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https://gitlab.com/veloren/veloren.git
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created basic AuthProvider which we can change to suit our needs
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parent
07d3384b01
commit
eadf3a7671
@ -48,7 +48,9 @@ fn main() {
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println!("Players online: {:?}", client.get_players());
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println!("Players online: {:?}", client.get_players());
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client.register(comp::Player::new(username, None), password);
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client
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.register(comp::Player::new(username, None), password)
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.unwrap();
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let (tx, rx) = mpsc::channel();
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let (tx, rx) = mpsc::channel();
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thread::spawn(move || loop {
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thread::spawn(move || loop {
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31
server/src/auth_provider.rs
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31
server/src/auth_provider.rs
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@ -0,0 +1,31 @@
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use log::{info, warn};
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use std::collections::HashMap;
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pub struct AuthProvider {
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accounts: HashMap<String, String>,
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}
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impl AuthProvider {
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pub fn new() -> Self {
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AuthProvider {
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accounts: HashMap::new(),
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}
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}
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pub fn query(&mut self, username: String, password: String) -> bool {
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if let Some(pass) = self.accounts.get(&username) {
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if pass != &password {
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warn!(
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"User '{}' attempted to log in with invalid password '{}'!",
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username, password
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);
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return false;
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}
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info!("User '{}' successfully authenticated", username);
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} else {
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info!("Registered new user '{}'", username);
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self.accounts.insert(username, password);
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}
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true
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}
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}
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@ -1,5 +1,6 @@
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#![feature(drain_filter, bind_by_move_pattern_guards)]
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#![feature(drain_filter, bind_by_move_pattern_guards)]
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pub mod auth_provider;
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pub mod client;
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pub mod client;
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pub mod cmd;
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pub mod cmd;
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pub mod error;
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pub mod error;
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@ -10,6 +11,7 @@ pub mod settings;
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pub use crate::{error::Error, input::Input, settings::ServerSettings};
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pub use crate::{error::Error, input::Input, settings::ServerSettings};
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use crate::{
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use crate::{
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auth_provider::AuthProvider,
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client::{Client, Clients},
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client::{Client, Clients},
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cmd::CHAT_COMMANDS,
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cmd::CHAT_COMMANDS,
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};
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};
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@ -26,7 +28,7 @@ use log::debug;
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use rand::Rng;
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use rand::Rng;
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use specs::{join::Join, world::EntityBuilder as EcsEntityBuilder, Builder, Entity as EcsEntity};
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use specs::{join::Join, world::EntityBuilder as EcsEntityBuilder, Builder, Entity as EcsEntity};
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use std::{
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use std::{
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collections::{HashMap, HashSet},
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collections::HashSet,
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i32,
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i32,
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net::SocketAddr,
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net::SocketAddr,
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sync::{mpsc, Arc},
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sync::{mpsc, Arc},
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@ -70,7 +72,7 @@ pub struct Server {
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server_info: ServerInfo,
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server_info: ServerInfo,
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// TODO: anything but this
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// TODO: anything but this
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accounts: HashMap<String, String>,
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accounts: AuthProvider,
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}
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}
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impl Server {
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impl Server {
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@ -110,7 +112,7 @@ impl Server {
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description: settings.server_description.clone(),
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description: settings.server_description.clone(),
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git_hash: common::util::GIT_HASH.to_string(),
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git_hash: common::util::GIT_HASH.to_string(),
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},
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},
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accounts: HashMap::new(),
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accounts: AuthProvider::new(),
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server_settings: settings,
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server_settings: settings,
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};
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};
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@ -529,14 +531,10 @@ impl Server {
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},
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},
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// Valid player
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// Valid player
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ClientMsg::Register { player, password } if player.is_valid() => {
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ClientMsg::Register { player, password } if player.is_valid() => {
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if let Some(pass) = accounts.get(&player.alias) {
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if !accounts.query(player.alias.clone(), password) {
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if pass != &password {
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client.error_state(RequestStateError::Denied);
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client.error_state(RequestStateError::Denied);
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break;
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break;
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}
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}
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} else {
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accounts.insert(player.alias.clone(), password);
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}
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match client.client_state {
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match client.client_state {
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ClientState::Connected => {
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ClientState::Connected => {
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Self::initialize_player(state, entity, client, player);
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Self::initialize_player(state, entity, client, player);
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