mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
store sprite data separately for compressed chunks
This commit is contained in:
parent
fd2e45cfde
commit
e2c2e1bce1
@ -1,5 +1,5 @@
|
||||
use common::{
|
||||
terrain::{chonk::Chonk, Block, BlockKind, SpriteKind},
|
||||
terrain::{chonk::Chonk, Block, BlockKind},
|
||||
vol::{BaseVol, ReadVol, RectVolSize, WriteVol},
|
||||
volumes::vol_grid_2d::VolGrid2d,
|
||||
};
|
||||
@ -132,8 +132,7 @@ pub trait VoxelImageEncoding {
|
||||
x: u32,
|
||||
y: u32,
|
||||
kind: BlockKind,
|
||||
sprite: SpriteKind,
|
||||
ori: Option<u8>,
|
||||
sprite_data: [u8; 3],
|
||||
);
|
||||
fn finish(ws: &Self::Workspace) -> Option<Self::Output>;
|
||||
}
|
||||
@ -168,10 +167,9 @@ impl<'a, VIE: VoxelImageEncoding> VoxelImageEncoding for &'a VIE {
|
||||
x: u32,
|
||||
y: u32,
|
||||
kind: BlockKind,
|
||||
sprite: SpriteKind,
|
||||
ori: Option<u8>,
|
||||
sprite_data: [u8; 3],
|
||||
) {
|
||||
(*self).put_sprite(ws, x, y, kind, sprite, ori)
|
||||
(*self).put_sprite(ws, x, y, kind, sprite_data)
|
||||
}
|
||||
|
||||
fn finish(ws: &Self::Workspace) -> Option<Self::Output> { VIE::finish(ws) }
|
||||
@ -189,12 +187,13 @@ impl<'a, VIE: VoxelImageDecoding> VoxelImageDecoding for &'a VIE {
|
||||
pub struct QuadPngEncoding<const RESOLUTION_DIVIDER: u32>();
|
||||
|
||||
impl<const N: u32> VoxelImageEncoding for QuadPngEncoding<N> {
|
||||
type Output = CompressedData<(Vec<u8>, [usize; 3])>;
|
||||
type Output = CompressedData<(Vec<u8>, [usize; 3], Vec<[u8; 3]>)>;
|
||||
type Workspace = (
|
||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||
ImageBuffer<image::Rgb<u8>, Vec<u8>>,
|
||||
Vec<[u8; 3]>,
|
||||
);
|
||||
|
||||
fn create(width: u32, height: u32) -> Self::Workspace {
|
||||
@ -203,6 +202,7 @@ impl<const N: u32> VoxelImageEncoding for QuadPngEncoding<N> {
|
||||
ImageBuffer::new(width, height),
|
||||
ImageBuffer::new(width, height),
|
||||
ImageBuffer::new(width / N, height / N),
|
||||
Vec::new(),
|
||||
)
|
||||
}
|
||||
|
||||
@ -219,12 +219,18 @@ impl<const N: u32> VoxelImageEncoding for QuadPngEncoding<N> {
|
||||
x: u32,
|
||||
y: u32,
|
||||
kind: BlockKind,
|
||||
sprite: SpriteKind,
|
||||
ori: Option<u8>,
|
||||
sprite_data: [u8; 3],
|
||||
) {
|
||||
let index: u16 =
|
||||
ws.4.len()
|
||||
.try_into()
|
||||
.expect("Cannot have more than 2^16 sprites in one chunk");
|
||||
let index = index.to_be_bytes();
|
||||
ws.4.push(sprite_data);
|
||||
|
||||
ws.0.put_pixel(x, y, image::Luma([kind as u8]));
|
||||
ws.1.put_pixel(x, y, image::Luma([sprite as u8]));
|
||||
ws.2.put_pixel(x, y, image::Luma([ori.unwrap_or(0)]));
|
||||
ws.1.put_pixel(x, y, image::Luma([index[0]]));
|
||||
ws.2.put_pixel(x, y, image::Luma([index[1]]));
|
||||
}
|
||||
|
||||
fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
|
||||
@ -261,7 +267,7 @@ impl<const N: u32> VoxelImageEncoding for QuadPngEncoding<N> {
|
||||
.ok()?;
|
||||
}
|
||||
|
||||
Some(CompressedData::compress(&(buf, indices), 4))
|
||||
Some(CompressedData::compress(&(buf, indices, ws.4.clone()), 4))
|
||||
}
|
||||
}
|
||||
|
||||
@ -320,7 +326,7 @@ const fn gen_lanczos_lookup<const N: u32, const R: u32>(
|
||||
impl<const N: u32> VoxelImageDecoding for QuadPngEncoding<N> {
|
||||
fn start(data: &Self::Output) -> Option<Self::Workspace> {
|
||||
use image::codecs::png::PngDecoder;
|
||||
let (quad, indices) = data.decompress()?;
|
||||
let (quad, indices, sprite_data) = data.decompress()?;
|
||||
let ranges: [_; 4] = [
|
||||
0..indices[0],
|
||||
indices[0]..indices[1],
|
||||
@ -331,7 +337,7 @@ impl<const N: u32> VoxelImageDecoding for QuadPngEncoding<N> {
|
||||
let b = image_from_bytes(PngDecoder::new(&quad[ranges[1].clone()]).ok()?)?;
|
||||
let c = image_from_bytes(PngDecoder::new(&quad[ranges[2].clone()]).ok()?)?;
|
||||
let d = image_from_bytes(PngDecoder::new(&quad[ranges[3].clone()]).ok()?)?;
|
||||
Some((a, b, c, d))
|
||||
Some((a, b, c, d, sprite_data))
|
||||
}
|
||||
|
||||
fn get_block(ws: &Self::Workspace, x: u32, y: u32, is_border: bool) -> Block {
|
||||
@ -444,14 +450,9 @@ impl<const N: u32> VoxelImageDecoding for QuadPngEncoding<N> {
|
||||
b: rgb.z as u8,
|
||||
})
|
||||
} else {
|
||||
let mut block = Block::new(kind, Rgb { r: 0, g: 0, b: 0 });
|
||||
if let Some(spritekind) = SpriteKind::from_u8(ws.1.get_pixel(x, y).0[0]) {
|
||||
block = block.with_sprite(spritekind);
|
||||
}
|
||||
if let Some(oriblock) = block.with_ori(ws.2.get_pixel(x, y).0[0]) {
|
||||
block = oriblock;
|
||||
}
|
||||
block
|
||||
let index =
|
||||
u16::from_be_bytes([ws.1.get_pixel(x, y).0[0], ws.2.get_pixel(x, y).0[0]]);
|
||||
Block::from_raw(kind, ws.4[index as usize])
|
||||
}
|
||||
} else {
|
||||
Block::empty()
|
||||
@ -463,12 +464,13 @@ impl<const N: u32> VoxelImageDecoding for QuadPngEncoding<N> {
|
||||
pub struct TriPngEncoding<const AVERAGE_PALETTE: bool>();
|
||||
|
||||
impl<const AVERAGE_PALETTE: bool> VoxelImageEncoding for TriPngEncoding<AVERAGE_PALETTE> {
|
||||
type Output = CompressedData<(Vec<u8>, Vec<Rgb<u8>>, [usize; 3])>;
|
||||
type Output = CompressedData<(Vec<u8>, Vec<Rgb<u8>>, [usize; 3], Vec<[u8; 3]>)>;
|
||||
type Workspace = (
|
||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||
ImageBuffer<image::Luma<u8>, Vec<u8>>,
|
||||
HashMap<BlockKind, HashMap<Rgb<u8>, usize>>,
|
||||
Vec<[u8; 3]>,
|
||||
);
|
||||
|
||||
fn create(width: u32, height: u32) -> Self::Workspace {
|
||||
@ -477,6 +479,7 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageEncoding for TriPngEncoding<AVERAGE_
|
||||
ImageBuffer::new(width, height),
|
||||
ImageBuffer::new(width, height),
|
||||
HashMap::new(),
|
||||
Vec::new(),
|
||||
)
|
||||
}
|
||||
|
||||
@ -495,12 +498,18 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageEncoding for TriPngEncoding<AVERAGE_
|
||||
x: u32,
|
||||
y: u32,
|
||||
kind: BlockKind,
|
||||
sprite: SpriteKind,
|
||||
ori: Option<u8>,
|
||||
sprite_data: [u8; 3],
|
||||
) {
|
||||
let index: u16 =
|
||||
ws.4.len()
|
||||
.try_into()
|
||||
.expect("Cannot have more than 2^16 sprites in one chunk");
|
||||
let index = index.to_be_bytes();
|
||||
ws.4.push(sprite_data);
|
||||
|
||||
ws.0.put_pixel(x, y, image::Luma([kind as u8]));
|
||||
ws.1.put_pixel(x, y, image::Luma([sprite as u8]));
|
||||
ws.2.put_pixel(x, y, image::Luma([ori.unwrap_or(0)]));
|
||||
ws.1.put_pixel(x, y, image::Luma([index[0]]));
|
||||
ws.2.put_pixel(x, y, image::Luma([index[1]]));
|
||||
}
|
||||
|
||||
fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
|
||||
@ -545,14 +554,17 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageEncoding for TriPngEncoding<AVERAGE_
|
||||
Vec::new()
|
||||
};
|
||||
|
||||
Some(CompressedData::compress(&(buf, palette, indices), 4))
|
||||
Some(CompressedData::compress(
|
||||
&(buf, palette, indices, ws.4.clone()),
|
||||
4,
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
impl<const AVERAGE_PALETTE: bool> VoxelImageDecoding for TriPngEncoding<AVERAGE_PALETTE> {
|
||||
fn start(data: &Self::Output) -> Option<Self::Workspace> {
|
||||
use image::codecs::png::PngDecoder;
|
||||
let (quad, palette, indices) = data.decompress()?;
|
||||
let (quad, palette, indices, sprite_data) = data.decompress()?;
|
||||
let ranges: [_; 3] = [
|
||||
0..indices[0],
|
||||
indices[0]..indices[1],
|
||||
@ -573,7 +585,7 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageDecoding for TriPngEncoding<AVERAGE_
|
||||
}
|
||||
}
|
||||
|
||||
Some((a, b, c, d))
|
||||
Some((a, b, c, d, sprite_data))
|
||||
}
|
||||
|
||||
fn get_block(ws: &Self::Workspace, x: u32, y: u32, _: bool) -> Block {
|
||||
@ -662,14 +674,9 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageDecoding for TriPngEncoding<AVERAGE_
|
||||
};
|
||||
Block::new(kind, rgb)
|
||||
} else {
|
||||
let mut block = Block::new(kind, Rgb { r: 0, g: 0, b: 0 });
|
||||
if let Some(spritekind) = SpriteKind::from_u8(ws.1.get_pixel(x, y).0[0]) {
|
||||
block = block.with_sprite(spritekind);
|
||||
}
|
||||
if let Some(oriblock) = block.with_ori(ws.2.get_pixel(x, y).0[0]) {
|
||||
block = oriblock;
|
||||
}
|
||||
block
|
||||
let index =
|
||||
u16::from_be_bytes([ws.1.get_pixel(x, y).0[0], ws.2.get_pixel(x, y).0[0]]);
|
||||
Block::from_raw(kind, ws.4[index as usize])
|
||||
}
|
||||
} else {
|
||||
Block::empty()
|
||||
@ -754,8 +761,10 @@ pub fn image_terrain<
|
||||
(Some(rgb), None) => {
|
||||
VIE::put_solid(vie, &mut image, i, j, *block, rgb);
|
||||
},
|
||||
(None, Some(sprite)) => {
|
||||
VIE::put_sprite(vie, &mut image, i, j, *block, sprite, block.get_ori());
|
||||
(None, Some(_)) => {
|
||||
let data = block.to_u32().to_be_bytes();
|
||||
|
||||
VIE::put_sprite(vie, &mut image, i, j, *block, [data[1], data[2], data[3]]);
|
||||
},
|
||||
_ => panic!(
|
||||
"attr being used for color vs sprite is mutually exclusive (and that's \
|
||||
|
@ -157,7 +157,7 @@ impl Block {
|
||||
/* Constructors */
|
||||
|
||||
#[inline]
|
||||
pub(super) const fn from_raw(kind: BlockKind, data: [u8; 3]) -> Self { Self { kind, data } }
|
||||
pub const fn from_raw(kind: BlockKind, data: [u8; 3]) -> Self { Self { kind, data } }
|
||||
|
||||
// TODO: Rename to `filled`, make caller guarantees stronger
|
||||
#[inline]
|
||||
|
Loading…
Reference in New Issue
Block a user