modular weapon modifier costs changed to 1, 5, 10, 15, 20, 30

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Makselord 2022-05-29 19:50:26 -04:00
parent f2ece25b79
commit f10b868dbf
2 changed files with 505 additions and 504 deletions

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@ -39,6 +39,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Stealth effects from sneaking and armor are evaluated independently. Armor now has effects even when not sneaking
- Zoom-in effect when aiming bow is now optional
- Non-Humanoid NPCs now pick up consumables when less than full health and use them to heal up.
- Changed module component modifier costs to the following scheme, based on base material: 1 -> 5 -> 10 -> 15 -> 20 -> 30
### Removed

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