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clean workspace
clean workspace (2) clean workspace (2)
This commit is contained in:
parent
95f69fea36
commit
de9d5b5e14
554
list.txt
554
list.txt
@ -1,554 +0,0 @@
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||||
element.0_1_knight
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element.animation.buff_frame.1
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element.animation.buff_frame.2
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element.animation.buff_frame.3
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||||
element.animation.buff_frame.4
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element.animation.buff_frame.5
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element.animation.buff_frame.6
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||||
element.animation.buff_frame.7
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element.animation.buff_frame.8
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element.animation.gears.1
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element.animation.gears.2
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||||
element.animation.gears.3
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||||
element.animation.gears.4
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||||
element.animation.gears.5
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||||
element.animation.loaders.cauldron1
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element.animation.loaders.cauldron2
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element.animation.loaders.cauldron3
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||||
element.animation.loaders.cauldron4
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element.animation.loaders.cauldron5
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element.animation.loaders.cheese1
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element.animation.loaders.cheese2
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element.animation.loaders.cheese3
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element.animation.loaders.cheese4
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element.animation.loaders.cheese5
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element.animation.loaders.coins1
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element.animation.loaders.coins2
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||||
element.animation.loaders.coins3
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||||
element.animation.loaders.coins4
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element.animation.loaders.coins5
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element.animation.loaders.house1
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element.animation.loaders.house2
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element.animation.loaders.house3
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||||
element.animation.loaders.house4
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element.animation.loaders.house5
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element.animation.loaders.ship1
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element.animation.loaders.ship2
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||||
element.animation.loaders.ship3
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||||
element.animation.loaders.ship4
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||||
element.animation.loaders.ship5
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||||
element.icons.character
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||||
element.icons.de_buffs.buff_campfire_heal_0
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||||
element.icons.de_buffs.buff_damage_reduce_0
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||||
element.icons.de_buffs.buff_energyplus_0
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||||
element.icons.de_buffs.buff_healthplus_0
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||||
element.icons.de_buffs.buff_invincibility_0
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||||
element.icons.de_buffs.buff_plus_0
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element.icons.de_buffs.buff_potion_0
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element.icons.de_buffs.buff_saturation_0
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element.icons.de_buffs.debuff_bleed_0
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element.icons.de_buffs.debuff_skull_0
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element.icons.gem
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element.icons.indicator_bubble
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element.icons.m1
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element.icons.m2
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element.icons.missing_icon_grey
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element.icons.m_move
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element.icons.m_scroll
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element.icons.skull
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element.icons.skull_2
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element.icons.snake_arrow
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element.items.coin
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element.items.collar
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element.items.head_leather-0
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element.items.item_apple
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element.items.item_apple_curry
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element.items.item_apple_stick
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element.items.item_bag_blue
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element.items.item_bag_blue_face
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element.items.item_bag_brown_face
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element.items.item_bag_green_large
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element.items.item_bag_green_mid
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element.items.item_bag_large
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element.items.item_bag_leather_large
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element.items.item_bag_leather_small
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element.items.item_bag_med
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element.items.item_bag_red_face
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element.items.item_bag_skull
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element.items.item_bag_small
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element.items.item_bag_t1_purp
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element.items.item_bag_tiny
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element.items.item_cheese
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element.items.item_cloth0
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element.items.item_cloth_red
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element.items.item_coconut
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element.items.item_flayer_soul
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element.items.item_honey
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element.items.item_ice_shard
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element.items.item_leather0
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element.items.item_leather1
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element.items.item_leather_green
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element.items.item_mortarpestlecoco
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element.items.item_raptor_feather
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element.items.item_shroom_stick
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element.items.item_sunflower_tea
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element.items.lantern_black-0
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element.items.lantern_blue-0
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||||
element.items.lantern_green-0
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element.items.lantern_grey-0
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element.items.lantern_red-0
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element.items.neck-0
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element.items.neck-1
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element.items.neck-seashell
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||||
element.items.ring-0
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||||
element.items.sewing_set
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||||
element.items.tabard_admin
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||||
element.not_found
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||||
element.skills.2haxe_m1
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||||
element.skills.2hhammer_m1
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element.skills.2hsword_m1
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element.skills.2hsword_m2
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element.skills.bow_aoe
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element.skills.bow_m1
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element.skills.bow_m2
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element.skills.debug_wand_m1
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element.skills.debug_wand_m2
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element.skills.heal_0
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element.skills.heal_bomb
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element.skills.lifesteal
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element.skills.sceptre_protection
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element.skills.skilltree.buff_amount
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element.skills.skilltree.buff_combo
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element.skills.skilltree.buff_cost
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element.skills.skilltree.buff_damage
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element.skills.skilltree.buff_distance
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element.skills.skilltree.buff_duration
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element.skills.skilltree.buff_energy_drain
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element.skills.skilltree.buff_energy_regen
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element.skills.skilltree.buff_explosion
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element.skills.skilltree.buff_heal
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element.skills.skilltree.buff_helicopter
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element.skills.skilltree.buff_infinite
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element.skills.skilltree.buff_knockback
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element.skills.skilltree.buff_lifesteal
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element.skills.skilltree.buff_projectile_speed
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element.skills.skilltree.buff_radius
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element.skills.skilltree.buff_speed
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element.skills.skilltree.debuff_amount
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element.skills.skilltree.debuff_combo
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element.skills.skilltree.debuff_cost
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element.skills.skilltree.debuff_damage
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element.skills.skilltree.debuff_distance
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element.skills.skilltree.debuff_duration
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element.skills.skilltree.debuff_energy_drain
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element.skills.skilltree.debuff_energy_regen
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element.skills.skilltree.debuff_explosion
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element.skills.skilltree.debuff_heal
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element.skills.skilltree.debuff_helicopter
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element.skills.skilltree.debuff_infinite
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element.skills.skilltree.debuff_knockback
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element.skills.skilltree.debuff_lifesteal
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element.skills.skilltree.debuff_projectile_speed
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element.skills.skilltree.debuff_radius
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element.skills.skilltree.debuff_speed
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element.skills.skilltree.health_plus
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element.skills.skilltree.heal_amount
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element.skills.skilltree.heal_combo
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element.skills.skilltree.heal_cost
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element.skills.skilltree.heal_damage
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element.skills.skilltree.heal_distance
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element.skills.skilltree.heal_duration
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element.skills.skilltree.heal_energy_drain
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element.skills.skilltree.heal_energy_regen
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element.skills.skilltree.heal_explosion
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element.skills.skilltree.heal_heal
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element.skills.skilltree.heal_helicopter
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element.skills.skilltree.heal_infinite
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element.skills.skilltree.heal_knockback
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element.skills.skilltree.heal_lifesteal
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element.skills.skilltree.heal_projectile_speed
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element.skills.skilltree.heal_radius
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element.skills.skilltree.heal_speed
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element.skills.skilltree.magic_amount
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element.skills.skilltree.magic_combo
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element.skills.skilltree.magic_cost
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element.skills.skilltree.magic_damage
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element.skills.skilltree.magic_distance
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element.skills.skilltree.magic_duration
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element.skills.skilltree.magic_energy_drain
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element.skills.skilltree.magic_energy_regen
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element.skills.skilltree.magic_explosion
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element.skills.skilltree.magic_heal
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element.skills.skilltree.magic_helicopter
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element.skills.skilltree.magic_infinite
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element.skills.skilltree.magic_knockback
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element.skills.skilltree.magic_lifesteal
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element.skills.skilltree.magic_projectile_speed
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element.skills.skilltree.magic_radius
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element.skills.skilltree.magic_speed
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element.skills.skilltree.physical_amount
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element.skills.skilltree.physical_combo
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element.skills.skilltree.physical_cost
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element.skills.skilltree.physical_damage
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element.skills.skilltree.physical_distance
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element.skills.skilltree.physical_duration
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element.skills.skilltree.physical_energy_drain
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element.skills.skilltree.physical_energy_regen
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element.skills.skilltree.physical_explosion
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element.skills.skilltree.physical_heal
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element.skills.skilltree.physical_helicopter
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element.skills.skilltree.physical_infinite
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element.skills.skilltree.physical_knockback
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element.skills.skilltree.physical_lifesteal
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element.skills.skilltree.physical_projectile_speed
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element.skills.skilltree.physical_radius
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element.skills.skilltree.physical_speed
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element.skills.skilltree.skill_climbing
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element.skills.skilltree.skill_dodge
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element.skills.skilltree.skill_swim
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element.skills.skilltree.stamina_plus
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element.skills.skilltree.unlock_axe
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element.skills.skilltree.unlock_bow
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element.skills.skilltree.unlock_hammer
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element.skills.skilltree.unlock_sceptre
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element.skills.skilltree.unlock_staff-0
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element.skills.skilltree.unlock_sword
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element.skills.skilltree.utility_amount
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element.skills.skilltree.utility_combo
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element.skills.skilltree.utility_cost
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element.skills.skilltree.utility_damage
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element.skills.skilltree.utility_distance
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element.skills.skilltree.utility_duration
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element.skills.skilltree.utility_energy_drain
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element.skills.skilltree.utility_energy_regen
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element.skills.skilltree.utility_explosion
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element.skills.skilltree.utility_heal
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element.skills.skilltree.utility_helicopter
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element.skills.skilltree.utility_infinite
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element.skills.skilltree.utility_knockback
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element.skills.skilltree.utility_lifesteal
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element.skills.skilltree.utility_projectile_speed
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element.skills.skilltree.utility_radius
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element.skills.skilltree.utility_speed
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element.skills.skill_axespin
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element.skills.skill_axe_leap_slash
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element.skills.skill_bow_jump_burst
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element.skills.skill_fire_aoe
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element.skills.skill_flamethrower
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element.skills.skill_hammergolf
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element.skills.skill_hammerleap
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element.skills.skill_slice_2
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element.skills.skill_sword_pierce
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element.skills.snake
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element.skills.snake_green
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element.skills.staff_m1
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element.skills.staff_m2
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element.skills.sword_whirlwind
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element.ui.bag.backgrounds.back
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element.ui.bag.backgrounds.bag
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element.ui.bag.backgrounds.belt
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element.ui.bag.backgrounds.chest
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element.ui.bag.backgrounds.feet
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element.ui.bag.backgrounds.glider
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element.ui.bag.backgrounds.hands
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element.ui.bag.backgrounds.head
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element.ui.bag.backgrounds.lantern
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element.ui.bag.backgrounds.legs
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element.ui.bag.backgrounds.mainhand
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element.ui.bag.backgrounds.necklace
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element.ui.bag.backgrounds.offhand
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element.ui.bag.backgrounds.ring
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element.ui.bag.backgrounds.shoulders
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element.ui.bag.backgrounds.tabard
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element.ui.bag.buttons.inv_collapse
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element.ui.bag.buttons.inv_collapse_hover
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element.ui.bag.buttons.inv_collapse_press
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element.ui.bag.buttons.inv_expand
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element.ui.bag.buttons.inv_expand_hover
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element.ui.bag.buttons.inv_expand_press
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element.ui.bag.buttons.inv_slot
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element.ui.bag.buttons.inv_slot_blue
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element.ui.bag.buttons.inv_slot_gold
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element.ui.bag.buttons.inv_slot_green
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element.ui.bag.buttons.inv_slot_grey
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element.ui.bag.buttons.inv_slot_orange
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element.ui.bag.buttons.inv_slot_purple
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element.ui.bag.buttons.inv_slot_red
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element.ui.bag.buttons.inv_slot_sel
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element.ui.bag.buttons.inv_tab_active
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element.ui.bag.buttons.inv_tab_inactive
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element.ui.bag.buttons.inv_tab_inactive_hover
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element.ui.bag.buttons.inv_tab_inactive_press
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element.ui.bag.icons.combat_rating
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element.ui.bag.icons.combat_rating_shadow
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element.ui.bag.icons.health
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element.ui.bag.icons.protection
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element.ui.bag.icons.stamina
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element.ui.bag.inv_bg_0
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element.ui.bag.inv_bg_1
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element.ui.bag.inv_bg_bag
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element.ui.bag.inv_frame
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element.ui.bag.inv_frame_bag
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element.ui.char_select.icons.dice
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element.ui.char_select.icons.dice_hover
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element.ui.char_select.icons.dice_press
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element.ui.char_select.portraits.danari_f
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element.ui.char_select.portraits.danari_m
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element.ui.char_select.portraits.dwarf_f
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element.ui.char_select.portraits.dwarf_m
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element.ui.char_select.portraits.elf_f
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element.ui.char_select.portraits.elf_m
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element.ui.char_select.portraits.human_f
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element.ui.char_select.portraits.human_m
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element.ui.char_select.portraits.orc_f
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element.ui.char_select.portraits.orc_m
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element.ui.char_select.portraits.ud_f
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element.ui.char_select.portraits.ud_m
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element.ui.chat.icons.command_error_small
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element.ui.chat.icons.command_info_small
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element.ui.chat.icons.faction
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element.ui.chat.icons.faction_small
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element.ui.chat.icons.group
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element.ui.chat.icons.group_small
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element.ui.chat.icons.kill_small
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element.ui.chat.icons.loot_small
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||||
element.ui.chat.icons.offline_small
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element.ui.chat.icons.online_small
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element.ui.chat.icons.private_small
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element.ui.chat.icons.region
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||||
element.ui.chat.icons.region_small
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element.ui.chat.icons.say
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element.ui.chat.icons.say_small
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element.ui.chat.icons.tell
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element.ui.chat.icons.tell_small
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element.ui.chat.icons.world
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||||
element.ui.chat.icons.world_small
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element.ui.crafting.crafting
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element.ui.crafting.crafting_frame
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element.ui.crafting.icons.armors
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||||
element.ui.crafting.icons.crafting_tools
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element.ui.crafting.icons.dismantle
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element.ui.crafting.icons.foods
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||||
element.ui.crafting.icons.gliders
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||||
element.ui.crafting.icons.globe
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||||
element.ui.crafting.icons.globe_2
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||||
element.ui.crafting.icons.potions
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||||
element.ui.crafting.icons.utilities
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||||
element.ui.crafting.icons.weapons
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||||
element.ui.diary.buttons.border_skills
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||||
element.ui.diary.buttons.lock
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||||
element.ui.diary.buttons.slot_skilltree
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||||
element.ui.diary.diary_bg
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||||
element.ui.diary.diary_exp_bg
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element.ui.diary.diary_exp_frame
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||||
element.ui.diary.diary_frame
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element.ui.diary.pixel
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element.ui.generic.buttons.anvil
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element.ui.generic.buttons.anvil_hover
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element.ui.generic.buttons.anvil_press
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element.ui.generic.buttons.armor_slot
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||||
element.ui.generic.buttons.armor_slot_empty
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||||
element.ui.generic.buttons.armor_slot_selected
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||||
element.ui.generic.buttons.arrow_down
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||||
element.ui.generic.buttons.arrow_down_gold
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element.ui.generic.buttons.arrow_down_hover
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element.ui.generic.buttons.arrow_down_press
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element.ui.generic.buttons.bag.closed
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||||
element.ui.generic.buttons.bag.closed_hover
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element.ui.generic.buttons.bag.closed_press
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element.ui.generic.buttons.bag.open
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element.ui.generic.buttons.bag.open_hover
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element.ui.generic.buttons.bag.open_press
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element.ui.generic.buttons.border
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element.ui.generic.buttons.border_mo
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element.ui.generic.buttons.border_press
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element.ui.generic.buttons.border_pressed
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element.ui.generic.buttons.button
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element.ui.generic.buttons.button_hover
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element.ui.generic.buttons.button_press
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element.ui.generic.buttons.checkbox.active
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element.ui.generic.buttons.checkbox.hover
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element.ui.generic.buttons.checkbox.inactive
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element.ui.generic.buttons.checkbox.inactive_hover
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element.ui.generic.buttons.checkbox.press
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element.ui.generic.buttons.close_btn
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element.ui.generic.buttons.close_btn_hover
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element.ui.generic.buttons.close_btn_press
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element.ui.generic.buttons.group
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element.ui.generic.buttons.group_hover
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element.ui.generic.buttons.group_press
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element.ui.generic.buttons.key_button
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element.ui.generic.buttons.key_button_press
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element.ui.generic.buttons.map
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element.ui.generic.buttons.map_hover
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element.ui.generic.buttons.map_press
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element.ui.generic.buttons.radio.active
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element.ui.generic.buttons.radio.hover
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element.ui.generic.buttons.radio.inactive
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element.ui.generic.buttons.radio.inactive_hover
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element.ui.generic.buttons.radio.press
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element.ui.generic.buttons.search_btn
|
||||
element.ui.generic.buttons.search_btn_hover
|
||||
element.ui.generic.buttons.search_btn_press
|
||||
element.ui.generic.buttons.settings
|
||||
element.ui.generic.buttons.settings_hover
|
||||
element.ui.generic.buttons.settings_press
|
||||
element.ui.generic.buttons.social
|
||||
element.ui.generic.buttons.social_hover
|
||||
element.ui.generic.buttons.social_press
|
||||
element.ui.generic.buttons.spellbook
|
||||
element.ui.generic.buttons.spellbook_hover
|
||||
element.ui.generic.buttons.spellbook_press
|
||||
element.ui.generic.buttons.x_red
|
||||
element.ui.generic.buttons.x_red_hover
|
||||
element.ui.generic.buttons.x_red_press
|
||||
element.ui.generic.fireplace
|
||||
element.ui.generic.frames.banner_bot
|
||||
element.ui.generic.frames.banner_gradient_bottom
|
||||
element.ui.generic.frames.banner_small_top
|
||||
element.ui.generic.frames.banner_top
|
||||
element.ui.generic.frames.bubble.bottom
|
||||
element.ui.generic.frames.bubble.bottom_left
|
||||
element.ui.generic.frames.bubble.bottom_right
|
||||
element.ui.generic.frames.bubble.left
|
||||
element.ui.generic.frames.bubble.mid
|
||||
element.ui.generic.frames.bubble.right
|
||||
element.ui.generic.frames.bubble.tail
|
||||
element.ui.generic.frames.bubble.top
|
||||
element.ui.generic.frames.bubble.top_left
|
||||
element.ui.generic.frames.bubble.top_right
|
||||
element.ui.generic.frames.bubble_dark.bottom
|
||||
element.ui.generic.frames.bubble_dark.bottom_left
|
||||
element.ui.generic.frames.bubble_dark.bottom_right
|
||||
element.ui.generic.frames.bubble_dark.icon_frame
|
||||
element.ui.generic.frames.bubble_dark.left
|
||||
element.ui.generic.frames.bubble_dark.mid
|
||||
element.ui.generic.frames.bubble_dark.right
|
||||
element.ui.generic.frames.bubble_dark.tail
|
||||
element.ui.generic.frames.bubble_dark.top
|
||||
element.ui.generic.frames.bubble_dark.top_left
|
||||
element.ui.generic.frames.bubble_dark.top_right
|
||||
element.ui.generic.frames.disclaimer
|
||||
element.ui.generic.frames.enemybar
|
||||
element.ui.generic.frames.enemybar_1
|
||||
element.ui.generic.frames.enemybar_bg
|
||||
element.ui.generic.frames.enemybar_bg_1
|
||||
element.ui.generic.frames.esc_menu
|
||||
element.ui.generic.frames.loading_screen.loading_bg
|
||||
element.ui.generic.frames.loading_screen.loading_bg_l
|
||||
element.ui.generic.frames.loading_screen.loading_bg_r
|
||||
element.ui.generic.frames.prompt_dialog_bot
|
||||
element.ui.generic.frames.prompt_dialog_mid
|
||||
element.ui.generic.frames.prompt_dialog_top
|
||||
element.ui.generic.frames.selection
|
||||
element.ui.generic.frames.selection_frame
|
||||
element.ui.generic.frames.selection_hover
|
||||
element.ui.generic.frames.selection_press
|
||||
element.ui.generic.frames.social_frame
|
||||
element.ui.generic.frames.tooltip.corner
|
||||
element.ui.generic.frames.tooltip.edge
|
||||
element.ui.generic.frames.tt_test_corner_tr
|
||||
element.ui.generic.frames.tt_test_edge
|
||||
element.ui.generic.frames.window_3
|
||||
element.ui.generic.slider.indicator
|
||||
element.ui.generic.slider.indicator_round
|
||||
element.ui.generic.slider.scrollbar
|
||||
element.ui.generic.slider.scrollbar_1
|
||||
element.ui.generic.slider.track
|
||||
element.ui.generic.textbox
|
||||
element.ui.groups.group_member_bg
|
||||
element.ui.groups.group_member_frame
|
||||
element.ui.invite.progress
|
||||
element.ui.invite.progress_bar
|
||||
element.ui.map.buttons.castle
|
||||
element.ui.map.buttons.castle_bg
|
||||
element.ui.map.buttons.castle_hover
|
||||
element.ui.map.buttons.cave
|
||||
element.ui.map.buttons.cave_bg
|
||||
element.ui.map.buttons.cave_hover
|
||||
element.ui.map.buttons.dungeon
|
||||
element.ui.map.buttons.dungeon_bg
|
||||
element.ui.map.buttons.dungeon_bg2
|
||||
element.ui.map.buttons.dungeon_hover
|
||||
element.ui.map.buttons.excl
|
||||
element.ui.map.buttons.group_indicator
|
||||
element.ui.map.buttons.group_indicator_arrow_down
|
||||
element.ui.map.buttons.group_indicator_arrow_up
|
||||
element.ui.map.buttons.group_indicator_hover
|
||||
element.ui.map.buttons.topographic
|
||||
element.ui.map.buttons.town
|
||||
element.ui.map.buttons.town_bg
|
||||
element.ui.map.buttons.town_hover
|
||||
element.ui.map.buttons.tree
|
||||
element.ui.map.buttons.tree_hover
|
||||
element.ui.map.icons.dif_1
|
||||
element.ui.map.icons.dif_2
|
||||
element.ui.map.icons.dif_3
|
||||
element.ui.map.icons.dif_4
|
||||
element.ui.map.icons.dif_5
|
||||
element.ui.map.icons.dif_6
|
||||
element.ui.map.map_bg
|
||||
element.ui.map.map_frame
|
||||
element.ui.map.map_frame_art
|
||||
element.ui.minimap.buttons.button_mmap_closed
|
||||
element.ui.minimap.buttons.button_mmap_closed_hover
|
||||
element.ui.minimap.buttons.button_mmap_closed_press
|
||||
element.ui.minimap.buttons.button_mmap_open
|
||||
element.ui.minimap.buttons.button_mmap_open_hover
|
||||
element.ui.minimap.buttons.button_mmap_open_press
|
||||
element.ui.minimap.buttons.mmap_button-min
|
||||
element.ui.minimap.buttons.mmap_button-min_hover
|
||||
element.ui.minimap.buttons.mmap_button-min_press
|
||||
element.ui.minimap.buttons.mmap_button-north
|
||||
element.ui.minimap.buttons.mmap_button-north_hover
|
||||
element.ui.minimap.buttons.mmap_button-north_press
|
||||
element.ui.minimap.buttons.mmap_button-north_press_hover
|
||||
element.ui.minimap.buttons.mmap_button-plus
|
||||
element.ui.minimap.buttons.mmap_button-plus_hover
|
||||
element.ui.minimap.buttons.mmap_button-plus_press
|
||||
element.ui.minimap.icons.indicator_mmap
|
||||
element.ui.minimap.icons.indicator_mmap_small
|
||||
element.ui.minimap.mmap
|
||||
element.ui.minimap.mmap_closed
|
||||
element.ui.minimap.mmap_frame
|
||||
element.ui.quests.temp_quest_bg
|
||||
element.ui.settings.buttons.settings_button
|
||||
element.ui.settings.buttons.settings_button_hover
|
||||
element.ui.settings.buttons.settings_button_press
|
||||
element.ui.settings.buttons.settings_button_pressed
|
||||
element.ui.settings.icons.crosshair_bg
|
||||
element.ui.settings.icons.crosshair_bg_hover
|
||||
element.ui.settings.icons.crosshair_bg_press
|
||||
element.ui.settings.icons.crosshair_bg_pressed
|
||||
element.ui.settings.icons.crosshair_inner
|
||||
element.ui.settings.icons.crosshair_outer_1
|
||||
element.ui.settings.icons.crosshair_outer_2
|
||||
element.ui.settings.icons.crosshair_outer_3
|
||||
element.ui.settings.settings_bg
|
||||
element.ui.settings.settings_frame
|
||||
element.ui.skillbar.bar_content
|
||||
element.ui.skillbar.bg
|
||||
element.ui.skillbar.decayed_bg
|
||||
element.ui.skillbar.enemy_bar_content
|
||||
element.ui.skillbar.frame
|
||||
element.ui.skillbar.health_bg
|
||||
element.ui.skillbar.health_frame
|
||||
element.ui.skillbar.level_up
|
||||
element.ui.skillbar.slot
|
||||
element.ui.skillbar.stamina_bg
|
||||
element.ui.skillbar.stamina_frame
|
||||
element.ui.social.social_bg
|
||||
element.ui.social.social_frame
|
||||
element.ui.social.social_tab_active
|
||||
element.ui.social.social_tab_inactive
|
||||
element.ui.social.social_tab_online
|
||||
element.v_logo
|
||||
element.weapons.axe
|
||||
element.weapons.bow
|
||||
element.weapons.daggers
|
||||
element.weapons.hammer
|
||||
element.weapons.sceptre
|
||||
element.weapons.staff
|
||||
element.weapons.sword
|
||||
element.weapons.swordshield
|
||||
element.weapons.swords_crossed
|
@ -1,7 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
for item in $(cat list.txt);do
|
||||
if [ -z "$(grep -RIin --exclude-dir=\.git --exclude=list.txt $item)" ]; then
|
||||
echo $item
|
||||
fi
|
||||
done
|
@ -157,10 +157,7 @@ macro_rules! image_ids {
|
||||
pub fn load(ui: &mut crate::ui::Ui) -> Result<Self, common::assets::Error> {
|
||||
use crate::ui::img_ids::GraphicCreator;
|
||||
Ok(Self {
|
||||
$($( $name: {
|
||||
dbg!($specifier);
|
||||
ui.add_graphic(<$T as GraphicCreator>::new_graphic($specifier).unwrap())
|
||||
}, )*)*
|
||||
$($( $name: ui.add_graphic(<$T as GraphicCreator>::new_graphic($specifier)?), )*)*
|
||||
})
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user