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Removed placeholder abilities, tweaked migration.
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@ -6,32 +6,13 @@
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secondary: "common.abilities.sword.dash",
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abilities: [
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(Some(Sword(UnlockSpin)), "common.abilities.sword.spin"),
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// TODO: Remove these
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(Some(Axe(UnlockLeap)), "common.abilities.axe.leap"),
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(Some(Hammer(UnlockLeap)), "common.abilities.hammer.leap"),
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(Some(Hammer(UnlockLeap)), "common.abilities.hammer.leap"),
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(Some(Axe(UnlockLeap)), "common.abilities.axe.leap"),
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(Some(Sword(UnlockSpin)), "common.abilities.sword.spin"),
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(Some(Sword(UnlockSpin)), "common.abilities.sword.spin"),
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(Some(Axe(UnlockLeap)), "common.abilities.axe.leap"),
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(Some(Hammer(UnlockLeap)), "common.abilities.hammer.leap"),
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],
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),
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Tool(Axe): (
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primary: "common.abilities.axe.doublestrike",
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secondary: "common.abilities.axe.spin",
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abilities: [
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// (Some(Axe(UnlockLeap)), "common.abilities.axe.leap"),
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// TODO: Remove these
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(Some(Bow(UnlockShotgun)), "common.abilities.bow.shotgun"),
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(Some(Staff(UnlockShockwave)), "common.abilities.staff.fireshockwave"),
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(Some(Sceptre(UnlockAura)), "common.abilities.sceptre.wardingaura"),
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(Some(Sceptre(UnlockAura)), "common.abilities.sceptre.wardingaura"),
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(Some(Staff(UnlockShockwave)), "common.abilities.staff.fireshockwave"),
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(Some(Bow(UnlockShotgun)), "common.abilities.bow.shotgun"),
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(Some(Bow(UnlockShotgun)), "common.abilities.bow.shotgun"),
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(Some(Staff(UnlockShockwave)), "common.abilities.staff.fireshockwave"),
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(Some(Sceptre(UnlockAura)), "common.abilities.sceptre.wardingaura"),
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(Some(Axe(UnlockLeap)), "common.abilities.axe.leap"),
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],
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),
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Tool(Hammer): (
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@ -8,5 +8,5 @@ CREATE TABLE "ability_set" (
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-- Inserts starting ability sets for everyone
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INSERT INTO ability_set
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SELECT c.character_id, 'Empty'
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SELECT c.character_id, '[]'
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FROM character c
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