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Fix conditions on some error logging spots
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@ -127,7 +127,7 @@ mod not_wasm {
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) -> Option<Entity> {
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if let Some(id) = id {
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if let Some(e) = mapping.remove(&id) {
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if expected.map_or(true, |expected| e != expected) {
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if expected.map_or(false, |expected| e != expected) {
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unexpected_entity::<ID>();
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}
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Some(e)
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@ -1215,7 +1215,7 @@ impl StateExt for State {
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self.ecs().read_storage::<comp::Pos>().get(entity).copied(),
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);
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if maybe_uid.or(exit_ingame.flatten()).is_some() {
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if maybe_uid.or(exit_ingame.flatten()).is_none() {
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// For now we expect all entities have a Uid component.
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error!("Deleting entity without Uid component");
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}
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