mirror of
https://gitlab.com/veloren/veloren.git
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Merge branch 'aweinstock/deflate-terrain' into 'master'
Compress terrain chunks with deflate. Includes a benchmark showing that this... See merge request veloren/veloren!2166
This commit is contained in:
commit
e14f8b9745
@ -43,6 +43,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Entities now have density
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- Buoyancy is calculated from the difference in density between an entity and surrounding fluid
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- Drag is now calculated based on physical properties
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- Terrain chunks are now deflate-compressed when sent over the network.
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### Changed
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|
17
Cargo.lock
generated
17
Cargo.lock
generated
@ -1308,6 +1308,15 @@ dependencies = [
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"byteorder",
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]
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[[package]]
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name = "deflate"
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version = "0.9.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5f95bf05dffba6e6cce8dfbb30def788154949ccd9aed761b472119c21e01c70"
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dependencies = [
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"adler32",
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]
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||||
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[[package]]
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name = "derivative"
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version = "2.2.0"
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@ -3765,7 +3774,7 @@ checksum = "3c3287920cb847dee3de33d301c463fba14dda99db24214ddf93f83d3021f4c6"
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dependencies = [
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"bitflags",
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"crc32fast",
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"deflate",
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"deflate 0.8.6",
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"miniz_oxide 0.3.7",
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]
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@ -5524,6 +5533,8 @@ dependencies = [
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name = "veloren-common-net"
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version = "0.9.0"
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dependencies = [
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"bincode",
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"flate2",
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"hashbrown",
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"serde",
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"specs",
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@ -5809,12 +5820,15 @@ dependencies = [
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"bincode",
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"bitvec",
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"criterion",
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"deflate 0.9.1",
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"enum-iterator",
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||||
"flate2",
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"fxhash",
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"hashbrown",
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"image",
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||||
"itertools 0.10.0",
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"lazy_static",
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"lz-fear",
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"minifb",
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"noise",
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"num 0.4.0",
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@ -5831,6 +5845,7 @@ dependencies = [
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"tracing-subscriber",
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"vek",
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"veloren-common",
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"veloren-common-frontend",
|
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"veloren-common-net",
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]
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||||
|
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|
@ -1923,15 +1923,17 @@ impl Client {
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fn handle_server_terrain_msg(&mut self, msg: ServerGeneral) -> Result<(), Error> {
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match msg {
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ServerGeneral::TerrainChunkUpdate { key, chunk } => {
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if let Ok(chunk) = chunk {
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self.state.insert_chunk(key, chunk);
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if let Some(chunk) = chunk.ok().and_then(|c| c.decompress()) {
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self.state.insert_chunk(key, Arc::new(chunk));
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}
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self.pending_chunks.remove(&key);
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},
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ServerGeneral::TerrainBlockUpdates(mut blocks) => {
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ServerGeneral::TerrainBlockUpdates(blocks) => {
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if let Some(mut blocks) = blocks.decompress() {
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blocks.drain().for_each(|(pos, block)| {
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self.state.set_block(pos, block);
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});
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}
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},
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_ => unreachable!("Not a terrain message"),
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}
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|
@ -14,6 +14,8 @@ default = ["simd"]
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common = {package = "veloren-common", path = "../../common"}
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#inline_tweak = "1.0.2"
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bincode = "1.3.3"
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flate2 = "1.0.20"
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sum_type = "0.2.0"
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vek = { version = "=0.14.1", features = ["serde"] }
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tracing = { version = "0.1", default-features = false }
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|
@ -15,6 +15,8 @@ pub use self::{
|
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};
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use common::character::CharacterId;
|
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use serde::{Deserialize, Serialize};
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use std::marker::PhantomData;
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use tracing::trace;
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#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
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||||
pub enum PresenceKind {
|
||||
@ -42,3 +44,60 @@ pub fn validate_chat_msg(msg: &str) -> Result<(), ChatMsgValidationError> {
|
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Err(ChatMsgValidationError::TooLong)
|
||||
}
|
||||
}
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|
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/// Wrapper for compressed, serialized data (for stuff that doesn't use the
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||||
/// default lz4 compression)
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct CompressedData<T> {
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pub data: Vec<u8>,
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compressed: bool,
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_phantom: PhantomData<T>,
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||||
}
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||||
|
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impl<T: Serialize + for<'a> Deserialize<'a>> CompressedData<T> {
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pub fn compress(t: &T, level: u32) -> Self {
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use flate2::{write::DeflateEncoder, Compression};
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use std::io::Write;
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let uncompressed = bincode::serialize(t)
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.expect("bincode serialization can only fail if a byte limit is set");
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|
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if uncompressed.len() >= 32 {
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const EXPECT_MSG: &str =
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"compression only fails for fallible Read/Write impls (which Vec<u8> is not)";
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let mut encoder = DeflateEncoder::new(Vec::new(), Compression::new(level));
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encoder.write_all(&*uncompressed).expect(EXPECT_MSG);
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let compressed = encoder.finish().expect(EXPECT_MSG);
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trace!(
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"compressed {}, uncompressed {}, ratio {}",
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compressed.len(),
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uncompressed.len(),
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compressed.len() as f32 / uncompressed.len() as f32
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);
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CompressedData {
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data: compressed,
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compressed: true,
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_phantom: PhantomData,
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}
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} else {
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CompressedData {
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||||
data: uncompressed,
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compressed: false,
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||||
_phantom: PhantomData,
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||||
}
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}
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}
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pub fn decompress(&self) -> Option<T> {
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use std::io::Read;
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if self.compressed {
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let mut uncompressed = Vec::new();
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||||
flate2::read::DeflateDecoder::new(&*self.data)
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||||
.read_to_end(&mut uncompressed)
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.ok()?;
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bincode::deserialize(&*uncompressed).ok()
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||||
} else {
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||||
bincode::deserialize(&*self.data).ok()
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||||
}
|
||||
}
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||||
}
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|
@ -1,4 +1,4 @@
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||||
use super::{world_msg::EconomyInfo, ClientType, EcsCompPacket, PingMsg};
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||||
use super::{world_msg::EconomyInfo, ClientType, CompressedData, EcsCompPacket, PingMsg};
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||||
use crate::sync;
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||||
use common::{
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||||
character::{self, CharacterItem},
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||||
@ -12,7 +12,7 @@ use common::{
|
||||
};
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||||
use hashbrown::HashMap;
|
||||
use serde::{Deserialize, Serialize};
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||||
use std::{sync::Arc, time::Duration};
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||||
use std::time::Duration;
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||||
use vek::*;
|
||||
|
||||
///This struct contains all messages the server might send (on different
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@ -106,9 +106,9 @@ pub enum ServerGeneral {
|
||||
// Ingame related AND terrain stream
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TerrainChunkUpdate {
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||||
key: Vec2<i32>,
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||||
chunk: Result<Arc<TerrainChunk>, ()>,
|
||||
chunk: Result<CompressedData<TerrainChunk>, ()>,
|
||||
},
|
||||
TerrainBlockUpdates(HashMap<Vec3<i32>, Block>),
|
||||
TerrainBlockUpdates(CompressedData<HashMap<Vec3<i32>, Block>>),
|
||||
// Always possible
|
||||
PlayerListUpdate(PlayerListUpdate),
|
||||
/// A message to go into the client chat box. The client is responsible for
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||||
|
@ -105,7 +105,7 @@ impl ConnectionHandler {
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||||
let mut register_stream = participant.open(3, reliablec, 500).await?;
|
||||
let character_screen_stream = participant.open(3, reliablec, 500).await?;
|
||||
let in_game_stream = participant.open(3, reliablec, 100_000).await?;
|
||||
let terrain_stream = participant.open(4, reliablec, 20_000).await?;
|
||||
let terrain_stream = participant.open(4, reliable, 20_000).await?;
|
||||
|
||||
let server_data = receiver.recv()?;
|
||||
|
||||
|
@ -6,10 +6,9 @@ use common::{
|
||||
vol::RectVolSize,
|
||||
};
|
||||
use common_ecs::{Job, Origin, ParMode, Phase, System};
|
||||
use common_net::msg::{ClientGeneral, ServerGeneral};
|
||||
use common_net::msg::{ClientGeneral, CompressedData, ServerGeneral};
|
||||
use rayon::iter::ParallelIterator;
|
||||
use specs::{Entities, Join, ParJoin, Read, ReadExpect, ReadStorage};
|
||||
use std::sync::Arc;
|
||||
use tracing::{debug, trace};
|
||||
|
||||
/// This system will handle new messages from clients
|
||||
@ -80,7 +79,7 @@ impl<'a> System<'a> for Sys {
|
||||
network_metrics.chunks_served_from_memory.inc();
|
||||
client.send(ServerGeneral::TerrainChunkUpdate {
|
||||
key,
|
||||
chunk: Ok(Arc::clone(chunk)),
|
||||
chunk: Ok(CompressedData::compress(&chunk, 5)),
|
||||
})?
|
||||
},
|
||||
None => {
|
||||
|
@ -14,7 +14,7 @@ use common::{
|
||||
LoadoutBuilder, SkillSetBuilder,
|
||||
};
|
||||
use common_ecs::{Job, Origin, Phase, System};
|
||||
use common_net::msg::ServerGeneral;
|
||||
use common_net::msg::{CompressedData, ServerGeneral};
|
||||
use common_state::TerrainChanges;
|
||||
use comp::Behavior;
|
||||
use specs::{Join, Read, ReadStorage, Write, WriteExpect};
|
||||
@ -224,7 +224,7 @@ impl<'a> System<'a> for Sys {
|
||||
new_chunks.into_par_iter().for_each(|(key, chunk)| {
|
||||
let mut msg = Some(ServerGeneral::TerrainChunkUpdate {
|
||||
key,
|
||||
chunk: Ok(chunk),
|
||||
chunk: Ok(CompressedData::compress(&*chunk, 5)),
|
||||
});
|
||||
let mut lazy_msg = None;
|
||||
|
||||
|
@ -1,10 +1,9 @@
|
||||
use crate::{client::Client, presence::Presence};
|
||||
use common::{comp::Pos, terrain::TerrainGrid};
|
||||
use common_ecs::{Job, Origin, Phase, System};
|
||||
use common_net::msg::ServerGeneral;
|
||||
use common_net::msg::{CompressedData, ServerGeneral};
|
||||
use common_state::TerrainChanges;
|
||||
use specs::{Join, Read, ReadExpect, ReadStorage};
|
||||
use std::sync::Arc;
|
||||
|
||||
/// This systems sends new chunks to clients as well as changes to existing
|
||||
/// chunks
|
||||
@ -38,8 +37,8 @@ impl<'a> System<'a> for Sys {
|
||||
if lazy_msg.is_none() {
|
||||
lazy_msg = Some(client.prepare(ServerGeneral::TerrainChunkUpdate {
|
||||
key: *chunk_key,
|
||||
chunk: Ok(match terrain.get_key_arc(*chunk_key) {
|
||||
Some(chunk) => Arc::clone(chunk),
|
||||
chunk: Ok(match terrain.get_key(*chunk_key) {
|
||||
Some(chunk) => CompressedData::compress(&chunk, 5),
|
||||
None => break 'chunk,
|
||||
}),
|
||||
}));
|
||||
@ -51,14 +50,16 @@ impl<'a> System<'a> for Sys {
|
||||
|
||||
// TODO: Don't send all changed blocks to all clients
|
||||
// Sync changed blocks
|
||||
if !terrain_changes.modified_blocks.is_empty() {
|
||||
let mut lazy_msg = None;
|
||||
for (_, client) in (&presences, &clients).join() {
|
||||
if lazy_msg.is_none() {
|
||||
lazy_msg = Some(client.prepare(ServerGeneral::TerrainBlockUpdates(
|
||||
terrain_changes.modified_blocks.clone(),
|
||||
CompressedData::compress(&terrain_changes.modified_blocks, 2),
|
||||
)));
|
||||
}
|
||||
lazy_msg.as_ref().map(|ref msg| client.send_prepared(&msg));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,7 @@ edition = "2018"
|
||||
[features]
|
||||
tracy = ["common/tracy", "common-net/tracy"]
|
||||
simd = ["vek/platform_intrinsics"]
|
||||
bin_compression = ["lz-fear", "deflate", "flate2", "common-frontend"]
|
||||
|
||||
default = ["simd"]
|
||||
|
||||
@ -37,6 +38,12 @@ ron = { version = "0.6", default-features = false }
|
||||
assets_manager = {version = "0.4.3", features = ["ron"]}
|
||||
#inline_tweak = "1.0.2"
|
||||
|
||||
# compression benchmarks
|
||||
lz-fear = { version = "0.1.1", optional = true }
|
||||
deflate = { version = "0.9.1", optional = true }
|
||||
flate2 = { version = "1.0.20", optional = true }
|
||||
common-frontend = { package = "veloren-common-frontend", path = "../common/frontend", optional = true }
|
||||
|
||||
|
||||
[dev-dependencies]
|
||||
criterion = "0.3"
|
||||
@ -48,3 +55,7 @@ structopt = "0.3"
|
||||
[[bench]]
|
||||
harness = false
|
||||
name = "tree"
|
||||
|
||||
[[bin]]
|
||||
name = "chunk_compression_benchmarks"
|
||||
required-features = ["bin_compression"]
|
||||
|
250
world/src/bin/chunk_compression_benchmarks.rs
Normal file
250
world/src/bin/chunk_compression_benchmarks.rs
Normal file
@ -0,0 +1,250 @@
|
||||
use common::{
|
||||
spiral::Spiral2d,
|
||||
terrain::{chonk::Chonk, Block, BlockKind, SpriteKind},
|
||||
vol::{IntoVolIterator, RectVolSize, SizedVol, WriteVol},
|
||||
volumes::dyna::{Access, ColumnAccess, Dyna},
|
||||
};
|
||||
use hashbrown::HashMap;
|
||||
use std::{
|
||||
io::{Read, Write},
|
||||
time::Instant,
|
||||
};
|
||||
use tracing::{debug, trace};
|
||||
use vek::*;
|
||||
use veloren_world::{
|
||||
sim::{FileOpts, WorldOpts, DEFAULT_WORLD_MAP},
|
||||
World,
|
||||
};
|
||||
|
||||
fn lz4_with_dictionary(data: &[u8], dictionary: &[u8]) -> Vec<u8> {
|
||||
let mut compressed = Vec::new();
|
||||
lz_fear::CompressionSettings::default()
|
||||
.dictionary(0, &dictionary)
|
||||
.compress(data, &mut compressed)
|
||||
.unwrap();
|
||||
compressed
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn unlz4_with_dictionary(data: &[u8], dictionary: &[u8]) -> Option<Vec<u8>> {
|
||||
lz_fear::LZ4FrameReader::new(data).ok().and_then(|r| {
|
||||
let mut uncompressed = Vec::new();
|
||||
r.into_read_with_dictionary(dictionary)
|
||||
.read_to_end(&mut uncompressed)
|
||||
.ok()?;
|
||||
bincode::deserialize(&*uncompressed).ok()
|
||||
})
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn do_deflate(data: &[u8]) -> Vec<u8> {
|
||||
use deflate::{write::DeflateEncoder, Compression};
|
||||
|
||||
let mut encoder = DeflateEncoder::new(Vec::new(), Compression::Fast);
|
||||
encoder.write_all(data).expect("Write error!");
|
||||
let compressed_data = encoder.finish().expect("Failed to finish compression!");
|
||||
compressed_data
|
||||
}
|
||||
|
||||
fn do_deflate_flate2(data: &[u8]) -> Vec<u8> {
|
||||
use flate2::{write::DeflateEncoder, Compression};
|
||||
|
||||
let mut encoder = DeflateEncoder::new(Vec::new(), Compression::new(5));
|
||||
encoder.write_all(data).expect("Write error!");
|
||||
let compressed_data = encoder.finish().expect("Failed to finish compression!");
|
||||
compressed_data
|
||||
}
|
||||
|
||||
fn chonk_to_dyna<V: Clone, S: RectVolSize, M: Clone, A: Access>(
|
||||
chonk: &Chonk<V, S, M>,
|
||||
block: V,
|
||||
) -> Dyna<V, M, A> {
|
||||
let mut dyna = Dyna::<V, M, A>::filled(
|
||||
Vec3::new(
|
||||
S::RECT_SIZE.x,
|
||||
S::RECT_SIZE.y,
|
||||
(chonk.get_max_z() - chonk.get_min_z()) as u32,
|
||||
),
|
||||
block,
|
||||
chonk.meta().clone(),
|
||||
);
|
||||
for (pos, block) in chonk.vol_iter(
|
||||
Vec3::new(0, 0, chonk.get_min_z()),
|
||||
Vec3::new(S::RECT_SIZE.x as _, S::RECT_SIZE.y as _, chonk.get_max_z()),
|
||||
) {
|
||||
dyna.set(pos - chonk.get_min_z() * Vec3::unit_z(), block.clone())
|
||||
.expect("a bug here represents the arithmetic being wrong");
|
||||
}
|
||||
dyna
|
||||
}
|
||||
|
||||
fn channelize_dyna<M: Clone, A: Access>(
|
||||
dyna: &Dyna<Block, M, A>,
|
||||
) -> (
|
||||
Dyna<BlockKind, M, A>,
|
||||
Vec<u8>,
|
||||
Vec<u8>,
|
||||
Vec<u8>,
|
||||
Vec<SpriteKind>,
|
||||
) {
|
||||
let mut blocks = Dyna::filled(dyna.sz, BlockKind::Air, dyna.metadata().clone());
|
||||
let (mut r, mut g, mut b, mut sprites) = (Vec::new(), Vec::new(), Vec::new(), Vec::new());
|
||||
for (pos, block) in dyna.vol_iter(dyna.lower_bound(), dyna.upper_bound()) {
|
||||
blocks.set(pos, **block).unwrap();
|
||||
match (block.get_color(), block.get_sprite()) {
|
||||
(Some(rgb), None) => {
|
||||
r.push(rgb.r);
|
||||
g.push(rgb.g);
|
||||
b.push(rgb.b);
|
||||
},
|
||||
(None, Some(spritekind)) => {
|
||||
sprites.push(spritekind);
|
||||
},
|
||||
_ => panic!(
|
||||
"attr being used for color vs sprite is mutually exclusive (and that's required \
|
||||
for this translation to be lossless), but there's no way to guarantee that at \
|
||||
the type level with Block's public API"
|
||||
),
|
||||
}
|
||||
}
|
||||
(blocks, r, g, b, sprites)
|
||||
}
|
||||
|
||||
fn histogram_to_dictionary(histogram: &HashMap<Vec<u8>, usize>, dictionary: &mut Vec<u8>) {
|
||||
let mut tmp: Vec<(Vec<u8>, usize)> = histogram.iter().map(|(k, v)| (k.clone(), *v)).collect();
|
||||
tmp.sort_by_key(|(_, count)| *count);
|
||||
debug!("{:?}", tmp.last());
|
||||
let mut i = 0;
|
||||
let mut j = tmp.len() - 1;
|
||||
while i < dictionary.len() && j > 0 {
|
||||
let (k, v) = &tmp[j];
|
||||
let dlen = dictionary.len();
|
||||
let n = (i + k.len()).min(dlen);
|
||||
dictionary[i..n].copy_from_slice(&k[0..k.len().min(dlen - i)]);
|
||||
debug!("{}: {}: {:?}", tmp.len() - j, v, k);
|
||||
j -= 1;
|
||||
i = n;
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
common_frontend::init_stdout(None);
|
||||
println!("Loading world");
|
||||
let (world, index) = World::generate(59686, WorldOpts {
|
||||
seed_elements: true,
|
||||
world_file: FileOpts::LoadAsset(DEFAULT_WORLD_MAP.into()),
|
||||
..WorldOpts::default()
|
||||
});
|
||||
println!("Loaded world");
|
||||
let mut histogram: HashMap<Vec<u8>, usize> = HashMap::new();
|
||||
let mut histogram2: HashMap<Vec<u8>, usize> = HashMap::new();
|
||||
let mut dictionary = vec![0xffu8; 1 << 16];
|
||||
let mut dictionary2 = vec![0xffu8; 1 << 16];
|
||||
let k = 32;
|
||||
let sz = world.sim().get_size();
|
||||
let mut totals = [0.0; 5];
|
||||
let mut total_timings = [0.0; 2];
|
||||
let mut count = 0;
|
||||
for (i, (x, y)) in Spiral2d::new()
|
||||
.radius(20)
|
||||
.map(|v| (v.x + sz.x as i32 / 2, v.y + sz.y as i32 / 2))
|
||||
.enumerate()
|
||||
{
|
||||
let chunk = world.generate_chunk(index.as_index_ref(), Vec2::new(x as _, y as _), || false);
|
||||
if let Ok((chunk, _)) = chunk {
|
||||
let uncompressed = bincode::serialize(&chunk).unwrap();
|
||||
for w in uncompressed.windows(k) {
|
||||
*histogram.entry(w.to_vec()).or_default() += 1;
|
||||
}
|
||||
if i % 128 == 0 {
|
||||
histogram_to_dictionary(&histogram, &mut dictionary);
|
||||
}
|
||||
let lz4chonk_pre = Instant::now();
|
||||
let lz4_chonk = lz4_with_dictionary(&bincode::serialize(&chunk).unwrap(), &[]);
|
||||
let lz4chonk_post = Instant::now();
|
||||
//let lz4_dict_chonk = SerializedTerrainChunk::from_chunk(&chunk,
|
||||
// &*dictionary);
|
||||
|
||||
let deflatechonk_pre = Instant::now();
|
||||
let deflate_chonk = do_deflate_flate2(&bincode::serialize(&chunk).unwrap());
|
||||
let deflatechonk_post = Instant::now();
|
||||
|
||||
let dyna: Dyna<_, _, ColumnAccess> = chonk_to_dyna(&chunk, Block::empty());
|
||||
let ser_dyna = bincode::serialize(&dyna).unwrap();
|
||||
for w in ser_dyna.windows(k) {
|
||||
*histogram2.entry(w.to_vec()).or_default() += 1;
|
||||
}
|
||||
if i % 128 == 0 {
|
||||
histogram_to_dictionary(&histogram2, &mut dictionary2);
|
||||
}
|
||||
let lz4_dyna = lz4_with_dictionary(&*ser_dyna, &[]);
|
||||
//let lz4_dict_dyna = lz4_with_dictionary(&*ser_dyna, &dictionary2);
|
||||
let deflate_dyna = do_deflate(&*ser_dyna);
|
||||
let deflate_channeled_dyna =
|
||||
do_deflate_flate2(&bincode::serialize(&channelize_dyna(&dyna)).unwrap());
|
||||
let n = uncompressed.len();
|
||||
let sizes = [
|
||||
lz4_chonk.len() as f32 / n as f32,
|
||||
deflate_chonk.len() as f32 / n as f32,
|
||||
lz4_dyna.len() as f32 / n as f32,
|
||||
deflate_dyna.len() as f32 / n as f32,
|
||||
deflate_channeled_dyna.len() as f32 / n as f32,
|
||||
];
|
||||
let best_idx = sizes
|
||||
.iter()
|
||||
.enumerate()
|
||||
.fold((1.0, 0), |(best, i), (j, ratio)| {
|
||||
if ratio < &best {
|
||||
(*ratio, j)
|
||||
} else {
|
||||
(best, i)
|
||||
}
|
||||
})
|
||||
.1;
|
||||
let timings = [
|
||||
(lz4chonk_post - lz4chonk_pre).subsec_nanos(),
|
||||
(deflatechonk_post - deflatechonk_pre).subsec_nanos(),
|
||||
];
|
||||
trace!(
|
||||
"{} {}: uncompressed: {}, {:?} {} {:?}",
|
||||
x,
|
||||
y,
|
||||
n,
|
||||
sizes,
|
||||
best_idx,
|
||||
timings
|
||||
);
|
||||
for j in 0..5 {
|
||||
totals[j] += sizes[j];
|
||||
}
|
||||
for j in 0..2 {
|
||||
total_timings[j] += timings[j] as f32;
|
||||
}
|
||||
count += 1;
|
||||
}
|
||||
if i % 64 == 0 {
|
||||
println!("Chunks processed: {}\n", count);
|
||||
println!("Average lz4_chonk: {}", totals[0] / count as f32);
|
||||
println!("Average deflate_chonk: {}", totals[1] / count as f32);
|
||||
println!("Average lz4_dyna: {}", totals[2] / count as f32);
|
||||
println!("Average deflate_dyna: {}", totals[3] / count as f32);
|
||||
println!(
|
||||
"Average deflate_channeled_dyna: {}",
|
||||
totals[4] / count as f32
|
||||
);
|
||||
println!("");
|
||||
println!(
|
||||
"Average lz4_chonk nanos : {:02}",
|
||||
total_timings[0] / count as f32
|
||||
);
|
||||
println!(
|
||||
"Average deflate_chonk nanos: {:02}",
|
||||
total_timings[1] / count as f32
|
||||
);
|
||||
println!("-----");
|
||||
}
|
||||
if i % 256 == 0 {
|
||||
histogram.clear();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user