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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
ItemConfig now stores AbilitySet directly instead of each individual ability.
This commit is contained in:
parent
fc01e9ea68
commit
f50fa25467
@ -452,184 +452,6 @@ impl Body {
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}
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}
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#[allow(unreachable_patterns)]
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pub fn base_exp(&self) -> u32 {
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match self {
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Body::Humanoid(_) => 5,
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Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
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quadruped_small::Species::Boar => 6,
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quadruped_small::Species::Batfox => 2,
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quadruped_small::Species::Dodarock => 6,
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quadruped_small::Species::Holladon => 8,
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quadruped_small::Species::Hyena => 6,
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quadruped_small::Species::Truffler => 6,
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_ => 4,
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},
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Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
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quadruped_medium::Species::Grolgar => 10,
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quadruped_medium::Species::Saber => 8,
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quadruped_medium::Species::Tiger => 8,
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quadruped_medium::Species::Tuskram => 9,
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quadruped_medium::Species::Lion => 10,
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quadruped_medium::Species::Tarasque => 16,
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quadruped_medium::Species::Wolf => 8,
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quadruped_medium::Species::Frostfang => 9,
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quadruped_medium::Species::Mouflon => 7,
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quadruped_medium::Species::Catoblepas => 10,
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quadruped_medium::Species::Bonerattler => 10,
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quadruped_medium::Species::Deer => 6,
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quadruped_medium::Species::Hirdrasil => 9,
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quadruped_medium::Species::Roshwalr => 10,
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quadruped_medium::Species::Donkey => 8,
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quadruped_medium::Species::Camel => 8,
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quadruped_medium::Species::Zebra => 8,
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quadruped_medium::Species::Antelope => 6,
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quadruped_medium::Species::Kelpie => 8,
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quadruped_medium::Species::Horse => 8,
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_ => 6,
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},
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Body::BirdMedium(bird_medium) => match bird_medium.species {
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bird_medium::Species::Chicken => 2,
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bird_medium::Species::Duck => 2,
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bird_medium::Species::Goose => 4,
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bird_medium::Species::Parrot => 4,
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bird_medium::Species::Peacock => 5,
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_ => 8,
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},
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Body::FishMedium(_) => 2,
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Body::Dragon(_) => 1000,
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Body::BirdSmall(_) => 2,
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Body::FishSmall(_) => 2,
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Body::BipedLarge(biped_large) => match biped_large.species {
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biped_large::Species::Ogre => 60,
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biped_large::Species::Cyclops => 70,
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biped_large::Species::Wendigo => 70,
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biped_large::Species::Troll => 50,
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biped_large::Species::Dullahan => 100,
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biped_large::Species::Mindflayer => 150,
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_ => 100,
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},
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Body::Object(_) => 1,
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Body::Golem(_) => 256,
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Body::Theropod(theropod) => match theropod.species {
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theropod::Species::Archaeos => 90,
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theropod::Species::Odonto => 80,
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_ => 50,
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},
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Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
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quadruped_low::Species::Crocodile => 10,
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quadruped_low::Species::Alligator => 10,
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quadruped_low::Species::Salamander => 6,
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quadruped_low::Species::Monitor => 4,
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quadruped_low::Species::Asp => 4,
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quadruped_low::Species::Tortoise => 6,
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quadruped_low::Species::Rocksnapper => 12,
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quadruped_low::Species::Pangolin => 3,
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quadruped_low::Species::Maneater => 14,
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quadruped_low::Species::Sandshark => 12,
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quadruped_low::Species::Hakulaq => 10,
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quadruped_low::Species::Lavadrake => 20,
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_ => 10,
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},
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}
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}
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#[allow(unreachable_patterns)]
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pub fn base_dmg(&self) -> f32 {
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match self {
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Body::Humanoid(_) => 50.0,
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Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
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quadruped_small::Species::Dodarock => 30.0,
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quadruped_small::Species::Hyena => 40.0,
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quadruped_small::Species::Holladon => 40.0,
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quadruped_small::Species::Porcupine => 30.0,
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_ => 20.0,
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},
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Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
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quadruped_medium::Species::Grolgar => 50.0,
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quadruped_medium::Species::Lion => 60.0,
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quadruped_medium::Species::Tarasque => 70.0,
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quadruped_medium::Species::Mouflon => 30.0,
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quadruped_medium::Species::Catoblepas => 20.0,
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quadruped_medium::Species::Bonerattler => 50.0,
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quadruped_medium::Species::Deer => 30.0,
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quadruped_medium::Species::Hirdrasil => 50.0,
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quadruped_medium::Species::Roshwalr => 60.0,
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quadruped_medium::Species::Donkey => 40.0,
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quadruped_medium::Species::Camel => 40.0,
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quadruped_medium::Species::Zebra => 40.0,
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quadruped_medium::Species::Antelope => 6.0,
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quadruped_medium::Species::Kelpie => 60.0,
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quadruped_medium::Species::Horse => 50.0,
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_ => 40.0,
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},
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Body::BirdMedium(bird_medium) => match bird_medium.species {
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bird_medium::Species::Chicken => 10.0,
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bird_medium::Species::Duck => 10.0,
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bird_medium::Species::Goose => 10.0,
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bird_medium::Species::Parrot => 20.0,
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bird_medium::Species::Peacock => 40.0,
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bird_medium::Species::Cockatrice => 60.0,
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bird_medium::Species::Eagle => 60.0,
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_ => 30.0,
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},
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Body::FishMedium(_) => 10.0,
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Body::Dragon(_) => 5000.0,
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Body::BirdSmall(_) => 10.0,
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Body::FishSmall(_) => 10.0,
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Body::BipedLarge(biped_large) => match biped_large.species {
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biped_large::Species::Ogre => 60.0,
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biped_large::Species::Cyclops => 60.0,
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biped_large::Species::Wendigo => 60.0,
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biped_large::Species::Troll => 60.0,
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biped_large::Species::Dullahan => 80.0,
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biped_large::Species::Mindflayer => 200.0,
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_ => 60.0,
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},
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Body::Object(_) => 0.0,
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Body::Golem(_) => 250.0,
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Body::Theropod(theropod) => match theropod.species {
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theropod::Species::Archaeos => 150.0,
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theropod::Species::Odonto => 130.0,
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_ => 70.0,
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},
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Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
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quadruped_low::Species::Crocodile => 50.0,
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quadruped_low::Species::Alligator => 50.0,
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quadruped_low::Species::Salamander => 50.0,
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quadruped_low::Species::Monitor => 30.0,
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quadruped_low::Species::Asp => 35.0,
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quadruped_low::Species::Tortoise => 10.0,
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quadruped_low::Species::Rocksnapper => 80.0,
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quadruped_low::Species::Pangolin => 10.0,
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quadruped_low::Species::Maneater => 40.0,
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quadruped_low::Species::Sandshark => 60.0,
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quadruped_low::Species::Hakulaq => 40.0,
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_ => 20.0,
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},
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}
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}
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pub fn base_poise_dmg(&self) -> f32 { 0.0 }
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pub fn base_range(&self) -> f32 {
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match self {
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Body::Humanoid(_) => 5.0,
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Body::QuadrupedSmall(_) => 4.5,
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Body::QuadrupedMedium(_) => 5.5,
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Body::BirdMedium(_) => 3.5,
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Body::FishMedium(_) => 3.5,
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Body::Dragon(_) => 12.5,
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Body::BirdSmall(_) => 3.0,
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Body::FishSmall(_) => 3.0,
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Body::BipedLarge(_) => 10.0,
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Body::Object(_) => 3.0,
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Body::Golem(_) => 7.5,
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Body::Theropod(_) => 3.0,
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Body::QuadrupedLow(_) => 4.5,
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}
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}
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/// Returns the eye height for this humanoid.
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pub fn eye_height(&self) -> f32 { self.height() * 0.9 }
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@ -8,8 +8,7 @@ use crate::{
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assets::{self, AssetExt, Error},
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comp::{
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inventory::{item::tool::AbilityMap, InvSlot},
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skills::Skill,
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Body, CharacterAbility,
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CharacterAbility,
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},
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effect::Effect,
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lottery::Lottery,
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@ -184,11 +183,9 @@ impl PartialEq for ItemDef {
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fn eq(&self, other: &Self) -> bool { self.item_definition_id == other.item_definition_id }
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}
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#[derive(Clone, PartialEq, Debug, Serialize, Deserialize)]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct ItemConfig {
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pub ability1: Option<CharacterAbility>,
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pub ability2: Option<CharacterAbility>,
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pub ability3: Option<(Option<Skill>, CharacterAbility)>,
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pub abilities: AbilitySet<CharacterAbility>,
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pub block_ability: Option<CharacterAbility>,
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pub dodge_ability: Option<CharacterAbility>,
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}
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@ -199,9 +196,7 @@ impl From<(&ItemKind, &AbilityMap)> for ItemConfig {
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let abilities = tool.get_abilities(map);
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return ItemConfig {
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ability1: Some(abilities.primary),
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ability2: Some(abilities.secondary),
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ability3: abilities.skills.get(0).cloned(),
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abilities,
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block_ability: None,
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dodge_ability: Some(CharacterAbility::default_roll()),
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};
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@ -368,40 +363,6 @@ impl Item {
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Ok(Item::new_from_item_def(inner_item))
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}
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pub fn new_default_for_body(body: &Body) -> Self {
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let mut item = Item::new_from_asset_expect("common.items.weapons.empty.empty");
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let empty_def = &*item.item_def;
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item.item_def = Arc::new(ItemDef {
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slots: empty_def.slots,
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name: empty_def.name.clone(),
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kind: empty_def.kind.clone(),
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description: empty_def.description.clone(),
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item_definition_id: empty_def.item_definition_id.clone(),
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quality: empty_def.quality,
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tags: Vec::new(),
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item_config: Some(ItemConfig {
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ability1: Some(CharacterAbility::BasicMelee {
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energy_cost: 0.010,
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buildup_duration: 0.5,
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swing_duration: 0.1,
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recover_duration: 0.1,
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base_damage: body.base_dmg(),
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base_poise_damage: body.base_poise_dmg(),
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knockback: 0.0,
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range: body.base_range(),
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max_angle: 20.0,
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}),
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ability2: None,
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ability3: None,
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block_ability: None,
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dodge_ability: None,
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}),
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});
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item
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}
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/// Duplicates an item, creating an exact copy but with a new item ID
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pub fn duplicate(&self) -> Self { Item::new_from_item_def(Arc::clone(&self.item_def)) }
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@ -235,7 +235,7 @@ impl LoadoutBuilder {
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let active_item = if let Some(ItemKind::Tool(_)) = main_tool.as_ref().map(|i| i.kind()) {
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main_tool
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} else {
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Some(Item::new_default_for_body(&body))
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Some(Item::empty())
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};
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// Creates rest of loadout
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@ -303,7 +303,7 @@ pub fn attempt_wield(data: &JoinData, update: &mut StateUpdate) {
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timer: Duration::default(),
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});
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} else {
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update.character = CharacterState::Idle;
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update.character = CharacterState::Wielding;
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};
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}
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@ -404,14 +404,10 @@ pub fn handle_ability1_input(data: &JoinData, update: &mut StateUpdate) {
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if let Some(ability) = data
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.inventory
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.equipped(EquipSlot::Mainhand)
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.and_then(|i| {
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i.item_config_expect().ability1.as_ref().map(|a| {
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let tool = match i.kind() {
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ItemKind::Tool(tool) => Some(tool.kind),
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_ => None,
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};
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a.clone().adjusted_by_skills(&data.stats.skill_set, tool)
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})
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.map(|i| &i.item_config_expect().abilities.primary)
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.map(|a| {
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let tool = unwrap_tool_data(data).map(|t| t.kind);
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a.clone().adjusted_by_skills(&data.stats.skill_set, tool)
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})
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.filter(|ability| ability.requirements_paid(data, update))
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{
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@ -445,14 +441,10 @@ pub fn handle_ability2_input(data: &JoinData, update: &mut StateUpdate) {
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if let Some(ability) = data
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.inventory
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.equipped(EquipSlot::Mainhand)
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.and_then(|i| {
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i.item_config_expect().ability2.as_ref().map(|a| {
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let tool = match i.kind() {
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ItemKind::Tool(tool) => Some(tool.kind),
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_ => None,
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};
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a.clone().adjusted_by_skills(&data.stats.skill_set, tool)
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})
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.map(|i| &i.item_config_expect().abilities.secondary)
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.map(|a| {
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let tool = unwrap_tool_data(data).map(|t| t.kind);
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a.clone().adjusted_by_skills(&data.stats.skill_set, tool)
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})
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.filter(|ability| ability.requirements_paid(data, update))
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{
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@ -463,14 +455,10 @@ pub fn handle_ability2_input(data: &JoinData, update: &mut StateUpdate) {
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if let Some(ability) = data
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.inventory
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.equipped(EquipSlot::Offhand)
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.and_then(|i| {
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i.item_config_expect().ability2.as_ref().map(|a| {
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let tool = match i.kind() {
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ItemKind::Tool(tool) => Some(tool.kind),
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_ => None,
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};
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a.clone().adjusted_by_skills(&data.stats.skill_set, tool)
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})
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.map(|i| &i.item_config_expect().abilities.secondary)
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.map(|a| {
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let tool = unwrap_tool_data(data).map(|t| t.kind);
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a.clone().adjusted_by_skills(&data.stats.skill_set, tool)
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})
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.filter(|ability| ability.requirements_paid(data, update))
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{
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@ -487,19 +475,14 @@ pub fn handle_ability3_input(data: &JoinData, update: &mut StateUpdate) {
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if let Some(ability) = data
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.inventory
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.equipped(EquipSlot::Mainhand)
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.and_then(|i| {
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let tool = match i.kind() {
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ItemKind::Tool(tool) => Some(tool.kind),
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_ => None,
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};
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i.item_config_expect()
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.ability3
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.as_ref()
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.and_then(|(s, a)| {
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s.map_or(true, |s| data.stats.skill_set.has_skill(s))
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.then_some(a)
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})
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.map(|a| a.clone().adjusted_by_skills(&data.stats.skill_set, tool))
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.and_then(|i| i.item_config_expect().abilities.skills.get(0))
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.and_then(|(s, a)| {
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s.map_or(true, |s| data.stats.skill_set.has_skill(s))
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.then_some(a)
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})
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.map(|a| {
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let tool = unwrap_tool_data(data).map(|t| t.kind);
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a.clone().adjusted_by_skills(&data.stats.skill_set, tool)
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})
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.filter(|ability| ability.requirements_paid(data, update))
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{
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@ -76,7 +76,9 @@ impl State {
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let should_be_present = if let (Some(inventory), Some(stat)) = (inventory, stat) {
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inventory.equipped(EquipSlot::Mainhand).map_or(false, |i| {
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i.item_config_expect()
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.ability3
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.abilities
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.skills
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.get(0)
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.as_ref()
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.map_or(false, |(s, _)| {
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s.map_or(true, |s| stat.skill_set.has_skill(s))
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