mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
This commit is contained in:
commit
f51dfdeb44
@ -52,6 +52,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Add detection of entities under the cursor
|
||||
- Functional group-system with exp-sharing and disabled damage to group members
|
||||
- Some Campfire, fireball & bomb; particle, light & sound effects.
|
||||
- Added firework recipe
|
||||
- Added setting to change resolution
|
||||
|
||||
### Changed
|
||||
|
12
assets/common/items/debug/dungeon_purple-0.ron
Normal file
12
assets/common/items/debug/dungeon_purple-0.ron
Normal file
@ -0,0 +1,12 @@
|
||||
Item(
|
||||
name: "Purple Admin Cape",
|
||||
description: "Where did I put my banhammer again?",
|
||||
kind: Armor(
|
||||
(
|
||||
kind: Back("DungPurp0"),
|
||||
stats: (
|
||||
protection: Invincible,
|
||||
),
|
||||
)
|
||||
),
|
||||
)
|
7
assets/common/items/utility/firework_blue.ron
Normal file
7
assets/common/items/utility/firework_blue.ron
Normal file
@ -0,0 +1,7 @@
|
||||
Item(
|
||||
name: "Firework Blue",
|
||||
description: "Recommended clearance: 42 chonks\n\n<Right-Click to use>",
|
||||
kind: Throwable(
|
||||
kind: Firework(Blue),
|
||||
),
|
||||
)
|
7
assets/common/items/utility/firework_green.ron
Normal file
7
assets/common/items/utility/firework_green.ron
Normal file
@ -0,0 +1,7 @@
|
||||
Item(
|
||||
name: "Firework Green",
|
||||
description: "Watch out for trees.\n\n<Right-Click to use>",
|
||||
kind: Throwable(
|
||||
kind: Firework(Green),
|
||||
),
|
||||
)
|
7
assets/common/items/utility/firework_purple.ron
Normal file
7
assets/common/items/utility/firework_purple.ron
Normal file
@ -0,0 +1,7 @@
|
||||
Item(
|
||||
name: "Firework Purple",
|
||||
description: "Cult favourite.\n\n<Right-Click to use>",
|
||||
kind: Throwable(
|
||||
kind: Firework(Purple),
|
||||
),
|
||||
)
|
7
assets/common/items/utility/firework_red.ron
Normal file
7
assets/common/items/utility/firework_red.ron
Normal file
@ -0,0 +1,7 @@
|
||||
Item(
|
||||
name: "Firework Red",
|
||||
description: "Humans sometimes use these\nas a flare in a pinch.\n\n<Right-Click to use>",
|
||||
kind: Throwable(
|
||||
kind: Firework(Red),
|
||||
),
|
||||
)
|
7
assets/common/items/utility/firework_yellow.ron
Normal file
7
assets/common/items/utility/firework_yellow.ron
Normal file
@ -0,0 +1,7 @@
|
||||
Item(
|
||||
name: "Firework Yellow",
|
||||
description: "The Great Dr. passed away after\ntesting this contraption indoors.\n\n<Right-Click to use>",
|
||||
kind: Throwable(
|
||||
kind: Firework(Yellow),
|
||||
),
|
||||
)
|
13
assets/common/items/weapons/hammer/cultist_purp_2h-0.ron
Normal file
13
assets/common/items/weapons/hammer/cultist_purp_2h-0.ron
Normal file
@ -0,0 +1,13 @@
|
||||
Item(
|
||||
name: "Magical Cultist Warhammer",
|
||||
description: "This belonged to an evil Cult Leader.",
|
||||
kind: Tool(
|
||||
(
|
||||
kind: Hammer("CultPurp0"),
|
||||
stats: (
|
||||
equip_time_millis: 500,
|
||||
power: 2.00,
|
||||
),
|
||||
)
|
||||
),
|
||||
)
|
@ -6,6 +6,11 @@
|
||||
"potion_m": (("common.items.consumable.potion_med", 1), [("common.items.consumable.potion_minor", 2), ("common.items.ore.veloritefrag", 4)]),
|
||||
"collar_basic": (("common.items.utility.collar", 1), [("common.items.crafting_ing.leather_scraps", 5), ("common.items.crafting_ing.shiny_gem", 1)]),
|
||||
"bomb_coconut": (("common.items.utility.bomb", 1), [("common.items.crafting_ing.stones", 10), ("common.items.food.coconut", 2), ("common.items.ore.veloritefrag", 2), ("common.items.crafting_tools.mortar_pestle", 0)]),
|
||||
"firework_blue": (("common.items.utility.firework_blue", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
|
||||
"firework_green": (("common.items.utility.firework_green", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
|
||||
"firework_purple": (("common.items.utility.firework_purple", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
|
||||
"firework_red": (("common.items.utility.firework_red", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
|
||||
"firework_yellow": (("common.items.utility.firework_yellow", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
|
||||
"apple_shroom_curry": (("common.items.food.apple_mushroom_curry", 1), [("common.items.food.mushroom", 10), ("common.items.food.coconut", 1), ("common.items.food.apple", 5), ("common.items.crafting_tools.mortar_pestle", 0)]),
|
||||
"apples_stick": (("common.items.food.apple_stick", 1),[("common.items.crafting_ing.twigs", 1), ("common.items.food.apple", 3)]),
|
||||
"mushroom_stick": (("common.items.food.mushroom_stick", 1),[("common.items.crafting_ing.twigs", 1), ("common.items.food.mushroom", 5)]),
|
||||
|
@ -10,6 +10,13 @@
|
||||
timing: Some(Day),
|
||||
artist: "https://www.youtube.com/watch?v=FwVTkB-BIvM",
|
||||
),
|
||||
(
|
||||
title: "A Solemn Quest Day",
|
||||
path: "voxygen.audio.ambient.a_solemn_quest",
|
||||
length: 206.0,
|
||||
timing: Some(Day),
|
||||
artist: "Eden",
|
||||
),
|
||||
(
|
||||
title: "Into The Dark Forest",
|
||||
path: "voxygen.audio.soundtrack.into_the_dark_forest",
|
||||
|
BIN
assets/voxygen/audio/soundtrack/a_solemn_quest.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/soundtrack/a_solemn_quest.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/background/bg_9.png
(Stored with Git LFS)
BIN
assets/voxygen/background/bg_9.png
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/background/bg_main.png
(Stored with Git LFS)
BIN
assets/voxygen/background/bg_main.png
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/element/help.png
(Stored with Git LFS)
BIN
assets/voxygen/element/help.png
(Stored with Git LFS)
Binary file not shown.
@ -393,7 +393,7 @@ magischen Gegenstände ergattern?"#,
|
||||
"gameinput.wallleap": "Wandsprung",
|
||||
"gameinput.togglelantern": "Laterne ein-/ausschalten",
|
||||
"gameinput.mount": "Aufsteigen",
|
||||
"gameinput.enter": "Betreten",
|
||||
"gameinput.chat": "Chat",
|
||||
"gameinput.command": "Befehl",
|
||||
"gameinput.escape": "Escape",
|
||||
"gameinput.map": "Karte",
|
||||
@ -412,6 +412,10 @@ magischen Gegenstände ergattern?"#,
|
||||
"gameinput.declinegroupinvite": "Ablehnen",
|
||||
"gameinput.acceptgroupinvite": "Annehmen",
|
||||
"gameinput.select": "Auswählen",
|
||||
"gameinput.crafting": "Crafting",
|
||||
"gameinput.sneak": "Schleichen",
|
||||
"gameinput.swimdown": "Abwärts Tauchen",
|
||||
"gameinput.swimup": "Aufwärts Schwimmen",
|
||||
|
||||
/// End GameInput section
|
||||
|
||||
|
@ -397,7 +397,7 @@ magically infused items?"#,
|
||||
"gameinput.wallleap": "Wall Leap",
|
||||
"gameinput.togglelantern": "Toggle Lantern",
|
||||
"gameinput.mount": "Mount",
|
||||
"gameinput.enter": "Enter",
|
||||
"gameinput.chat": "Chat",
|
||||
"gameinput.command": "Command",
|
||||
"gameinput.escape": "Escape",
|
||||
"gameinput.map": "Map",
|
||||
@ -416,6 +416,10 @@ magically infused items?"#,
|
||||
"gameinput.select": "Select Entity",
|
||||
"gameinput.acceptgroupinvite": "Accept Group Invite",
|
||||
"gameinput.declinegroupinvite": "Decline Group Invite",
|
||||
"gameinput.crafting": "Crafting",
|
||||
"gameinput.sneak": "Sneak",
|
||||
"gameinput.swimdown": "Dive downwards",
|
||||
"gameinput.swimup": "Swim upwards",
|
||||
|
||||
/// End GameInput section
|
||||
|
||||
|
@ -480,6 +480,10 @@
|
||||
"voxel.weapon.hammer.2hhammer_mjolnir",
|
||||
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
|
||||
),
|
||||
Tool(Hammer("CultPurp0")): VoxTrans(
|
||||
"voxel.weapon.hammer.cult_purp-0",
|
||||
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
|
||||
),
|
||||
// Staffs
|
||||
Tool(Staff("BasicStaff")): VoxTrans(
|
||||
"voxel.weapon.staff.firestaff_starter",
|
||||
@ -1110,6 +1114,26 @@
|
||||
"voxel.object.bomb",
|
||||
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
||||
),
|
||||
Throwable(Firework(Blue)): VoxTrans(
|
||||
"voxel.weapon.projectile.fireworks_blue-0",
|
||||
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
||||
),
|
||||
Throwable(Firework(Green)): VoxTrans(
|
||||
"voxel.weapon.projectile.fireworks_green-0",
|
||||
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
||||
),
|
||||
Throwable(Firework(Purple)): VoxTrans(
|
||||
"voxel.weapon.projectile.fireworks_purple-0",
|
||||
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
||||
),
|
||||
Throwable(Firework(Red)): VoxTrans(
|
||||
"voxel.weapon.projectile.fireworks_red-0",
|
||||
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
||||
),
|
||||
Throwable(Firework(Yellow)): VoxTrans(
|
||||
"voxel.weapon.projectile.fireworks_yellow-0",
|
||||
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
||||
),
|
||||
Throwable(TrainingDummy): VoxTrans(
|
||||
"voxel.object.training_dummy",
|
||||
(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
||||
|
@ -82,5 +82,5 @@ void main() {
|
||||
vec3 color = surf_color;
|
||||
#endif
|
||||
|
||||
tgt_color = vec4(color, 1.0 - clamp((distance(focus_pos.xy, f_pos.xy) - (1000.0 - FADE_DIST)) / FADE_DIST, 0, 1));
|
||||
tgt_color = vec4(color, 0.3);
|
||||
}
|
||||
|
@ -38,6 +38,12 @@ const int FIRE = 1;
|
||||
const int GUN_POWDER_SPARK = 2;
|
||||
const int SHRAPNEL = 3;
|
||||
|
||||
const int FIREWORK_BLUE = 4;
|
||||
const int FIREWORK_GREEN = 5;
|
||||
const int FIREWORK_PURPLE = 6;
|
||||
const int FIREWORK_RED = 7;
|
||||
const int FIREWORK_YELLOW = 8;
|
||||
|
||||
// meters per second squared (acceleration)
|
||||
const float earth_gravity = 9.807;
|
||||
|
||||
@ -61,6 +67,10 @@ float exp_scale(float factor) {
|
||||
return 1 / (1 - lifetime * factor);
|
||||
}
|
||||
|
||||
float linear_scale(float factor) {
|
||||
return lifetime * factor;
|
||||
}
|
||||
|
||||
void main() {
|
||||
float rand0 = hash(vec4(inst_entropy + 0));
|
||||
float rand1 = hash(vec4(inst_entropy + 1));
|
||||
@ -76,10 +86,10 @@ void main() {
|
||||
if (inst_mode == SMOKE) {
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
vec3(rand0 * 0.25, rand1 * 0.25, 1.7 + rand5),
|
||||
vec3(rand2 * 0.2, rand3 * 0.2, 1.0 + rand4 * 0.5)// + vec3(sin(lifetime), sin(lifetime + 1.5), sin(lifetime * 4) * 0.25)
|
||||
vec3(0.0, 0.0, 0.0),
|
||||
vec3(rand2 * 0.1, rand3 * 0.1, 1.0 + rand4 * 0.1)// + vec3(sin(lifetime), sin(lifetime + 1.5), sin(lifetime * 4) * 0.25)
|
||||
),
|
||||
exp_scale(-0.2),
|
||||
linear_scale(0.5),
|
||||
vec3(1)
|
||||
);
|
||||
} else if (inst_mode == FIRE) {
|
||||
@ -109,6 +119,51 @@ void main() {
|
||||
3.0 + rand0,
|
||||
vec3(0.6 + rand7 * 0.4)
|
||||
);
|
||||
} else if (inst_mode == FIREWORK_BLUE) {
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
vec3(0.0, 1.0, 1.0),
|
||||
vec3(rand4, rand5, rand6) * 40.0 + grav_vel(earth_gravity)
|
||||
),
|
||||
3.0 + rand0,
|
||||
vec3(0.6 + rand7 * 0.4)
|
||||
);
|
||||
} else if (inst_mode == FIREWORK_GREEN) {
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
vec3(0.0, 1.0, 0.0),
|
||||
vec3(rand4, rand5, rand6) * 40.0 + grav_vel(earth_gravity)
|
||||
),
|
||||
3.0 + rand0,
|
||||
vec3(0.6 + rand7 * 0.4)
|
||||
);
|
||||
} else if (inst_mode == FIREWORK_PURPLE) {
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
vec3(1.0, 0.0, 1.0),
|
||||
vec3(rand4, rand5, rand6) * 40.0 + grav_vel(earth_gravity)
|
||||
),
|
||||
3.0 + rand0,
|
||||
vec3(0.6 + rand7 * 0.4)
|
||||
);
|
||||
} else if (inst_mode == FIREWORK_RED) {
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
vec3(1.0, 0.0, 0.0),
|
||||
vec3(rand4, rand5, rand6) * 40.0 + grav_vel(earth_gravity)
|
||||
),
|
||||
3.0 + rand0,
|
||||
vec3(0.6 + rand7 * 0.4)
|
||||
);
|
||||
} else if (inst_mode == FIREWORK_YELLOW) {
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
vec3(1.0, 1.0, 0.0),
|
||||
vec3(rand4, rand5, rand6) * 40.0 + grav_vel(earth_gravity)
|
||||
),
|
||||
3.0 + rand0,
|
||||
vec3(0.6 + rand7 * 0.4)
|
||||
);
|
||||
} else {
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
|
BIN
assets/voxygen/voxel/figure/accessory/orc/male_eyepatch.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/orc/male_eyepatch.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/undead/female_eyepatch.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/undead/female_eyepatch.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/undead/male_eyepatch.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/undead/male_eyepatch.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -108,6 +108,7 @@
|
||||
Some(("figure.accessory.orc.teeth-1", (5, 11, 3))),
|
||||
Some(("figure.accessory.orc.teeth-2", (5, 11, 3))),
|
||||
Some(("figure.accessory.orc.warpaint-male-0", (0, 4, 3))),
|
||||
Some(("figure.accessory.orc.male_eyepatch", (0, 3, 0))),
|
||||
],
|
||||
),
|
||||
(Orc, Female): (
|
||||
@ -302,7 +303,8 @@
|
||||
],
|
||||
beard: [None],
|
||||
accessory: [
|
||||
None]
|
||||
None,
|
||||
Some(("figure.accessory.undead.male_eyepatch", (0, 1, 0))),]
|
||||
),
|
||||
(Undead, Female): (
|
||||
offset: (-5.0, -4.0, -6.75),
|
||||
@ -322,7 +324,8 @@
|
||||
],
|
||||
beard: [None],
|
||||
accessory: [
|
||||
None]
|
||||
None,
|
||||
Some(("figure.accessory.undead.female_eyepatch", (0, 1, -1))),]
|
||||
),
|
||||
(Danari, Male): (
|
||||
offset: (-9.0, -4.0, -7.5),
|
||||
|
@ -425,6 +425,10 @@
|
||||
vox_spec: ("weapon.hammer.2hhammer_mjolnir", (-2.5, -8.5, -4.0)),
|
||||
color: None
|
||||
),
|
||||
Hammer("CultPurp0"): (
|
||||
vox_spec: ("weapon.hammer.cult_purp-0", (-3.5, -4.5, -5.0)),
|
||||
color: None
|
||||
),
|
||||
/*Dagger("Craftsman"): ( //TODO This should be a 1h hammer!
|
||||
vox_spec: ("weapon.hammer.craftsman", (-2.0, -5.0, -5.5)),
|
||||
color: None
|
||||
|
BIN
assets/voxygen/voxel/weapon/hammer/cult_purp-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/hammer/cult_purp-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/projectile/fireworks-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/projectile/fireworks-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_blue-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_blue-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_green-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_green-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_purple-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_purple-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_red-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_red-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_yellow-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/projectile/fireworks_yellow-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/projectile/multi-arrow.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/projectile/multi-arrow.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -441,9 +441,9 @@ impl Species {
|
||||
(Species::Human, BodyType::Female) => 1,
|
||||
(Species::Human, BodyType::Male) => 1,
|
||||
(Species::Orc, BodyType::Female) => 4,
|
||||
(Species::Orc, BodyType::Male) => 5,
|
||||
(Species::Undead, BodyType::Female) => 1,
|
||||
(Species::Undead, BodyType::Male) => 1,
|
||||
(Species::Orc, BodyType::Male) => 6,
|
||||
(Species::Undead, BodyType::Female) => 2,
|
||||
(Species::Undead, BodyType::Male) => 2,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -58,6 +58,12 @@ pub enum Body {
|
||||
CampfireLit = 51,
|
||||
BoltFireBig = 52,
|
||||
TrainingDummy = 53,
|
||||
FireworkBlue = 54,
|
||||
FireworkGreen = 55,
|
||||
FireworkPurple = 56,
|
||||
FireworkRed = 57,
|
||||
FireworkYellow = 58,
|
||||
MultiArrow = 59,
|
||||
}
|
||||
|
||||
impl Body {
|
||||
@ -67,7 +73,7 @@ impl Body {
|
||||
}
|
||||
}
|
||||
|
||||
pub const ALL_OBJECTS: [Body; 54] = [
|
||||
pub const ALL_OBJECTS: [Body; 60] = [
|
||||
Body::Arrow,
|
||||
Body::Bomb,
|
||||
Body::Scarecrow,
|
||||
@ -122,6 +128,12 @@ pub const ALL_OBJECTS: [Body; 54] = [
|
||||
Body::BoltFireBig,
|
||||
Body::ArrowSnake,
|
||||
Body::TrainingDummy,
|
||||
Body::FireworkBlue,
|
||||
Body::FireworkGreen,
|
||||
Body::FireworkPurple,
|
||||
Body::FireworkRed,
|
||||
Body::FireworkYellow,
|
||||
Body::MultiArrow,
|
||||
];
|
||||
|
||||
impl From<Body> for super::Body {
|
||||
@ -185,6 +197,12 @@ impl Body {
|
||||
Body::BoltFireBig => "bolt_fire_big",
|
||||
Body::ArrowSnake => "arrow_snake",
|
||||
Body::TrainingDummy => "training_dummy",
|
||||
Body::FireworkBlue => "firework_blue",
|
||||
Body::FireworkGreen => "firework_green",
|
||||
Body::FireworkPurple => "firework_purple",
|
||||
Body::FireworkRed => "firework_red",
|
||||
Body::FireworkYellow => "firework_yellow",
|
||||
Body::MultiArrow => "multi_arrow",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,6 +20,16 @@ use vek::Rgb;
|
||||
pub enum Throwable {
|
||||
Bomb,
|
||||
TrainingDummy,
|
||||
Firework(Reagent),
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub enum Reagent {
|
||||
Blue,
|
||||
Green,
|
||||
Purple,
|
||||
Red,
|
||||
Yellow,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
|
@ -191,7 +191,7 @@ impl Tool {
|
||||
prepare_duration: Duration::from_millis(100),
|
||||
charge_duration: Duration::from_millis(1500),
|
||||
recover_duration: Duration::from_millis(500),
|
||||
projectile_body: Body::Object(object::Body::Arrow),
|
||||
projectile_body: Body::Object(object::Body::MultiArrow),
|
||||
projectile_light: None,
|
||||
},
|
||||
],
|
||||
|
@ -1,3 +1,4 @@
|
||||
use super::item::Reagent;
|
||||
use crate::sync::Uid;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use specs::Component;
|
||||
@ -5,7 +6,13 @@ use specs_idvs::IdvStorage;
|
||||
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub enum Object {
|
||||
Bomb { owner: Option<Uid> },
|
||||
Bomb {
|
||||
owner: Option<Uid>,
|
||||
},
|
||||
Firework {
|
||||
owner: Option<Uid>,
|
||||
reagent: Reagent,
|
||||
},
|
||||
}
|
||||
|
||||
impl Component for Object {
|
||||
|
@ -1,5 +1,5 @@
|
||||
use crate::{comp, sync::Uid, util::Dir};
|
||||
use comp::item::Item;
|
||||
use comp::item::{Item, Reagent};
|
||||
use parking_lot::Mutex;
|
||||
use specs::Entity as EcsEntity;
|
||||
use std::{collections::VecDeque, ops::DerefMut};
|
||||
@ -26,6 +26,7 @@ pub enum ServerEvent {
|
||||
power: f32,
|
||||
owner: Option<Uid>,
|
||||
friendly_damage: bool,
|
||||
reagent: Option<Reagent>,
|
||||
},
|
||||
Damage {
|
||||
uid: Uid,
|
||||
|
@ -1,4 +1,5 @@
|
||||
use crate::comp;
|
||||
use comp::item::Reagent;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use vek::*;
|
||||
|
||||
@ -12,6 +13,7 @@ pub enum Outcome {
|
||||
Explosion {
|
||||
pos: Vec3<f32>,
|
||||
power: f32,
|
||||
reagent: Option<Reagent>, // How can we better define this?
|
||||
},
|
||||
ProjectileShot {
|
||||
pos: Vec3<f32>,
|
||||
|
@ -71,6 +71,7 @@ impl<'a> System<'a> for Sys {
|
||||
power,
|
||||
owner: projectile.owner,
|
||||
friendly_damage: false,
|
||||
reagent: None,
|
||||
})
|
||||
},
|
||||
projectile::Effect::Vanish => server_emitter.emit(ServerEvent::Destroy {
|
||||
@ -133,6 +134,7 @@ impl<'a> System<'a> for Sys {
|
||||
power,
|
||||
owner: projectile.owner,
|
||||
friendly_damage: false,
|
||||
reagent: None,
|
||||
})
|
||||
},
|
||||
projectile::Effect::Vanish => server_emitter.emit(ServerEvent::Destroy {
|
||||
|
@ -1039,6 +1039,7 @@ fn handle_explosion(
|
||||
power,
|
||||
owner: ecs.read_storage::<Uid>().get(target).copied(),
|
||||
friendly_damage: true,
|
||||
reagent: None,
|
||||
})
|
||||
},
|
||||
None => server.notify_client(
|
||||
|
@ -13,6 +13,7 @@ use common::{
|
||||
terrain::{Block, TerrainGrid},
|
||||
vol::{ReadVol, Vox},
|
||||
};
|
||||
use comp::item::Reagent;
|
||||
use specs::{join::Join, saveload::MarkerAllocator, Entity as EcsEntity, WorldExt};
|
||||
use tracing::error;
|
||||
use vek::Vec3;
|
||||
@ -284,6 +285,7 @@ pub fn handle_explosion(
|
||||
power: f32,
|
||||
owner: Option<Uid>,
|
||||
friendly_damage: bool,
|
||||
reagent: Option<Reagent>,
|
||||
) {
|
||||
// Go through all other entities
|
||||
let hit_range = 3.0 * power;
|
||||
@ -291,7 +293,11 @@ pub fn handle_explosion(
|
||||
|
||||
// Add an outcome
|
||||
ecs.write_resource::<Vec<Outcome>>()
|
||||
.push(Outcome::Explosion { pos, power });
|
||||
.push(Outcome::Explosion {
|
||||
pos,
|
||||
power,
|
||||
reagent,
|
||||
});
|
||||
|
||||
let owner_entity = owner.and_then(|uid| {
|
||||
ecs.read_resource::<UidAllocator>()
|
||||
|
@ -11,10 +11,11 @@ use common::{
|
||||
terrain::block::Block,
|
||||
vol::{ReadVol, Vox},
|
||||
};
|
||||
use comp::LightEmitter;
|
||||
use rand::Rng;
|
||||
use specs::{join::Join, world::WorldExt, Builder, Entity as EcsEntity, WriteStorage};
|
||||
use tracing::{debug, error};
|
||||
use vek::Vec3;
|
||||
use vek::{Rgb, Vec3};
|
||||
|
||||
pub fn swap_lantern(
|
||||
storage: &mut WriteStorage<comp::LightEmitter>,
|
||||
@ -400,18 +401,36 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
|
||||
.build();
|
||||
}
|
||||
|
||||
let mut rng = rand::thread_rng();
|
||||
|
||||
// Throw items
|
||||
for (pos, vel, ori, kind) in thrown_items {
|
||||
let vel = vel.0
|
||||
let vel = match kind {
|
||||
item::Throwable::Firework(_) => Vec3::new(
|
||||
rng.gen_range(-15.0, 15.0),
|
||||
rng.gen_range(-15.0, 15.0),
|
||||
rng.gen_range(80.0, 110.0),
|
||||
),
|
||||
_ => {
|
||||
vel.0
|
||||
+ *ori.0 * 20.0
|
||||
+ Vec3::unit_z() * 15.0
|
||||
+ Vec3::<f32>::zero().map(|_| rand::thread_rng().gen::<f32>() - 0.5) * 4.0;
|
||||
+ Vec3::<f32>::zero().map(|_| rand::thread_rng().gen::<f32>() - 0.5) * 4.0
|
||||
},
|
||||
};
|
||||
|
||||
let uid = state.read_component_copied::<Uid>(entity);
|
||||
|
||||
let mut new_entity = state
|
||||
.create_object(Default::default(), match kind {
|
||||
item::Throwable::Bomb => comp::object::Body::Bomb,
|
||||
item::Throwable::Firework(reagent) => match reagent {
|
||||
item::Reagent::Blue => comp::object::Body::FireworkBlue,
|
||||
item::Reagent::Green => comp::object::Body::FireworkGreen,
|
||||
item::Reagent::Purple => comp::object::Body::FireworkPurple,
|
||||
item::Reagent::Red => comp::object::Body::FireworkRed,
|
||||
item::Reagent::Yellow => comp::object::Body::FireworkYellow,
|
||||
},
|
||||
item::Throwable::TrainingDummy => comp::object::Body::TrainingDummy,
|
||||
})
|
||||
.with(comp::Pos(pos.0 + Vec3::unit_z() * 0.25))
|
||||
@ -421,6 +440,19 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
|
||||
item::Throwable::Bomb => {
|
||||
new_entity = new_entity.with(comp::Object::Bomb { owner: uid });
|
||||
},
|
||||
item::Throwable::Firework(reagent) => {
|
||||
new_entity = new_entity
|
||||
.with(comp::Object::Firework {
|
||||
owner: uid,
|
||||
reagent,
|
||||
})
|
||||
.with(LightEmitter {
|
||||
animated: true,
|
||||
flicker: 2.0,
|
||||
strength: 2.0,
|
||||
col: Rgb::new(1.0, 1.0, 0.0),
|
||||
});
|
||||
},
|
||||
item::Throwable::TrainingDummy => {
|
||||
new_entity = new_entity.with(comp::Stats::new(
|
||||
"Training Dummy".to_string(),
|
||||
|
@ -55,7 +55,8 @@ impl Server {
|
||||
power,
|
||||
owner,
|
||||
friendly_damage,
|
||||
} => handle_explosion(&self, pos, power, owner, friendly_damage),
|
||||
reagent,
|
||||
} => handle_explosion(&self, pos, power, owner, friendly_damage, reagent),
|
||||
ServerEvent::Shoot {
|
||||
entity,
|
||||
dir,
|
||||
|
@ -1,5 +1,5 @@
|
||||
use common::{
|
||||
comp::{HealthSource, Object, PhysicsState, Pos},
|
||||
comp::{HealthSource, Object, PhysicsState, Pos, Vel},
|
||||
event::{EventBus, ServerEvent},
|
||||
state::DeltaTime,
|
||||
};
|
||||
@ -14,19 +14,26 @@ impl<'a> System<'a> for Sys {
|
||||
Read<'a, DeltaTime>,
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
ReadStorage<'a, Pos>,
|
||||
ReadStorage<'a, Vel>,
|
||||
ReadStorage<'a, PhysicsState>,
|
||||
WriteStorage<'a, Object>,
|
||||
);
|
||||
|
||||
fn run(
|
||||
&mut self,
|
||||
(entities, _dt, server_bus, positions, physics_states, mut objects): Self::SystemData,
|
||||
(entities, _dt, server_bus, positions, velocities, physics_states, mut objects): Self::SystemData,
|
||||
) {
|
||||
let mut server_emitter = server_bus.emitter();
|
||||
|
||||
// Objects
|
||||
for (entity, pos, physics, object) in
|
||||
(&entities, &positions, &physics_states, &mut objects).join()
|
||||
for (entity, pos, vel, physics, object) in (
|
||||
&entities,
|
||||
&positions,
|
||||
&velocities,
|
||||
&physics_states,
|
||||
&mut objects,
|
||||
)
|
||||
.join()
|
||||
{
|
||||
match object {
|
||||
Object::Bomb { owner } => {
|
||||
@ -40,6 +47,22 @@ impl<'a> System<'a> for Sys {
|
||||
power: 4.0,
|
||||
owner: *owner,
|
||||
friendly_damage: true,
|
||||
reagent: None,
|
||||
});
|
||||
}
|
||||
},
|
||||
Object::Firework { owner, reagent } => {
|
||||
if vel.0.z < 0.0 {
|
||||
server_emitter.emit(ServerEvent::Destroy {
|
||||
entity,
|
||||
cause: HealthSource::Suicide,
|
||||
});
|
||||
server_emitter.emit(ServerEvent::Explosion {
|
||||
pos: pos.0,
|
||||
power: 4.0,
|
||||
owner: *owner,
|
||||
friendly_damage: true,
|
||||
reagent: Some(*reagent),
|
||||
});
|
||||
}
|
||||
},
|
||||
|
@ -273,7 +273,7 @@ impl SfxMgr {
|
||||
}
|
||||
|
||||
match outcome {
|
||||
Outcome::Explosion { pos, power } => {
|
||||
Outcome::Explosion { pos, power, .. } => {
|
||||
audio.play_sfx(
|
||||
// TODO: from sfx triggers config
|
||||
"voxygen.audio.sfx.explosion",
|
||||
|
@ -72,7 +72,7 @@ impl From<&crate::settings::GamepadSettings> for ControllerSettings {
|
||||
.push(GameInput::Escape);
|
||||
map.entry(settings.game_buttons.enter)
|
||||
.or_default()
|
||||
.push(GameInput::Enter);
|
||||
.push(GameInput::Chat);
|
||||
map.entry(settings.game_buttons.command)
|
||||
.or_default()
|
||||
.push(GameInput::Command);
|
||||
|
@ -374,7 +374,7 @@ impl<'a> Widget for Chat<'a> {
|
||||
.w_h(20.0, 20.0)
|
||||
.hover_image(self.imgs.chat_arrow_mo)
|
||||
.press_image(self.imgs.chat_arrow_press)
|
||||
.bottom_right_with_margins_on(state.ids.message_box_bg, 0.0, -22.0)
|
||||
.top_right_with_margins_on(state.ids.message_box_bg, 0.0, -22.0)
|
||||
.parent(id)
|
||||
.set(state.ids.chat_arrow, ui)
|
||||
.was_clicked()
|
||||
|
@ -2267,7 +2267,7 @@ impl Hud {
|
||||
_ if !self.show.ui => false,
|
||||
WinEvent::Zoom(_) => !cursor_grabbed && !self.ui.no_widget_capturing_mouse(),
|
||||
|
||||
WinEvent::InputUpdate(GameInput::Enter, true) => {
|
||||
WinEvent::InputUpdate(GameInput::Chat, true) => {
|
||||
self.ui.focus_widget(if self.typing() {
|
||||
None
|
||||
} else {
|
||||
|
@ -363,10 +363,9 @@ impl<'a> Widget for Overhead<'a> {
|
||||
}))
|
||||
.parent(id)
|
||||
.set(state.ids.health_bar, ui);
|
||||
// TODO Only show health values for entities below 100% health
|
||||
let mut txt = format!(
|
||||
"{}/{}",
|
||||
self.stats.health.current().max(1) / 10 as u32, /* Don't show 0 health for
|
||||
(self.stats.health.current() / 10).max(1) as u32, /* Don't show 0 health for
|
||||
* living entities */
|
||||
self.stats.health.maximum() / 10 as u32,
|
||||
);
|
||||
|
@ -1,6 +1,6 @@
|
||||
#![deny(unsafe_code)]
|
||||
#![allow(clippy::option_map_unit_fn)]
|
||||
#![feature(drain_filter, bool_to_option)]
|
||||
#![feature(drain_filter, bool_to_option, or_patterns)]
|
||||
#![recursion_limit = "2048"]
|
||||
|
||||
#[macro_use]
|
||||
|
@ -263,6 +263,7 @@ impl<'a> MainMenuUi {
|
||||
env!("CARGO_PKG_VERSION"),
|
||||
common::util::GIT_VERSION.to_string()
|
||||
);
|
||||
let scale = 0.8;
|
||||
const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
|
||||
const TEXT_COLOR_2: Color = Color::Rgba(1.0, 1.0, 1.0, 0.2);
|
||||
const TEXT_BG: Color = Color::Rgba(0.0, 0.0, 0.0, 1.0);
|
||||
@ -330,9 +331,10 @@ impl<'a> MainMenuUi {
|
||||
};
|
||||
|
||||
// Version displayed top right corner
|
||||
let pos = if self.connect { 5.0 } else { 98.0 };
|
||||
Text::new(&version)
|
||||
.color(TEXT_COLOR)
|
||||
.top_right_with_margins_on(ui_widgets.window, 5.0, 5.0)
|
||||
.top_right_with_margins_on(ui_widgets.window, pos * scale, 10.0 * scale)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.set(self.ids.version, ui_widgets);
|
||||
@ -463,20 +465,21 @@ impl<'a> MainMenuUi {
|
||||
|
||||
if !self.connect {
|
||||
Image::new(self.imgs.banner)
|
||||
.w_h(65.0 * 6.0, 100.0 * 6.0)
|
||||
.w_h(65.0 * 6.0 * scale, 100.0 * 6.0 * scale)
|
||||
.middle_of(self.ids.bg)
|
||||
.color(Some(Color::Rgba(0.0, 0.0, 0.0, 0.9)))
|
||||
.color(Some(Color::Rgba(0.0, 0.0, 0.0, 0.0)))
|
||||
.set(self.ids.banner, ui_widgets);
|
||||
|
||||
Image::new(self.imgs.banner_top)
|
||||
.w_h(70.0 * 6.0, 34.0)
|
||||
.w_h(70.0 * 6.0 * scale, 34.0 * scale)
|
||||
.mid_top_with_margin_on(self.ids.banner, -34.0)
|
||||
.color(Some(Color::Rgba(0.0, 0.0, 0.0, 0.0)))
|
||||
.set(self.ids.banner_top, ui_widgets);
|
||||
|
||||
// Logo
|
||||
Image::new(self.imgs.v_logo)
|
||||
.w_h(123.0 * 2.5, 35.0 * 2.5)
|
||||
.mid_top_with_margin_on(self.ids.banner_top, 45.0)
|
||||
.w_h(123.0 * 2.5 * scale, 35.0 * 2.5 * scale)
|
||||
.top_right_with_margins_on(self.ids.bg, 10.0, 10.0)
|
||||
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.95)))
|
||||
.set(self.ids.v_logo, ui_widgets);
|
||||
|
||||
@ -537,18 +540,18 @@ impl<'a> MainMenuUi {
|
||||
};
|
||||
}
|
||||
// Info Window
|
||||
Rectangle::fill_with([550.0, 250.0], COL1)
|
||||
.top_left_with_margins_on(ui_widgets.window, 40.0, 40.0)
|
||||
.color(Color::Rgba(0.0, 0.0, 0.0, 0.95))
|
||||
Rectangle::fill_with([550.0 * scale, 250.0 * scale], COL1)
|
||||
.top_left_with_margins_on(ui_widgets.window, 40.0 * scale, 40.0 * scale)
|
||||
.color(Color::Rgba(0.0, 0.0, 0.0, 0.80))
|
||||
.set(self.ids.info_frame, ui_widgets);
|
||||
Image::new(self.imgs.banner_bottom)
|
||||
.mid_bottom_with_margin_on(self.ids.info_frame, -50.0)
|
||||
.w_h(550.0, 50.0)
|
||||
.color(Some(Color::Rgba(0.0, 0.0, 0.0, 0.95)))
|
||||
.mid_bottom_with_margin_on(self.ids.info_frame, -50.0 * scale)
|
||||
.w_h(550.0 * scale, 50.0 * scale)
|
||||
.color(Some(Color::Rgba(0.0, 0.0, 0.0, 0.80)))
|
||||
.set(self.ids.info_bottom, ui_widgets);
|
||||
Text::new(intro_text)
|
||||
.top_left_with_margins_on(self.ids.info_frame, 15.0, 15.0)
|
||||
.font_size(self.fonts.cyri.scale(20))
|
||||
.top_left_with_margins_on(self.ids.info_frame, 15.0 * scale, 15.0 * scale)
|
||||
.font_size(self.fonts.cyri.scale(16))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(self.ids.info_text, ui_widgets);
|
||||
@ -569,17 +572,20 @@ impl<'a> MainMenuUi {
|
||||
}
|
||||
|
||||
// Username
|
||||
Rectangle::fill_with([320.0, 50.0], color::rgba(0.0, 0.0, 0.0, 0.0))
|
||||
Rectangle::fill_with(
|
||||
[320.0 * scale, 50.0 * scale],
|
||||
color::rgba(0.0, 0.0, 0.0, 0.0),
|
||||
)
|
||||
.mid_top_with_margin_on(self.ids.banner_top, 150.0)
|
||||
.set(self.ids.usrnm_bg, ui_widgets);
|
||||
Image::new(self.imgs.input_bg)
|
||||
.w_h(338.0, 50.0)
|
||||
.w_h(338.0 * scale, 50.0 * scale)
|
||||
.middle_of(self.ids.usrnm_bg)
|
||||
.set(self.ids.username_bg, ui_widgets);
|
||||
for event in TextBox::new(&self.username)
|
||||
.w_h(290.0, 30.0)
|
||||
.mid_bottom_with_margin_on(self.ids.username_bg, 14.0)
|
||||
.font_size(self.fonts.cyri.scale(22))
|
||||
.w_h(290.0* scale, 30.0* scale)
|
||||
.mid_bottom_with_margin_on(self.ids.username_bg, 14.0* scale)
|
||||
.font_size(self.fonts.cyri.scale(18))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.text_color(TEXT_COLOR)
|
||||
// transparent background
|
||||
@ -598,16 +604,19 @@ impl<'a> MainMenuUi {
|
||||
}
|
||||
}
|
||||
// Password
|
||||
Rectangle::fill_with([320.0, 50.0], color::rgba(0.0, 0.0, 0.0, 0.0))
|
||||
.down_from(self.ids.usrnm_bg, 10.0)
|
||||
Rectangle::fill_with(
|
||||
[320.0 * scale, 50.0 * scale],
|
||||
color::rgba(0.0, 0.0, 0.0, 0.0),
|
||||
)
|
||||
.down_from(self.ids.usrnm_bg, 10.0 * scale)
|
||||
.set(self.ids.passwd_bg, ui_widgets);
|
||||
Image::new(self.imgs.input_bg)
|
||||
.w_h(338.0, 50.0)
|
||||
.w_h(338.0 * scale, 50.0 * scale)
|
||||
.middle_of(self.ids.passwd_bg)
|
||||
.set(self.ids.password_bg, ui_widgets);
|
||||
for event in TextBox::new(&self.password)
|
||||
.w_h(290.0, 30.0)
|
||||
.mid_bottom_with_margin_on(self.ids.password_bg, 10.0)
|
||||
.w_h(290.0 * scale, 30.0* scale)
|
||||
.mid_bottom_with_margin_on(self.ids.password_bg, 10.0* scale)
|
||||
// the text is smaller to allow longer passwords, conrod limits text length
|
||||
// this allows 35 characters but can be increased, approximate formula: 420 / scale = length
|
||||
.font_size(self.fonts.cyri.scale(12))
|
||||
@ -695,17 +704,20 @@ impl<'a> MainMenuUi {
|
||||
};
|
||||
}
|
||||
// Server address
|
||||
Rectangle::fill_with([320.0, 50.0], color::rgba(0.0, 0.0, 0.0, 0.0))
|
||||
.down_from(self.ids.passwd_bg, 8.0)
|
||||
Rectangle::fill_with(
|
||||
[320.0 * scale, 50.0 * scale],
|
||||
color::rgba(0.0, 0.0, 0.0, 0.0),
|
||||
)
|
||||
.down_from(self.ids.passwd_bg, 8.0 * scale)
|
||||
.set(self.ids.srvr_bg, ui_widgets);
|
||||
Image::new(self.imgs.input_bg)
|
||||
.w_h(338.0, 50.0)
|
||||
.w_h(338.0 * scale, 50.0 * scale)
|
||||
.middle_of(self.ids.srvr_bg)
|
||||
.set(self.ids.address_bg, ui_widgets);
|
||||
for event in TextBox::new(&self.server_address)
|
||||
.w_h(290.0, 30.0)
|
||||
.mid_top_with_margin_on(self.ids.address_bg, 8.0)
|
||||
.font_size(self.fonts.cyri.scale(22))
|
||||
.w_h(290.0*scale, 30.0*scale)
|
||||
.mid_top_with_margin_on(self.ids.address_bg, 8.0*scale)
|
||||
.font_size(self.fonts.cyri.scale(18))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.text_color(TEXT_COLOR)
|
||||
// transparent background
|
||||
@ -727,14 +739,14 @@ impl<'a> MainMenuUi {
|
||||
if Button::image(self.imgs.button)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.w_h(258.0, 55.0)
|
||||
.down_from(self.ids.address_bg, 20.0)
|
||||
.w_h(258.0*scale, 55.0*scale)
|
||||
.down_from(self.ids.address_bg, 20.0*scale)
|
||||
.align_middle_x_of(self.ids.address_bg)
|
||||
.label(&self.voxygen_i18n.get("common.multiplayer"))
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(self.fonts.cyri.scale(22))
|
||||
.label_y(Relative::Scalar(5.0))
|
||||
.label_font_size(self.fonts.cyri.scale(18))
|
||||
.label_y(Relative::Scalar(4.0))
|
||||
/*.with_tooltip(
|
||||
tooltip_manager,
|
||||
"Login",
|
||||
@ -755,14 +767,14 @@ impl<'a> MainMenuUi {
|
||||
if Button::image(self.imgs.button)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.w_h(258.0, 55.0)
|
||||
.down_from(self.ids.login_button, 20.0)
|
||||
.w_h(258.0 * scale, 55.0 * scale)
|
||||
.down_from(self.ids.login_button, 20.0 * scale)
|
||||
.align_middle_x_of(self.ids.address_bg)
|
||||
.label(&self.voxygen_i18n.get("common.singleplayer"))
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(self.fonts.cyri.scale(22))
|
||||
.label_y(Relative::Scalar(5.0))
|
||||
.label_font_size(self.fonts.cyri.scale(18))
|
||||
.label_y(Relative::Scalar(4.0))
|
||||
.label_x(Relative::Scalar(2.0))
|
||||
.set(self.ids.singleplayer_button, ui_widgets)
|
||||
.was_clicked()
|
||||
@ -773,14 +785,14 @@ impl<'a> MainMenuUi {
|
||||
}
|
||||
// Quit
|
||||
if Button::image(self.imgs.button)
|
||||
.w_h(190.0, 40.0)
|
||||
.bottom_left_with_margins_on(ui_widgets.window, 60.0, 30.0)
|
||||
.w_h(190.0 * scale, 40.0 * scale)
|
||||
.bottom_left_with_margins_on(ui_widgets.window, 60.0 * scale, 30.0 * scale)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.label(&self.voxygen_i18n.get("common.quit"))
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(self.fonts.cyri.scale(20))
|
||||
.label_font_size(self.fonts.cyri.scale(16))
|
||||
.label_y(Relative::Scalar(3.0))
|
||||
.set(self.ids.quit_button, ui_widgets)
|
||||
.was_clicked()
|
||||
@ -790,14 +802,14 @@ impl<'a> MainMenuUi {
|
||||
|
||||
// Settings
|
||||
if Button::image(self.imgs.button)
|
||||
.w_h(190.0, 40.0)
|
||||
.up_from(self.ids.quit_button, 8.0)
|
||||
.w_h(190.0*scale, 40.0*scale)
|
||||
.up_from(self.ids.quit_button, 8.0*scale)
|
||||
//.hover_image(self.imgs.button_hover)
|
||||
//.press_image(self.imgs.button_press)
|
||||
.label(&self.voxygen_i18n.get("common.settings"))
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_color(TEXT_COLOR_2)
|
||||
.label_font_size(self.fonts.cyri.scale(20))
|
||||
.label_font_size(self.fonts.cyri.scale(16))
|
||||
.label_y(Relative::Scalar(3.0))
|
||||
.set(self.ids.settings_button, ui_widgets)
|
||||
.was_clicked()
|
||||
@ -807,14 +819,14 @@ impl<'a> MainMenuUi {
|
||||
|
||||
// Servers
|
||||
if Button::image(self.imgs.button)
|
||||
.w_h(190.0, 40.0)
|
||||
.up_from(self.ids.settings_button, 8.0)
|
||||
.w_h(190.0 * scale, 40.0 * scale)
|
||||
.up_from(self.ids.settings_button, 8.0 * scale)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.label(&self.voxygen_i18n.get("common.servers"))
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(self.fonts.cyri.scale(20))
|
||||
.label_font_size(self.fonts.cyri.scale(16))
|
||||
.label_y(Relative::Scalar(3.0))
|
||||
.set(self.ids.servers_button, ui_widgets)
|
||||
.was_clicked()
|
||||
|
@ -93,6 +93,11 @@ pub enum ParticleMode {
|
||||
CampfireFire = 1,
|
||||
GunPowderSpark = 2,
|
||||
Shrapnel = 3,
|
||||
FireworkBlue = 4,
|
||||
FireworkGreen = 5,
|
||||
FireworkPurple = 6,
|
||||
FireworkRed = 7,
|
||||
FireworkYellow = 8,
|
||||
}
|
||||
|
||||
impl ParticleMode {
|
||||
|
@ -3371,6 +3371,26 @@ pub fn mesh_object(
|
||||
Vec3::new(-0.5, -6.0, -1.5),
|
||||
),
|
||||
Body::Bomb => ("object.bomb", Vec3::new(-5.5, -5.5, 0.0)),
|
||||
Body::FireworkBlue => (
|
||||
"weapon.projectile.fireworks_blue-0",
|
||||
Vec3::new(0.0, 0.0, 0.0),
|
||||
),
|
||||
Body::FireworkGreen => (
|
||||
"weapon.projectile.fireworks_green-0",
|
||||
Vec3::new(0.0, 0.0, 0.0),
|
||||
),
|
||||
Body::FireworkPurple => (
|
||||
"weapon.projectile.fireworks_purple-0",
|
||||
Vec3::new(0.0, 0.0, 0.0),
|
||||
),
|
||||
Body::FireworkRed => (
|
||||
"weapon.projectile.fireworks_red-0",
|
||||
Vec3::new(0.0, 0.0, 0.0),
|
||||
),
|
||||
Body::FireworkYellow => (
|
||||
"weapon.projectile.fireworks_yellow-0",
|
||||
Vec3::new(0.0, 0.0, 0.0),
|
||||
),
|
||||
Body::Scarecrow => ("object.scarecrow", Vec3::new(-9.5, -4.0, 0.0)),
|
||||
Body::Cauldron => ("object.cauldron", Vec3::new(-10.0, -10.0, 0.0)),
|
||||
Body::ChestVines => ("object.chest_vines", Vec3::new(-7.5, -6.0, 0.0)),
|
||||
@ -3429,6 +3449,7 @@ pub fn mesh_object(
|
||||
Body::BoltFire => ("weapon.projectile.fire-bolt-0", Vec3::new(-3.0, -5.5, -3.0)),
|
||||
Body::BoltFireBig => ("weapon.projectile.fire-bolt-1", Vec3::new(-6.0, -6.0, -6.0)),
|
||||
Body::TrainingDummy => ("object.training_dummy", Vec3::new(-7.0, -5.0, 0.0)),
|
||||
Body::MultiArrow => ("weapon.projectile.multi-arrow", Vec3::new(-4.0, -9.5, -5.0)),
|
||||
};
|
||||
load_mesh(name, offset, generate_mesh)
|
||||
}
|
||||
|
@ -32,6 +32,7 @@ use common::{
|
||||
terrain::{BlockKind, TerrainChunk},
|
||||
vol::ReadVol,
|
||||
};
|
||||
use comp::item::Reagent;
|
||||
use num::traits::{Float, FloatConst};
|
||||
use specs::{Entity as EcsEntity, Join, WorldExt};
|
||||
use vek::*;
|
||||
@ -373,9 +374,31 @@ impl Scene {
|
||||
self.sfx_mgr.handle_outcome(&outcome, audio);
|
||||
|
||||
match outcome {
|
||||
Outcome::Explosion { pos, power, .. } => self.event_lights.push(EventLight {
|
||||
light: Light::new(*pos, Rgb::new(1.0, 0.5, 0.0), *power * 2.5),
|
||||
timeout: 0.5,
|
||||
Outcome::Explosion {
|
||||
pos,
|
||||
power,
|
||||
reagent,
|
||||
} => self.event_lights.push(EventLight {
|
||||
light: Light::new(
|
||||
*pos,
|
||||
match reagent {
|
||||
Some(Reagent::Blue) => Rgb::new(0.0, 0.0, 1.0),
|
||||
Some(Reagent::Green) => Rgb::new(0.0, 1.0, 0.0),
|
||||
Some(Reagent::Purple) => Rgb::new(1.0, 0.0, 1.0),
|
||||
Some(Reagent::Red) => Rgb::new(1.0, 0.0, 0.0),
|
||||
Some(Reagent::Yellow) => Rgb::new(1.0, 1.0, 0.0),
|
||||
None => Rgb::new(1.0, 0.5, 0.0),
|
||||
},
|
||||
*power
|
||||
* match reagent {
|
||||
Some(_) => 5.0,
|
||||
None => 2.5,
|
||||
},
|
||||
),
|
||||
timeout: match reagent {
|
||||
Some(_) => 1.0,
|
||||
None => 0.5,
|
||||
},
|
||||
fadeout: |timeout| timeout * 2.0,
|
||||
}),
|
||||
Outcome::ProjectileShot { .. } => {},
|
||||
|
@ -8,7 +8,7 @@ use crate::{
|
||||
};
|
||||
use common::{
|
||||
assets,
|
||||
comp::{object, Body, CharacterState, Pos},
|
||||
comp::{item::Reagent, object, Body, CharacterState, Pos},
|
||||
figure::Segment,
|
||||
outcome::Outcome,
|
||||
};
|
||||
@ -48,15 +48,27 @@ impl ParticleMgr {
|
||||
let mut rng = rand::thread_rng();
|
||||
|
||||
match outcome {
|
||||
Outcome::Explosion { pos, power } => {
|
||||
Outcome::Explosion {
|
||||
pos,
|
||||
power,
|
||||
reagent,
|
||||
} => {
|
||||
for _ in 0..150 {
|
||||
self.particles.push(Particle::new(
|
||||
Duration::from_millis(250),
|
||||
Duration::from_millis(if reagent.is_some() { 1000 } else { 250 }),
|
||||
time,
|
||||
ParticleMode::Shrapnel,
|
||||
match reagent {
|
||||
Some(Reagent::Blue) => ParticleMode::FireworkBlue,
|
||||
Some(Reagent::Green) => ParticleMode::FireworkGreen,
|
||||
Some(Reagent::Purple) => ParticleMode::FireworkPurple,
|
||||
Some(Reagent::Red) => ParticleMode::FireworkRed,
|
||||
Some(Reagent::Yellow) => ParticleMode::FireworkYellow,
|
||||
None => ParticleMode::Shrapnel,
|
||||
},
|
||||
*pos,
|
||||
));
|
||||
}
|
||||
|
||||
for _ in 0..200 {
|
||||
self.particles.push(Particle::new(
|
||||
Duration::from_secs(4),
|
||||
@ -113,7 +125,14 @@ impl ParticleMgr {
|
||||
Body::Object(object::Body::BoltFireBig) => {
|
||||
self.maintain_boltfirebig_particles(scene_data, pos)
|
||||
},
|
||||
Body::Object(object::Body::Bomb) => self.maintain_bomb_particles(scene_data, pos),
|
||||
Body::Object(
|
||||
object::Body::Bomb
|
||||
| object::Body::FireworkBlue
|
||||
| object::Body::FireworkGreen
|
||||
| object::Body::FireworkPurple
|
||||
| object::Body::FireworkRed
|
||||
| object::Body::FireworkYellow,
|
||||
) => self.maintain_bomb_particles(scene_data, pos),
|
||||
_ => {},
|
||||
}
|
||||
}
|
||||
|
@ -122,7 +122,7 @@ impl ControlSettings {
|
||||
GameInput::Secondary => KeyMouse::Mouse(MouseButton::Right),
|
||||
GameInput::ToggleCursor => KeyMouse::Key(VirtualKeyCode::Tab),
|
||||
GameInput::Escape => KeyMouse::Key(VirtualKeyCode::Escape),
|
||||
GameInput::Enter => KeyMouse::Key(VirtualKeyCode::Return),
|
||||
GameInput::Chat => KeyMouse::Key(VirtualKeyCode::Return),
|
||||
GameInput::Command => KeyMouse::Key(VirtualKeyCode::Slash),
|
||||
GameInput::MoveForward => KeyMouse::Key(VirtualKeyCode::W),
|
||||
GameInput::MoveLeft => KeyMouse::Key(VirtualKeyCode::A),
|
||||
@ -207,7 +207,7 @@ impl Default for ControlSettings {
|
||||
//GameInput::WallLeap,
|
||||
GameInput::ToggleLantern,
|
||||
GameInput::Mount,
|
||||
GameInput::Enter,
|
||||
GameInput::Chat,
|
||||
GameInput::Command,
|
||||
GameInput::Escape,
|
||||
GameInput::Map,
|
||||
|
@ -47,7 +47,7 @@ pub enum GameInput {
|
||||
//WallLeap,
|
||||
ToggleLantern,
|
||||
Mount,
|
||||
Enter,
|
||||
Chat,
|
||||
Command,
|
||||
Escape,
|
||||
Map,
|
||||
@ -98,7 +98,7 @@ impl GameInput {
|
||||
//GameInput::WallLeap => "gameinput.wallleap",
|
||||
GameInput::ToggleLantern => "gameinput.togglelantern",
|
||||
GameInput::Mount => "gameinput.mount",
|
||||
GameInput::Enter => "gameinput.enter",
|
||||
GameInput::Chat => "gameinput.chat",
|
||||
GameInput::Command => "gameinput.command",
|
||||
GameInput::CycleCamera => "gameinput.cyclecamera",
|
||||
GameInput::Escape => "gameinput.escape",
|
||||
@ -158,12 +158,13 @@ impl GameInput {
|
||||
GameInput::Sneak,
|
||||
GameInput::ToggleLantern,
|
||||
GameInput::Mount,
|
||||
GameInput::Enter,
|
||||
GameInput::Chat,
|
||||
GameInput::Command,
|
||||
GameInput::Escape,
|
||||
GameInput::Map,
|
||||
GameInput::Bag,
|
||||
GameInput::Social,
|
||||
GameInput::Crafting,
|
||||
GameInput::Spellbook,
|
||||
GameInput::Settings,
|
||||
GameInput::ToggleInterface,
|
||||
|
Loading…
Reference in New Issue
Block a user