minor changes to account for movement speeds

This commit is contained in:
jshipsey 2020-07-03 15:42:48 -04:00
parent 177bd7a128
commit e97be07e97
2 changed files with 6 additions and 6 deletions

View File

@ -207,7 +207,7 @@ impl<'a> From<&'a comp::quadruped_low::Body> for SkeletonAttr {
(Monitor, _) => (2.5, -6.5, 0.0), (Monitor, _) => (2.5, -6.5, 0.0),
(Asp, _) => (2.5, -5.5, -1.0), (Asp, _) => (2.5, -5.5, -1.0),
(Tortoise, _) => (6.0, -11.5, -3.0), (Tortoise, _) => (6.0, -11.5, -3.0),
(Rocksnapper, _) => (8.0, -16.0, -9.5), (Rocksnapper, _) => (8.0, -12.0, -9.5),
(Pangolin, _) => (6.0, -4.0, -1.0), (Pangolin, _) => (6.0, -4.0, -1.0),
}, },
lean: match (body.species, body.body_type) { lean: match (body.species, body.body_type) {
@ -230,7 +230,7 @@ impl<'a> From<&'a comp::quadruped_low::Body> for SkeletonAttr {
(Salamander, _) => (1.0), (Salamander, _) => (1.0),
(Monitor, _) => (1.3), (Monitor, _) => (1.3),
(Asp, _) => (1.0), (Asp, _) => (1.0),
(Tortoise, _) => (0.7), (Tortoise, _) => (0.9),
(Rocksnapper, _) => (0.9), (Rocksnapper, _) => (0.9),
(Pangolin, _) => (1.15), (Pangolin, _) => (1.15),
}, },

View File

@ -267,7 +267,7 @@ impl<'a> From<&'a comp::quadruped_medium::Body> for SkeletonAttr {
(Tuskram, _) => (5.0, -5.5, -3.5), (Tuskram, _) => (5.0, -5.5, -3.5),
(Lion, _) => (6.0, -6.0, -2.0), (Lion, _) => (6.0, -6.0, -2.0),
(Tarasque, _) => (6.0, -6.5, -6.5), (Tarasque, _) => (6.0, -6.5, -6.5),
(Tiger, _) => (7.0, -8.0, -3.0), (Tiger, _) => (6.0, -8.0, -3.0),
(Wolf, _) => (5.0, -6.5, -2.5), (Wolf, _) => (5.0, -6.5, -2.5),
(Frostfang, _) => (3.5, -4.5, -2.0), (Frostfang, _) => (3.5, -4.5, -2.0),
(Mouflon, _) => (3.5, -6.0, -4.5), (Mouflon, _) => (3.5, -6.0, -4.5),
@ -331,10 +331,10 @@ impl<'a> From<&'a comp::quadruped_medium::Body> for SkeletonAttr {
(Grolgar, _) => (0.95), (Grolgar, _) => (0.95),
(Saber, _) => (1.1), (Saber, _) => (1.1),
(Tuskram, _) => (0.9), (Tuskram, _) => (0.9),
(Lion, _) => (0.85), (Lion, _) => (0.95),
(Tarasque, _) => (0.95), (Tarasque, _) => (0.95),
(Tiger, _) => (0.9), (Tiger, _) => (1.0),
(Wolf, _) => (1.0), (Wolf, _) => (1.1),
(Frostfang, _) => (1.0), (Frostfang, _) => (1.0),
(Mouflon, _) => (0.85), (Mouflon, _) => (0.85),
}, },