mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Added the ability to toggle light sources on and off
This commit is contained in:
parent
5137966940
commit
e0ebe6939e
@ -44,6 +44,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||||||
- Potion of Agility
|
- Potion of Agility
|
||||||
- A way for servers to specify must-accept rules for players
|
- A way for servers to specify must-accept rules for players
|
||||||
- A flag argument type for commands
|
- A flag argument type for commands
|
||||||
|
- The ability to turn lamp-like sprites on and off
|
||||||
|
|
||||||
### Changed
|
### Changed
|
||||||
|
|
||||||
|
@ -20,7 +20,7 @@ use common::{
|
|||||||
comp::{
|
comp::{
|
||||||
self,
|
self,
|
||||||
chat::KillSource,
|
chat::KillSource,
|
||||||
controller::CraftEvent,
|
controller::{BlockInteraction, CraftEvent},
|
||||||
dialogue::Subject,
|
dialogue::Subject,
|
||||||
group,
|
group,
|
||||||
inventory::item::{modular, tool, ItemKind},
|
inventory::item::{modular, tool, ItemKind},
|
||||||
@ -1419,6 +1419,13 @@ impl Client {
|
|||||||
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::DisableLantern));
|
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::DisableLantern));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn toggle_sprite_light(&mut self, pos: VolumePos, enable: bool) {
|
||||||
|
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::BlockInteraction(
|
||||||
|
pos,
|
||||||
|
BlockInteraction::ToggleLight(enable),
|
||||||
|
)));
|
||||||
|
}
|
||||||
|
|
||||||
pub fn remove_buff(&mut self, buff_id: BuffKind) {
|
pub fn remove_buff(&mut self, buff_id: BuffKind) {
|
||||||
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::RemoveBuff(
|
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::RemoveBuff(
|
||||||
buff_id,
|
buff_id,
|
||||||
|
@ -134,6 +134,11 @@ pub enum UtteranceKind {
|
|||||||
* sounds */
|
* sounds */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||||
|
pub enum BlockInteraction {
|
||||||
|
ToggleLight(bool),
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
pub enum ControlEvent {
|
pub enum ControlEvent {
|
||||||
//ToggleLantern,
|
//ToggleLantern,
|
||||||
@ -159,6 +164,7 @@ pub enum ControlEvent {
|
|||||||
new_ability: ability::AuxiliaryAbility,
|
new_ability: ability::AuxiliaryAbility,
|
||||||
},
|
},
|
||||||
ActivatePortal(Uid),
|
ActivatePortal(Uid),
|
||||||
|
BlockInteraction(VolumePos, BlockInteraction),
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
|
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
|
||||||
|
@ -4,6 +4,7 @@ use crate::{
|
|||||||
comp::{
|
comp::{
|
||||||
self,
|
self,
|
||||||
agent::Sound,
|
agent::Sound,
|
||||||
|
controller::BlockInteraction,
|
||||||
dialogue::Subject,
|
dialogue::Subject,
|
||||||
invite::{InviteKind, InviteResponse},
|
invite::{InviteKind, InviteResponse},
|
||||||
misc::PortalData,
|
misc::PortalData,
|
||||||
@ -338,6 +339,11 @@ pub enum ServerEvent {
|
|||||||
entity: EcsEntity,
|
entity: EcsEntity,
|
||||||
portal: EcsEntity,
|
portal: EcsEntity,
|
||||||
},
|
},
|
||||||
|
BlockInteraction {
|
||||||
|
entity: EcsEntity,
|
||||||
|
pos: VolumePos,
|
||||||
|
interaction: BlockInteraction,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct EventBus<E> {
|
pub struct EventBus<E> {
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
use super::{sprite, SpriteKind};
|
use super::{sprite, SpriteKind};
|
||||||
use crate::{
|
use crate::{
|
||||||
comp::{fluid_dynamics::LiquidKind, tool::ToolKind},
|
comp::{controller::BlockInteraction, fluid_dynamics::LiquidKind, tool::ToolKind},
|
||||||
consts::FRIC_GROUND,
|
consts::FRIC_GROUND,
|
||||||
lottery::LootSpec,
|
lottery::LootSpec,
|
||||||
make_case_elim, rtsim,
|
make_case_elim, rtsim,
|
||||||
@ -377,13 +377,13 @@ impl Block {
|
|||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn get_glow(&self) -> Option<u8> {
|
pub fn get_glow(&self) -> Option<u8> {
|
||||||
match self.kind() {
|
let glow_level = match self.kind() {
|
||||||
BlockKind::Lava => Some(24),
|
BlockKind::Lava => 24,
|
||||||
BlockKind::GlowingRock | BlockKind::GlowingWeakRock => Some(10),
|
BlockKind::GlowingRock | BlockKind::GlowingWeakRock => 10,
|
||||||
BlockKind::GlowingMushroom => Some(20),
|
BlockKind::GlowingMushroom => 20,
|
||||||
_ => match self.get_sprite()? {
|
_ => match self.get_sprite()? {
|
||||||
SpriteKind::StreetLamp | SpriteKind::StreetLampTall => Some(24),
|
SpriteKind::StreetLamp | SpriteKind::StreetLampTall => 24,
|
||||||
SpriteKind::Ember | SpriteKind::FireBlock => Some(20),
|
SpriteKind::Ember | SpriteKind::FireBlock => 20,
|
||||||
SpriteKind::WallLamp
|
SpriteKind::WallLamp
|
||||||
| SpriteKind::WallLampSmall
|
| SpriteKind::WallLampSmall
|
||||||
| SpriteKind::WallSconce
|
| SpriteKind::WallSconce
|
||||||
@ -391,8 +391,8 @@ impl Block {
|
|||||||
| SpriteKind::ChristmasOrnament
|
| SpriteKind::ChristmasOrnament
|
||||||
| SpriteKind::CliffDecorBlock
|
| SpriteKind::CliffDecorBlock
|
||||||
| SpriteKind::Orb
|
| SpriteKind::Orb
|
||||||
| SpriteKind::Candle => Some(16),
|
| SpriteKind::Candle => 16,
|
||||||
SpriteKind::DiamondLight => Some(30),
|
SpriteKind::DiamondLight => 30,
|
||||||
SpriteKind::Velorite
|
SpriteKind::Velorite
|
||||||
| SpriteKind::VeloriteFrag
|
| SpriteKind::VeloriteFrag
|
||||||
| SpriteKind::CavernGrassBlueShort
|
| SpriteKind::CavernGrassBlueShort
|
||||||
@ -400,12 +400,12 @@ impl Block {
|
|||||||
| SpriteKind::CavernGrassBlueLong
|
| SpriteKind::CavernGrassBlueLong
|
||||||
| SpriteKind::CavernLillypadBlue
|
| SpriteKind::CavernLillypadBlue
|
||||||
| SpriteKind::CavernMycelBlue
|
| SpriteKind::CavernMycelBlue
|
||||||
| SpriteKind::CeilingMushroom => Some(6),
|
| SpriteKind::CeilingMushroom => 6,
|
||||||
SpriteKind::CaveMushroom
|
SpriteKind::CaveMushroom
|
||||||
| SpriteKind::CookingPot
|
| SpriteKind::CookingPot
|
||||||
| SpriteKind::CrystalHigh
|
| SpriteKind::CrystalHigh
|
||||||
| SpriteKind::CrystalLow => Some(10),
|
| SpriteKind::CrystalLow => 10,
|
||||||
SpriteKind::SewerMushroom => Some(16),
|
SpriteKind::SewerMushroom => 16,
|
||||||
SpriteKind::Amethyst
|
SpriteKind::Amethyst
|
||||||
| SpriteKind::Ruby
|
| SpriteKind::Ruby
|
||||||
| SpriteKind::Sapphire
|
| SpriteKind::Sapphire
|
||||||
@ -417,14 +417,23 @@ impl Block {
|
|||||||
| SpriteKind::DiamondSmall
|
| SpriteKind::DiamondSmall
|
||||||
| SpriteKind::RubySmall
|
| SpriteKind::RubySmall
|
||||||
| SpriteKind::EmeraldSmall
|
| SpriteKind::EmeraldSmall
|
||||||
| SpriteKind::SapphireSmall => Some(3),
|
| SpriteKind::SapphireSmall => 3,
|
||||||
SpriteKind::Lantern => Some(24),
|
SpriteKind::Lantern => 24,
|
||||||
SpriteKind::SeashellLantern | SpriteKind::GlowIceCrystal => Some(16),
|
SpriteKind::SeashellLantern | SpriteKind::GlowIceCrystal => 16,
|
||||||
SpriteKind::SeaDecorEmblem => Some(12),
|
SpriteKind::SeaDecorEmblem => 12,
|
||||||
SpriteKind::SeaDecorBlock | SpriteKind::HaniwaKeyDoor => Some(10),
|
SpriteKind::SeaDecorBlock | SpriteKind::HaniwaKeyDoor => 10,
|
||||||
SpriteKind::Mine => Some(2),
|
SpriteKind::Mine => 2,
|
||||||
_ => None,
|
_ => return None,
|
||||||
},
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
if self
|
||||||
|
.get_attr::<sprite::LightDisabled>()
|
||||||
|
.map_or(false, |l| l.0)
|
||||||
|
{
|
||||||
|
None
|
||||||
|
} else {
|
||||||
|
Some(glow_level)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -625,6 +634,14 @@ impl Block {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn apply_interaction(&self, interaction: BlockInteraction) -> Option<Self> {
|
||||||
|
match interaction {
|
||||||
|
BlockInteraction::ToggleLight(enable) => {
|
||||||
|
self.with_attr(sprite::LightDisabled(!enable)).ok()
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn kind(&self) -> BlockKind { self.kind }
|
pub fn kind(&self) -> BlockKind { self.kind }
|
||||||
|
|
||||||
|
@ -120,18 +120,12 @@ sprites! {
|
|||||||
DungeonChest4 = 0x35,
|
DungeonChest4 = 0x35,
|
||||||
DungeonChest5 = 0x36,
|
DungeonChest5 = 0x36,
|
||||||
CoralChest = 0x37,
|
CoralChest = 0x37,
|
||||||
HaniwaUrn = 0x38,
|
HaniwaUrn = 0x38,
|
||||||
CommonLockedChest = 0x39,
|
CommonLockedChest = 0x39,
|
||||||
ChestBuried = 0x3A,
|
ChestBuried = 0x3A,
|
||||||
Crate = 0x3B,
|
Crate = 0x3B,
|
||||||
Barrel = 0x3C,
|
Barrel = 0x3C,
|
||||||
CrateBlock = 0x3D,
|
CrateBlock = 0x3D,
|
||||||
// Standalone lights
|
|
||||||
Lantern = 0x40,
|
|
||||||
StreetLamp = 0x41,
|
|
||||||
StreetLampTall = 0x42,
|
|
||||||
SeashellLantern = 0x43,
|
|
||||||
FireBowlGround = 0x44,
|
|
||||||
// Wall
|
// Wall
|
||||||
HangingBasket = 0x50,
|
HangingBasket = 0x50,
|
||||||
HangingSign = 0x51,
|
HangingSign = 0x51,
|
||||||
@ -355,14 +349,23 @@ sprites! {
|
|||||||
SeaDecorPillar = 0x1E,
|
SeaDecorPillar = 0x1E,
|
||||||
MagicalSeal = 0x1F,
|
MagicalSeal = 0x1F,
|
||||||
},
|
},
|
||||||
|
Lamp = 7 has Ori, LightDisabled {
|
||||||
|
// Standalone lights
|
||||||
|
Lantern = 0,
|
||||||
|
StreetLamp = 1,
|
||||||
|
StreetLampTall = 2,
|
||||||
|
SeashellLantern = 3,
|
||||||
|
FireBowlGround = 4,
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
attributes! {
|
attributes! {
|
||||||
Ori { bits: 4, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Ori(x)| x as u16 },
|
Ori { bits: 4, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Ori(x)| x as u16 },
|
||||||
Growth { bits: 4, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Growth(x)| x as u16 },
|
Growth { bits: 4, err: Infallible, from: |bits| Ok(Self(bits as u8)), into: |Growth(x)| x as u16 },
|
||||||
|
LightDisabled { bits: 1, err: Infallible, from: |bits| Ok(Self(bits == 1)), into: |LightDisabled(x)| x as u16 },
|
||||||
}
|
}
|
||||||
|
|
||||||
// The orientation of the sprite, 0..8
|
// The orientation of the sprite, 0..16
|
||||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||||
pub struct Ori(pub u8);
|
pub struct Ori(pub u8);
|
||||||
|
|
||||||
@ -370,6 +373,10 @@ pub struct Ori(pub u8);
|
|||||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||||
pub struct Growth(pub u8);
|
pub struct Growth(pub u8);
|
||||||
|
|
||||||
|
// Whether a light has been toggled off.
|
||||||
|
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||||
|
pub struct LightDisabled(pub bool);
|
||||||
|
|
||||||
impl SpriteKind {
|
impl SpriteKind {
|
||||||
#[inline]
|
#[inline]
|
||||||
pub fn solid_height(&self) -> Option<f32> {
|
pub fn solid_height(&self) -> Option<f32> {
|
||||||
|
@ -140,6 +140,13 @@ impl<'a> System<'a> for Sys {
|
|||||||
server_emitter.emit(ServerEvent::StartTeleporting { entity, portal });
|
server_emitter.emit(ServerEvent::StartTeleporting { entity, portal });
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
ControlEvent::BlockInteraction(pos, interaction) => {
|
||||||
|
server_emitter.emit(ServerEvent::BlockInteraction {
|
||||||
|
entity,
|
||||||
|
pos,
|
||||||
|
interaction,
|
||||||
|
});
|
||||||
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ use common::{
|
|||||||
comp::{
|
comp::{
|
||||||
self,
|
self,
|
||||||
agent::{AgentEvent, Sound, SoundKind},
|
agent::{AgentEvent, Sound, SoundKind},
|
||||||
|
controller::BlockInteraction,
|
||||||
dialogue::Subject,
|
dialogue::Subject,
|
||||||
inventory::slot::EquipSlot,
|
inventory::slot::EquipSlot,
|
||||||
item::{flatten_counted_items, MaterialStatManifest},
|
item::{flatten_counted_items, MaterialStatManifest},
|
||||||
@ -20,7 +21,7 @@ use common::{
|
|||||||
},
|
},
|
||||||
event::EventBus,
|
event::EventBus,
|
||||||
link::Is,
|
link::Is,
|
||||||
mounting::{Mount, Mounting, Rider, VolumeMounting, VolumePos, VolumeRider},
|
mounting::{Mount, Mounting, Rider, Volume, VolumeMounting, VolumePos, VolumeRider},
|
||||||
outcome::Outcome,
|
outcome::Outcome,
|
||||||
rtsim::RtSimEntity,
|
rtsim::RtSimEntity,
|
||||||
terrain::{Block, SpriteKind},
|
terrain::{Block, SpriteKind},
|
||||||
@ -194,7 +195,7 @@ pub fn handle_mount_volume(server: &mut Server, rider: EcsEntity, volume_pos: Vo
|
|||||||
block,
|
block,
|
||||||
rider,
|
rider,
|
||||||
}).is_ok();
|
}).is_ok();
|
||||||
#[cfg(feature = "worldgen")]
|
#[cfg(feature = "worldgen")]
|
||||||
if _link_successful {
|
if _link_successful {
|
||||||
let uid_allocator = state.ecs().read_resource::<IdMaps>();
|
let uid_allocator = state.ecs().read_resource::<IdMaps>();
|
||||||
if let Some(rider_entity) = uid_allocator.uid_entity(rider)
|
if let Some(rider_entity) = uid_allocator.uid_entity(rider)
|
||||||
@ -469,3 +470,26 @@ pub fn handle_tame_pet(server: &mut Server, pet_entity: EcsEntity, owner_entity:
|
|||||||
// showing taming success?
|
// showing taming success?
|
||||||
tame_pet(server.state.ecs(), pet_entity, owner_entity);
|
tame_pet(server.state.ecs(), pet_entity, owner_entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn handle_block_interaction(
|
||||||
|
server: &mut Server,
|
||||||
|
_entity: EcsEntity,
|
||||||
|
pos: VolumePos,
|
||||||
|
interaction: BlockInteraction,
|
||||||
|
) {
|
||||||
|
let state = server.state_mut();
|
||||||
|
if matches!(&pos.kind, Volume::Terrain) {
|
||||||
|
if state.can_set_block(pos.pos) {
|
||||||
|
if let Some(new_block) = state
|
||||||
|
.terrain()
|
||||||
|
.get(pos.pos)
|
||||||
|
.ok()
|
||||||
|
.and_then(|block| block.apply_interaction(interaction))
|
||||||
|
{
|
||||||
|
state.set_block(pos.pos, new_block);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// TODO: Handle toggling lights on entities
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -25,8 +25,8 @@ use entity_manipulation::{
|
|||||||
use group_manip::handle_group;
|
use group_manip::handle_group;
|
||||||
use information::handle_site_info;
|
use information::handle_site_info;
|
||||||
use interaction::{
|
use interaction::{
|
||||||
handle_create_sprite, handle_lantern, handle_mine_block, handle_mount, handle_npc_interaction,
|
handle_block_interaction, handle_create_sprite, handle_lantern, handle_mine_block,
|
||||||
handle_set_pet_stay, handle_sound, handle_unmount,
|
handle_mount, handle_npc_interaction, handle_set_pet_stay, handle_sound, handle_unmount,
|
||||||
};
|
};
|
||||||
use inventory_manip::handle_inventory;
|
use inventory_manip::handle_inventory;
|
||||||
use invite::{handle_invite, handle_invite_response};
|
use invite::{handle_invite, handle_invite_response};
|
||||||
@ -305,6 +305,11 @@ impl Server {
|
|||||||
ServerEvent::StartTeleporting { entity, portal } => {
|
ServerEvent::StartTeleporting { entity, portal } => {
|
||||||
handle_start_teleporting(self, entity, portal)
|
handle_start_teleporting(self, entity, portal)
|
||||||
},
|
},
|
||||||
|
ServerEvent::BlockInteraction {
|
||||||
|
entity,
|
||||||
|
pos,
|
||||||
|
interaction,
|
||||||
|
} => handle_block_interaction(self, entity, pos, interaction),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2161,6 +2161,11 @@ impl Hud {
|
|||||||
Some(GameInput::Interact),
|
Some(GameInput::Interact),
|
||||||
i18n.get_msg("hud-read").to_string(),
|
i18n.get_msg("hud-read").to_string(),
|
||||||
)],
|
)],
|
||||||
|
// TODO: change to turn on/turn off?
|
||||||
|
BlockInteraction::LightToggle(_) => vec![(
|
||||||
|
Some(GameInput::Interact),
|
||||||
|
i18n.get_msg("hud-activate").to_string(),
|
||||||
|
)],
|
||||||
};
|
};
|
||||||
|
|
||||||
// This is only done once per frame, so it's not a performance issue
|
// This is only done once per frame, so it's not a performance issue
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
use crate::hud::CraftingTab;
|
use crate::hud::CraftingTab;
|
||||||
use common::{
|
use common::{
|
||||||
terrain::{Block, BlockKind, SpriteKind},
|
terrain::{sprite, Block, BlockKind, SpriteKind},
|
||||||
vol::ReadVol,
|
vol::ReadVol,
|
||||||
};
|
};
|
||||||
use common_base::span;
|
use common_base::span;
|
||||||
@ -16,6 +16,7 @@ pub enum Interaction {
|
|||||||
Craft(CraftingTab),
|
Craft(CraftingTab),
|
||||||
Mount,
|
Mount,
|
||||||
Read,
|
Read,
|
||||||
|
LightToggle(bool),
|
||||||
}
|
}
|
||||||
|
|
||||||
pub enum FireplaceType {
|
pub enum FireplaceType {
|
||||||
@ -210,6 +211,11 @@ impl BlocksOfInterest {
|
|||||||
Some(SpriteKind::Sign | SpriteKind::HangingSign) => {
|
Some(SpriteKind::Sign | SpriteKind::HangingSign) => {
|
||||||
interactables.push((pos, Interaction::Read))
|
interactables.push((pos, Interaction::Read))
|
||||||
},
|
},
|
||||||
|
Some(sprite) if sprite.category() == sprite::Category::Lamp => {
|
||||||
|
if let Ok(sprite::LightDisabled(disabled)) = block.get_attr() {
|
||||||
|
interactables.push((pos, Interaction::LightToggle(disabled)));
|
||||||
|
}
|
||||||
|
},
|
||||||
_ if block.is_mountable() => interactables.push((pos, Interaction::Mount)),
|
_ if block.is_mountable() => interactables.push((pos, Interaction::Mount)),
|
||||||
_ => {},
|
_ => {},
|
||||||
},
|
},
|
||||||
|
@ -36,6 +36,7 @@ pub enum BlockInteraction {
|
|||||||
Mine(ToolKind),
|
Mine(ToolKind),
|
||||||
Mount,
|
Mount,
|
||||||
Read(Content),
|
Read(Content),
|
||||||
|
LightToggle(bool),
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Debug)]
|
#[derive(Clone, Debug)]
|
||||||
@ -105,6 +106,7 @@ impl Interactable {
|
|||||||
},
|
},
|
||||||
Interaction::Craft(tab) => BlockInteraction::Craft(tab),
|
Interaction::Craft(tab) => BlockInteraction::Craft(tab),
|
||||||
Interaction::Mount => BlockInteraction::Mount,
|
Interaction::Mount => BlockInteraction::Mount,
|
||||||
|
Interaction::LightToggle(enable) => BlockInteraction::LightToggle(enable),
|
||||||
};
|
};
|
||||||
Some(Self::Block(block, volume_pos, block_interaction))
|
Some(Self::Block(block, volume_pos, block_interaction))
|
||||||
}
|
}
|
||||||
|
@ -1042,6 +1042,9 @@ impl PlayState for SessionState {
|
|||||||
// currently supported
|
// currently supported
|
||||||
common::mounting::Volume::Entity(_) => {},
|
common::mounting::Volume::Entity(_) => {},
|
||||||
},
|
},
|
||||||
|
BlockInteraction::LightToggle(enable) => {
|
||||||
|
client.toggle_sprite_light(*pos, *enable);
|
||||||
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
Interactable::Entity(entity) => {
|
Interactable::Entity(entity) => {
|
||||||
|
Loading…
Reference in New Issue
Block a user