged to an evil Cult Leader.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(CultPurp0),
|
||||
kind: Sword("CultPurp0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 2.00,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The blade has been chipped quite a few times.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordDam0),
|
||||
kind: Sword("GreatswordDam0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.80,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The blade has been chipped quite a few times.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordDam1),
|
||||
kind: Sword("GreatswordDam1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.80,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The blade has been chipped quite a few times.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordDam2),
|
||||
kind: Sword("GreatswordDam2"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.80,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's been polished and sharpened recently.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordFine0),
|
||||
kind: Sword("GreatswordFine0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's been polished and sharpened recently.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordFine1),
|
||||
kind: Sword("GreatswordFine1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's been polished and sharpened recently.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordFine2),
|
||||
kind: Sword("GreatswordFine2"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.40,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The sword's almost a work of art.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordOrn0),
|
||||
kind: Sword("GreatswordOrn0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.70,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The sword's almost a work of art.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordOrn1),
|
||||
kind: Sword("GreatswordOrn1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.70,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "The sword's almost a work of art.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordOrn2),
|
||||
kind: Sword("GreatswordOrn2"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.70,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's been well used.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordSimple0),
|
||||
kind: Sword("GreatswordSimple0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.10,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's been well used.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordSimple1),
|
||||
kind: Sword("GreatswordSimple1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.10,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's been well used.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(GreatswordSimple2),
|
||||
kind: Sword("GreatswordSimple2"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 1.10,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's slightly cracked.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(LongDam0),
|
||||
kind: Sword("LongDam0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.60,
|
||||
|
@ -3,7 +3,7 @@ Item(
|
||||
description: "It's slightly cracked.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Sword(LongDam1),
|
||||
kind: Sword("LongDam1"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 0.60,
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user