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Updated changelog
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@ -41,6 +41,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- New enemies in 5 lower dungeons
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- Added on join event in plugins
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- Item stacking and splitting
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- Procedural trees (currently only oaks and pines are procedural)
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- Cliffs on steep slopes
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- Giant tree sites
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### Changed
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@ -63,6 +66,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Items can be requested from the counterparty's inventory during trade.
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- Savanna grasses restricted to savanna, cacti to desert.
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- Fireworks recursively shoot more fireworks.
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- Improved static light rendering and illumination
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- Improved the tree spawning model to allow for overlapping forests
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- Changed sunlight (and, in general, static light) propagation through blocks to allow for more material properties
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### Removed
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