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wood darker
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@ -34,7 +34,7 @@
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Chestnut: [(start: (30, 80, 0), end: (50, 120, 0))],
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Baobab: [(start: (50, 100, 40), end: (50, 90, 0))],
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MapleLeaves: [(start: (103, 32, 21), end: (131, 24, 26)), (start: (96, 30, 44), end: (92, 9, 46))],
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CherryLeaves: [(start: (210, 109, 116), end: (217, 102, 102))],
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CherryLeaves: [(start: (210, 109, 116), end: (217, 102, 102)), (start: (191, 128, 151), end: (206, 113, 123))]
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)
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// Water blocks ignore color now so this isn't used, but just in case this color was worth
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@ -763,10 +763,9 @@ impl TreeConfig {
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proportionality: 0.0,
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inhabited: false,
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hanging_sprites: &[],
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(90, 45, 15)),
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trunk_block: StructureBlock::Filled(BlockKind::Wood, Rgb::new(69, 37, 17)),
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}
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}
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}
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// TODO: Rename this to `Tree` when the name conflict is gone
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pub struct ProceduralTree {
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