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armor WIP
offsets
This commit is contained in:
parent
00493cb9e0
commit
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13
assets/common/items/armor/cultist_slayer/back.ron
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13
assets/common/items/armor/cultist_slayer/back.ron
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@ -0,0 +1,13 @@
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ItemDef(
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name: "Cultist Slayer Mantle",
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description: "For light and honor.",
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kind: Armor((
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kind: Back("CultistSlayer"),
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stats: (
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protection: Normal(3.0),
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poise_resilience: Normal(1.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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13
assets/common/items/armor/cultist_slayer/belt.ron
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assets/common/items/armor/cultist_slayer/belt.ron
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@ -0,0 +1,13 @@
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ItemDef(
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name: "Cultist Slayer Belt",
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description: "For light and honor.",
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kind: Armor((
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kind: Belt("CultistSlayer"),
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stats: (
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protection: Normal(6.0),
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poise_resilience: Normal(1.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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13
assets/common/items/armor/cultist_slayer/chest.ron
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assets/common/items/armor/cultist_slayer/chest.ron
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@ -0,0 +1,13 @@
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ItemDef(
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name: "Cultist Slayer Harness",
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description: "For light and honor.",
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kind: Armor((
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kind: Chest("CultistSlayer"),
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stats: (
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protection: Normal(30.0),
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poise_resilience: Normal(1.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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13
assets/common/items/armor/cultist_slayer/foot.ron
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13
assets/common/items/armor/cultist_slayer/foot.ron
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@ -0,0 +1,13 @@
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ItemDef(
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name: "Cultist Slayer Sabatons",
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description: "For light and honor.",
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kind: Armor((
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kind: Foot("CultistSlayer"),
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stats: (
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protection: Normal(6.0),
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poise_resilience: Normal(1.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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13
assets/common/items/armor/cultist_slayer/hand.ron
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13
assets/common/items/armor/cultist_slayer/hand.ron
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@ -0,0 +1,13 @@
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ItemDef(
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name: "Cultist Slayer Gloves",
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description: "For light and honor.",
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kind: Armor((
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kind: Hand("CultistSlayer"),
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stats: (
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protection: Normal(12.0),
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poise_resilience: Normal(8.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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13
assets/common/items/armor/cultist_slayer/pants.ron
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assets/common/items/armor/cultist_slayer/pants.ron
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ItemDef(
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name: "Cultist Slayer Gauntlets",
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description: "For light and honor.",
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kind: Armor((
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kind: Pants("CultistSlayer"),
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stats: (
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protection: Normal(24.0),
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poise_resilience: Normal(1.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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13
assets/common/items/armor/cultist_slayer/shoulder.ron
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13
assets/common/items/armor/cultist_slayer/shoulder.ron
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@ -0,0 +1,13 @@
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ItemDef(
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name: "Cultist Slayer Pauldrons",
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description: "For light and honor.",
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kind: Armor((
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kind: Shoulder("CultistSlayer"),
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stats: (
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protection: Normal(18.0),
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poise_resilience: Normal(1.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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@ -55,4 +55,13 @@
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("common.items.weapons.sceptre.fork0", 1),
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("common.items.consumable.potion_med", 100),
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],
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"cultist_slayer": [
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("common.items.armor.cultist_slayer.chest",1),
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("common.items.armor.cultist_slayer.pants",1),
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("common.items.armor.cultist_slayer.hand",1),
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("common.items.armor.cultist_slayer.foot",1),
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("common.items.armor.cultist_slayer.shoulder",1),
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("common.items.armor.cultist_slayer.belt",1),
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("common.items.armor.cultist_slayer.back",1),
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],
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})
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@ -1126,6 +1126,51 @@
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"voxel.armor.cultist.shoulder",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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// Cultist Slayer Set
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Armor(Chest("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist.chest",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Pants("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.pants",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Belt("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.belt",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.4,
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),
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Armor(Foot("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.shoe_l",
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(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
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),
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Armor(Hand("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.hand_l",
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(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
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),
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Armor(Shoulder("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.shoulder_r",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Chest("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.chest",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Pants("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.pants",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Hand("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.hand_l",
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(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
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),
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Armor(Shoulder("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.shoulder_l",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
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),
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Armor(Back("CultistSlayer")): VoxTrans(
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"voxel.armor.cultist_slayer.back",
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(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
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),
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// Druid Set
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Armor(Chest("Druid")): VoxTrans(
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"voxel.armor.druid.chest",
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BIN
assets/voxygen/voxel/armor/cultist_slayer/back.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/back.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/belt.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/belt.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/chest.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/chest.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/hand_l.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/hand_l.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/hand_r.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/hand_r.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/pants.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/pants.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoe_l.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoe_l.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoe_r.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoe_r.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoulder_l.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoulder_l.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoulder_r.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/armor/cultist_slayer/shoulder_r.vox
(Stored with Git LFS)
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@ -48,5 +48,9 @@
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vox_spec: ("armor.warlock.back", (-5.0, -1.5, -15.5)),
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color: None
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),
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"CultistSlayer": (
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vox_spec: ("armor.cultist_slayer.back", (-5.0, -1.5, -15.5)),
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color: None
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),
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},
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))
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@ -96,5 +96,9 @@
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vox_spec: ("armor.warlock.belt", (-4.0, -3.0, 2.0)),
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color: None
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),
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"CultistSlayer": (
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vox_spec: ("armor.cultist_slayer.belt", (-5.0, -4.0, 1.0)),
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color: None
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),
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},
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))
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@ -166,5 +166,9 @@
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vox_spec: ("armor.warlock.chest", (-7.0, -3.5, 0.5)),
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color: None
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),
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"CultistSlayer": (
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vox_spec: ("armor.cultist_slayer.chest", (-7.0, -4.0, 2.0)),
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color: None
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),
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},
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))
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@ -96,5 +96,9 @@
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vox_spec: ("armor.warlock.foot", (-2.5, -3.5, -2.0)),
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color: None
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),
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"CultistSlayer": (
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vox_spec: ("armor.cultist_slayer.shoe_l", (-2.5, -3.5, -2.0)),
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color: None
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),
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},
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))
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@ -210,5 +210,15 @@
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color: None
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)
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),
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"CultistSlayer": (
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left: (
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vox_spec: ("armor.cultist_slayer.hand_l", (-4.0, -2.0, -4.5)),
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color: None
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),
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right: (
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vox_spec: ("armor.cultist_slayer.hand_l", (-2.0, -2.0, -4.5)),
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color: None
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)
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),
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},
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))
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@ -124,5 +124,9 @@
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vox_spec: ("armor.warlock.pants", (-5.0, -4.0, -2.0)),
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color: None
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),
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"CultistSlayer": (
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vox_spec: ("armor.cultist_slayer.pants", (-5.0, -3.0, -1.0)),
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color: None
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),
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},
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))
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@ -1,5 +1,5 @@
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((
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//This shouldn't be the none option, but what is?
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// This shouldn't be the none option, but what is?
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default: (
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left: (
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vox_spec: ("armor.empty", (-3.0, -3.5, 1.0)),
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@ -291,5 +291,15 @@
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color: None
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)
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),
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"CultistSlayer": (
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left: (
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vox_spec: ("armor.cultist_slayer.shoulder_l", (-6.0, -5.0 , -2.0)),
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color: None
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),
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right: (
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vox_spec: ("armor.cultist_slayer.shoulder_l", (-3.0, -5.0, -2.0)),
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color: None
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)
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),
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},
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))
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