Move armor types to a new location, use a const for the moving cutoff in voxygen anims

This commit is contained in:
Imbris
2020-03-28 01:51:52 -04:00
parent 8fd774f21a
commit f551c4a2c5
19 changed files with 472 additions and 445 deletions

View File

@ -1,6 +1,7 @@
use crate::{
comp::{
Body, CharacterState, EnergySource, Gravity, Item, LightEmitter, Projectile, StateUpdate,
item::Item, Body, CharacterState, EnergySource, Gravity, LightEmitter, Projectile,
StateUpdate,
},
states::*,
sys::character_behavior::JoinData,