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Fixed apple sprite offset
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parent
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@ -791,7 +791,7 @@
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),
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Apple: (
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bone0: (
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offset: (-5.5, -5.5, 0.0),
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offset: (-3.5, -3.5, 0.0),
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central: ("sprite.fruit.apple"),
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),
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bone1: (
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@ -496,7 +496,7 @@ Apple: Some((
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variations: [
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(
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model: "voxygen.voxel.sprite.fruit.apple",
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offset: (-4.0, -4.0, 2.0),
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offset: (-3.5, -3.5, 0.0),
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lod_axes: (1.0, 1.0, 1.0),
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),
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],
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