Updated changelog

This commit is contained in:
Joshua Barretto 2021-03-07 12:27:29 +00:00
parent 36d20e6990
commit e4e512a5d7

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@ -41,6 +41,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- New enemies in 5 lower dungeons
- Added on join event in plugins
- Item stacking and splitting
- Procedural trees (currently only oaks and pines are procedural)
- Cliffs on steep slopes
- Giant tree sites
### Changed
@ -63,6 +66,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Items can be requested from the counterparty's inventory during trade.
- Savanna grasses restricted to savanna, cacti to desert.
- Fireworks recursively shoot more fireworks.
- Improved static light rendering and illumination
- Improved the tree spawning model to allow for overlapping forests
- Changed sunlight (and, in general, static light) propagation through blocks to allow for more material properties
### Removed