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Improved singleplayer error handling
Former-commit-id: 0e33493bbb588ab0cd5278ec92b5859712446f4b
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@ -78,6 +78,7 @@ impl PlayState for MainMenuState {
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match err {
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InitError::BadAddress(_) | InitError::NoAddress => "Server not found",
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InitError::ConnectionFailed(_) => "Connection failed",
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InitError::ClientCrashed => "Client crashed",
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}
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.to_string(),
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);
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