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Hot anim fix
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@ -21,9 +21,9 @@ impl Animation for ComboAnimation {
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type Skeleton = CharacterSkeleton;
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type Skeleton = CharacterSkeleton;
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#[cfg(feature = "use-dyn-lib")]
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#[cfg(feature = "use-dyn-lib")]
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const UPDATE_FN: &'static [u8] = b"character_alpha\0";
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const UPDATE_FN: &'static [u8] = b"character_combo\0";
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#[cfg_attr(feature = "be-dyn-lib", export_name = "character_alpha")]
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#[cfg_attr(feature = "be-dyn-lib", export_name = "character_combo")]
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fn update_skeleton_inner<'a>(
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fn update_skeleton_inner<'a>(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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(hands, stage_section, ability_info, strike): Self::Dependency<'a>,
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(hands, stage_section, ability_info, strike): Self::Dependency<'a>,
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