Change can_see_entity() parameter ordering to be consistent with other action nodes.

- Moved `agent` and `controller` to front.
This commit is contained in:
holychowders 2022-04-29 16:00:14 -05:00
parent f2b5ea600e
commit eab010b8c4

View File

@ -1588,7 +1588,7 @@ impl<'a> AgentData<'a> {
let chance = thread_rng().gen_bool(0.3); let chance = thread_rng().gen_bool(0.3);
(within_listen_dist(e_pos) && chance) (within_listen_dist(e_pos) && chance)
|| self.can_see_entity(entity, e_pos, agent, controller, read_data) || self.can_see_entity(agent, controller, entity, e_pos, read_data)
}; };
// Search the area. // Search the area.
@ -2428,10 +2428,10 @@ impl<'a> AgentData<'a> {
fn can_see_entity( fn can_see_entity(
&self, &self,
other: EcsEntity,
other_pos: &Pos,
agent: &Agent, agent: &Agent,
controller: &Controller, controller: &Controller,
other: EcsEntity,
other_pos: &Pos,
read_data: &ReadData, read_data: &ReadData,
) -> bool { ) -> bool {
let other_stealth_coefficient = { let other_stealth_coefficient = {