Fix a few asset paths for armors.

This commit is contained in:
Sam 2021-03-01 00:58:43 -05:00
parent 7e34f1225f
commit f304fe0f10
3 changed files with 4 additions and 4 deletions

View File

@ -1,13 +1,13 @@
[
// Misc
(0.25, "common.items.armor.neck.neck_1"),
(0.25, "common.items.armor.misc.neck.plain_1"),
(2.0, "common.items.crafting_ing.cloth_scraps"),
(1.0, "common.items.crafting_ing.empty_vial"),
(0.1, "common.items.glider.glider_blue"),
(0.05, "common.items.glider.glider_morpho"),
(0.05, "common.items.glider.glider_monarch"),
(0.05, "common.items.glider.glider_moth"),
(0.05, "common.items.armor.ring.ring_gold_0"),
(0.05, "common.items.armor.misc.ring.gold"),
// swords
(0.03, "common.items.weapons.sword.steel-0"),
(0.03, "common.items.weapons.sword.steel-1"),

View File

@ -515,7 +515,7 @@ impl LoadoutBuilder {
"common.items.armor.cloth_purple.hand",
)))
.pants(Some(Item::new_from_asset_expect(
"common.items.armor.pacloth_purplents.pants",
"common.items.armor.cloth_purple.pants",
)))
.feet(Some(Item::new_from_asset_expect(
"common.items.armor.cloth_purple.foot",

View File

@ -203,7 +203,7 @@ fn equip_replace_already_equipped_item() {
let boots = Item::new_from_asset_expect("common.items.testing.test_boots");
let starting_sandles = Some(Item::new_from_asset_expect(
"common.items.armor.foot.sandals_0",
"common.items.armor.misc.foot.sandals",
));
let mut inv = Inventory::new_empty();