fixed perforate icon not displaying

This commit is contained in:
Hrom 2023-12-06 23:38:22 +01:00
parent 8d35450d3f
commit de42ffdfd8
2 changed files with 2 additions and 0 deletions

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@ -88,6 +88,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Fixed "low fps" of different shaders caused by low floating point precision when using time.
- Fixed bug where airship captains would mass generate after using /reload_chunks
- Fixed french translation "Énergie Consommée" -> "Regain d'Énergie"
- Fixed Perforate icon not displaying
## [0.15.0] - 2023-07-01

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@ -411,6 +411,7 @@ pub fn ability_image(imgs: &img_ids::Imgs, ability_id: &str) -> image::Id {
"veloren.core.pseudo_abilities.sword.secondary_ability" => imgs.sword_secondary_ability,
"common.abilities.sword.basic_thrust" => imgs.sword_basic_thrust,
"common.abilities.sword.heavy_slam" => imgs.sword_heavy_slam,
"common.abilities.sword.agile_perforate" => imgs.sword_agile_perforate,
"common.abilities.sword.agile_dual_perforate" => imgs.sword_agile_perforate,
"common.abilities.sword.defensive_vital_jab" => imgs.sword_defensive_vital_jab,
"common.abilities.sword.crippling_deep_rend" => imgs.sword_crippling_deep_rend,