Improved singleplayer error handling

Former-commit-id: 0e33493bbb588ab0cd5278ec92b5859712446f4b
This commit is contained in:
Joshua Barretto
2019-05-07 12:09:50 +01:00
parent e5db851f30
commit df9b64355a
3 changed files with 10 additions and 4 deletions

View File

@ -78,6 +78,7 @@ impl PlayState for MainMenuState {
match err {
InitError::BadAddress(_) | InitError::NoAddress => "Server not found",
InitError::ConnectionFailed(_) => "Connection failed",
InitError::ClientCrashed => "Client crashed",
}
.to_string(),
);