Add commands to manage build areas

This commit is contained in:
Louis Pearson 2021-03-24 01:58:42 -06:00
parent 77d48657c6
commit f08c4e6585
4 changed files with 263 additions and 74 deletions

View File

@ -40,6 +40,8 @@ pub enum ChatCommand {
Alias,
Ban,
Build,
BuildAreaAdd,
BuildAreaRemove,
Campfire,
Debug,
DebugColumn,
@ -72,6 +74,8 @@ pub enum ChatCommand {
Players,
Region,
RemoveLights,
RevokeBuild,
RevokeBuildAll,
Safezone,
Say,
SetMotd,
@ -95,6 +99,8 @@ pub static CHAT_COMMANDS: &[ChatCommand] = &[
ChatCommand::Alias,
ChatCommand::Ban,
ChatCommand::Build,
ChatCommand::BuildAreaAdd,
ChatCommand::BuildAreaRemove,
ChatCommand::Campfire,
ChatCommand::Debug,
ChatCommand::DebugColumn,
@ -127,6 +133,8 @@ pub static CHAT_COMMANDS: &[ChatCommand] = &[
ChatCommand::Players,
ChatCommand::Region,
ChatCommand::RemoveLights,
ChatCommand::RevokeBuild,
ChatCommand::RevokeBuildAll,
ChatCommand::Safezone,
ChatCommand::Say,
ChatCommand::SetMotd,
@ -238,6 +246,24 @@ impl ChatCommand {
Admin,
),
ChatCommand::Build => cmd(vec![], "Toggles build mode on and off", NoAdmin),
ChatCommand::BuildAreaAdd => cmd(
vec![
Any("name", Required),
Integer("xlo", 0, Required),
Integer("xhi", 10, Required),
Integer("ylo", 0, Required),
Integer("yhi", 10, Required),
Integer("zlo", 0, Required),
Integer("zhi", 10, Required),
],
"Adds a new build area",
Admin,
),
ChatCommand::BuildAreaRemove => cmd(
vec![Any("name", Required)],
"Removes specified build area",
Admin,
),
ChatCommand::Campfire => cmd(vec![], "Spawns a campfire", Admin),
ChatCommand::Debug => cmd(vec![], "Place all debug items into your pack.", Admin),
ChatCommand::DebugColumn => cmd(
@ -371,15 +397,7 @@ impl ChatCommand {
Admin,
),
ChatCommand::PermitBuild => cmd(
vec![
PlayerName(Required),
Integer("xlo", 0, Required),
Integer("xhi", 10, Required),
Integer("ylo", 0, Required),
Integer("yhi", 10, Required),
Integer("ylo", 0, Required),
Integer("yhi", 10, Required),
],
vec![PlayerName(Required), Any("area_name", Required)],
"Grants player a bounded box they can build in",
Admin,
),
@ -389,6 +407,16 @@ impl ChatCommand {
"Removes all lights spawned by players",
Admin,
),
ChatCommand::RevokeBuild => cmd(
vec![PlayerName(Required), Any("area_name", Required)],
"Revokes build area permission for given player",
Admin,
),
ChatCommand::RevokeBuildAll => cmd(
vec![PlayerName(Required)],
"Revokes all build area permissions for given player",
Admin,
),
ChatCommand::Region => cmd(
vec![Message(Optional)],
"Send messages to everyone in your region of the world",
@ -475,6 +503,8 @@ impl ChatCommand {
ChatCommand::Alias => "alias",
ChatCommand::Ban => "ban",
ChatCommand::Build => "build",
ChatCommand::BuildAreaAdd => "build_area_add",
ChatCommand::BuildAreaRemove => "build_area_remove",
ChatCommand::Campfire => "campfire",
ChatCommand::Debug => "debug",
ChatCommand::DebugColumn => "debug_column",
@ -507,6 +537,8 @@ impl ChatCommand {
ChatCommand::Players => "players",
ChatCommand::Region => "region",
ChatCommand::RemoveLights => "remove_lights",
ChatCommand::RevokeBuild => "revoke_build",
ChatCommand::RevokeBuildAll => "revoke_build_all",
ChatCommand::Safezone => "safezone",
ChatCommand::Say => "say",
ChatCommand::SetMotd => "set_motd",

View File

@ -10,11 +10,11 @@ use common::{
region::RegionMap,
resources::{DeltaTime, GameMode, PlayerEntity, Time, TimeOfDay},
slowjob::SlowJobPool,
store::{Id, Store},
terrain::{Block, TerrainChunk, TerrainGrid},
time::DayPeriod,
trade::Trades,
vol::{ReadVol, WriteVol},
store::Store,
};
use common_base::span;
use common_ecs::{run_now, PhysicsMetrics, SysMetrics};
@ -43,12 +43,14 @@ const MAX_DELTA_TIME: f32 = 1.0;
#[derive(Default)]
pub struct BuildAreas {
pub areas: Store<geom::Aabb<i32>>,
pub area_names: HashMap<String, Id<Aabb<i32>>>,
}
impl BuildAreas {
pub fn new() -> Self {
Self {
areas: Store::default()
areas: Store::default(),
area_names: HashMap::new(),
}
}
}

View File

@ -33,7 +33,11 @@ use common_net::{
use common_sys::state::BuildAreas;
use rand::Rng;
use specs::{Builder, Entity as EcsEntity, Join, WorldExt};
use std::{convert::TryFrom, ops::DerefMut, time::Duration};
use std::{
convert::TryFrom,
ops::{Deref, DerefMut},
time::Duration,
};
use vek::*;
use world::util::Sampler;
@ -82,6 +86,8 @@ fn get_handler(cmd: &ChatCommand) -> CommandHandler {
ChatCommand::Alias => handle_alias,
ChatCommand::Ban => handle_ban,
ChatCommand::Build => handle_build,
ChatCommand::BuildAreaAdd => handle_build_area_add,
ChatCommand::BuildAreaRemove => handle_build_area_remove,
ChatCommand::Campfire => handle_spawn_campfire,
ChatCommand::Debug => handle_debug,
ChatCommand::DebugColumn => handle_debug_column,
@ -114,6 +120,8 @@ fn get_handler(cmd: &ChatCommand) -> CommandHandler {
ChatCommand::Players => handle_players,
ChatCommand::Region => handle_region,
ChatCommand::RemoveLights => handle_remove_lights,
ChatCommand::RevokeBuild => handle_revoke_build,
ChatCommand::RevokeBuildAll => handle_revoke_build_all,
ChatCommand::Safezone => handle_safezone,
ChatCommand::Say => handle_say,
ChatCommand::SetMotd => handle_set_motd,
@ -1125,17 +1133,9 @@ fn handle_permit_build(
args: String,
action: &ChatCommand,
) {
if let (Some(target_alias), Some(xlo), Some(xhi), Some(ylo), Some(yhi), Some(zlo), Some(zhi)) = scan_fmt_some!(
&args,
&action.arg_fmt(),
String,
i32,
i32,
i32,
i32,
i32,
i32
) {
if let (Some(target_alias), Some(area_name)) =
scan_fmt_some!(&args, &action.arg_fmt(), String, String)
{
let ecs = server.state.ecs();
let target_player_opt = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
.join()
@ -1147,59 +1147,130 @@ fn handle_permit_build(
.state
.read_storage::<comp::CanBuild>()
.get(target_player)
.is_some()
.is_none()
{
// ecs.write_storage::<comp::CanBuild>().remove(target_player);
// server.notify_client(
// client,
// ServerGeneral::server_msg(
// ChatType::CommandInfo,
// format!("Removed {}'s permission to build", target_alias),
// ),
// );
let bb_id = ecs
.write_resource::<BuildAreas>()
.deref_mut()
.areas
.insert(Aabb {
min: Vec3::new(xlo, ylo, zlo),
max: Vec3::new(xhi, yhi, zhi),
});
if let Some(mut comp_can_build) =
ecs.write_storage::<comp::CanBuild>().get_mut(target_player)
{
comp_can_build.build_areas.push(bb_id);
}
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
format!("Gave {} permission to build", target_alias),
),
);
} else {
let bb_id = ecs
.write_resource::<BuildAreas>()
.deref_mut()
.areas
.insert(Aabb {
min: Vec3::new(xlo, ylo, zlo),
max: Vec3::new(xhi, yhi, zhi),
});
let _ =
ecs.write_storage::<comp::CanBuild>()
.insert(target_player, comp::CanBuild {
building_is_on: false,
build_areas: vec![bb_id],
build_areas: Vec::new(),
});
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
format!("Gave {} permission to build", target_alias),
),
);
}
if let Some(bb_id) = ecs
.read_resource::<BuildAreas>()
.deref()
.area_names
.get(&area_name)
{
if let Some(mut comp_can_build) =
ecs.write_storage::<comp::CanBuild>().get_mut(target_player)
{
comp_can_build.build_areas.push(*bb_id);
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
format!("Gave {} permission to build in {}", target_alias, area_name),
),
);
}
}
} else {
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandError,
format!("Player '{}' not found!", target_alias),
),
);
}
} else {
server.notify_client(
client,
ServerGeneral::server_msg(ChatType::CommandError, action.help_string()),
);
}
}
fn handle_revoke_build(
server: &mut Server,
client: EcsEntity,
_target: EcsEntity,
args: String,
action: &ChatCommand,
) {
if let (Some(target_alias), Some(area_name)) =
scan_fmt_some!(&args, &action.arg_fmt(), String, String)
{
let ecs = server.state.ecs();
let target_player_opt = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
.join()
.find(|(_, player)| player.alias == target_alias)
.map(|(entity, _)| entity);
if let Some(target_player) = target_player_opt {
if let Some(bb_id) = ecs
.read_resource::<BuildAreas>()
.deref()
.area_names
.get(&area_name)
{
if let Some(mut comp_can_build) =
ecs.write_storage::<comp::CanBuild>().get_mut(target_player)
{
comp_can_build.build_areas.retain(|&x| x != *bb_id);
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
format!(
"Revoked {}'s permission to build in {}",
target_alias, area_name
),
),
);
}
}
} else {
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandError,
format!("Player '{}' not found!", target_alias),
),
);
}
} else {
server.notify_client(
client,
ServerGeneral::server_msg(ChatType::CommandError, action.help_string()),
);
}
}
fn handle_revoke_build_all(
server: &mut Server,
client: EcsEntity,
_target: EcsEntity,
args: String,
action: &ChatCommand,
) {
if let Some(target_alias) = scan_fmt_some!(&args, &action.arg_fmt(), String) {
let ecs = server.state.ecs();
let target_player_opt = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
.join()
.find(|(_, player)| player.alias == target_alias)
.map(|(entity, _)| entity);
if let Some(target_player) = target_player_opt {
ecs.write_storage::<comp::CanBuild>().remove(target_player);
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
format!("Revoked {}'s permission to build everywhere", target_alias),
),
);
} else {
server.notify_client(
client,
@ -1281,6 +1352,84 @@ fn handle_build(
}
}
fn handle_build_area_add(
server: &mut Server,
client: EcsEntity,
_target: EcsEntity,
args: String,
action: &ChatCommand,
) {
if let (Some(area_name), Some(xlo), Some(xhi), Some(ylo), Some(yhi), Some(zlo), Some(zhi)) = scan_fmt_some!(
&args,
&action.arg_fmt(),
String,
i32,
i32,
i32,
i32,
i32,
i32
) {
let ecs = server.state.ecs();
let bb_id = ecs
.write_resource::<BuildAreas>()
.deref_mut()
.areas
.insert(Aabb {
min: Vec3::new(xlo, ylo, zlo),
max: Vec3::new(xhi, yhi, zhi),
});
ecs.write_resource::<BuildAreas>()
.deref_mut()
.area_names
.insert(area_name.clone(), bb_id);
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
format!("Created build zone {}", area_name),
),
);
}
}
fn handle_build_area_remove(
server: &mut Server,
client: EcsEntity,
_target: EcsEntity,
args: String,
action: &ChatCommand,
) {
if let Some(area_name) = scan_fmt_some!(&args, &action.arg_fmt(), String) {
let ecs = server.state.ecs();
let mut build_areas = ecs.write_resource::<BuildAreas>();
let bb_id = match &build_areas.area_names.get(&area_name) {
Some(x) => *x.clone(),
None => {
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandError,
format!("No such build area '{}'", area_name),
),
);
return;
},
};
let _ = build_areas.area_names.remove(&area_name);
let _ = build_areas.areas.remove(bb_id);
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
format!("Removed build zone {}", area_name),
),
);
}
}
fn handle_help(
server: &mut Server,
client: EcsEntity,

View File

@ -106,9 +106,13 @@ impl Sys {
if let Some(comp_can_build) = can_build.get(entity) {
if comp_can_build.building_is_on {
for area in comp_can_build.build_areas.iter() {
if build_areas.areas.get(*area).contains_point(pos) {
if let Ok(block) = terrain.get(pos) {
block_changes.set(pos, block.into_vacant());
if build_areas.areas.contains(*area) {
println!("build area exists!");
if build_areas.areas.get(*area).contains_point(pos) {
println!("got build area!");
if let Ok(block) = terrain.get(pos) {
block_changes.set(pos, block.into_vacant());
}
}
}
}
@ -119,8 +123,10 @@ impl Sys {
if let Some(comp_can_build) = can_build.get(entity) {
if comp_can_build.building_is_on {
for area in comp_can_build.build_areas.iter() {
if build_areas.areas.get(*area).contains_point(pos) {
block_changes.try_set(pos, block);
if build_areas.areas.contains(*area) {
if build_areas.areas.get(*area).contains_point(pos) {
block_changes.try_set(pos, block);
}
}
}
}