minor stat tweaks and cleanup

This commit is contained in:
UncomfySilence 2022-10-16 14:12:37 +02:00
parent 8eb89adb61
commit f21082fa76
5 changed files with 10 additions and 14 deletions

View File

@ -2,7 +2,7 @@ ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 0.5,
base_damage: 10.0,
damage_increase: 1.0,
base_poise_damage: 0,
poise_damage_increase: 0,

View File

@ -4,10 +4,9 @@ ItemDef(
kind: Armor((
kind: Head,
stats: Direct((
protection: Some(Normal(4.0)),
poise_resilience: Some(Normal(0.5)),
energy_max: Some(4.0),
energy_reward: Some(0.03),
protection: Some(Normal(3.0)),
poise_resilience: Some(Normal(1.0)),
energy_max: Some(14.0),
)),
)),
quality: High,

View File

@ -4,14 +4,10 @@ ItemDef(
kind: Armor((
kind: Neck,
stats: Direct((
protection: Some(Normal(2.0)),
energy_reward: Some(0.2),
crit_power: Some(0.1),
poise_resilience: Some(Normal(1.0)),
protection: Some(Normal(6.0)),
poise_resilience: Some(Normal(4.0)),
)),
)),
quality: Moderate,
tags: [
],
quality: Legendary,
tags: [],
)

View File

@ -6,7 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(1.0)),
crit_power: Some(0.07),
energy_max: Some(-35.0),
energy_max: Some(-3.5),
)),
)),
quality: High,

View File

@ -6,6 +6,7 @@ ItemDef(
stats: Direct((
protection: Some(Normal(3.0)),
poise_resilience: Some(Normal(2.0)),
energy_max: Some(-5.0),
)),
)),
quality: High,