This commit is contained in:
Sam 2021-02-24 18:53:00 -05:00
parent 914266c705
commit ee5c9d78ca
179 changed files with 1073 additions and 1052 deletions

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ItemDef(
name: "Bloodsteel Flamberge",
description: "Infused with blood.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.8,
poise_strength: 0.4,
speed: 1.0,
)),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Fierce Katana",
description: "Infused with blood.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.6,
poise_strength: 0.4,
speed: 1.2,
)),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Sharktooth",
description: "Infused with blood.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 2.0,
poise_strength: 0.4,
speed: 0.8,
)),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Brass Beast",
description: "Forged with bronze.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.1,
poise_strength: 0.4,
speed: 0.9,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Bronze Longsword",
description: "Forged with bronze.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 0.9,
poise_strength: 0.4,
speed: 1.1,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Jagged Longblade",
description: "Forged with bronze.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.0,
poise_strength: 0.4,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Caladborg",
description: "You sense an eldritch presence watching you.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 2.5,
poise_strength: 0.4,
speed: 0.8,
)),
)),
quality: Legendary,
tags: [],
)

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ItemDef(
name: "Cobalt Claymore",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.5,
poise_strength: 0.4,
speed: 1.1,
)),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Cobalt Greatsword",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.8,
poise_strength: 0.4,
speed: 0.8,
)),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Cobalt Longsword",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.6,
poise_strength: 0.4,
speed: 1.0,
)),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Cobalt Towerblade",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.7,
poise_strength: 0.4,
speed: 0.9,
)),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Damaged Greatsword",
description: "The blade has been chipped quite a few times.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.8,
poise_strength: 1.1,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Damaged Greatsword",
description: "The blade has been chipped quite a few times.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.8,
poise_strength: 0.5,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Damaged Greatsword",
description: "The blade has been chipped quite a few times.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.8,
poise_strength: 0.9,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Fine Greatsword",
description: "It\'s been polished and sharpened recently.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.4,
poise_strength: 1.6,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Fine Greatsword",
description: "It\'s been polished and sharpened recently.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.4,
poise_strength: 1.7,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Ornamented Greatsword",
description: "The sword\'s almost a work of art.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.7,
poise_strength: 1.4,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Ornamented Greatsword",
description: "The sword\'s almost a work of art.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.7,
poise_strength: 1.4,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Ornamented Greatsword",
description: "The sword\'s almost a work of art.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.7,
poise_strength: 1.1,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Simple Greatsword",
description: "It\'s been well used.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.1,
poise_strength: 1.5,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Simple Greatsword",
description: "It\'s been well used.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.1,
poise_strength: 1.5,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Simple Greatsword",
description: "It\'s been well used.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.1,
poise_strength: 1.4,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Buccaneer's Blade",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.25,
poise_strength: 0.4,
speed: 0.95,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Embedded Greatsword",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.45,
poise_strength: 0.4,
speed: 0.75,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Warlord's Blade",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.35,
poise_strength: 0.4,
speed: 0.85,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Iron Claymore",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.1,
poise_strength: 0.4,
speed: 1.1,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Iron Flamberge",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.15,
poise_strength: 0.4,
speed: 1.05,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Iron Greatsword",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.3,
poise_strength: 0.4,
speed: 0.9,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Iron Longsword",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.05,
poise_strength: 0.4,
speed: 1.15,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,13 +1,13 @@
ItemDef(
name: "Fine Longsword",
description: "It shines when you hold it up to the light.",
name: "Iron Zweihander",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
equip_time_millis: 300,
power: 1.2,
poise_strength: 1.3,
poise_strength: 0.4,
speed: 1.0,
)),
)),

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ItemDef(
name: "Noble Greatsword",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.4,
poise_strength: 0.4,
speed: 0.8,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Royal Longsword",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.0,
poise_strength: 0.4,
speed: 1.2,
)),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Swift Katana",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 0.95,
poise_strength: 0.4,
speed: 1.25,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Damaged Longsword",
description: "It\'s slightly cracked.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.6,
poise_strength: 0.5,
speed: 1.0,
)),
)),
quality: Low,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Damaged Longsword",
description: "It\'s slightly cracked.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.6,
poise_strength: 0.5,
speed: 1.0,
)),
)),
quality: Low,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Damaged Longsword",
description: "It\'s slightly cracked.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.6,
poise_strength: 0.5,
speed: 1.0,
)),
)),
quality: Low,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Damaged Longsword",
description: "It\'s slightly cracked.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.6,
poise_strength: 0.5,
speed: 1.0,
)),
)),
quality: Low,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Damaged Longsword",
description: "It\'s slightly cracked.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.6,
poise_strength: 0.5,
speed: 1.0,
)),
)),
quality: Low,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Fine Longsword",
description: "It shines when you hold it up to the light.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.2,
poise_strength: 1.3,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Fine Longsword",
description: "It shines when you hold it up to the light.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.2,
poise_strength: 1.3,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Fine Longsword",
description: "It shines when you hold it up to the light.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.2,
poise_strength: 1.1,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Fine Longsword",
description: "It shines when you hold it up to the light.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.2,
poise_strength: 1.3,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Fine Longsword",
description: "It shines when you hold it up to the light.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.2,
poise_strength: 1.4,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Ornamented Longsword",
description: "It\'s probably the weapon of some noble.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.5,
poise_strength: 1.0,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Ornamented Longsword",
description: "It\'s probably the weapon of some noble.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.5,
poise_strength: 1.1,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Ornamented Longsword",
description: "It\'s probably the weapon of some noble.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.5,
poise_strength: 1.0,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Ornamented Longsword",
description: "It\'s probably the weapon of some noble.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.5,
poise_strength: 1.0,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Ornamented Longsword",
description: "It\'s probably the weapon of some noble.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.5,
poise_strength: 1.1,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Ornamented Longsword",
description: "It\'s probably the weapon of some noble.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.5,
poise_strength: 1.1,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Simple Longsword",
description: "It was well maintained by it\'s previous owner.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.9,
poise_strength: 0.8,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Simple Longsword",
description: "It was well maintained by it\'s previous owner.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.9,
poise_strength: 0.8,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Simple Longsword",
description: "It was well maintained by it\'s previous owner.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.9,
poise_strength: 1.0,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Simple Longsword",
description: "It was well maintained by it\'s previous owner.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.9,
poise_strength: 0.8,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Simple Longsword",
description: "It was well maintained by it\'s previous owner.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.9,
poise_strength: 0.8,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Simple Longsword",
description: "It was well maintained by it\'s previous owner.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 0.9,
poise_strength: 0.8,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,16 +0,0 @@
ItemDef(
name: "Vicious Gladius",
description: "There\'s blood encrusted on the blade.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 400,
power: 0.75,
poise_strength: 0.8,
speed: 1.0,
)),
)),
quality: Common,
tags: [],
)

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@ -1,6 +1,6 @@
ItemDef(
name: "Battered Sword",
description: "Held together by Rust and hope.",
name: "Damaged Greatsword",
description: "The blade could snap at any moment...",
kind: Tool((
kind: Sword,
hands: Two,

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@ -1,13 +1,13 @@
ItemDef(
name: "Fine Greatsword",
description: "It\'s been polished and sharpened recently.",
name: "Butterfly Sword",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
equip_time_millis: 300,
power: 1.4,
poise_strength: 1.5,
poise_strength: 0.4,
speed: 1.0,
)),
)),

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@ -0,0 +1,16 @@
ItemDef(
name: "Nomad's Longblade",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.45,
poise_strength: 0.4,
speed: 0.95,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Ornamental Longsword",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.25,
poise_strength: 0.4,
speed: 1.15,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Seven-Branched Sword",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.5,
poise_strength: 0.4,
speed: 0.9,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Steel Greatsword",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.55,
poise_strength: 0.4,
speed: 0.85,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Steel Katana",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.2,
poise_strength: 0.4,
speed: 1.2,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Steel Longsword",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.3,
poise_strength: 0.4,
speed: 1.1,
)),
)),
quality: Moderate,
tags: [],
)

View File

@ -0,0 +1,16 @@
ItemDef(
name: "Steel Towerblade",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.6,
poise_strength: 0.4,
speed: 0.8,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Steel Zweihander",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.35,
poise_strength: 0.4,
speed: 1.05,
)),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Ancient Greatsword",
description: "Covered in stone.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 1.0,
poise_strength: 0.4,
speed: 0.8,
)),
)),
quality: Low,
tags: [],
)

View File

@ -0,0 +1,16 @@
ItemDef(
name: "Flint Sword",
description: "Chiseled from flint.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 0.8,
poise_strength: 0.4,
speed: 1.0,
)),
)),
quality: Low,
tags: [],
)

View File

@ -0,0 +1,16 @@
ItemDef(
name: "Ritual Greatsword",
description: "Chiseled from stone.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 0.9,
poise_strength: 0.4,
speed: 0.9,
)),
)),
quality: Low,
tags: [],
)

View File

@ -1,13 +1,13 @@
ItemDef(
name: "Damaged Longsword",
description: "It\'s slightly cracked.",
name: "Bladed Branch",
description: "Grown in the shape of a sword.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
equip_time_millis: 300,
power: 0.6,
poise_strength: 0.5,
poise_strength: 0.4,
speed: 1.0,
)),
)),

View File

@ -0,0 +1,16 @@
ItemDef(
name: "Oaken Greatsword",
description: "Carved from an oak.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 300,
power: 0.8,
poise_strength: 0.4,
speed: 0.8,
)),
)),
quality: Low,
tags: [],
)

View File

@ -6,11 +6,11 @@ ItemDef(
hands: Two,
stats: Direct((
equip_time_millis: 400,
power: 0.8,
power: 0.5,
poise_strength: 0.5,
speed: 1.0,
speed: 1.1,
)),
)),
quality: Moderate,
quality: Low,
tags: [],
)

View File

@ -1,16 +0,0 @@
ItemDef(
name: "Sturdy Zweihander",
description: "It\'s a big sword, and sharp too.",
kind: Tool((
kind: Sword,
hands: Two,
stats: Direct((
equip_time_millis: 500,
power: 1.5,
poise_strength: 1.9,
speed: 1.0,
)),
)),
quality: Moderate,
tags: [],
)

View File

@ -9,18 +9,23 @@
(0.05, "common.items.glider.glider_moth"),
(0.05, "common.items.armor.ring.ring_gold_0"),
// swords
(0.07, "common.items.weapons.sword.greatsword_2h_fine-1"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-0"),
(0.08, "common.items.weapons.sword.long_2h_orn-1"),
(0.08, "common.items.weapons.sword.long_2h_orn-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-3"),
(0.08, "common.items.weapons.sword.long_2h_orn-4"),
(0.08, "common.items.weapons.sword.long_2h_orn-5"),
(0.20, "common.items.weapons.sword.zweihander_sword_0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-2"),
(0.03, "common.items.weapons.sword.steel-0"),
(0.03, "common.items.weapons.sword.steel-1"),
(0.03, "common.items.weapons.sword.steel-2"),
(0.03, "common.items.weapons.sword.steel-3"),
(0.03, "common.items.weapons.sword.steel-4"),
(0.03, "common.items.weapons.sword.steel-5"),
(0.03, "common.items.weapons.sword.steel-6"),
(0.03, "common.items.weapons.sword.steel-7"),
(0.03, "common.items.weapons.sword.steel-8"),
(0.02, "common.items.weapons.sword.cobalt-0"),
(0.02, "common.items.weapons.sword.cobalt-1"),
(0.02, "common.items.weapons.sword.cobalt-2"),
(0.02, "common.items.weapons.sword.cobalt-3"),
(0.01, "common.items.weapons.sword.bloodsteel-0"),
(0.01, "common.items.weapons.sword.bloodsteel-1"),
(0.01, "common.items.weapons.sword.bloodsteel-2"),
(0.001, "common.items.weapons.sword.caladbolg"),
// axes
(0.02, "common.items.weapons.axe.bloodsteel_axe-0"),
(0.02, "common.items.weapons.axe.bloodsteel_axe-1"),

View File

@ -69,18 +69,16 @@
(0.001, "common.items.armor.back.backpack_0"),
(0.1, "common.items.armor.bag.heavy_seabag"),
// Common Weapons
// swords
(0.4, "common.items.weapons.sword.wood_sword"),
(0.3, "common.items.weapons.sword.long_2h_dam-0"),
(0.3, "common.items.weapons.sword.long_2h_dam-1"),
(0.3, "common.items.weapons.sword.long_2h_dam-2"),
(0.3, "common.items.weapons.sword.long_2h_dam-3"),
(0.3, "common.items.weapons.sword.long_2h_dam-4"),
(0.3, "common.items.weapons.sword.long_2h_dam-5"),
(0.25, "common.items.weapons.sword.short_sword_0"),
(0.1, "common.items.weapons.sword.greatsword_2h_dam-0"),
(0.1, "common.items.weapons.sword.greatsword_2h_dam-1"),
(0.1, "common.items.weapons.sword.greatsword_2h_dam-2"),
// swords
(0.10, "common.items.weapons.sword.wood-0"),
(0.10, "common.items.weapons.sword.wood-1"),
(0.10, "common.items.weapons.sword.wood-2"),
(0.10, "common.items.weapons.sword.stone-0"),
(0.10, "common.items.weapons.sword.stone-1"),
(0.10, "common.items.weapons.sword.stone-2"),
(0.15, "common.items.weapons.sword.bronze-0"),
(0.15, "common.items.weapons.sword.bronze-1"),
(0.15, "common.items.weapons.sword.bronze-2"),
// axes
(0.20, "common.items.weapons.axe.orc_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-0"),
@ -106,24 +104,26 @@
(0.25, "common.items.weapons.bow.wood_shortbow-1"),
// Uncommon Weapons
// swords
(0.05, "common.items.weapons.sword.long_2h_simple-0"),
(0.05, "common.items.weapons.sword.long_2h_simple-1"),
(0.05, "common.items.weapons.sword.long_2h_simple-2"),
(0.05, "common.items.weapons.sword.long_2h_simple-3"),
(0.05, "common.items.weapons.sword.long_2h_simple-4"),
(0.05, "common.items.weapons.sword.long_2h_simple-5"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-0"),
(0.06, "common.items.weapons.sword.long_2h_fine-1"),
(0.06, "common.items.weapons.sword.long_2h_fine-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-3"),
(0.06, "common.items.weapons.sword.long_2h_fine-4"),
(0.06, "common.items.weapons.sword.long_2h_fine-5"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-0"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-1"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-2"),
(0.04, "common.items.weapons.sword.iron-0"),
(0.04, "common.items.weapons.sword.iron-1"),
(0.04, "common.items.weapons.sword.iron-2"),
(0.04, "common.items.weapons.sword.iron-3"),
(0.04, "common.items.weapons.sword.iron-4"),
(0.04, "common.items.weapons.sword.iron-5"),
(0.04, "common.items.weapons.sword.iron-6"),
(0.04, "common.items.weapons.sword.iron-7"),
(0.04, "common.items.weapons.sword.iron-8"),
(0.04, "common.items.weapons.sword.iron-9"),
(0.04, "common.items.weapons.sword.iron-10"),
(0.03, "common.items.weapons.sword.steel-0"),
(0.03, "common.items.weapons.sword.steel-1"),
(0.03, "common.items.weapons.sword.steel-2"),
(0.03, "common.items.weapons.sword.steel-3"),
(0.03, "common.items.weapons.sword.steel-4"),
(0.03, "common.items.weapons.sword.steel-5"),
(0.03, "common.items.weapons.sword.steel-6"),
(0.03, "common.items.weapons.sword.steel-7"),
(0.03, "common.items.weapons.sword.steel-8"),
// axes
(0.15, "common.items.weapons.axe.bronze_axe-0"),
(0.15, "common.items.weapons.axe.bronze_axe-1"),
@ -173,21 +173,18 @@
(0.20, "common.items.weapons.bow.leafy_longbow-0"),
// Rare Weapons
// swords
(0.08, "common.items.weapons.sword.long_2h_orn-0"),
(0.08, "common.items.weapons.sword.long_2h_orn-1"),
(0.08, "common.items.weapons.sword.long_2h_orn-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-3"),
(0.08, "common.items.weapons.sword.long_2h_orn-4"),
(0.08, "common.items.weapons.sword.long_2h_orn-5"),
(0.20, "common.items.weapons.sword.zweihander_sword_0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-2"),
(0.20, "common.items.weapons.sword.cobalt-0"),
(0.20, "common.items.weapons.sword.cobalt-1"),
(0.20, "common.items.weapons.sword.cobalt-2"),
(0.20, "common.items.weapons.sword.cobalt-3"),
(0.10, "common.items.weapons.sword.bloodsteel-0"),
(0.10, "common.items.weapons.sword.bloodsteel-1"),
(0.10, "common.items.weapons.sword.bloodsteel-2"),
(0.001, "common.items.weapons.sword.caladbolg"),
// axes
(0.20, "common.items.weapons.axe.bloodsteel_axe-0"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-1"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-2"),
(0.30, "common.items.weapons.axe.cobalt_axe-0"),
(0.10, "common.items.weapons.axe.malachite_axe-0"),
// healing staff
(0.25, "common.items.weapons.sceptre.staff_nature"),

View File

@ -15,7 +15,9 @@
(0.10, "common.items.food.apple_stick"),
(0.10, "common.items.food.mushroom_stick"),
// Weapons
(0.15, "common.items.weapons.sword.wood_sword"),
(0.10, "common.items.weapons.sword.wood-0"),
(0.10, "common.items.weapons.sword.wood-1"),
(0.10, "common.items.weapons.sword.wood-2"),
(0.10, "common.items.weapons.axe.worn_iron_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-1"),
(0.10, "common.items.weapons.axe.worn_iron_axe-2"),

View File

@ -10,7 +10,7 @@
// weapons
(1, "common.items.weapons.staff.cultist_staff"),
(1, "common.items.weapons.hammer.cultist_purp_2h-0"),
(1, "common.items.weapons.sword.cultist_purp_2h-0"),
(1, "common.items.weapons.sword.cultist"),
(0.25, "common.items.crafting_ing.mindflayer_bag_damaged"),
(0.01, "common.items.weapons.sceptre.root_evil"),
// misc

View File

@ -11,7 +11,7 @@
// weapons
(1, "common.items.weapons.staff.cultist_staff"),
(1, "common.items.weapons.hammer.cultist_purp_2h-0"),
(1, "common.items.weapons.sword.cultist_purp_2h-0"),
(1, "common.items.weapons.sword.cultist"),
// misc
(0.25, "common.items.boss_drops.lantern"),
]

View File

@ -29,7 +29,9 @@
(0.10, "common.items.food.apple_stick"),
(0.10, "common.items.food.mushroom_stick"),
// Weapons
(0.15, "common.items.weapons.sword.wood_sword"),
(0.15, "common.items.weapons.sword.wood-0"),
(0.15, "common.items.weapons.sword.wood-1"),
(0.15, "common.items.weapons.sword.wood-2"),
(0.10, "common.items.weapons.axe.worn_iron_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-1"),
(0.10, "common.items.weapons.axe.worn_iron_axe-2"),

View File

@ -1,17 +1,12 @@
[
// swords
(0.15, "common.items.weapons.sword.starter_sword"),
(0.15, "common.items.weapons.sword.wood_sword"),
(0.07, "common.items.weapons.sword.long_2h_dam-0"),
(0.07, "common.items.weapons.sword.long_2h_dam-1"),
(0.07, "common.items.weapons.sword.long_2h_dam-2"),
(0.07, "common.items.weapons.sword.long_2h_dam-3"),
(0.07, "common.items.weapons.sword.long_2h_dam-4"),
(0.07, "common.items.weapons.sword.long_2h_dam-5"),
(0.10, "common.items.weapons.sword.short_sword_0"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-0"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-1"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-2"),
(0.15, "common.items.weapons.sword.starter"),
(0.10, "common.items.weapons.sword.wood-0"),
(0.10, "common.items.weapons.sword.wood-1"),
(0.10, "common.items.weapons.sword.wood-2"),
(0.05, "common.items.weapons.sword.stone-0"),
(0.05, "common.items.weapons.sword.stone-1"),
(0.05, "common.items.weapons.sword.stone-2"),
// axes
(0.30, "common.items.weapons.axe.starter_axe"),
(0.20, "common.items.weapons.axe.orc_axe-0"),

View File

@ -1,15 +1,13 @@
[
// swords
(0.08, "common.items.weapons.sword.long_2h_orn-0"),
(0.08, "common.items.weapons.sword.long_2h_orn-1"),
(0.08, "common.items.weapons.sword.long_2h_orn-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-3"),
(0.08, "common.items.weapons.sword.long_2h_orn-4"),
(0.08, "common.items.weapons.sword.long_2h_orn-5"),
(0.20, "common.items.weapons.sword.zweihander_sword_0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-2"),
(0.20, "common.items.weapons.sword.cobalt-0"),
(0.20, "common.items.weapons.sword.cobalt-1"),
(0.20, "common.items.weapons.sword.cobalt-2"),
(0.20, "common.items.weapons.sword.cobalt-3"),
(0.10, "common.items.weapons.sword.bloodsteel-0"),
(0.10, "common.items.weapons.sword.bloodsteel-1"),
(0.10, "common.items.weapons.sword.bloodsteel-2"),
(0.01, "common.items.weapons.sword.caladbolg"),
// axes
(0.20, "common.items.weapons.axe.bloodsteel_axe-0"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-1"),

View File

@ -1,23 +1,28 @@
[
// swords
(0.05, "common.items.weapons.sword.long_2h_simple-0"),
(0.05, "common.items.weapons.sword.long_2h_simple-1"),
(0.05, "common.items.weapons.sword.long_2h_simple-2"),
(0.05, "common.items.weapons.sword.long_2h_simple-3"),
(0.05, "common.items.weapons.sword.long_2h_simple-4"),
(0.05, "common.items.weapons.sword.long_2h_simple-5"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-0"),
(0.06, "common.items.weapons.sword.long_2h_fine-1"),
(0.06, "common.items.weapons.sword.long_2h_fine-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-3"),
(0.06, "common.items.weapons.sword.long_2h_fine-4"),
(0.06, "common.items.weapons.sword.long_2h_fine-5"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-0"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-1"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-2"),
(0.15, "common.items.weapons.sword.bronze-0"),
(0.15, "common.items.weapons.sword.bronze-1"),
(0.15, "common.items.weapons.sword.bronze-2"),
(0.04, "common.items.weapons.sword.iron-0"),
(0.04, "common.items.weapons.sword.iron-1"),
(0.04, "common.items.weapons.sword.iron-2"),
(0.04, "common.items.weapons.sword.iron-3"),
(0.04, "common.items.weapons.sword.iron-4"),
(0.04, "common.items.weapons.sword.iron-5"),
(0.04, "common.items.weapons.sword.iron-6"),
(0.04, "common.items.weapons.sword.iron-7"),
(0.04, "common.items.weapons.sword.iron-8"),
(0.04, "common.items.weapons.sword.iron-9"),
(0.04, "common.items.weapons.sword.iron-10"),
(0.03, "common.items.weapons.sword.steel-0"),
(0.03, "common.items.weapons.sword.steel-1"),
(0.03, "common.items.weapons.sword.steel-2"),
(0.03, "common.items.weapons.sword.steel-3"),
(0.03, "common.items.weapons.sword.steel-4"),
(0.03, "common.items.weapons.sword.steel-5"),
(0.03, "common.items.weapons.sword.steel-6"),
(0.03, "common.items.weapons.sword.steel-7"),
(0.03, "common.items.weapons.sword.steel-8"),
// axes
(0.15, "common.items.weapons.axe.bronze_axe-0"),
(0.15, "common.items.weapons.axe.bronze_axe-1"),

View File

@ -243,7 +243,7 @@
],
),
"Forest Spirit": (
("common.items.weapons.sword.wood_sword", 1),
("common.items.weapons.sword.wood-2", 1),
[
(Item("common.items.crafting_ing.leather_scraps"), 4),
(Item("common.items.crafting_ing.twigs"), 10),

View File

@ -103,177 +103,169 @@
(0.0, 0.0, -4.0), (-120.0, 90.0, 0.0), 1.1,
),
// Swords
Tool("common.items.weapons.sword.frost_cleaver_2h-0"): VoxTrans(
"voxel.weapon.sword.frost_cleaver-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.40,
Tool("common.items.weapons.sword.bloodsteel-0"): VoxTrans(
"voxel.weapons.sword.bloodsteel-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.frost_cleaver_2h-1"): VoxTrans(
"voxel.weapon.sword.frost_cleaver-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.40,
Tool("common.items.weapons.sword.bloodsteel-1"): VoxTrans(
"voxel.weapons.sword.bloodsteel-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.short_sword_0"): VoxTrans(
"voxel.weapon.sword.short_2h-0",
(-3.0, 3.0, 0.0), (-135.0, 90.0, 0.0), 1.60,
Tool("common.items.weapons.sword.bloodsteel-2"): VoxTrans(
"voxel.weapons.sword.bloodsteel-2",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.starter_sword"): VoxTrans(
"voxel.weapon.sword.rusty_2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.3,
Tool("common.items.weapons.sword.bronze-0"): VoxTrans(
"voxel.weapons.sword.bronze-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.zweihander_sword_0"): VoxTrans(
"voxel.weapon.sword.zweihander_2h-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
Tool("common.items.weapons.sword.bronze-1"): VoxTrans(
"voxel.weapons.sword.bronze-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.wood_sword"): VoxTrans(
"voxel.weapon.sword.wood_ore_2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
Tool("common.items.weapons.sword.bronze-2"): VoxTrans(
"voxel.weapons.sword.bronze-2",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_dam-0"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_dam-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.caladbolg"): VoxTrans(
"voxel.weapons.sword.caladbolg",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_dam-1"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_dam-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.cobalt-0"): VoxTrans(
"voxel.weapons.sword.cobalt-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_dam-2"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_dam-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.cobalt-1"): VoxTrans(
"voxel.weapons.sword.cobalt-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_simple-0"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_simple-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.cobalt-2"): VoxTrans(
"voxel.weapons.sword.cobalt-2",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_simple-1"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_simple-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.cobalt-3"): VoxTrans(
"voxel.weapons.sword.cobalt-3",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_simple-2"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_simple-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.cultist"): VoxTrans(
"voxel.weapons.sword.cultist",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_orn-0"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_orn-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.frost-0"): VoxTrans(
"voxel.weapons.sword.frost-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_orn-1"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_orn-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.frost-1"): VoxTrans(
"voxel.weapons.sword.frost-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_orn-2"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_orn-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-0"): VoxTrans(
"voxel.weapons.sword.iron-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_fine-0"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_fine-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-1"): VoxTrans(
"voxel.weapons.sword.iron-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_fine-1"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_fine-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-10"): VoxTrans(
"voxel.weapons.sword.iron-10",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.greatsword_2h_fine-2"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_fine-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-2"): VoxTrans(
"voxel.weapons.sword.iron-2",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_dam-0"): VoxTrans(
"voxel.weapon.sword.long_2h_dam-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-3"): VoxTrans(
"voxel.weapons.sword.iron-3",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_dam-1"): VoxTrans(
"voxel.weapon.sword.long_2h_dam-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-4"): VoxTrans(
"voxel.weapons.sword.iron-4",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_dam-2"): VoxTrans(
"voxel.weapon.sword.long_2h_dam-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-5"): VoxTrans(
"voxel.weapons.sword.iron-5",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_dam-3"): VoxTrans(
"voxel.weapon.sword.long_2h_dam-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-6"): VoxTrans(
"voxel.weapons.sword.iron-6",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_dam-4"): VoxTrans(
"voxel.weapon.sword.long_2h_dam-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-7"): VoxTrans(
"voxel.weapons.sword.iron-7",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_dam-5"): VoxTrans(
"voxel.weapon.sword.long_2h_dam-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-8"): VoxTrans(
"voxel.weapons.sword.iron-8",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_simple-0"): VoxTrans(
"voxel.weapon.sword.long_2h_simple-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.iron-9"): VoxTrans(
"voxel.weapons.sword.iron-9",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_simple-1"): VoxTrans(
"voxel.weapon.sword.long_2h_simple-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.starter"): VoxTrans(
"voxel.weapons.sword.starter",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_simple-2"): VoxTrans(
"voxel.weapon.sword.long_2h_simple-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-0"): VoxTrans(
"voxel.weapons.sword.steel-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_simple-3"): VoxTrans(
"voxel.weapon.sword.long_2h_simple-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-1"): VoxTrans(
"voxel.weapons.sword.steel-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_simple-4"): VoxTrans(
"voxel.weapon.sword.long_2h_simple-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-2"): VoxTrans(
"voxel.weapons.sword.steel-2",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_simple-5"): VoxTrans(
"voxel.weapon.sword.long_2h_simple-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-3"): VoxTrans(
"voxel.weapons.sword.steel-3",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_orn-0"): VoxTrans(
"voxel.weapon.sword.long_2h_orn-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-4"): VoxTrans(
"voxel.weapons.sword.steel-4",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_orn-1"): VoxTrans(
"voxel.weapon.sword.long_2h_orn-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-5"): VoxTrans(
"voxel.weapons.sword.steel-5",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_orn-2"): VoxTrans(
"voxel.weapon.sword.long_2h_orn-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-6"): VoxTrans(
"voxel.weapons.sword.steel-6",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_orn-3"): VoxTrans(
"voxel.weapon.sword.long_2h_orn-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-7"): VoxTrans(
"voxel.weapons.sword.steel-7",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_orn-4"): VoxTrans(
"voxel.weapon.sword.long_2h_orn-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.steel-8"): VoxTrans(
"voxel.weapons.sword.steel-8",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_orn-5"): VoxTrans(
"voxel.weapon.sword.long_2h_orn-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.stone-0"): VoxTrans(
"voxel.weapons.sword.stone-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_fine-0"): VoxTrans(
"voxel.weapon.sword.long_2h_fine-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.stone-1"): VoxTrans(
"voxel.weapons.sword.stone-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_fine-1"): VoxTrans(
"voxel.weapon.sword.long_2h_fine-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.stone-2"): VoxTrans(
"voxel.weapons.sword.stone-2",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_fine-2"): VoxTrans(
"voxel.weapon.sword.long_2h_fine-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.wood-0"): VoxTrans(
"voxel.weapons.sword.wood-0",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_fine-3"): VoxTrans(
"voxel.weapon.sword.long_2h_fine-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.wood-1"): VoxTrans(
"voxel.weapons.sword.wood-1",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.sword.long_2h_fine-4"): VoxTrans(
"voxel.weapon.sword.long_2h_fine-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool("common.items.weapons.sword.long_2h_fine-5"): VoxTrans(
"voxel.weapon.sword.long_2h_fine-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool("common.items.weapons.sword.cultist_purp_2h-0"): VoxTrans(
"voxel.weapon.sword.cultist_purp_2h-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
Tool("common.items.weapons.sword.wood-2"): VoxTrans(
"voxel.weapons.sword.wood-2",
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
Tool("common.items.debug.admin_sword"): VoxTrans(
"voxel.weapon.sword.frost_cleaver-1",

View File

@ -1,174 +1,166 @@
({ //Swords
"common.items.weapons.sword.starter_sword": (
vox_spec: ("weapon.sword.rusty_2h", (-1.5, -6.5, -4.0)),
"common.items.weapons.sword.bloodsteel-0": (
vox_spec: ("weapons.sword.bloodsteel-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.wood_sword": (
vox_spec: ("weapon.sword.wood_ore_2h", (-1.5, -6.5, -4.0)),
"common.items.weapons.sword.bloodsteel-1": (
vox_spec: ("weapons.sword.bloodsteel-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.zweihander_sword_0": (
vox_spec: ("weapon.sword.zweihander_2h-0", (-1.5, -6.5, -4.0)),
"common.items.weapons.sword.bloodsteel-2": (
vox_spec: ("weapons.sword.bloodsteel-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.short_sword_0": (
vox_spec: ("weapon.sword.short_2h-0", (-1.5, -6.5, -1.0)),
"common.items.weapons.sword.bronze-0": (
vox_spec: ("weapons.sword.bronze-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_dam-0": (
vox_spec: ("weapon.sword.greatsword_2h_dam-0", (-1.0, -4.5, -6.5)),
"common.items.weapons.sword.bronze-1": (
vox_spec: ("weapons.sword.bronze-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_dam-1": (
vox_spec: ("weapon.sword.greatsword_2h_dam-1", (-1.0, -4.5, -6.5)),
"common.items.weapons.sword.bronze-2": (
vox_spec: ("weapons.sword.bronze-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_dam-2": (
vox_spec: ("weapon.sword.greatsword_2h_dam-2", (-1.0, -4.5, -6.5)),
"common.items.weapons.sword.caladbolg": (
vox_spec: ("weapons.sword.caladbolg", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_simple-0": (
vox_spec: ("weapon.sword.greatsword_2h_simple-0", (-1.0, -4.5, -6.5)),
"common.items.weapons.sword.cobalt-0": (
vox_spec: ("weapons.sword.cobalt-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_simple-1": (
vox_spec: ("weapon.sword.greatsword_2h_simple-1", (-1.0, -4.5, -6.5)),
"common.items.weapons.sword.cobalt-1": (
vox_spec: ("weapons.sword.cobalt-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_simple-2": (
vox_spec: ("weapon.sword.greatsword_2h_simple-2", (-1.0, -4.5, -6.5)),
"common.items.weapons.sword.cobalt-2": (
vox_spec: ("weapons.sword.cobalt-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_orn-0": (
vox_spec: ("weapon.sword.greatsword_2h_orn-0", (-1.0, -4.5, -7.5)),
"common.items.weapons.sword.cobalt-3": (
vox_spec: ("weapons.sword.cobalt-3", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_orn-1": (
vox_spec: ("weapon.sword.greatsword_2h_orn-1", (-1.0, -4.5, -7.5)),
"common.items.weapons.sword.cultist": (
vox_spec: ("weapons.sword.cultist", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_orn-2": (
vox_spec: ("weapon.sword.greatsword_2h_orn-2", (-1.0, -4.5, -7.5)),
"common.items.weapons.sword.frost-0": (
vox_spec: ("weapons.sword.frost-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_fine-0": (
vox_spec: ("weapon.sword.greatsword_2h_fine-0", (-2.0, -6.5, -8.0)),
"common.items.weapons.sword.frost-1": (
vox_spec: ("weapons.sword.frost-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_fine-1": (
vox_spec: ("weapon.sword.greatsword_2h_fine-1", (-2.0, -6.5, -8.0)),
"common.items.weapons.sword.iron-0": (
vox_spec: ("weapons.sword.iron-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.greatsword_2h_fine-2": (
vox_spec: ("weapon.sword.greatsword_2h_fine-2", (-2.0, -6.5, -8.0)),
"common.items.weapons.sword.iron-1": (
vox_spec: ("weapons.sword.iron-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_dam-0": (
vox_spec: ("weapon.sword.long_2h_dam-0", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-10": (
vox_spec: ("weapons.sword.iron-10", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_dam-1": (
vox_spec: ("weapon.sword.long_2h_dam-1", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-2": (
vox_spec: ("weapons.sword.iron-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_dam-2": (
vox_spec: ("weapon.sword.long_2h_dam-2", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-3": (
vox_spec: ("weapons.sword.iron-3", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_dam-3": (
vox_spec: ("weapon.sword.long_2h_dam-3", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-4": (
vox_spec: ("weapons.sword.iron-4", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_dam-4": (
vox_spec: ("weapon.sword.long_2h_dam-4", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-5": (
vox_spec: ("weapons.sword.iron-5", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_dam-5": (
vox_spec: ("weapon.sword.long_2h_dam-5", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-6": (
vox_spec: ("weapons.sword.iron-6", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_simple-0": (
vox_spec: ("weapon.sword.long_2h_simple-0", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-7": (
vox_spec: ("weapons.sword.iron-7", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_simple-1": (
vox_spec: ("weapon.sword.long_2h_simple-1", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-8": (
vox_spec: ("weapons.sword.iron-8", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_simple-2": (
vox_spec: ("weapon.sword.long_2h_simple-2", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.iron-9": (
vox_spec: ("weapons.sword.iron-9", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_simple-3": (
vox_spec: ("weapon.sword.long_2h_simple-3", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.starter": (
vox_spec: ("weapons.sword.starter", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_simple-4": (
vox_spec: ("weapon.sword.long_2h_simple-4", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.steel-0": (
vox_spec: ("weapons.sword.steel-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_simple-5": (
vox_spec: ("weapon.sword.long_2h_simple-5", (-1.0, -3.5, -5.0)),
"common.items.weapons.sword.steel-1": (
vox_spec: ("weapons.sword.steel-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_orn-0": (
vox_spec: ("weapon.sword.long_2h_orn-0", (-1.0, -3.5, -6.0)),
"common.items.weapons.sword.steel-2": (
vox_spec: ("weapons.sword.steel-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_orn-1": (
vox_spec: ("weapon.sword.long_2h_orn-1", (-1.0, -3.5, -6.0)),
"common.items.weapons.sword.steel-3": (
vox_spec: ("weapons.sword.steel-3", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_orn-2": (
vox_spec: ("weapon.sword.long_2h_orn-2", (-1.0, -3.5, -6.0)),
"common.items.weapons.sword.steel-4": (
vox_spec: ("weapons.sword.steel-4", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_orn-3": (
vox_spec: ("weapon.sword.long_2h_orn-3", (-1.0, -3.5, -6.0)),
"common.items.weapons.sword.steel-5": (
vox_spec: ("weapons.sword.steel-5", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_orn-4": (
vox_spec: ("weapon.sword.long_2h_orn-4", (-1.0, -3.5, -6.0)),
"common.items.weapons.sword.steel-6": (
vox_spec: ("weapons.sword.steel-6", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_orn-5": (
vox_spec: ("weapon.sword.long_2h_orn-5", (-1.0, -3.5, -6.0)),
"common.items.weapons.sword.steel-7": (
vox_spec: ("weapons.sword.steel-7", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_fine-0": (
vox_spec: ("weapon.sword.long_2h_fine-0", (-2.0, -4.5, -6.0)),
"common.items.weapons.sword.steel-8": (
vox_spec: ("weapons.sword.steel-8", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_fine-1": (
vox_spec: ("weapon.sword.long_2h_fine-1", (-2.0, -4.5, -6.0)),
"common.items.weapons.sword.stone-0": (
vox_spec: ("weapons.sword.stone-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_fine-2": (
vox_spec: ("weapon.sword.long_2h_fine-2", (-2.0, -4.5, -6.0)),
"common.items.weapons.sword.stone-1": (
vox_spec: ("weapons.sword.stone-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_fine-3": (
vox_spec: ("weapon.sword.long_2h_fine-3", (-2.0, -4.5, -6.0)),
"common.items.weapons.sword.stone-2": (
vox_spec: ("weapons.sword.stone-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_fine-4": (
vox_spec: ("weapon.sword.long_2h_fine-4", (-2.0, -4.5, -6.0)),
"common.items.weapons.sword.wood-0": (
vox_spec: ("weapons.sword.wood-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.long_2h_fine-5": (
vox_spec: ("weapon.sword.long_2h_fine-5", (-2.0, -4.5, -6.0)),
"common.items.weapons.sword.wood-1": (
vox_spec: ("weapons.sword.wood-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.cultist_purp_2h-0": (
vox_spec: ("weapon.sword.cultist_purp_2h-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.frost_cleaver_2h-0": (
vox_spec: ("weapon.sword.frost_cleaver-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword.frost_cleaver_2h-1": (
vox_spec: ("weapon.sword.frost_cleaver-1", (-2.0, -4.5, -7.5)),
"common.items.weapons.sword.wood-2": (
vox_spec: ("weapons.sword.wood-2", (-2.0, -4.5, -7.5)),
color: None
),
// 1h Swords

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assets/voxygen/voxel/weapon/sword/bloodsteel-0.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/bloodsteel-1.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/bloodsteel-2.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/bronze-0.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/bronze-1.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/bronze-2.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/caladbolg.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/cobalt-0.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/cobalt-1.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/cobalt-2.vox (Stored with Git LFS) Normal file

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assets/voxygen/voxel/weapon/sword/cobalt-3.vox (Stored with Git LFS) Normal file

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