Group up extra damage from crushing attacks whenever they're crits

This commit is contained in:
Socksonme 2022-07-06 22:59:58 +03:00
parent 58679d9900
commit e3b1d02fce

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@ -299,7 +299,7 @@ impl Attack {
by: attacker.map(|x| x.into()), by: attacker.map(|x| x.into()),
cause: Some(damage.damage.source), cause: Some(damage.damage.source),
instance: damage.instance, instance: damage.instance,
crit: false, crit: is_crit,
time, time,
}; };
emit(ServerEvent::HealthChange { emit(ServerEvent::HealthChange {