new loading bg, staff models

item images

fix paths

loot tables, adjustments

Update main.ron
This commit is contained in:
Monty Marz 2021-03-16 23:23:24 +00:00 committed by Marcel
parent 20f39bce52
commit e9cbac387e
56 changed files with 466 additions and 32 deletions

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@ -1,10 +1,10 @@
ItemDef(
name: "Purple Worker Shirt",
description: "Was used by a farmer, until recently.",
description: "Resilient and reliable.",
kind: Armor((
kind: Chest("WorkerPurple0"),
stats: (
protection: Normal(1.0),
protection: Normal(0.1),
poise_resilience: Normal(1.0),
),
)),

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@ -0,0 +1,13 @@
ItemDef(
name: "Purple Worker Shirt",
description: "Resilient and reliable.",
kind: Armor((
kind: Chest("WorkerPurpBrown"),
stats: (
protection: Normal(0.1),
poise_resilience: Normal(1.0),
),
)),
quality: Low,
tags: [ClothItem],
)

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@ -1,10 +1,10 @@
ItemDef(
name: "Blue Worker Pants",
description: "Pants used by a farmer, until recently.",
description: "Resilient and reliable.",
kind: Armor((
kind: Pants("WorkerBlue"),
stats: (
protection: Normal(1.0),
protection: Normal(0.1),
poise_resilience: Normal(1.0),
),
)),

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@ -0,0 +1,13 @@
ItemDef(
name: "Comfortable Worker Pants",
description: "Resilient and reliable.",
kind: Armor((
kind: Pants("WorkerBrown"),
stats: (
protection: Normal(0.1),
poise_resilience: Normal(1.0),
),
)),
quality: Low,
tags: [ClothItem],
)

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@ -0,0 +1,14 @@
ItemDef(
name: "Purple Geode",
description: "Emits a calming glow",
kind: Lantern(
(
kind: "GeodePurp",
color: (r: 144, g: 88, b: 181),
strength_thousandths: 8000,
flicker_thousandths: 600,
),
),
quality: High,
tags: [],
)

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@ -7,7 +7,7 @@ ItemDef(
stats: Direct((
equip_time_secs: 0.3,
power: 1.5,
poise_strength: 1.4,
poise_strength: 1.0,
speed: 1.0,
crit_chance: 0.125,
crit_mult: 1.4571428,

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@ -0,0 +1,18 @@
ItemDef(
name: "Aurora",
description: "Praise the sun!",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 0.8,
poise_strength: 1.0,
speed: 2.0,
crit_chance: 0.2625,
crit_mult: 1.4761904,
)),
)),
quality: High,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Bent Fuse",
description: "It's twitching from being charged with elemental powers",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 1.5,
poise_strength: 1.0,
speed: 1.2,
crit_chance: 0.17045455,
crit_mult: 1.4469842,
)),
)),
quality: Epic,
tags: [],
)

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@ -7,7 +7,7 @@ ItemDef(
stats: Direct((
equip_time_secs: 0.3,
power: 1.0,
poise_strength: 1.5,
poise_strength: 1.0,
speed: 1.0,
crit_chance: 0.1125,
crit_mult: 1.6349206,

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@ -7,7 +7,7 @@ ItemDef(
stats: Direct((
equip_time_secs: 0.3,
power: 2.0,
poise_strength: 1.5,
poise_strength: 1.0,
speed: 1.0,
crit_chance: 0.140625,
crit_mult: 1.4063492,

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@ -0,0 +1,18 @@
ItemDef(
name: "Fiery Wishing-Rod",
description: "Fulfills all your wishes from medium-rare to well-done",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 1.5,
poise_strength: 1.0,
speed: 0.8,
crit_chance: 0.11111111,
crit_mult: 1.5142857,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Unstable Flamethrower MK II",
description: "Definitely-A-Flamethrower",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 2.2,
poise_strength: 1.0,
speed: 0.8,
crit_chance: 0.113131315,
crit_mult: 1.4017857,
)),
)),
quality: High,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Heated Grip Arm",
description: "'Caution, hot surface!'",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.1,
power: 1.2,
poise_strength: 1.0,
speed: 1.2,
crit_chance: 0.15,
crit_mult: 1.4761904,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Infused Tower",
description: "Portable Beacon",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 1.2,
poise_strength: 1.0,
speed: 1.4,
crit_chance: 0.18715277,
crit_mult: 1.445269,
)),
)),
quality: High,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Lava Rod",
description: "'Property of Rob MacLava'",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 2.125,
poise_strength: 1.0,
speed: 0.8,
crit_chance: 0.114379086,
crit_mult: 1.4114286,
)),
)),
quality: High,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Ley Seeker",
description: "Starts swinging when pointed away from water",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 1.0,
poise_strength: 1.0,
speed: 1.0,
crit_chance: 0.1125,
crit_mult: 1.6349206,
)),
)),
quality: Common,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Orcish Branding Iron",
description: "Used to mark animals and captured foes",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.3,
power: 0.9,
poise_strength: 1.0,
speed: 2.0,
crit_chance: 0.2638889,
crit_mult: 1.481203,
)),
)),
quality: Epic,
tags: [],
)

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@ -0,0 +1,18 @@
ItemDef(
name: "Phoenix",
description: "The ashes never stop glowing",
kind: Tool((
kind: Staff,
hands: Two,
stats: Direct((
equip_time_secs: 0.6,
power: 3.0,
poise_strength: 1.0,
speed: 0.67,
crit_chance: 0.1002994,
crit_mult: 1.3798152,
)),
)),
quality: Legendary,
tags: [],
)

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@ -1,5 +1,5 @@
ItemDef(
name: "Caladborg",
name: "Caladbolg",
description: "You sense an eldritch presence watching you.",
kind: Tool((
kind: Sword,

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@ -7,7 +7,8 @@
(0.05, "common.items.glider.glider_morpho"),
(0.05, "common.items.glider.glider_monarch"),
(0.05, "common.items.glider.glider_moth"),
(0.05, "common.items.armor.misc.ring.gold"),
(0.05, "common.items.armor.misc.ring.gold"),
(0.1, "common.items.lantern.geode_purp"),
// swords
(0.03, "common.items.weapons.sword.steel-0"),
(0.03, "common.items.weapons.sword.steel-1"),
@ -44,10 +45,15 @@
(0.04, "common.items.weapons.axe.steel_axe-6"),
// healing staff
(0.5, "common.items.weapons.sceptre.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.bone_staff"),
(1.00, "common.items.weapons.staff.amethyst_staff"),
(0.001, "common.items.weapons.sceptre.sceptre_velorite_0"),
// staves
(0.20, "common.items.weapons.staff.bone_staff"),
(0.20, "common.items.weapons.staff.ley_seeker"),
(0.15, "common.items.weapons.staff.fiery_wishing_rod"),
(0.15, "common.items.weapons.staff.heated_arm"),
(0.10, "common.items.weapons.staff.amethyst_staff"),
(0.10, "common.items.weapons.staff.lava_rod"),
(0.01, "common.items.weapons.staff.orc_iron"),
// hammers
(0.30, "common.items.weapons.hammer.cobalt_hammer-0"),
(0.30, "common.items.weapons.hammer.cobalt_hammer-1"),

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@ -156,7 +156,9 @@
// healing staff
(0.5, "common.items.weapons.sceptre.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.bone_staff"),
(0.40, "common.items.weapons.staff.bone_staff"),
(0.40, "common.items.weapons.staff.amethyst_staff"),
(0.20, "common.items.weapons.staff.aurora"),
// hammers
(0.15, "common.items.weapons.hammer.bronze_hammer-0"),
(0.15, "common.items.weapons.hammer.bronze_hammer-1"),
@ -205,7 +207,12 @@
// healing staff
(0.25, "common.items.weapons.sceptre.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.amethyst_staff"),
(0.2, "common.items.weapons.staff.infused_tower"),
(0.15, "common.items.weapons.staff.lava_rod"),
(0.10, "common.items.weapons.staff.flamethrower_0"),
(0.05, "common.items.weapons.staff.bent_fuse"),
(0.05, "common.items.weapons.staff.orc_iron"),
(0.001, "common.items.weapons.staff.phoenix"),
// hammers
(0.01, "common.items.weapons.hammer.cobalt_hammer-0"),
(0.01, "common.items.weapons.hammer.cobalt_hammer-1"),

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@ -21,6 +21,10 @@
(0.10, "common.items.weapons.sceptre.fork0"),
// staves
(1.00, "common.items.weapons.staff.amethyst_staff"),
(0.7, "common.items.weapons.staff.aurora"),
(0.65, "common.items.weapons.staff.lava_rod"),
(0.75, "common.items.weapons.staff.infused_tower"),
(0.5, "common.items.weapons.staff.flamethrower_0"),
// hammers
(0.30, "common.items.weapons.hammer.cobalt_hammer-0"),
(0.30, "common.items.weapons.hammer.cobalt_hammer-1"),

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@ -50,6 +50,8 @@
(0.25, "common.items.weapons.sceptre.totem_green"),
// staves
(1.00, "common.items.weapons.staff.bone_staff"),
(0.7, "common.items.weapons.staff.heated_arm"),
(0.8, "common.items.weapons.staff.fiery_wishing_rod"),
// hammers
(0.15, "common.items.weapons.hammer.bronze_hammer-0"),
(0.15, "common.items.weapons.hammer.bronze_hammer-1"),

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@ -33,7 +33,7 @@ Thanks for taking the time to read this notice, we hope you enjoy the game!
// Login process description
"main.login_process": r#"Information on the Login Process:
Please note that you now need an account
Please note that you need an account
to play on auth-enabled servers.
You can create an account over at

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@ -881,6 +881,46 @@
"voxel.weapon.staff.firestaff_cultist",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.phoenix"): VoxTrans(
"voxel.weapon.staff.phoenix",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.aurora"): VoxTrans(
"voxel.weapon.staff.aurora",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.staff.infused_tower"): VoxTrans(
"voxel.weapon.staff.infused_tower",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.flamethrower_0"): VoxTrans(
"voxel.weapon.staff.unstable_thrower",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.ley_seeker"): VoxTrans(
"voxel.weapon.staff.ley_seeker",
(2.0, 0.0, 1.0), (-130., 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.staff.lava_rod"): VoxTrans(
"voxel.weapon.staff.lava_rod",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.staff.fiery_wishing_rod"): VoxTrans(
"voxel.weapon.staff.fiery_wishing_rod",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.staff.orc_iron"): VoxTrans(
"voxel.weapon.staff.orcish_branding_iron",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.bent_fuse"): VoxTrans(
"voxel.weapon.staff.bent_fuse",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.heated_arm"): VoxTrans(
"voxel.weapon.staff.heated_arm",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
// Healing Sceptres
Tool("common.items.weapons.sceptre.starter_sceptre"): VoxTrans(
"voxel.weapon.sceptre.wood-simple",
@ -936,6 +976,10 @@
Lantern("Red0"): Png(
"element.icons.lantern_red-0",
),
Lantern("GeodePurp"): VoxTrans(
"voxel.lantern.geode_purp",
(0.0, 0.0, 0.0), (-90.0, 120.0, 0.0), 0.9,
),
// Farming Equipment
Tool("common.items.weapons.tool.broom"): VoxTrans(
"voxel.weapon.tool.broom-0",
@ -992,6 +1036,14 @@
"voxel.armor.rugged.pants",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Chest("WorkerPurpBrown")): VoxTrans(
"voxel.armor.misc.chest.worker_purp_brown",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Pants("WorkerBrown")): VoxTrans(
"voxel.armor.misc.pants.worker_brown",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
// Cultist Clothing
Armor(Chest("Cultist")): VoxTrans(
"voxel.armor.cultist.chest",

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@ -873,6 +873,46 @@
vox_spec: ("weapon.staff.firestaff_cultist", (-2.5, -2.5, -4.0)),
color: None
),
"common.items.weapons.staff.phoenix": (
vox_spec: ("weapon.staff.phoenix", (-2.5, -3.5, -5.0)),
color: None
),
"common.items.weapons.staff.heated_arm": (
vox_spec: ("weapon.staff.heated_arm", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.aurora": (
vox_spec: ("weapon.staff.aurora", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.infused_tower": (
vox_spec: ("weapon.staff.infused_tower", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.flamethrower_0": (
vox_spec: ("weapon.staff.unstable_thrower", (-1.5, -2.5, -5.0)),
color: None
),
"common.items.weapons.staff.ley_seeker": (
vox_spec: ("weapon.staff.ley_seeker", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.lava_rod": (
vox_spec: ("weapon.staff.lava_rod", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.fiery_wishing_rod": (
vox_spec: ("weapon.staff.fiery_wishing_rod", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.orc_iron": (
vox_spec: ("weapon.staff.orcish_branding_iron", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.bent_fuse": (
vox_spec: ("weapon.staff.bent_fuse", (-2.0, -2.5, -5.0)),
color: None
),
// Healing sceptre
"common.items.weapons.sceptre.starter_sceptre": (
vox_spec: ("weapon.sceptre.wood-simple", (-1.5, -2.5, -6.0)),

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@ -68,6 +68,10 @@
vox_spec: ("armor.rugged.chest", (-7.0, -3.5, 2.0)),
color: None
),
"WorkerPurpBrown": (
vox_spec: ("armor.misc.chest.worker_purp_brown", (-7.0, -3.5, 2.0)),
color: None
),
// Villagers
"WorkerGreen0": (
vox_spec: ("armor.misc.chest.worker_white", (-7.0, -3.5, 2.0)),

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@ -64,6 +64,10 @@
vox_spec: ("armor.misc.pants.worker_blue", (-5.0, -3.5, 1.0)),
color: None
),
"WorkerBrown": (
vox_spec: ("armor.misc.pants.worker_brown", (-5.0, -3.5, 1.0)),
color: None
),
"Cultist": (
vox_spec: ("armor.cultist.pants", (-5.0, -3.5, 1.0)),
color: Some((30, 0, 64))

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@ -20,5 +20,9 @@
vox_spec: ("armor.misc.lantern.blue-0", (-2.0, -2.0, -7.0)),
color: None
),
"GeodePurp": (
vox_spec: ("lantern.geode_purp", (-3.0, -3.0, -7.0)),
color: None
),
},
))

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@ -873,6 +873,50 @@
vox_spec: ("weapon.staff.firestaff_cultist", (-2.5, -2.5, -4.0)),
color: None
),
"common.items.weapons.staff.phoenix": (
vox_spec: ("weapon.staff.phoenix", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.heated_arm": (
vox_spec: ("weapon.staff.heated_arm", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.aurora": (
vox_spec: ("weapon.staff.aurora", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.infused_tower": (
vox_spec: ("weapon.staff.infused_tower", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.flamethrower_0": (
vox_spec: ("weapon.staff.unstable_thrower", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.ley_seeker": (
vox_spec: ("weapon.staff.ley_seeker", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.lava_rod": (
vox_spec: ("weapon.staff.lava_rod", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.fiery_wishing_rod": (
vox_spec: ("weapon.staff.fiery_wishing_rod", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.orcish_iron": (
vox_spec: ("weapon.staff.orcish_branding_iron", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.bent_fuse": (
vox_spec: ("weapon.staff.bent_fuse", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.heated_arm": (
vox_spec: ("weapon.staff.heated_arm", (-2.5, -2.5, -3.0)),
color: None
),
// Healing sceptre
"common.items.weapons.sceptre.starter_sceptre": (
vox_spec: ("weapon.sceptre.wood-simple", (-1.5, -2.5, -6.0)),

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@ -61,10 +61,10 @@ impl LoadoutBuilder {
/// updates, but should be safe defaults for a new character.
pub fn defaults(self) -> Self {
self.chest(Some(Item::new_from_asset_expect(
"common.items.armor.rugged.chest",
"common.items.armor.misc.chest.worker_purple_brown",
)))
.pants(Some(Item::new_from_asset_expect(
"common.items.armor.rugged.pants",
"common.items.armor.misc.pants.worker_brown",
)))
.feet(Some(Item::new_from_asset_expect(
"common.items.armor.misc.foot.sandals",

View File

@ -262,7 +262,7 @@ fn statblock_desc(stats: &Stats) -> String {
stats.poise_strength * 10.0,
stats.speed,
) + &format!(
"Critical chance: {:0.1}%\n\nCritical multiplier: {:0.1}x\n\n",
"Crit chance: {:0.1}%\n\nCrit damage: x{:0.1}\n\n",
stats.crit_chance * 100.0,
stats.crit_mult,
)
@ -333,8 +333,7 @@ mod tests {
);
assert_eq!(
"Crafting Ingredient\n\nA bronze ingot.\n\nStat multipliers:\nPower: 30.0\n\nPoise \
Strength: 50.0\n\nSpeed: 7.0\n\nCritical chance: 50.0%\n\nCritical multiplier: \
2.0x\n\n",
Strength: 50.0\n\nSpeed: 7.0\n\nCrit chance: 50.0%\n\nCrit damage: x2.0\n\n",
ingredient_desc(
"A bronze ingot.",
"common.items.crafting_ing.bronze_ingot",

View File

@ -62,7 +62,7 @@ image_ids_ice! {
}
// Randomly loaded background images
const BG_IMGS: [&str; 10] = [
const BG_IMGS: [&str; 12] = [
//"voxygen.background.bg_1",
"voxygen.background.bg_2",
"voxygen.background.bg_3",
@ -71,12 +71,12 @@ const BG_IMGS: [&str; 10] = [
"voxygen.background.bg_6",
"voxygen.background.bg_7",
"voxygen.background.bg_8",
//"voxygen.background.bg_9",
"voxygen.background.bg_9",
"voxygen.background.bg_10",
//"voxygen.background.bg_11",
"voxygen.background.bg_12",
"voxygen.background.bg_13",
//"voxygen.background.bg_14",
"voxygen.background.bg_14",
//"voxygen.background.bg_15",
//"voxygen.background.bg_16",
];