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humidity + clean up
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92ab095480
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@ -1250,22 +1250,6 @@ impl ParticleMgr {
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}
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// smoke is more complex as it comes with varying rate and color
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{
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// fn create_smoke(
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// position: Vec3<i32>,
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// temperature: f32,
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// humidity: f32,
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// time_of_day: f32,
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// ) -> FireplaceProperties {
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// let mut rng2 = ChaCha8Rng::from_seed(seed_from_pos(pos));
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// let strength_mod = (0.5_f32 - temperature).max(0.0); // -0.5 (desert) to
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// 1.5 (ice) let strength =
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// rng2.gen_range((5.0 * strength_mod)..(100.0 * strength_mod).max(1.0))
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// as u8; let dryness = (biome_dryness(chunk.meta().biome()) +
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// rng2.gen_range(-20..20)) .min(255)
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// .max(0) as u8;
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// // tracing::trace!(?pos, ?strength, ?dryness);
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// FireplaceProperties::new(pos, dryness, strength)
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// }
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struct FirePlaceProperties {
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position: Vec3<i32>,
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strength: f32,
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@ -1280,7 +1264,6 @@ impl ParticleMgr {
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.get_time_of_day()
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.rem_euclid(24.0 * 60.0 * 60.0) as f32;
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// mode: ParticleMode::CampfireSmoke,
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for offset in Spiral2d::new().take((range * 2 + 1).pow(2)) {
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let chunk_pos = player_chunk + offset;
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@ -1295,19 +1278,21 @@ impl ParticleMgr {
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let prop = crate::scene::smoke_cycle::smoke_at_time(
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position,
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smoker.temperature,
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smoker.humidity,
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time_of_day,
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);
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sum += prop.0;
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smoke_properties.push(FirePlaceProperties {
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position,
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strength: prop.0,
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dry_chance: 0.5,
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dry_chance: if prop.1 {
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// fire started, dark smoke
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0.8 - smoker.humidity
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} else {
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// fire continues, light smoke
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1.2 - smoker.humidity
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},
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});
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}
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// let sum = blocks
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// .iter()
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// .fold(0u32, |sum, smoker| sum + smoker.strength as u32);
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let avg_particles = dt * sum as f32 * rate;
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let particle_count = avg_particles.trunc() as usize
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@ -82,13 +82,14 @@ fn create_timing(rng: &mut ChaCha8Rng) -> FireplaceTiming {
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}
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}
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fn create_climate(temperature: f32, _humidity: f32) -> FireplaceClimate {
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// temp -1…1, humidity 0…1
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fn create_climate(temperature: f32) -> FireplaceClimate {
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// temp -1…1
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let daily_strength =
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(SMOKE_MAX_TEMPERATURE - temperature).min(SMOKE_MAX_TEMP_VALUE) * SMOKE_TEMP_MULTIPLIER;
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// when is breakfast down to daily strength
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// daily_strength ==
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// SMOKE_BREAKFAST_STRENGTH*(1.0-(t-breakfast)/SMOKE_BREAKFAST_HALF_DURATION)
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//
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// (t-breakfast) = (1.0 -
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// daily_strength/SMOKE_BREAKFAST_STRENGTH)*SMOKE_BREAKFAST_HALF_DURATION
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let day_start = (SMOKE_BREAKFAST_STRENGTH - daily_strength.max(0.0))
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@ -104,15 +105,10 @@ fn create_climate(temperature: f32, _humidity: f32) -> FireplaceClimate {
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pub type Increasing = bool;
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pub fn smoke_at_time(
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position: Vec3<i32>,
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temperature: f32,
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humidity: f32,
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time_of_day: f32,
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) -> (f32, Increasing) {
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pub fn smoke_at_time(position: Vec3<i32>, temperature: f32, time_of_day: f32) -> (f32, Increasing) {
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let mut pseudorandom = ChaCha8Rng::from_seed(seed_from_pos(position));
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let timing = create_timing(&mut pseudorandom);
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let climate = create_climate(temperature, humidity);
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let climate = create_climate(temperature);
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let after_breakfast = time_of_day - timing.breakfast;
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if after_breakfast < -SMOKE_BREAKFAST_HALF_DURATION {
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/* night */
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@ -167,12 +163,12 @@ pub fn smoke_at_time(
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mod tests {
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use super::*;
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fn test_conditions(position: Vec3<i32>, temperature: f32, humidity: f32) {
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fn test_conditions(position: Vec3<i32>, temperature: f32) {
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print!("{} T{:.1} ", position, temperature);
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let mut pseudorandom = ChaCha8Rng::from_seed(seed_from_pos(position));
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if true {
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let timing = create_timing(&mut pseudorandom);
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let climate = create_climate(temperature, humidity);
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let climate = create_climate(temperature);
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print!(
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"B{:.1}+{:.1} D{:.1}-{:.1} C{:.0} S{:.0} ",
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timing.breakfast / 3600.0,
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@ -187,7 +183,7 @@ mod tests {
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print!(" {}:", i);
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for j in 0..6 {
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let time_of_day = 60.0 * 60.0 * (i as f32) + 60.0 * 10.0 * (j as f32);
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let res = smoke_at_time(position, temperature, humidity, time_of_day);
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let res = smoke_at_time(position, temperature, time_of_day);
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print!("{:.0}{} ", res.0, if res.1 { "^" } else { "" },);
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assert!(res.0 >= 0.0);
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assert!(res.0 <= SMOKE_DINNER_STRENGTH);
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@ -198,10 +194,10 @@ mod tests {
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#[test]
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fn test_smoke() {
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test_conditions(Vec3::new(25_i32, 11, 33), -1.0, 0.5);
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test_conditions(Vec3::new(22_i32, 11, 33), -0.5, 0.5);
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test_conditions(Vec3::new(27_i32, 11, 33), 0.0, 0.5);
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test_conditions(Vec3::new(24_i32, 11, 33), 0.5, 0.5);
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test_conditions(Vec3::new(26_i32, 11, 33), 1.0, 0.5);
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test_conditions(Vec3::new(25_i32, 11, 33), -1.0);
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test_conditions(Vec3::new(22_i32, 11, 33), -0.5);
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test_conditions(Vec3::new(27_i32, 11, 33), 0.0);
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test_conditions(Vec3::new(24_i32, 11, 33), 0.5);
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test_conditions(Vec3::new(26_i32, 11, 33), 1.0);
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}
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}
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