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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
don't store group id in ChatMode
This commit is contained in:
parent
ec92b2c33b
commit
ec42b9b5ce
@ -18,7 +18,7 @@ pub enum ChatMode {
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/// Talk to players in your region of the world
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Region,
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/// Talk to your current group of players
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Group(Group),
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Group,
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/// Talk to your faction
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Faction(String),
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/// Talk to every player on the server
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@ -31,19 +31,31 @@ impl Component for ChatMode {
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impl ChatMode {
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/// Create a plain message from your current chat mode and uuid.
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pub fn to_plain_msg(&self, from: Uid, text: impl ToString) -> UnresolvedChatMsg {
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pub fn to_plain_msg(
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&self,
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from: Uid,
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text: impl ToString,
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group: Option<Group>,
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) -> Result<UnresolvedChatMsg, &'static str> {
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let chat_type = match self {
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ChatMode::Tell(to) => ChatType::Tell(from, *to),
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ChatMode::Say => ChatType::Say(from),
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ChatMode::Region => ChatType::Region(from),
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ChatMode::Group(group) => ChatType::Group(from, *group),
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ChatMode::Group => ChatType::Group(
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from,
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group.ok_or(
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"You tried sending a group message while not belonging to a group. Use /world \
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or /region to change your chat mode.",
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)?,
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),
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ChatMode::Faction(faction) => ChatType::Faction(from, faction.clone()),
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ChatMode::World => ChatType::World(from),
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};
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UnresolvedChatMsg {
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Ok(UnresolvedChatMsg {
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chat_type,
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content: Content::Plain(text.to_string()),
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}
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})
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}
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}
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@ -346,10 +358,10 @@ impl<G> GenericChatMsg<G> {
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}
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}
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pub fn get_group_mut_sender(&mut self) -> Option<(&mut G, Option<&Uid>)> {
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match &mut self.chat_type {
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ChatType::GroupMeta(g) => Some((g, None)),
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ChatType::Group(sender, g) => Some((g, Some(sender))),
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pub fn get_group(&self) -> Option<&G> {
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match &self.chat_type {
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ChatType::GroupMeta(g) => Some(g),
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ChatType::Group(_, g) => Some(g),
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_ => None,
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}
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}
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@ -2888,7 +2888,9 @@ fn handle_tell(
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} else {
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message_opt.join(" ")
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};
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server.state.send_chat(mode.to_plain_msg(target_uid, msg));
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server
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.state
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.send_chat(mode.to_plain_msg(target_uid, msg, None)?);
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server.notify_client(target, ServerGeneral::ChatMode(mode));
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Ok(())
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} else {
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@ -2913,7 +2915,7 @@ fn handle_faction(
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let msg = args.join(" ");
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if !msg.is_empty() {
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if let Some(uid) = server.state.ecs().read_storage().get(target) {
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server.state.send_chat(mode.to_plain_msg(*uid, msg));
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server.state.send_chat(mode.to_plain_msg(*uid, msg, None)?);
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}
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}
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server.notify_client(target, ServerGeneral::ChatMode(mode));
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@ -2933,14 +2935,16 @@ fn handle_group(
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no_sudo(client, target)?;
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let groups = server.state.ecs().read_storage::<comp::Group>();
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if let Some(group) = groups.get(target) {
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let mode = comp::ChatMode::Group(*group);
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if let Some(group) = groups.get(target).copied() {
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let mode = comp::ChatMode::Group;
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drop(groups);
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insert_or_replace_component(server, target, mode.clone(), "target")?;
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let msg = args.join(" ");
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if !msg.is_empty() {
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if let Some(uid) = server.state.ecs().read_storage().get(target) {
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server.state.send_chat(mode.to_plain_msg(*uid, msg));
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server
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.state
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.send_chat(mode.to_plain_msg(*uid, msg, Some(group))?);
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}
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}
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server.notify_client(target, ServerGeneral::ChatMode(mode));
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@ -3064,7 +3068,7 @@ fn handle_region(
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let msg = args.join(" ");
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if !msg.is_empty() {
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if let Some(uid) = server.state.ecs().read_storage().get(target) {
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server.state.send_chat(mode.to_plain_msg(*uid, msg));
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server.state.send_chat(mode.to_plain_msg(*uid, msg, None)?);
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}
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}
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server.notify_client(target, ServerGeneral::ChatMode(mode));
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@ -3085,7 +3089,7 @@ fn handle_say(
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let msg = args.join(" ");
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if !msg.is_empty() {
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if let Some(uid) = server.state.ecs().read_storage().get(target) {
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server.state.send_chat(mode.to_plain_msg(*uid, msg));
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server.state.send_chat(mode.to_plain_msg(*uid, msg, None)?);
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}
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}
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server.notify_client(target, ServerGeneral::ChatMode(mode));
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@ -3106,7 +3110,7 @@ fn handle_world(
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let msg = args.join(" ");
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if !msg.is_empty() {
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if let Some(uid) = server.state.ecs().read_storage().get(target) {
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server.state.send_chat(mode.to_plain_msg(*uid, msg));
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server.state.send_chat(mode.to_plain_msg(*uid, msg, None)?);
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}
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}
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server.notify_client(target, ServerGeneral::ChatMode(mode));
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@ -908,7 +908,7 @@ impl StateExt for State {
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/// Send the chat message to the proper players. Say and region are limited
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/// by location. Faction and group are limited by component.
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fn send_chat(&self, mut msg: comp::UnresolvedChatMsg) {
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fn send_chat(&self, msg: comp::UnresolvedChatMsg) {
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let ecs = self.ecs();
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let is_within =
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|target, a: &comp::Pos, b: &comp::Pos| a.0.distance_squared(b.0) < target * target;
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@ -918,31 +918,7 @@ impl StateExt for State {
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let group_manager = ecs.read_resource::<comp::group::GroupManager>();
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let group_info = msg.get_group_mut_sender().and_then(|(g, from)| {
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// Check if the sender is in the group he is trying to send the message to. If
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// it doesn't match, update the message's group accordingly.
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// There currently is a bug that can cause group messages to appear in other
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// groups. This commonly happens when a player has his [ChatMode] set
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// to group and is kicked from his current group or joins another,
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// any message sent afterwards appears in the previous group as long
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// as his chatmode isn't updated.
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// TODO: Find out why sometimes messages from players never previously in the
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// group leak.
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// FIXME: Another pontential fix could be updating the [ChatMode] as the player
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// leaves and joins a new group. Possibly a better solution?
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if let Some(from) = from {
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let group = ecs
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.read_storage::<comp::Group>()
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.get(entity_from_uid(*from)?)
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.copied()?;
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if g != &group {
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*g = group;
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}
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}
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group_manager.group_info(*g)
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});
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let group_info = msg.get_group().and_then(|g| group_manager.group_info(*g));
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let resolved_msg = msg
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.clone()
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@ -1100,7 +1076,12 @@ impl StateExt for State {
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},
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comp::ChatType::Group(from, g) => {
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if group_info.is_none() {
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// group not found, reply with command error
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// Group not found, reply with command error
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// This should usually NEVER happen since now it is checked whether the
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// sender is still in the group upon emitting the message (TODO: Can this be
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// triggered if the message is sent in the same tick as the sender is
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// removed from the group?)
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let reply = comp::ChatType::CommandError.into_plain_msg(
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"You are using group chat but do not belong to a group. Use /world or \
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/region to change chat.",
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@ -1,12 +1,12 @@
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use crate::client::Client;
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use common::{
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comp::{ChatMode, Player},
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comp::{ChatMode, ChatType, Group, Player},
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event::{EventBus, ServerEvent},
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resources::Time,
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uid::Uid,
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};
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use common_ecs::{Job, Origin, Phase, System};
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use common_net::msg::ClientGeneral;
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use common_net::msg::{ClientGeneral, ServerGeneral};
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use rayon::prelude::*;
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use specs::{Entities, Join, ParJoin, Read, ReadStorage, WriteStorage};
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use tracing::{debug, error, warn};
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@ -15,10 +15,11 @@ impl Sys {
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fn handle_general_msg(
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server_emitter: &mut common::event::Emitter<'_, ServerEvent>,
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entity: specs::Entity,
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_client: &Client,
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client: &Client,
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player: Option<&Player>,
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uids: &ReadStorage<'_, Uid>,
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chat_modes: &ReadStorage<'_, ChatMode>,
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groups: &ReadStorage<'_, Group>,
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msg: ClientGeneral,
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) -> Result<(), crate::error::Error> {
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match msg {
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@ -27,8 +28,17 @@ impl Sys {
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if let Some(from) = uids.get(entity) {
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const CHAT_MODE_DEFAULT: &ChatMode = &ChatMode::default();
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let mode = chat_modes.get(entity).unwrap_or(CHAT_MODE_DEFAULT);
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// Send chat message
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server_emitter.emit(ServerEvent::Chat(mode.to_plain_msg(*from, message)));
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// Try sending the chat message
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match mode.to_plain_msg(*from, message, groups.get(entity).copied()) {
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Ok(message) => {
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server_emitter.emit(ServerEvent::Chat(message));
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},
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Err(error) => {
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client.send_fallible(ServerGeneral::ChatMsg(
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ChatType::CommandError.into_plain_msg(error),
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));
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},
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}
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} else {
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error!("Could not send message. Missing player uid");
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}
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@ -71,6 +81,7 @@ impl<'a> System<'a> for Sys {
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ReadStorage<'a, Uid>,
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ReadStorage<'a, ChatMode>,
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ReadStorage<'a, Player>,
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ReadStorage<'a, Group>,
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WriteStorage<'a, Client>,
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);
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@ -80,7 +91,7 @@ impl<'a> System<'a> for Sys {
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fn run(
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_job: &mut Job<Self>,
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(entities, server_event_bus, time, uids, chat_modes, players, mut clients): Self::SystemData,
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(entities, server_event_bus, time, uids, chat_modes, players, groups, mut clients): Self::SystemData,
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) {
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(&entities, &mut clients, players.maybe())
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.par_join()
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@ -95,6 +106,7 @@ impl<'a> System<'a> for Sys {
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player,
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&uids,
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&chat_modes,
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&groups,
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msg,
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)
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});
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@ -801,7 +801,7 @@ fn render_chat_mode(chat_mode: &ChatMode, imgs: &Imgs) -> (Color, conrod_core::i
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ChatMode::Say => (SAY_COLOR, imgs.chat_say_small),
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ChatMode::Region => (REGION_COLOR, imgs.chat_region_small),
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ChatMode::Faction(_) => (FACTION_COLOR, imgs.chat_faction_small),
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ChatMode::Group(_) => (GROUP_COLOR, imgs.chat_group_small),
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ChatMode::Group => (GROUP_COLOR, imgs.chat_group_small),
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ChatMode::Tell(_) => (TELL_COLOR, imgs.chat_tell_small),
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}
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}
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