mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
move the economy tick into Economy
This prepares for a parallel processing as it centralizes access to the surrounding index
This commit is contained in:
parent
aa244b23c4
commit
ef6cee891f
@ -1,58 +1,21 @@
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use crate::{
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sim::WorldSim,
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site::{
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economy::{
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decay_rate, direct_use_goods, good_list, transportation_effort, Economy, GoodIndex,
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GoodMap, LaborIndex, LaborMap, TradeDelivery, TradeOrder,
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},
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economy::{good_list, vergleich, LaborIndex, COIN_INDEX, INTER_SITE_TRADE, MONTH, YEAR},
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Site, SiteKind,
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},
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util::{DHashMap, DHashSet},
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Index,
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};
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use common::{
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store::Id,
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trade::{
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Good,
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Good::{Coin, Transportation},
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},
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};
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use lazy_static::lazy_static;
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use std::{cmp::Ordering::Less, convert::TryInto};
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use common::store::Id;
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use tracing::{debug, info};
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const MONTH: f32 = 30.0;
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const YEAR: f32 = 12.0 * MONTH;
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// const MONTH: f32 = 30.0;
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// const YEAR: f32 = 12.0 * MONTH;
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const TICK_PERIOD: f32 = 3.0 * MONTH; // 3 months
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const HISTORY_DAYS: f32 = 500.0 * YEAR; // 500 years
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const GENERATE_CSV: bool = false;
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const INTER_SITE_TRADE: bool = true;
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// this is an empty replacement for https://github.com/cpetig/vergleich
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// which can be used to compare values acros runs
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mod vergleich {
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pub struct Error {}
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impl Error {
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pub fn to_string(&self) -> &'static str { "" }
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}
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pub struct ProgramRun {}
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impl ProgramRun {
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pub fn new(_: &str) -> Result<Self, Error> { Ok(Self {}) }
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pub fn set_epsilon(&mut self, _: f32) {}
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pub fn context(&mut self, _: &str) -> Context { Context {} }
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//pub fn value(&mut self, _: &str, val: f32) -> f32 { val }
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}
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pub struct Context {}
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impl Context {
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pub fn context(&mut self, _: &str) -> Context { Context {} }
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pub fn value(&mut self, _: &str, val: f32) -> f32 { val }
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}
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}
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// const INTER_SITE_TRADE: bool = true;
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/// Statistics collector (min, max, avg)
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#[derive(Debug)]
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@ -283,10 +246,10 @@ pub fn tick(index: &mut Index, _world: &mut WorldSim, dt: f32, mut vc: vergleich
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let siteinfo = index.sites.get_mut(site);
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if siteinfo.do_economic_simulation() {
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// let name: String = siteinfo.name().into();
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trade_at_site(
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siteinfo.economy.trade_at_site(
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site,
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orders,
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&mut siteinfo.economy,
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// &mut siteinfo.economy,
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&mut index.trade.deliveries,
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);
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}
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@ -297,852 +260,24 @@ pub fn tick(index: &mut Index, _world: &mut WorldSim, dt: f32, mut vc: vergleich
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index.time += dt;
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}
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lazy_static! {
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static ref COIN_INDEX: GoodIndex = Coin.try_into().unwrap_or_default();
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static ref FOOD_INDEX: GoodIndex = Good::Food.try_into().unwrap_or_default();
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static ref TRANSPORTATION_INDEX: GoodIndex = Transportation.try_into().unwrap_or_default();
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}
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/// plan the trading according to missing goods and prices at neighboring sites
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/// (1st step of trading)
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// returns wares spent (-) and procured (+)
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// potential_trade: positive = buy, (negative = sell, unused)
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fn plan_trade_for_site(
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site: &mut Site,
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site_id: &Id<Site>,
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transportation_capacity: f32,
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external_orders: &mut DHashMap<Id<Site>, Vec<TradeOrder>>,
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potential_trade: &mut GoodMap<f32>,
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) -> GoodMap<f32> {
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// TODO: Do we have some latency of information here (using last years
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// capacity?)
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//let total_transport_capacity = site.economy.stocks[Transportation];
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// TODO: We don't count the capacity per site, but globally (so there might be
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// some imbalance in dispatch vs collection across sites (e.g. more dispatch
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// than collection at one while more collection than dispatch at another))
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// transport capacity works both ways (going there and returning)
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let mut dispatch_capacity = transportation_capacity;
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let mut collect_capacity = transportation_capacity;
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let mut missing_dispatch: f32 = 0.0;
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let mut missing_collect: f32 = 0.0;
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let mut result = GoodMap::default();
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const MIN_SELL_PRICE: f32 = 1.0;
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// value+amount per good
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let mut missing_goods: Vec<(GoodIndex, (f32, f32))> = site
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.economy
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.surplus
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.iter()
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.filter(|(g, a)| (**a < 0.0 && *g != *TRANSPORTATION_INDEX))
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.map(|(g, a)| {
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(
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g,
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(
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site.economy.values[g].unwrap_or(Economy::MINIMUM_PRICE),
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-*a,
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),
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)
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})
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.collect();
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missing_goods.sort_by(|a, b| b.1.0.partial_cmp(&a.1.0).unwrap_or(Less));
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let mut extra_goods: GoodMap<f32> = GoodMap::from_iter(
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site.economy
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.surplus
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.iter()
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.chain(core::iter::once((
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*COIN_INDEX,
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&site.economy.stocks[*COIN_INDEX],
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)))
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.filter(|(g, a)| (**a > 0.0 && *g != *TRANSPORTATION_INDEX))
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.map(|(g, a)| (g, *a)),
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0.0,
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);
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// ratio+price per good and site
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type GoodRatioPrice = Vec<(GoodIndex, (f32, f32))>;
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let good_payment: DHashMap<Id<Site>, GoodRatioPrice> = site
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.economy
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.neighbors
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.iter()
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.map(|n| {
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let mut rel_value = extra_goods
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.iter()
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.map(|(g, _)| (g, n.last_values[g]))
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.filter(|(_, last_val)| *last_val >= MIN_SELL_PRICE)
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.map(|(g, last_val)| {
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(
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g,
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(
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last_val
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/ site.economy.values[g]
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.unwrap_or(-1.0)
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.max(Economy::MINIMUM_PRICE),
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last_val,
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),
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)
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})
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.collect::<Vec<_>>();
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rel_value.sort_by(|a, b| b.1.0.partial_cmp(&a.1.0).unwrap_or(Less));
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(n.id, rel_value)
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})
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.collect();
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// price+stock per site and good
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type SitePriceStock = Vec<(Id<Site>, (f32, f32))>;
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let mut good_price: DHashMap<GoodIndex, SitePriceStock> = missing_goods
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.iter()
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.map(|(g, _)| {
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(*g, {
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let mut neighbor_prices: Vec<(Id<Site>, (f32, f32))> = site
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.economy
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.neighbors
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.iter()
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.filter(|n| n.last_supplies[*g] > 0.0)
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.map(|n| (n.id, (n.last_values[*g], n.last_supplies[*g])))
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.collect();
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neighbor_prices.sort_by(|a, b| a.1.0.partial_cmp(&b.1.0).unwrap_or(Less));
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neighbor_prices
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})
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})
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.collect();
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// TODO: we need to introduce priority (according to available transportation
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// capacity)
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let mut neighbor_orders: DHashMap<Id<Site>, GoodMap<f32>> = site
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.economy
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.neighbors
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.iter()
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.map(|n| (n.id, GoodMap::default()))
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.collect();
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if site_id.id() == 1 {
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// cut down number of lines printed
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debug!(
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"Site {} #neighbors {} Transport capacity {}",
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site_id.id(),
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site.economy.neighbors.len(),
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transportation_capacity,
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);
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debug!("missing {:#?} extra {:#?}", missing_goods, extra_goods,);
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debug!("buy {:#?} pay {:#?}", good_price, good_payment);
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}
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// === the actual planning is here ===
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for (g, (_, a)) in missing_goods.iter() {
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let mut amount = *a;
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if let Some(site_price_stock) = good_price.get_mut(g) {
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for (s, (price, supply)) in site_price_stock.iter_mut() {
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// how much to buy, limit by supply and transport budget
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let mut buy_target = amount.min(*supply);
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let effort = transportation_effort(*g);
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let collect = buy_target * effort;
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let mut potential_balance: f32 = 0.0;
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if collect > collect_capacity && effort > 0.0 {
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let transportable_amount = collect_capacity / effort;
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let missing_trade = buy_target - transportable_amount;
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potential_trade[*g] += missing_trade;
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potential_balance += missing_trade * *price;
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buy_target = transportable_amount; // (buy_target - missing_trade).max(0.0); // avoid negative buy target caused by numeric inaccuracies
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missing_collect += collect - collect_capacity;
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debug!(
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"missing capacity {:?}/{:?} {:?}",
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missing_trade, amount, potential_balance,
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);
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amount = (amount - missing_trade).max(0.0); // you won't be able to transport it from elsewhere either, so don't count multiple times
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}
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let mut balance: f32 = *price * buy_target;
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debug!(
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"buy {:?} at {:?} amount {:?} balance {:?}",
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*g,
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s.id(),
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buy_target,
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balance,
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);
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if let Some(neighbor_orders) = neighbor_orders.get_mut(s) {
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// find suitable goods in exchange
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let mut acute_missing_dispatch: f32 = 0.0; // only count the highest priority (not multiple times)
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for (g2, (_, price2)) in good_payment[s].iter() {
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let mut amount2 = extra_goods[*g2];
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// good available for trading?
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if amount2 > 0.0 {
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amount2 = amount2.min(balance / price2); // pay until balance is even
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let effort2 = transportation_effort(*g2);
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let mut dispatch = amount2 * effort2;
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// limit by separate transport budget (on way back)
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if dispatch > dispatch_capacity && effort2 > 0.0 {
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let transportable_amount = dispatch_capacity / effort2;
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let missing_trade = amount2 - transportable_amount;
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amount2 = transportable_amount;
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if acute_missing_dispatch == 0.0 {
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acute_missing_dispatch = missing_trade * effort2;
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}
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debug!(
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"can't carry payment {:?} {:?} {:?}",
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g2, dispatch, dispatch_capacity
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);
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dispatch = dispatch_capacity;
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}
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extra_goods[*g2] -= amount2;
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debug!("pay {:?} {:?} = {:?}", g2, amount2, balance);
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balance -= amount2 * price2;
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neighbor_orders[*g2] -= amount2;
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dispatch_capacity = (dispatch_capacity - dispatch).max(0.0);
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if balance == 0.0 {
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break;
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}
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}
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}
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missing_dispatch += acute_missing_dispatch;
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// adjust order if we are unable to pay for it
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buy_target -= balance / *price;
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buy_target = buy_target.min(amount);
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collect_capacity = (collect_capacity - buy_target * effort).max(0.0);
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neighbor_orders[*g] += buy_target;
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amount -= buy_target;
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debug!(
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"deal amount {:?} end_balance {:?} price {:?} left {:?}",
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buy_target, balance, *price, amount
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);
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}
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}
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}
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}
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// if site_id.id() == 1 {
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// // cut down number of lines printed
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// info!("orders {:#?}", neighbor_orders,);
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// }
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// TODO: Use planned orders and calculate value, stock etc. accordingly
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for n in &site.economy.neighbors {
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if let Some(orders) = neighbor_orders.get(&n.id) {
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for (g, a) in orders.iter() {
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result[g] += *a;
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}
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let to = TradeOrder {
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customer: *site_id,
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amount: *orders,
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};
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if let Some(o) = external_orders.get_mut(&n.id) {
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// this is just to catch unbound growth (happened in development)
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if o.len() < 100 {
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o.push(to);
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} else {
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debug!("overflow {:?}", o);
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}
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} else {
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external_orders.insert(n.id, vec![to]);
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}
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}
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}
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// return missing transport capacity
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//missing_collect.max(missing_dispatch)
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debug!(
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"Tranportation {:?} {:?} {:?} {:?} {:?}",
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transportation_capacity,
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collect_capacity,
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dispatch_capacity,
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missing_collect,
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missing_dispatch,
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);
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result[*TRANSPORTATION_INDEX] = -(transportation_capacity
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- collect_capacity.min(dispatch_capacity)
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+ missing_collect.max(missing_dispatch));
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if site_id.id() == 1 {
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debug!("Trade {:?}", result);
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}
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result
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}
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/// perform trade using neighboring orders (2nd step of trading)
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fn trade_at_site(
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site: Id<Site>,
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orders: &mut Vec<TradeOrder>,
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economy: &mut Economy,
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deliveries: &mut DHashMap<Id<Site>, Vec<TradeDelivery>>,
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) {
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// make sure that at least this amount of stock remains available
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// TODO: rework using economy.unconsumed_stock
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let internal_orders = economy.get_orders();
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let mut next_demand = GoodMap::from_default(0.0);
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for (labor, orders) in &internal_orders {
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let workers = if let Some(labor) = labor {
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economy.labors[*labor]
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} else {
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1.0
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} * economy.pop;
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for (good, amount) in orders {
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next_demand[*good] += *amount * workers;
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assert!(next_demand[*good] >= 0.0);
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}
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}
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//info!("Trade {} {}", site.id(), orders.len());
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let mut total_orders: GoodMap<f32> = GoodMap::from_default(0.0);
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for i in orders.iter() {
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for (g, &a) in i.amount.iter().filter(|(_, a)| **a > 0.0) {
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total_orders[g] += a;
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}
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}
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let order_stock_ratio: GoodMap<Option<f32>> = GoodMap::from_iter(
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economy
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.stocks
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.iter()
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.map(|(g, a)| (g, *a, next_demand[g]))
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.filter(|(_, a, s)| *a > *s)
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.map(|(g, a, s)| (g, Some(total_orders[g] / (a - s)))),
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None,
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);
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debug!("trade {} {:?}", site.id(), order_stock_ratio);
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let prices = GoodMap::from_iter(
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economy
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.values
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.iter()
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.map(|(g, o)| (g, o.unwrap_or(0.0).max(Economy::MINIMUM_PRICE))),
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0.0,
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);
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for o in orders.drain(..) {
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// amount, local value (sell low value, buy high value goods first (trading
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// town's interest))
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let mut sorted_sell: Vec<(GoodIndex, f32, f32)> = o
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.amount
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.iter()
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.filter(|(_, &a)| a > 0.0)
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.map(|(g, a)| (g, *a, prices[g]))
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.collect();
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sorted_sell.sort_by(|a, b| (a.2.partial_cmp(&b.2).unwrap_or(Less)));
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let mut sorted_buy: Vec<(GoodIndex, f32, f32)> = o
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.amount
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.iter()
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.filter(|(_, &a)| a < 0.0)
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.map(|(g, a)| (g, *a, prices[g]))
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.collect();
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sorted_buy.sort_by(|a, b| (b.2.partial_cmp(&a.2).unwrap_or(Less)));
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debug!(
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"with {} {:?} buy {:?}",
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o.customer.id(),
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sorted_sell,
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sorted_buy
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);
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let mut good_delivery = GoodMap::from_default(0.0);
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for (g, amount, price) in sorted_sell.iter() {
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if let Some(order_stock_ratio) = order_stock_ratio[*g] {
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let allocated_amount = *amount / order_stock_ratio.max(1.0);
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let mut balance = allocated_amount * *price;
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for (g2, avail, price2) in sorted_buy.iter_mut() {
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let amount2 = (-*avail).min(balance / *price2);
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assert!(amount2 >= 0.0);
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economy.stocks[*g2] += amount2;
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balance = (balance - amount2 * *price2).max(0.0);
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*avail += amount2; // reduce (negative) brought stock
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debug!("paid with {:?} {} {}", *g2, amount2, *price2);
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if balance == 0.0 {
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break;
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}
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}
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let mut paid_amount = (allocated_amount - balance / *price).min(economy.stocks[*g]);
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if paid_amount / allocated_amount < 0.95 {
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debug!(
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"Client {} is broke on {:?} : {} {} severity {}",
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o.customer.id(),
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*g,
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paid_amount,
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allocated_amount,
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order_stock_ratio,
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);
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} else {
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debug!("bought {:?} {} {}", *g, paid_amount, *price);
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}
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if economy.stocks[*g] - paid_amount < 0.0 {
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info!(
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"BUG {:?} {:?} {} TO {:?} OSR {:?} ND {:?}",
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economy.stocks[*g],
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*g,
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paid_amount,
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total_orders[*g],
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order_stock_ratio,
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next_demand[*g]
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);
|
||||
paid_amount = economy.stocks[*g];
|
||||
}
|
||||
good_delivery[*g] += paid_amount;
|
||||
economy.stocks[*g] -= paid_amount;
|
||||
}
|
||||
}
|
||||
for (g, amount, _) in sorted_buy.drain(..) {
|
||||
if amount < 0.0 {
|
||||
debug!("shipping back unsold {} of {:?}", amount, g);
|
||||
good_delivery[g] += -amount;
|
||||
}
|
||||
}
|
||||
let delivery = TradeDelivery {
|
||||
supplier: site,
|
||||
prices,
|
||||
supply: GoodMap::from_iter(
|
||||
economy.stocks.iter().map(|(g, a)| {
|
||||
(g, {
|
||||
(a - next_demand[g] - total_orders[g]).max(0.0) + good_delivery[g]
|
||||
})
|
||||
}),
|
||||
0.0,
|
||||
),
|
||||
amount: good_delivery,
|
||||
};
|
||||
debug!(?delivery);
|
||||
if let Some(deliveries) = deliveries.get_mut(&o.customer) {
|
||||
deliveries.push(delivery);
|
||||
} else {
|
||||
deliveries.insert(o.customer, vec![delivery]);
|
||||
}
|
||||
}
|
||||
if !orders.is_empty() {
|
||||
info!("non empty orders {:?}", orders);
|
||||
orders.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/// 3rd step of trading
|
||||
fn collect_deliveries(
|
||||
site: &mut Site,
|
||||
deliveries: &mut Vec<TradeDelivery>,
|
||||
ctx: &mut vergleich::Context,
|
||||
) {
|
||||
// collect all the goods we shipped
|
||||
let mut last_exports = GoodMap::from_iter(
|
||||
site.economy
|
||||
.active_exports
|
||||
.iter()
|
||||
.filter(|(_g, a)| **a > 0.0)
|
||||
.map(|(g, a)| (g, *a)),
|
||||
0.0,
|
||||
);
|
||||
// TODO: properly rate benefits created by merchants (done below?)
|
||||
for mut d in deliveries.drain(..) {
|
||||
let mut ictx = ctx.context(&format!("suppl {}", d.supplier.id()));
|
||||
for i in d.amount.iter() {
|
||||
last_exports[i.0] -= ictx.value(&format!("{:?}", i.0), *i.1);
|
||||
}
|
||||
// remember price
|
||||
if let Some(n) = site
|
||||
.economy
|
||||
.neighbors
|
||||
.iter_mut()
|
||||
.find(|n| n.id == d.supplier)
|
||||
{
|
||||
// remember (and consume) last values
|
||||
std::mem::swap(&mut n.last_values, &mut d.prices);
|
||||
std::mem::swap(&mut n.last_supplies, &mut d.supply);
|
||||
// add items to stock
|
||||
for (g, a) in d.amount.iter() {
|
||||
if *a < 0.0 {
|
||||
// likely rounding error, ignore
|
||||
debug!("Unexpected delivery for {:?} {}", g, *a);
|
||||
} else {
|
||||
site.economy.stocks[g] += *a;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if !deliveries.is_empty() {
|
||||
info!("non empty deliveries {:?}", deliveries);
|
||||
deliveries.clear();
|
||||
}
|
||||
std::mem::swap(&mut last_exports, &mut site.economy.last_exports);
|
||||
//site.economy.active_exports.clear();
|
||||
}
|
||||
|
||||
/// Simulate a site's economy. This simulation is roughly equivalent to the
|
||||
/// Lange-Lerner model's solution to the socialist calculation problem. The
|
||||
/// simulation begins by assigning arbitrary values to each commodity and then
|
||||
/// incrementally updates them according to the final scarcity of the commodity
|
||||
/// at the end of the tick. This results in the formulation of values that are
|
||||
/// roughly analogous to prices for each commodity. The workforce is then
|
||||
/// reassigned according to the respective commodity values. The simulation also
|
||||
/// includes damping terms that prevent cyclical inconsistencies in value
|
||||
/// rationalisation magnifying enough to crash the economy. We also ensure that
|
||||
/// a small number of workers are allocated to every industry (even inactive
|
||||
/// ones) each tick. This is not an accident: a small amount of productive
|
||||
/// capacity in one industry allows the economy to quickly pivot to a different
|
||||
/// production configuration should an additional commodity that acts as
|
||||
/// production input become available. This means that the economy will
|
||||
/// dynamically react to environmental changes. If a product becomes available
|
||||
/// through a mechanism such as trade, an entire arm of the economy may
|
||||
/// materialise to take advantage of this.
|
||||
pub fn tick_site_economy(
|
||||
index: &mut Index,
|
||||
site_id: Id<Site>,
|
||||
dt: f32,
|
||||
mut vc: vergleich::Context,
|
||||
) {
|
||||
pub fn tick_site_economy(index: &mut Index, site_id: Id<Site>, dt: f32, vc: vergleich::Context) {
|
||||
let site = &mut index.sites[site_id];
|
||||
if !site.do_economic_simulation() {
|
||||
return;
|
||||
}
|
||||
let deliveries = index.trade.deliveries.get_mut(&site_id);
|
||||
|
||||
// collect goods from trading
|
||||
if INTER_SITE_TRADE {
|
||||
let deliveries = index.trade.deliveries.get_mut(&site_id);
|
||||
if let Some(deliveries) = deliveries {
|
||||
collect_deliveries(site, deliveries, &mut vc);
|
||||
}
|
||||
let economy = &mut site.economy;
|
||||
economy.tick(deliveries, site_id, dt, vc);
|
||||
|
||||
for (i, mut v) in economy.orders.drain() {
|
||||
index
|
||||
.trade
|
||||
.orders
|
||||
.entry(i)
|
||||
.or_insert(Vec::new())
|
||||
.append(&mut v);
|
||||
}
|
||||
|
||||
let orders = site.economy.get_orders();
|
||||
let productivity = site.economy.get_productivity();
|
||||
|
||||
for i in productivity.iter() {
|
||||
vc.context("productivity")
|
||||
.value(&std::format!("{:?}{:?}", i.0, Good::from(i.1.0)), i.1.1);
|
||||
}
|
||||
|
||||
let mut demand = GoodMap::from_default(0.0);
|
||||
for (labor, orders) in &orders {
|
||||
let workers = if let Some(labor) = labor {
|
||||
site.economy.labors[*labor]
|
||||
} else {
|
||||
1.0
|
||||
} * site.economy.pop;
|
||||
for (good, amount) in orders {
|
||||
demand[*good] += *amount * workers;
|
||||
}
|
||||
}
|
||||
if INTER_SITE_TRADE {
|
||||
demand[*COIN_INDEX] += Economy::STARTING_COIN; // if we spend coin value increases
|
||||
}
|
||||
|
||||
// which labor is the merchant
|
||||
let merchant_labor = productivity
|
||||
.iter()
|
||||
.find(|(_, v)| v.0 == *TRANSPORTATION_INDEX)
|
||||
.map(|(l, _)| l);
|
||||
|
||||
let mut supply = site.economy.stocks; //GoodMap::from_default(0.0);
|
||||
for (labor, goodvec) in productivity.iter() {
|
||||
//for (output_good, _) in goodvec.iter() {
|
||||
//info!("{} supply{:?}+={}", site_id.id(), Good::from(goodvec.0),
|
||||
// site.economy.yields[labor] * site.economy.labors[labor] * site.economy.pop);
|
||||
supply[goodvec.0] +=
|
||||
site.economy.yields[labor] * site.economy.labors[labor] * site.economy.pop;
|
||||
vc.context(&std::format!("{:?}-{:?}", Good::from(goodvec.0), labor))
|
||||
.value("yields", site.economy.yields[labor]);
|
||||
vc.context(&std::format!("{:?}-{:?}", Good::from(goodvec.0), labor))
|
||||
.value("labors", site.economy.labors[labor]);
|
||||
//}
|
||||
}
|
||||
|
||||
for i in supply.iter() {
|
||||
vc.context("supply")
|
||||
.value(&std::format!("{:?}", Good::from(i.0)), *i.1);
|
||||
}
|
||||
|
||||
let stocks = &site.economy.stocks;
|
||||
for i in stocks.iter() {
|
||||
vc.context("stocks")
|
||||
.value(&std::format!("{:?}", Good::from(i.0)), *i.1);
|
||||
}
|
||||
site.economy.surplus = demand.map(|g, demand| supply[g] + stocks[g] - demand);
|
||||
site.economy.marginal_surplus = demand.map(|g, demand| supply[g] - demand);
|
||||
|
||||
// plan trading with other sites
|
||||
let external_orders = &mut index.trade.orders;
|
||||
let mut potential_trade = GoodMap::from_default(0.0);
|
||||
// use last year's generated transportation for merchants (could we do better?
|
||||
// this is in line with the other professions)
|
||||
let transportation_capacity = site.economy.stocks[*TRANSPORTATION_INDEX];
|
||||
let trade = if INTER_SITE_TRADE {
|
||||
let trade = plan_trade_for_site(
|
||||
site,
|
||||
&site_id,
|
||||
transportation_capacity,
|
||||
external_orders,
|
||||
&mut potential_trade,
|
||||
);
|
||||
site.economy.active_exports = GoodMap::from_iter(trade.iter().map(|(g, a)| (g, -*a)), 0.0); // TODO: check for availability?
|
||||
|
||||
// add the wares to sell to demand and the goods to buy to supply
|
||||
for (g, a) in trade.iter() {
|
||||
vc.context("trade")
|
||||
.value(&std::format!("{:?}", Good::from(g)), *a);
|
||||
if *a > 0.0 {
|
||||
supply[g] += *a;
|
||||
assert!(supply[g] >= 0.0);
|
||||
} else {
|
||||
demand[g] -= *a;
|
||||
assert!(demand[g] >= 0.0);
|
||||
}
|
||||
}
|
||||
trade
|
||||
} else {
|
||||
GoodMap::default()
|
||||
};
|
||||
|
||||
// Update values according to the surplus of each stock
|
||||
// Note that values are used for workforce allocation and are not the same thing
|
||||
// as price
|
||||
// fall back to old (less wrong than other goods) coin logic
|
||||
let old_coin_surplus = site.economy.stocks[*COIN_INDEX] - demand[*COIN_INDEX];
|
||||
let values = &mut site.economy.values;
|
||||
|
||||
site.economy.surplus.iter().for_each(|(good, surplus)| {
|
||||
let old_surplus = if good == *COIN_INDEX {
|
||||
old_coin_surplus
|
||||
} else {
|
||||
*surplus
|
||||
};
|
||||
// Value rationalisation
|
||||
let goodname = std::format!("{:?}", Good::from(good));
|
||||
vc.context("old_surplus").value(&goodname, old_surplus);
|
||||
vc.context("demand").value(&goodname, demand[good]);
|
||||
let val = 2.0f32.powf(1.0 - old_surplus / demand[good]);
|
||||
let smooth = 0.8;
|
||||
values[good] = if val > 0.001 && val < 1000.0 {
|
||||
Some(vc.context("values").value(
|
||||
&goodname,
|
||||
smooth * values[good].unwrap_or(val) + (1.0 - smooth) * val,
|
||||
))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
});
|
||||
|
||||
let all_trade_goods: DHashSet<GoodIndex> = trade
|
||||
.iter()
|
||||
.chain(potential_trade.iter())
|
||||
.filter(|(_, a)| **a > 0.0)
|
||||
.map(|(g, _)| g)
|
||||
.collect();
|
||||
//let empty_goods: DHashSet<GoodIndex> = DHashSet::default();
|
||||
// TODO: Does avg/max/sum make most sense for labors creating more than one good
|
||||
// summing favors merchants too much (as they will provide multiple
|
||||
// goods, so we use max instead)
|
||||
let labor_ratios: LaborMap<f32> = LaborMap::from_iter(
|
||||
productivity.iter().map(|(labor, goodvec)| {
|
||||
(
|
||||
labor,
|
||||
if Some(labor) == merchant_labor {
|
||||
all_trade_goods
|
||||
.iter()
|
||||
.chain(std::iter::once(&goodvec.0))
|
||||
.map(|&output_good| site.economy.values[output_good].unwrap_or(0.0))
|
||||
.max_by(|a, b| a.abs().partial_cmp(&b.abs()).unwrap_or(Less))
|
||||
} else {
|
||||
site.economy.values[goodvec.0]
|
||||
}
|
||||
.unwrap_or(0.0)
|
||||
* site.economy.productivity[labor],
|
||||
)
|
||||
}),
|
||||
0.0,
|
||||
);
|
||||
debug!(?labor_ratios);
|
||||
|
||||
let labor_ratio_sum = labor_ratios.iter().map(|(_, r)| *r).sum::<f32>().max(0.01);
|
||||
let mut labor_context = vc.context("labor");
|
||||
productivity.iter().for_each(|(labor, _)| {
|
||||
let smooth = 0.8;
|
||||
site.economy.labors[labor] = labor_context.value(
|
||||
&format!("{:?}", labor),
|
||||
smooth * site.economy.labors[labor]
|
||||
+ (1.0 - smooth)
|
||||
* (labor_ratios[labor].max(labor_ratio_sum / 1000.0) / labor_ratio_sum),
|
||||
);
|
||||
assert!(site.economy.labors[labor] >= 0.0);
|
||||
});
|
||||
|
||||
// Production
|
||||
let stocks_before = site.economy.stocks;
|
||||
// TODO: Should we recalculate demand after labor reassignment?
|
||||
|
||||
let direct_use = direct_use_goods();
|
||||
// Handle the stocks you can't pile (decay)
|
||||
for g in direct_use {
|
||||
site.economy.stocks[*g] = 0.0;
|
||||
}
|
||||
|
||||
let mut total_labor_values = GoodMap::<f32>::default();
|
||||
// TODO: trade
|
||||
let mut total_outputs = GoodMap::<f32>::default();
|
||||
for (labor, orders) in orders.iter() {
|
||||
let workers = if let Some(labor) = labor {
|
||||
site.economy.labors[*labor]
|
||||
} else {
|
||||
1.0
|
||||
} * site.economy.pop;
|
||||
assert!(workers >= 0.0);
|
||||
let is_merchant = merchant_labor == *labor;
|
||||
|
||||
// For each order, we try to find the minimum satisfaction rate - this limits
|
||||
// how much we can produce! For example, if we need 0.25 fish and
|
||||
// 0.75 oats to make 1 unit of food, but only 0.5 units of oats are
|
||||
// available then we only need to consume 2/3rds
|
||||
// of other ingredients and leave the rest in stock
|
||||
// In effect, this is the productivity
|
||||
let labor_productivity = orders
|
||||
.iter()
|
||||
.map(|(good, amount)| {
|
||||
// What quantity is this order requesting?
|
||||
let _quantity = *amount * workers;
|
||||
assert!(stocks_before[*good] >= 0.0);
|
||||
assert!(demand[*good] >= 0.0);
|
||||
// What proportion of this order is the economy able to satisfy?
|
||||
(stocks_before[*good] / demand[*good]).min(1.0)
|
||||
})
|
||||
.min_by(|a, b| a.partial_cmp(b).unwrap_or(Less))
|
||||
.unwrap_or_else(|| panic!("Industry {:?} requires at least one input order", labor));
|
||||
assert!(labor_productivity >= 0.0);
|
||||
|
||||
let mut total_materials_cost = 0.0;
|
||||
for (good, amount) in orders {
|
||||
// What quantity is this order requesting?
|
||||
let quantity = *amount * workers;
|
||||
// What amount gets actually used in production?
|
||||
let used = quantity * labor_productivity;
|
||||
|
||||
// Material cost of each factor of production
|
||||
total_materials_cost += used * site.economy.labor_values[*good].unwrap_or(0.0);
|
||||
|
||||
// Deplete stocks accordingly
|
||||
if !direct_use.contains(good) {
|
||||
site.economy.stocks[*good] = (site.economy.stocks[*good] - used).max(0.0);
|
||||
}
|
||||
}
|
||||
let mut produced_goods: GoodMap<f32> = GoodMap::from_default(0.0);
|
||||
if INTER_SITE_TRADE && is_merchant {
|
||||
// TODO: replan for missing merchant productivity???
|
||||
for (g, a) in trade.iter() {
|
||||
if !direct_use.contains(&g) {
|
||||
if *a < 0.0 {
|
||||
// take these goods to the road
|
||||
if site.economy.stocks[g] + *a < 0.0 {
|
||||
// we have a problem: Probably due to a shift in productivity we have
|
||||
// less goods available than planned,
|
||||
// so we would need to reduce the amount shipped
|
||||
debug!("NEG STOCK {:?} {} {}", g, site.economy.stocks[g], *a);
|
||||
let reduced_amount = site.economy.stocks[g];
|
||||
let planned_amount: f32 = external_orders
|
||||
.iter()
|
||||
.map(|i| {
|
||||
i.1.iter()
|
||||
.filter(|o| o.customer == site_id)
|
||||
.map(|j| j.amount[g])
|
||||
.sum::<f32>()
|
||||
})
|
||||
.sum();
|
||||
let scale = reduced_amount / planned_amount.abs();
|
||||
debug!("re-plan {} {} {}", reduced_amount, planned_amount, scale);
|
||||
for k in external_orders.iter_mut() {
|
||||
for l in k.1.iter_mut().filter(|o| o.customer == site_id) {
|
||||
l.amount[g] *= scale;
|
||||
}
|
||||
}
|
||||
site.economy.stocks[g] = 0.0;
|
||||
}
|
||||
// assert!(site.economy.stocks[g] + *a >= 0.0);
|
||||
else {
|
||||
site.economy.stocks[g] += *a;
|
||||
}
|
||||
}
|
||||
total_materials_cost += (-*a) * site.economy.labor_values[g].unwrap_or(0.0);
|
||||
} else {
|
||||
// count on receiving these
|
||||
produced_goods[g] += *a;
|
||||
}
|
||||
}
|
||||
debug!(
|
||||
"merchant {} {}: {:?} {} {:?}",
|
||||
site_id.id(),
|
||||
site.economy.pop,
|
||||
produced_goods,
|
||||
total_materials_cost,
|
||||
trade
|
||||
);
|
||||
}
|
||||
|
||||
// Industries produce things
|
||||
if let Some(labor) = labor {
|
||||
let work_products = &productivity[*labor];
|
||||
//let workers = site.economy.labors[*labor] * site.economy.pop;
|
||||
//let final_rate = rate;
|
||||
//let yield_per_worker = labor_productivity;
|
||||
site.economy.yields[*labor] = labor_productivity * work_products.1;
|
||||
site.economy.productivity[*labor] = labor_productivity;
|
||||
//let total_product_rate: f32 = work_products.iter().map(|(_, r)| *r).sum();
|
||||
let (stock, rate) = work_products;
|
||||
let total_output = labor_productivity * *rate * workers;
|
||||
assert!(total_output >= 0.0);
|
||||
site.economy.stocks[*stock] += total_output;
|
||||
produced_goods[*stock] += total_output;
|
||||
|
||||
let produced_amount: f32 = produced_goods.iter().map(|(_, a)| *a).sum();
|
||||
for (stock, amount) in produced_goods.iter() {
|
||||
let cost_weight = amount / produced_amount.max(0.001);
|
||||
// Materials cost per unit
|
||||
// TODO: How to handle this reasonably for multiple producers (collect upper and
|
||||
// lower term separately)
|
||||
site.economy.material_costs[stock] =
|
||||
total_materials_cost / amount.max(0.001) * cost_weight;
|
||||
// Labor costs
|
||||
let wages = 1.0;
|
||||
let total_labor_cost = workers * wages;
|
||||
|
||||
total_labor_values[stock] +=
|
||||
(total_materials_cost + total_labor_cost) * cost_weight;
|
||||
total_outputs[stock] += amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update labour values per unit
|
||||
site.economy.labor_values = total_labor_values.map(|stock, tlv| {
|
||||
let total_output = total_outputs[stock];
|
||||
if total_output > 0.01 {
|
||||
Some(tlv / total_output)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
});
|
||||
|
||||
// Decay stocks (the ones which totally decay are handled later)
|
||||
site.economy
|
||||
.stocks
|
||||
.iter_mut()
|
||||
.map(|(c, v)| (v, 1.0 - decay_rate(c)))
|
||||
.for_each(|(v, factor)| *v *= factor);
|
||||
|
||||
// Decay stocks
|
||||
site.economy.replenish(index.time);
|
||||
|
||||
// Births/deaths
|
||||
const NATURAL_BIRTH_RATE: f32 = 0.05;
|
||||
const DEATH_RATE: f32 = 0.005;
|
||||
let birth_rate = if site.economy.surplus[*FOOD_INDEX] > 0.0 {
|
||||
NATURAL_BIRTH_RATE
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
site.economy.pop += vc.value(
|
||||
"pop",
|
||||
dt / YEAR * site.economy.pop * (birth_rate - DEATH_RATE),
|
||||
);
|
||||
|
||||
// calculate the new unclaimed stock
|
||||
//let next_orders = site.economy.get_orders();
|
||||
// orders are static
|
||||
let mut next_demand = GoodMap::from_default(0.0);
|
||||
for (labor, orders) in orders.iter() {
|
||||
let workers = if let Some(labor) = labor {
|
||||
site.economy.labors[*labor]
|
||||
} else {
|
||||
1.0
|
||||
} * site.economy.pop;
|
||||
for (good, amount) in orders {
|
||||
next_demand[*good] += *amount * workers;
|
||||
assert!(next_demand[*good] >= 0.0);
|
||||
}
|
||||
}
|
||||
let mut us = vc.context("unconsumed");
|
||||
site.economy.unconsumed_stock = GoodMap::from_iter(
|
||||
site.economy.stocks.iter().map(|(g, a)| {
|
||||
(
|
||||
g,
|
||||
us.value(&format!("{:?}", Good::from(g)), *a - next_demand[g]),
|
||||
)
|
||||
}),
|
||||
0.0,
|
||||
);
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
@ -1,7 +1,7 @@
|
||||
use crate::{
|
||||
sim::SimChunk,
|
||||
site::Site,
|
||||
util::{map_array::GenericIndex, DHashMap},
|
||||
util::{map_array::GenericIndex, DHashMap, DHashSet},
|
||||
};
|
||||
use common::{
|
||||
store::Id,
|
||||
@ -9,12 +9,43 @@ use common::{
|
||||
trade::{Good, SitePrices},
|
||||
};
|
||||
use lazy_static::lazy_static;
|
||||
use std::convert::TryFrom;
|
||||
use std::{cmp::Ordering::Less, convert::TryFrom};
|
||||
use tracing::{debug, info};
|
||||
|
||||
use Good::*;
|
||||
mod map_types;
|
||||
pub use map_types::{GoodIndex, GoodMap, Labor, LaborIndex, LaborMap, NaturalResources};
|
||||
|
||||
pub const INTER_SITE_TRADE: bool = true;
|
||||
pub const MONTH: f32 = 30.0;
|
||||
pub const YEAR: f32 = 12.0 * MONTH;
|
||||
|
||||
// this is an empty replacement for https://github.com/cpetig/vergleich
|
||||
// which can be used to compare values acros runs
|
||||
pub mod vergleich {
|
||||
pub struct Error {}
|
||||
impl Error {
|
||||
pub fn to_string(&self) -> &'static str { "" }
|
||||
}
|
||||
pub struct ProgramRun {}
|
||||
impl ProgramRun {
|
||||
pub fn new(_: &str) -> Result<Self, Error> { Ok(Self {}) }
|
||||
|
||||
pub fn set_epsilon(&mut self, _: f32) {}
|
||||
|
||||
pub fn context(&mut self, _: &str) -> Context { Context {} }
|
||||
|
||||
//pub fn value(&mut self, _: &str, val: f32) -> f32 { val }
|
||||
}
|
||||
pub struct Context {}
|
||||
impl Context {
|
||||
#[must_use]
|
||||
pub fn context(&mut self, _: &str) -> Context { Context {} }
|
||||
|
||||
pub fn value(&mut self, _: &str, val: f32) -> f32 { val }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct TradeOrder {
|
||||
pub customer: Id<Site>,
|
||||
@ -45,9 +76,15 @@ pub struct NeighborInformation {
|
||||
pub last_supplies: GoodMap<f32>,
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
pub static ref COIN_INDEX: GoodIndex = Coin.try_into().unwrap_or_default();
|
||||
static ref FOOD_INDEX: GoodIndex = Good::Food.try_into().unwrap_or_default();
|
||||
static ref TRANSPORTATION_INDEX: GoodIndex = Transportation.try_into().unwrap_or_default();
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Economy {
|
||||
// Population
|
||||
/// Population
|
||||
pub pop: f32,
|
||||
|
||||
/// Total available amount of each good
|
||||
@ -75,6 +112,9 @@ pub struct Economy {
|
||||
pub natural_resources: NaturalResources,
|
||||
// usize is distance
|
||||
pub neighbors: Vec<NeighborInformation>,
|
||||
|
||||
/// outgoing trade, per provider
|
||||
pub orders: DHashMap<Id<Site>, Vec<TradeOrder>>,
|
||||
}
|
||||
|
||||
impl Default for Economy {
|
||||
@ -100,6 +140,8 @@ impl Default for Economy {
|
||||
natural_resources: Default::default(),
|
||||
neighbors: Default::default(),
|
||||
unconsumed_stock: Default::default(),
|
||||
|
||||
orders: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -231,6 +273,829 @@ impl Economy {
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// plan the trading according to missing goods and prices at neighboring
|
||||
/// sites (1st step of trading)
|
||||
// returns wares spent (-) and procured (+)
|
||||
// potential_trade: positive = buy, (negative = sell, unused)
|
||||
fn plan_trade_for_site(
|
||||
// site: &mut Site,
|
||||
&mut self,
|
||||
site_id: &Id<Site>,
|
||||
transportation_capacity: f32,
|
||||
// external_orders: &mut DHashMap<Id<Site>, Vec<TradeOrder>>,
|
||||
potential_trade: &mut GoodMap<f32>,
|
||||
) -> GoodMap<f32> {
|
||||
// TODO: Do we have some latency of information here (using last years
|
||||
// capacity?)
|
||||
//let total_transport_capacity = self.stocks[Transportation];
|
||||
// TODO: We don't count the capacity per site, but globally (so there might be
|
||||
// some imbalance in dispatch vs collection across sites (e.g. more dispatch
|
||||
// than collection at one while more collection than dispatch at another))
|
||||
// transport capacity works both ways (going there and returning)
|
||||
let mut dispatch_capacity = transportation_capacity;
|
||||
let mut collect_capacity = transportation_capacity;
|
||||
let mut missing_dispatch: f32 = 0.0;
|
||||
let mut missing_collect: f32 = 0.0;
|
||||
let mut result = GoodMap::default();
|
||||
const MIN_SELL_PRICE: f32 = 1.0;
|
||||
// value+amount per good
|
||||
let mut missing_goods: Vec<(GoodIndex, (f32, f32))> = self
|
||||
.surplus
|
||||
.iter()
|
||||
.filter(|(g, a)| (**a < 0.0 && *g != *TRANSPORTATION_INDEX))
|
||||
.map(|(g, a)| (g, (self.values[g].unwrap_or(Economy::MINIMUM_PRICE), -*a)))
|
||||
.collect();
|
||||
missing_goods.sort_by(|a, b| b.1.0.partial_cmp(&a.1.0).unwrap_or(Less));
|
||||
let mut extra_goods: GoodMap<f32> = GoodMap::from_iter(
|
||||
self.surplus
|
||||
.iter()
|
||||
.chain(core::iter::once((*COIN_INDEX, &self.stocks[*COIN_INDEX])))
|
||||
.filter(|(g, a)| (**a > 0.0 && *g != *TRANSPORTATION_INDEX))
|
||||
.map(|(g, a)| (g, *a)),
|
||||
0.0,
|
||||
);
|
||||
// ratio+price per good and site
|
||||
type GoodRatioPrice = Vec<(GoodIndex, (f32, f32))>;
|
||||
let good_payment: DHashMap<Id<Site>, GoodRatioPrice> = self
|
||||
.neighbors
|
||||
.iter()
|
||||
.map(|n| {
|
||||
let mut rel_value = extra_goods
|
||||
.iter()
|
||||
.map(|(g, _)| (g, n.last_values[g]))
|
||||
.filter(|(_, last_val)| *last_val >= MIN_SELL_PRICE)
|
||||
.map(|(g, last_val)| {
|
||||
(
|
||||
g,
|
||||
(
|
||||
last_val
|
||||
/ self.values[g].unwrap_or(-1.0).max(Economy::MINIMUM_PRICE),
|
||||
last_val,
|
||||
),
|
||||
)
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
rel_value.sort_by(|a, b| b.1.0.partial_cmp(&a.1.0).unwrap_or(Less));
|
||||
(n.id, rel_value)
|
||||
})
|
||||
.collect();
|
||||
// price+stock per site and good
|
||||
type SitePriceStock = Vec<(Id<Site>, (f32, f32))>;
|
||||
let mut good_price: DHashMap<GoodIndex, SitePriceStock> = missing_goods
|
||||
.iter()
|
||||
.map(|(g, _)| {
|
||||
(*g, {
|
||||
let mut neighbor_prices: Vec<(Id<Site>, (f32, f32))> = self
|
||||
.neighbors
|
||||
.iter()
|
||||
.filter(|n| n.last_supplies[*g] > 0.0)
|
||||
.map(|n| (n.id, (n.last_values[*g], n.last_supplies[*g])))
|
||||
.collect();
|
||||
neighbor_prices.sort_by(|a, b| a.1.0.partial_cmp(&b.1.0).unwrap_or(Less));
|
||||
neighbor_prices
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
// TODO: we need to introduce priority (according to available transportation
|
||||
// capacity)
|
||||
let mut neighbor_orders: DHashMap<Id<Site>, GoodMap<f32>> = self
|
||||
.neighbors
|
||||
.iter()
|
||||
.map(|n| (n.id, GoodMap::default()))
|
||||
.collect();
|
||||
if site_id.id() == 1 {
|
||||
// cut down number of lines printed
|
||||
debug!(
|
||||
"Site {} #neighbors {} Transport capacity {}",
|
||||
site_id.id(),
|
||||
self.neighbors.len(),
|
||||
transportation_capacity,
|
||||
);
|
||||
debug!("missing {:#?} extra {:#?}", missing_goods, extra_goods,);
|
||||
debug!("buy {:#?} pay {:#?}", good_price, good_payment);
|
||||
}
|
||||
// === the actual planning is here ===
|
||||
for (g, (_, a)) in missing_goods.iter() {
|
||||
let mut amount = *a;
|
||||
if let Some(site_price_stock) = good_price.get_mut(g) {
|
||||
for (s, (price, supply)) in site_price_stock.iter_mut() {
|
||||
// how much to buy, limit by supply and transport budget
|
||||
let mut buy_target = amount.min(*supply);
|
||||
let effort = transportation_effort(*g);
|
||||
let collect = buy_target * effort;
|
||||
let mut potential_balance: f32 = 0.0;
|
||||
if collect > collect_capacity && effort > 0.0 {
|
||||
let transportable_amount = collect_capacity / effort;
|
||||
let missing_trade = buy_target - transportable_amount;
|
||||
potential_trade[*g] += missing_trade;
|
||||
potential_balance += missing_trade * *price;
|
||||
buy_target = transportable_amount; // (buy_target - missing_trade).max(0.0); // avoid negative buy target caused by numeric inaccuracies
|
||||
missing_collect += collect - collect_capacity;
|
||||
debug!(
|
||||
"missing capacity {:?}/{:?} {:?}",
|
||||
missing_trade, amount, potential_balance,
|
||||
);
|
||||
amount = (amount - missing_trade).max(0.0); // you won't be able to transport it from elsewhere either, so don't count multiple times
|
||||
}
|
||||
let mut balance: f32 = *price * buy_target;
|
||||
debug!(
|
||||
"buy {:?} at {:?} amount {:?} balance {:?}",
|
||||
*g,
|
||||
s.id(),
|
||||
buy_target,
|
||||
balance,
|
||||
);
|
||||
if let Some(neighbor_orders) = neighbor_orders.get_mut(s) {
|
||||
// find suitable goods in exchange
|
||||
let mut acute_missing_dispatch: f32 = 0.0; // only count the highest priority (not multiple times)
|
||||
for (g2, (_, price2)) in good_payment[s].iter() {
|
||||
let mut amount2 = extra_goods[*g2];
|
||||
// good available for trading?
|
||||
if amount2 > 0.0 {
|
||||
amount2 = amount2.min(balance / price2); // pay until balance is even
|
||||
let effort2 = transportation_effort(*g2);
|
||||
let mut dispatch = amount2 * effort2;
|
||||
// limit by separate transport budget (on way back)
|
||||
if dispatch > dispatch_capacity && effort2 > 0.0 {
|
||||
let transportable_amount = dispatch_capacity / effort2;
|
||||
let missing_trade = amount2 - transportable_amount;
|
||||
amount2 = transportable_amount;
|
||||
if acute_missing_dispatch == 0.0 {
|
||||
acute_missing_dispatch = missing_trade * effort2;
|
||||
}
|
||||
debug!(
|
||||
"can't carry payment {:?} {:?} {:?}",
|
||||
g2, dispatch, dispatch_capacity
|
||||
);
|
||||
dispatch = dispatch_capacity;
|
||||
}
|
||||
|
||||
extra_goods[*g2] -= amount2;
|
||||
debug!("pay {:?} {:?} = {:?}", g2, amount2, balance);
|
||||
balance -= amount2 * price2;
|
||||
neighbor_orders[*g2] -= amount2;
|
||||
dispatch_capacity = (dispatch_capacity - dispatch).max(0.0);
|
||||
if balance == 0.0 {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
missing_dispatch += acute_missing_dispatch;
|
||||
// adjust order if we are unable to pay for it
|
||||
buy_target -= balance / *price;
|
||||
buy_target = buy_target.min(amount);
|
||||
collect_capacity = (collect_capacity - buy_target * effort).max(0.0);
|
||||
neighbor_orders[*g] += buy_target;
|
||||
amount -= buy_target;
|
||||
debug!(
|
||||
"deal amount {:?} end_balance {:?} price {:?} left {:?}",
|
||||
buy_target, balance, *price, amount
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// if site_id.id() == 1 {
|
||||
// // cut down number of lines printed
|
||||
// info!("orders {:#?}", neighbor_orders,);
|
||||
// }
|
||||
// TODO: Use planned orders and calculate value, stock etc. accordingly
|
||||
for n in &self.neighbors {
|
||||
if let Some(orders) = neighbor_orders.get(&n.id) {
|
||||
for (g, a) in orders.iter() {
|
||||
result[g] += *a;
|
||||
}
|
||||
let to = TradeOrder {
|
||||
customer: *site_id,
|
||||
amount: *orders,
|
||||
};
|
||||
if let Some(o) = self.orders.get_mut(&n.id) {
|
||||
// this is just to catch unbound growth (happened in development)
|
||||
if o.len() < 100 {
|
||||
o.push(to);
|
||||
} else {
|
||||
debug!("overflow {:?}", o);
|
||||
}
|
||||
} else {
|
||||
self.orders.insert(n.id, vec![to]);
|
||||
}
|
||||
}
|
||||
}
|
||||
// return missing transport capacity
|
||||
//missing_collect.max(missing_dispatch)
|
||||
debug!(
|
||||
"Tranportation {:?} {:?} {:?} {:?} {:?}",
|
||||
transportation_capacity,
|
||||
collect_capacity,
|
||||
dispatch_capacity,
|
||||
missing_collect,
|
||||
missing_dispatch,
|
||||
);
|
||||
result[*TRANSPORTATION_INDEX] = -(transportation_capacity
|
||||
- collect_capacity.min(dispatch_capacity)
|
||||
+ missing_collect.max(missing_dispatch));
|
||||
if site_id.id() == 1 {
|
||||
debug!("Trade {:?}", result);
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
/// perform trade using neighboring orders (2nd step of trading)
|
||||
pub fn trade_at_site(
|
||||
&mut self,
|
||||
site_id: Id<Site>,
|
||||
orders: &mut Vec<TradeOrder>,
|
||||
// economy: &mut Economy,
|
||||
deliveries: &mut DHashMap<Id<Site>, Vec<TradeDelivery>>,
|
||||
) {
|
||||
// make sure that at least this amount of stock remains available
|
||||
// TODO: rework using economy.unconsumed_stock
|
||||
|
||||
let internal_orders = self.get_orders();
|
||||
let mut next_demand = GoodMap::from_default(0.0);
|
||||
for (labor, orders) in &internal_orders {
|
||||
let workers = if let Some(labor) = labor {
|
||||
self.labors[*labor]
|
||||
} else {
|
||||
1.0
|
||||
} * self.pop;
|
||||
for (good, amount) in orders {
|
||||
next_demand[*good] += *amount * workers;
|
||||
assert!(next_demand[*good] >= 0.0);
|
||||
}
|
||||
}
|
||||
//info!("Trade {} {}", site.id(), orders.len());
|
||||
let mut total_orders: GoodMap<f32> = GoodMap::from_default(0.0);
|
||||
for i in orders.iter() {
|
||||
for (g, &a) in i.amount.iter().filter(|(_, a)| **a > 0.0) {
|
||||
total_orders[g] += a;
|
||||
}
|
||||
}
|
||||
let order_stock_ratio: GoodMap<Option<f32>> = GoodMap::from_iter(
|
||||
self.stocks
|
||||
.iter()
|
||||
.map(|(g, a)| (g, *a, next_demand[g]))
|
||||
.filter(|(_, a, s)| *a > *s)
|
||||
.map(|(g, a, s)| (g, Some(total_orders[g] / (a - s)))),
|
||||
None,
|
||||
);
|
||||
debug!("trade {} {:?}", site_id.id(), order_stock_ratio);
|
||||
let prices = GoodMap::from_iter(
|
||||
self.values
|
||||
.iter()
|
||||
.map(|(g, o)| (g, o.unwrap_or(0.0).max(Economy::MINIMUM_PRICE))),
|
||||
0.0,
|
||||
);
|
||||
for o in orders.drain(..) {
|
||||
// amount, local value (sell low value, buy high value goods first (trading
|
||||
// town's interest))
|
||||
let mut sorted_sell: Vec<(GoodIndex, f32, f32)> = o
|
||||
.amount
|
||||
.iter()
|
||||
.filter(|(_, &a)| a > 0.0)
|
||||
.map(|(g, a)| (g, *a, prices[g]))
|
||||
.collect();
|
||||
sorted_sell.sort_by(|a, b| (a.2.partial_cmp(&b.2).unwrap_or(Less)));
|
||||
let mut sorted_buy: Vec<(GoodIndex, f32, f32)> = o
|
||||
.amount
|
||||
.iter()
|
||||
.filter(|(_, &a)| a < 0.0)
|
||||
.map(|(g, a)| (g, *a, prices[g]))
|
||||
.collect();
|
||||
sorted_buy.sort_by(|a, b| (b.2.partial_cmp(&a.2).unwrap_or(Less)));
|
||||
debug!(
|
||||
"with {} {:?} buy {:?}",
|
||||
o.customer.id(),
|
||||
sorted_sell,
|
||||
sorted_buy
|
||||
);
|
||||
let mut good_delivery = GoodMap::from_default(0.0);
|
||||
for (g, amount, price) in sorted_sell.iter() {
|
||||
if let Some(order_stock_ratio) = order_stock_ratio[*g] {
|
||||
let allocated_amount = *amount / order_stock_ratio.max(1.0);
|
||||
let mut balance = allocated_amount * *price;
|
||||
for (g2, avail, price2) in sorted_buy.iter_mut() {
|
||||
let amount2 = (-*avail).min(balance / *price2);
|
||||
assert!(amount2 >= 0.0);
|
||||
self.stocks[*g2] += amount2;
|
||||
balance = (balance - amount2 * *price2).max(0.0);
|
||||
*avail += amount2; // reduce (negative) brought stock
|
||||
debug!("paid with {:?} {} {}", *g2, amount2, *price2);
|
||||
if balance == 0.0 {
|
||||
break;
|
||||
}
|
||||
}
|
||||
let mut paid_amount =
|
||||
(allocated_amount - balance / *price).min(self.stocks[*g]);
|
||||
if paid_amount / allocated_amount < 0.95 {
|
||||
debug!(
|
||||
"Client {} is broke on {:?} : {} {} severity {}",
|
||||
o.customer.id(),
|
||||
*g,
|
||||
paid_amount,
|
||||
allocated_amount,
|
||||
order_stock_ratio,
|
||||
);
|
||||
} else {
|
||||
debug!("bought {:?} {} {}", *g, paid_amount, *price);
|
||||
}
|
||||
if self.stocks[*g] - paid_amount < 0.0 {
|
||||
info!(
|
||||
"BUG {:?} {:?} {} TO {:?} OSR {:?} ND {:?}",
|
||||
self.stocks[*g],
|
||||
*g,
|
||||
paid_amount,
|
||||
total_orders[*g],
|
||||
order_stock_ratio,
|
||||
next_demand[*g]
|
||||
);
|
||||
paid_amount = self.stocks[*g];
|
||||
}
|
||||
good_delivery[*g] += paid_amount;
|
||||
self.stocks[*g] -= paid_amount;
|
||||
}
|
||||
}
|
||||
for (g, amount, _) in sorted_buy.drain(..) {
|
||||
if amount < 0.0 {
|
||||
debug!("shipping back unsold {} of {:?}", amount, g);
|
||||
good_delivery[g] += -amount;
|
||||
}
|
||||
}
|
||||
let delivery = TradeDelivery {
|
||||
supplier: site_id,
|
||||
prices,
|
||||
supply: GoodMap::from_iter(
|
||||
self.stocks.iter().map(|(g, a)| {
|
||||
(g, {
|
||||
(a - next_demand[g] - total_orders[g]).max(0.0) + good_delivery[g]
|
||||
})
|
||||
}),
|
||||
0.0,
|
||||
),
|
||||
amount: good_delivery,
|
||||
};
|
||||
debug!(?delivery);
|
||||
if let Some(deliveries) = deliveries.get_mut(&o.customer) {
|
||||
deliveries.push(delivery);
|
||||
} else {
|
||||
deliveries.insert(o.customer, vec![delivery]);
|
||||
}
|
||||
}
|
||||
if !orders.is_empty() {
|
||||
info!("non empty orders {:?}", orders);
|
||||
orders.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/// 3rd step of trading
|
||||
fn collect_deliveries(
|
||||
// site: &mut Site,
|
||||
&mut self,
|
||||
deliveries: &mut Vec<TradeDelivery>,
|
||||
// ctx: &mut vergleich::Context,
|
||||
) {
|
||||
// collect all the goods we shipped
|
||||
let mut last_exports = GoodMap::from_iter(
|
||||
self.active_exports
|
||||
.iter()
|
||||
.filter(|(_g, a)| **a > 0.0)
|
||||
.map(|(g, a)| (g, *a)),
|
||||
0.0,
|
||||
);
|
||||
// TODO: properly rate benefits created by merchants (done below?)
|
||||
for mut d in deliveries.drain(..) {
|
||||
// let mut ictx = ctx.context(&format!("suppl {}", d.supplier.id()));
|
||||
for i in d.amount.iter() {
|
||||
last_exports[i.0] -= *i.1;
|
||||
}
|
||||
// remember price
|
||||
if let Some(n) = self.neighbors.iter_mut().find(|n| n.id == d.supplier) {
|
||||
// remember (and consume) last values
|
||||
std::mem::swap(&mut n.last_values, &mut d.prices);
|
||||
std::mem::swap(&mut n.last_supplies, &mut d.supply);
|
||||
// add items to stock
|
||||
for (g, a) in d.amount.iter() {
|
||||
if *a < 0.0 {
|
||||
// likely rounding error, ignore
|
||||
debug!("Unexpected delivery for {:?} {}", g, *a);
|
||||
} else {
|
||||
self.stocks[g] += *a;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if !deliveries.is_empty() {
|
||||
info!("non empty deliveries {:?}", deliveries);
|
||||
deliveries.clear();
|
||||
}
|
||||
std::mem::swap(&mut last_exports, &mut self.last_exports);
|
||||
//self.active_exports.clear();
|
||||
}
|
||||
|
||||
/// Simulate one step of economic interaction:
|
||||
/// - collect returned goods from trade
|
||||
/// - calculate demand, production and their ratio
|
||||
/// - reassign workers based on missing goods
|
||||
/// - change stock due to raw material use and production
|
||||
/// - send out traders with goods and orders
|
||||
/// - calculate good decay and population change
|
||||
///
|
||||
/// Simulate a site's economy. This simulation is roughly equivalent to the
|
||||
/// Lange-Lerner model's solution to the socialist calculation problem. The
|
||||
/// simulation begins by assigning arbitrary values to each commodity and
|
||||
/// then incrementally updates them according to the final scarcity of
|
||||
/// the commodity at the end of the tick. This results in the
|
||||
/// formulation of values that are roughly analogous to prices for each
|
||||
/// commodity. The workforce is then reassigned according to the
|
||||
/// respective commodity values. The simulation also includes damping
|
||||
/// terms that prevent cyclical inconsistencies in value rationalisation
|
||||
/// magnifying enough to crash the economy. We also ensure that
|
||||
/// a small number of workers are allocated to every industry (even inactive
|
||||
/// ones) each tick. This is not an accident: a small amount of productive
|
||||
/// capacity in one industry allows the economy to quickly pivot to a
|
||||
/// different production configuration should an additional commodity
|
||||
/// that acts as production input become available. This means that the
|
||||
/// economy will dynamically react to environmental changes. If a
|
||||
/// product becomes available through a mechanism such as trade, an
|
||||
/// entire arm of the economy may materialise to take advantage of this.
|
||||
|
||||
pub fn tick(
|
||||
&mut self,
|
||||
deliveries: Option<&mut Vec<TradeDelivery>>,
|
||||
site_id: Id<Site>,
|
||||
dt: f32,
|
||||
mut vc: vergleich::Context,
|
||||
) {
|
||||
// collect goods from trading
|
||||
if INTER_SITE_TRADE {
|
||||
if let Some(deliveries) = deliveries {
|
||||
self.collect_deliveries(deliveries);
|
||||
}
|
||||
}
|
||||
|
||||
let orders = self.get_orders();
|
||||
let productivity = self.get_productivity();
|
||||
|
||||
for i in productivity.iter() {
|
||||
vc.context("productivity")
|
||||
.value(&std::format!("{:?}{:?}", i.0, Good::from(i.1.0)), i.1.1);
|
||||
}
|
||||
|
||||
let mut demand = GoodMap::from_default(0.0);
|
||||
for (labor, orders) in &orders {
|
||||
let workers = if let Some(labor) = labor {
|
||||
self.labors[*labor]
|
||||
} else {
|
||||
1.0
|
||||
} * self.pop;
|
||||
for (good, amount) in orders {
|
||||
demand[*good] += *amount * workers;
|
||||
}
|
||||
}
|
||||
if INTER_SITE_TRADE {
|
||||
demand[*COIN_INDEX] += Economy::STARTING_COIN; // if we spend coin value increases
|
||||
}
|
||||
|
||||
// which labor is the merchant
|
||||
let merchant_labor = productivity
|
||||
.iter()
|
||||
.find(|(_, v)| v.0 == *TRANSPORTATION_INDEX)
|
||||
.map(|(l, _)| l);
|
||||
|
||||
let mut supply = self.stocks; //GoodMap::from_default(0.0);
|
||||
for (labor, goodvec) in productivity.iter() {
|
||||
//for (output_good, _) in goodvec.iter() {
|
||||
//info!("{} supply{:?}+={}", site_id.id(), Good::from(goodvec.0),
|
||||
// self.yields[labor] * self.labors[labor] * self.pop);
|
||||
supply[goodvec.0] += self.yields[labor] * self.labors[labor] * self.pop;
|
||||
vc.context(&std::format!("{:?}-{:?}", Good::from(goodvec.0), labor))
|
||||
.value("yields", self.yields[labor]);
|
||||
vc.context(&std::format!("{:?}-{:?}", Good::from(goodvec.0), labor))
|
||||
.value("labors", self.labors[labor]);
|
||||
//}
|
||||
}
|
||||
|
||||
for i in supply.iter() {
|
||||
vc.context("supply")
|
||||
.value(&std::format!("{:?}", Good::from(i.0)), *i.1);
|
||||
}
|
||||
|
||||
let stocks = &self.stocks;
|
||||
for i in stocks.iter() {
|
||||
vc.context("stocks")
|
||||
.value(&std::format!("{:?}", Good::from(i.0)), *i.1);
|
||||
}
|
||||
self.surplus = demand.map(|g, demand| supply[g] + stocks[g] - demand);
|
||||
self.marginal_surplus = demand.map(|g, demand| supply[g] - demand);
|
||||
|
||||
// plan trading with other sites
|
||||
// let external_orders = &mut index.trade.orders;
|
||||
let mut potential_trade = GoodMap::from_default(0.0);
|
||||
// use last year's generated transportation for merchants (could we do better?
|
||||
// this is in line with the other professions)
|
||||
let transportation_capacity = self.stocks[*TRANSPORTATION_INDEX];
|
||||
let trade = if INTER_SITE_TRADE {
|
||||
let trade = self.plan_trade_for_site(
|
||||
&site_id,
|
||||
transportation_capacity,
|
||||
// external_orders,
|
||||
&mut potential_trade,
|
||||
);
|
||||
self.active_exports = GoodMap::from_iter(trade.iter().map(|(g, a)| (g, -*a)), 0.0); // TODO: check for availability?
|
||||
|
||||
// add the wares to sell to demand and the goods to buy to supply
|
||||
for (g, a) in trade.iter() {
|
||||
vc.context("trade")
|
||||
.value(&std::format!("{:?}", Good::from(g)), *a);
|
||||
if *a > 0.0 {
|
||||
supply[g] += *a;
|
||||
assert!(supply[g] >= 0.0);
|
||||
} else {
|
||||
demand[g] -= *a;
|
||||
assert!(demand[g] >= 0.0);
|
||||
}
|
||||
}
|
||||
trade
|
||||
} else {
|
||||
GoodMap::default()
|
||||
};
|
||||
|
||||
// Update values according to the surplus of each stock
|
||||
// Note that values are used for workforce allocation and are not the same thing
|
||||
// as price
|
||||
// fall back to old (less wrong than other goods) coin logic
|
||||
let old_coin_surplus = self.stocks[*COIN_INDEX] - demand[*COIN_INDEX];
|
||||
let values = &mut self.values;
|
||||
|
||||
self.surplus.iter().for_each(|(good, surplus)| {
|
||||
let old_surplus = if good == *COIN_INDEX {
|
||||
old_coin_surplus
|
||||
} else {
|
||||
*surplus
|
||||
};
|
||||
// Value rationalisation
|
||||
let goodname = std::format!("{:?}", Good::from(good));
|
||||
vc.context("old_surplus").value(&goodname, old_surplus);
|
||||
vc.context("demand").value(&goodname, demand[good]);
|
||||
let val = 2.0f32.powf(1.0 - old_surplus / demand[good]);
|
||||
let smooth = 0.8;
|
||||
values[good] = if val > 0.001 && val < 1000.0 {
|
||||
Some(vc.context("values").value(
|
||||
&goodname,
|
||||
smooth * values[good].unwrap_or(val) + (1.0 - smooth) * val,
|
||||
))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
});
|
||||
|
||||
let all_trade_goods: DHashSet<GoodIndex> = trade
|
||||
.iter()
|
||||
.chain(potential_trade.iter())
|
||||
.filter(|(_, a)| **a > 0.0)
|
||||
.map(|(g, _)| g)
|
||||
.collect();
|
||||
//let empty_goods: DHashSet<GoodIndex> = DHashSet::default();
|
||||
// TODO: Does avg/max/sum make most sense for labors creating more than one good
|
||||
// summing favors merchants too much (as they will provide multiple
|
||||
// goods, so we use max instead)
|
||||
let labor_ratios: LaborMap<f32> = LaborMap::from_iter(
|
||||
productivity.iter().map(|(labor, goodvec)| {
|
||||
(
|
||||
labor,
|
||||
if Some(labor) == merchant_labor {
|
||||
all_trade_goods
|
||||
.iter()
|
||||
.chain(std::iter::once(&goodvec.0))
|
||||
.map(|&output_good| self.values[output_good].unwrap_or(0.0))
|
||||
.max_by(|a, b| a.abs().partial_cmp(&b.abs()).unwrap_or(Less))
|
||||
} else {
|
||||
self.values[goodvec.0]
|
||||
}
|
||||
.unwrap_or(0.0)
|
||||
* self.productivity[labor],
|
||||
)
|
||||
}),
|
||||
0.0,
|
||||
);
|
||||
debug!(?labor_ratios);
|
||||
|
||||
let labor_ratio_sum = labor_ratios.iter().map(|(_, r)| *r).sum::<f32>().max(0.01);
|
||||
let mut labor_context = vc.context("labor");
|
||||
productivity.iter().for_each(|(labor, _)| {
|
||||
let smooth = 0.8;
|
||||
self.labors[labor] = labor_context.value(
|
||||
&format!("{:?}", labor),
|
||||
smooth * self.labors[labor]
|
||||
+ (1.0 - smooth)
|
||||
* (labor_ratios[labor].max(labor_ratio_sum / 1000.0) / labor_ratio_sum),
|
||||
);
|
||||
assert!(self.labors[labor] >= 0.0);
|
||||
});
|
||||
|
||||
// Production
|
||||
let stocks_before = self.stocks;
|
||||
// TODO: Should we recalculate demand after labor reassignment?
|
||||
|
||||
let direct_use = direct_use_goods();
|
||||
// Handle the stocks you can't pile (decay)
|
||||
for g in direct_use {
|
||||
self.stocks[*g] = 0.0;
|
||||
}
|
||||
|
||||
let mut total_labor_values = GoodMap::<f32>::default();
|
||||
// TODO: trade
|
||||
let mut total_outputs = GoodMap::<f32>::default();
|
||||
for (labor, orders) in orders.iter() {
|
||||
let workers = if let Some(labor) = labor {
|
||||
self.labors[*labor]
|
||||
} else {
|
||||
1.0
|
||||
} * self.pop;
|
||||
assert!(workers >= 0.0);
|
||||
let is_merchant = merchant_labor == *labor;
|
||||
|
||||
// For each order, we try to find the minimum satisfaction rate - this limits
|
||||
// how much we can produce! For example, if we need 0.25 fish and
|
||||
// 0.75 oats to make 1 unit of food, but only 0.5 units of oats are
|
||||
// available then we only need to consume 2/3rds
|
||||
// of other ingredients and leave the rest in stock
|
||||
// In effect, this is the productivity
|
||||
let labor_productivity = orders
|
||||
.iter()
|
||||
.map(|(good, amount)| {
|
||||
// What quantity is this order requesting?
|
||||
let _quantity = *amount * workers;
|
||||
assert!(stocks_before[*good] >= 0.0);
|
||||
assert!(demand[*good] >= 0.0);
|
||||
// What proportion of this order is the economy able to satisfy?
|
||||
(stocks_before[*good] / demand[*good]).min(1.0)
|
||||
})
|
||||
.min_by(|a, b| a.partial_cmp(b).unwrap_or(Less))
|
||||
.unwrap_or_else(|| {
|
||||
panic!("Industry {:?} requires at least one input order", labor)
|
||||
});
|
||||
assert!(labor_productivity >= 0.0);
|
||||
|
||||
let mut total_materials_cost = 0.0;
|
||||
for (good, amount) in orders {
|
||||
// What quantity is this order requesting?
|
||||
let quantity = *amount * workers;
|
||||
// What amount gets actually used in production?
|
||||
let used = quantity * labor_productivity;
|
||||
|
||||
// Material cost of each factor of production
|
||||
total_materials_cost += used * self.labor_values[*good].unwrap_or(0.0);
|
||||
|
||||
// Deplete stocks accordingly
|
||||
if !direct_use.contains(good) {
|
||||
self.stocks[*good] = (self.stocks[*good] - used).max(0.0);
|
||||
}
|
||||
}
|
||||
let mut produced_goods: GoodMap<f32> = GoodMap::from_default(0.0);
|
||||
if INTER_SITE_TRADE && is_merchant {
|
||||
// TODO: replan for missing merchant productivity???
|
||||
for (g, a) in trade.iter() {
|
||||
if !direct_use.contains(&g) {
|
||||
if *a < 0.0 {
|
||||
// take these goods to the road
|
||||
if self.stocks[g] + *a < 0.0 {
|
||||
// we have a problem: Probably due to a shift in productivity we
|
||||
// have less goods available than
|
||||
// planned, so we would need to
|
||||
// reduce the amount shipped
|
||||
debug!("NEG STOCK {:?} {} {}", g, self.stocks[g], *a);
|
||||
let reduced_amount = self.stocks[g];
|
||||
let planned_amount: f32 = self
|
||||
.orders
|
||||
.iter()
|
||||
.map(|i| {
|
||||
i.1.iter()
|
||||
.filter(|o| o.customer == site_id)
|
||||
.map(|j| j.amount[g])
|
||||
.sum::<f32>()
|
||||
})
|
||||
.sum();
|
||||
let scale = reduced_amount / planned_amount.abs();
|
||||
debug!("re-plan {} {} {}", reduced_amount, planned_amount, scale);
|
||||
for k in self.orders.iter_mut() {
|
||||
for l in k.1.iter_mut().filter(|o| o.customer == site_id) {
|
||||
l.amount[g] *= scale;
|
||||
}
|
||||
}
|
||||
self.stocks[g] = 0.0;
|
||||
}
|
||||
// assert!(self.stocks[g] + *a >= 0.0);
|
||||
else {
|
||||
self.stocks[g] += *a;
|
||||
}
|
||||
}
|
||||
total_materials_cost += (-*a) * self.labor_values[g].unwrap_or(0.0);
|
||||
} else {
|
||||
// count on receiving these
|
||||
produced_goods[g] += *a;
|
||||
}
|
||||
}
|
||||
debug!(
|
||||
"merchant {} {}: {:?} {} {:?}",
|
||||
site_id.id(),
|
||||
self.pop,
|
||||
produced_goods,
|
||||
total_materials_cost,
|
||||
trade
|
||||
);
|
||||
}
|
||||
|
||||
// Industries produce things
|
||||
if let Some(labor) = labor {
|
||||
let work_products = &productivity[*labor];
|
||||
//let workers = self.labors[*labor] * self.pop;
|
||||
//let final_rate = rate;
|
||||
//let yield_per_worker = labor_productivity;
|
||||
self.yields[*labor] = labor_productivity * work_products.1;
|
||||
self.productivity[*labor] = labor_productivity;
|
||||
//let total_product_rate: f32 = work_products.iter().map(|(_, r)| *r).sum();
|
||||
let (stock, rate) = work_products;
|
||||
let total_output = labor_productivity * *rate * workers;
|
||||
assert!(total_output >= 0.0);
|
||||
self.stocks[*stock] += total_output;
|
||||
produced_goods[*stock] += total_output;
|
||||
|
||||
let produced_amount: f32 = produced_goods.iter().map(|(_, a)| *a).sum();
|
||||
for (stock, amount) in produced_goods.iter() {
|
||||
let cost_weight = amount / produced_amount.max(0.001);
|
||||
// Materials cost per unit
|
||||
// TODO: How to handle this reasonably for multiple producers (collect upper and
|
||||
// lower term separately)
|
||||
self.material_costs[stock] =
|
||||
total_materials_cost / amount.max(0.001) * cost_weight;
|
||||
// Labor costs
|
||||
let wages = 1.0;
|
||||
let total_labor_cost = workers * wages;
|
||||
|
||||
total_labor_values[stock] +=
|
||||
(total_materials_cost + total_labor_cost) * cost_weight;
|
||||
total_outputs[stock] += amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update labour values per unit
|
||||
self.labor_values = total_labor_values.map(|stock, tlv| {
|
||||
let total_output = total_outputs[stock];
|
||||
if total_output > 0.01 {
|
||||
Some(tlv / total_output)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
});
|
||||
|
||||
// Decay stocks (the ones which totally decay are handled later)
|
||||
self.stocks
|
||||
.iter_mut()
|
||||
.map(|(c, v)| (v, 1.0 - decay_rate(c)))
|
||||
.for_each(|(v, factor)| *v *= factor);
|
||||
|
||||
// Decay stocks
|
||||
self.replenish(dt);
|
||||
|
||||
// Births/deaths
|
||||
const NATURAL_BIRTH_RATE: f32 = 0.05;
|
||||
const DEATH_RATE: f32 = 0.005;
|
||||
let birth_rate = if self.surplus[*FOOD_INDEX] > 0.0 {
|
||||
NATURAL_BIRTH_RATE
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
self.pop += vc.value("pop", dt / YEAR * self.pop * (birth_rate - DEATH_RATE));
|
||||
|
||||
// calculate the new unclaimed stock
|
||||
//let next_orders = self.get_orders();
|
||||
// orders are static
|
||||
let mut next_demand = GoodMap::from_default(0.0);
|
||||
for (labor, orders) in orders.iter() {
|
||||
let workers = if let Some(labor) = labor {
|
||||
self.labors[*labor]
|
||||
} else {
|
||||
1.0
|
||||
} * self.pop;
|
||||
for (good, amount) in orders {
|
||||
next_demand[*good] += *amount * workers;
|
||||
assert!(next_demand[*good] >= 0.0);
|
||||
}
|
||||
}
|
||||
let mut us = vc.context("unconsumed");
|
||||
self.unconsumed_stock = GoodMap::from_iter(
|
||||
self.stocks.iter().map(|(g, a)| {
|
||||
(
|
||||
g,
|
||||
us.value(&format!("{:?}", Good::from(g)), *a - next_demand[g]),
|
||||
)
|
||||
}),
|
||||
0.0,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn good_list() -> impl Iterator<Item = GoodIndex> {
|
||||
|
Loading…
Reference in New Issue
Block a user