mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'hqurve/settings-ui' into 'master'
Cleanup of settings window: split each tab into its own file See merge request veloren/veloren!2108
This commit is contained in:
commit
f7c8389f77
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204
voxygen/src/hud/settings_window/controls.rs
Normal file
204
voxygen/src/hud/settings_window/controls.rs
Normal file
@ -0,0 +1,204 @@
|
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use super::{Event, RESET_BUTTONS_HEIGHT, RESET_BUTTONS_WIDTH};
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||||
|
||||
use crate::{
|
||||
hud::{img_ids::Imgs, ERROR_COLOR, TEXT_BIND_CONFLICT_COLOR, TEXT_COLOR},
|
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i18n::Localization,
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ui::fonts::Fonts,
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window::GameInput,
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GlobalState,
|
||||
};
|
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use conrod_core::{
|
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color,
|
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position::Relative,
|
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widget::{self, Button, Rectangle, Scrollbar, Text},
|
||||
widget_ids, Borderable, Colorable, Labelable, Positionable, Sizeable, Widget, WidgetCommon,
|
||||
};
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
window,
|
||||
window_r,
|
||||
window_scrollbar,
|
||||
reset_controls_button,
|
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controls_alignment_rectangle,
|
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controls_texts[],
|
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controls_buttons[],
|
||||
}
|
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}
|
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|
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#[derive(WidgetCommon)]
|
||||
pub struct Controls<'a> {
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global_state: &'a GlobalState,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
}
|
||||
impl<'a> Controls<'a> {
|
||||
pub fn new(
|
||||
global_state: &'a GlobalState,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
) -> Self {
|
||||
Self {
|
||||
global_state,
|
||||
imgs,
|
||||
fonts,
|
||||
localized_strings,
|
||||
common: widget::CommonBuilder::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
ids: Ids,
|
||||
}
|
||||
|
||||
impl<'a> Widget for Controls<'a> {
|
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type Event = Vec<Event>;
|
||||
type State = State;
|
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type Style = ();
|
||||
|
||||
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
|
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State {
|
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ids: Ids::new(id_gen),
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::unused_unit)] // TODO: Pending review in #587
|
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fn style(&self) -> Self::Style { () }
|
||||
|
||||
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
|
||||
let widget::UpdateArgs { state, ui, .. } = args;
|
||||
|
||||
let mut events = Vec::new();
|
||||
|
||||
Rectangle::fill_with(args.rect.dim(), color::TRANSPARENT)
|
||||
.xy(args.rect.xy())
|
||||
.graphics_for(args.id)
|
||||
.scroll_kids()
|
||||
.scroll_kids_vertically()
|
||||
.set(state.ids.window, ui);
|
||||
Rectangle::fill_with([args.rect.w() / 2.0, args.rect.h()], color::TRANSPARENT)
|
||||
.top_right()
|
||||
.parent(state.ids.window)
|
||||
.set(state.ids.window_r, ui);
|
||||
Scrollbar::y_axis(state.ids.window)
|
||||
.thickness(5.0)
|
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.rgba(0.33, 0.33, 0.33, 1.0)
|
||||
.set(state.ids.window_scrollbar, ui);
|
||||
|
||||
// Used for sequential placement in a flow-down pattern
|
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let mut previous_element_id = None;
|
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let mut keybindings_vec: Vec<GameInput> = GameInput::iterator().collect();
|
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keybindings_vec.sort();
|
||||
|
||||
let controls = &self.global_state.settings.controls;
|
||||
if keybindings_vec.len() > state.ids.controls_texts.len()
|
||||
|| keybindings_vec.len() > state.ids.controls_buttons.len()
|
||||
{
|
||||
state.update(|s| {
|
||||
s.ids
|
||||
.controls_texts
|
||||
.resize(keybindings_vec.len(), &mut ui.widget_id_generator());
|
||||
s.ids
|
||||
.controls_buttons
|
||||
.resize(keybindings_vec.len(), &mut ui.widget_id_generator());
|
||||
});
|
||||
}
|
||||
|
||||
// Loop all existing keybindings and the ids for text and button widgets
|
||||
for (game_input, (&text_id, &button_id)) in keybindings_vec.into_iter().zip(
|
||||
state
|
||||
.ids
|
||||
.controls_texts
|
||||
.iter()
|
||||
.zip(state.ids.controls_buttons.iter()),
|
||||
) {
|
||||
let (key_string, key_color) =
|
||||
if self.global_state.window.remapping_keybindings == Some(game_input) {
|
||||
(
|
||||
String::from(self.localized_strings.get("hud.settings.awaitingkey")),
|
||||
TEXT_COLOR,
|
||||
)
|
||||
} else if let Some(key) = controls.get_binding(game_input) {
|
||||
(
|
||||
key.to_string(),
|
||||
if controls.has_conflicting_bindings(key) {
|
||||
TEXT_BIND_CONFLICT_COLOR
|
||||
} else {
|
||||
TEXT_COLOR
|
||||
},
|
||||
)
|
||||
} else {
|
||||
(
|
||||
String::from(self.localized_strings.get("hud.settings.unbound")),
|
||||
ERROR_COLOR,
|
||||
)
|
||||
};
|
||||
let loc_key = self
|
||||
.localized_strings
|
||||
.get(game_input.get_localization_key());
|
||||
let text_widget = Text::new(loc_key)
|
||||
.color(TEXT_COLOR)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(18));
|
||||
let button_widget = Button::new()
|
||||
.label(&key_string)
|
||||
.label_color(key_color)
|
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.label_font_id(self.fonts.cyri.conrod_id)
|
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.label_font_size(self.fonts.cyri.scale(15))
|
||||
.w(150.0)
|
||||
.rgba(0.0, 0.0, 0.0, 0.0)
|
||||
.border_rgba(0.0, 0.0, 0.0, 255.0)
|
||||
.label_y(Relative::Scalar(3.0));
|
||||
// Place top-left if it's the first text, else under the previous one
|
||||
let text_widget = match previous_element_id {
|
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None => text_widget.top_left_with_margins_on(state.ids.window, 10.0, 5.0),
|
||||
Some(prev_id) => text_widget.down_from(prev_id, 10.0),
|
||||
};
|
||||
let text_width = text_widget.get_w(ui).unwrap_or(0.0);
|
||||
text_widget.set(text_id, ui);
|
||||
if button_widget
|
||||
.right_from(text_id, 350.0 - text_width)
|
||||
.set(button_id, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::ChangeBinding(game_input));
|
||||
}
|
||||
// Set the previous id to the current one for the next cycle
|
||||
previous_element_id = Some(text_id);
|
||||
}
|
||||
|
||||
// Reset the KeyBindings settings to the default settings
|
||||
if let Some(prev_id) = previous_element_id {
|
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if Button::image(self.imgs.button)
|
||||
.w_h(RESET_BUTTONS_WIDTH, RESET_BUTTONS_HEIGHT)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.down_from(prev_id, 20.0)
|
||||
.label(&self.localized_strings.get("hud.settings.reset_keybinds"))
|
||||
.label_font_size(self.fonts.cyri.scale(14))
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_y(Relative::Scalar(2.0))
|
||||
.set(state.ids.reset_controls_button, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::ResetKeyBindings);
|
||||
}
|
||||
previous_element_id = Some(state.ids.reset_controls_button)
|
||||
}
|
||||
|
||||
// Add an empty text widget to simulate some bottom margin, because conrod sucks
|
||||
if let Some(prev_id) = previous_element_id {
|
||||
Rectangle::fill_with([1.0, 1.0], color::TRANSPARENT)
|
||||
.down_from(prev_id, 10.0)
|
||||
.set(state.ids.controls_alignment_rectangle, ui);
|
||||
}
|
||||
|
||||
events
|
||||
}
|
||||
}
|
517
voxygen/src/hud/settings_window/gameplay.rs
Normal file
517
voxygen/src/hud/settings_window/gameplay.rs
Normal file
@ -0,0 +1,517 @@
|
||||
use super::{Event, RESET_BUTTONS_HEIGHT, RESET_BUTTONS_WIDTH};
|
||||
|
||||
use crate::{
|
||||
hud::{img_ids::Imgs, PressBehavior, MENU_BG, TEXT_COLOR},
|
||||
i18n::Localization,
|
||||
ui::{fonts::Fonts, ImageSlider, ToggleButton},
|
||||
GlobalState,
|
||||
};
|
||||
use conrod_core::{
|
||||
color,
|
||||
position::Relative,
|
||||
widget::{self, Button, DropDownList, Rectangle, Scrollbar, Text},
|
||||
widget_ids, Colorable, Labelable, Positionable, Sizeable, Widget, WidgetCommon,
|
||||
};
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
window,
|
||||
window_r,
|
||||
window_scrollbar,
|
||||
reset_gameplay_button,
|
||||
mouse_pan_slider,
|
||||
mouse_pan_label,
|
||||
mouse_pan_value,
|
||||
mouse_zoom_slider,
|
||||
mouse_zoom_label,
|
||||
mouse_zoom_value,
|
||||
mouse_zoom_invert_button,
|
||||
mouse_zoom_invert_label,
|
||||
camera_clamp_slider,
|
||||
camera_clamp_label,
|
||||
camera_clamp_value,
|
||||
mouse_y_invert_button,
|
||||
mouse_y_invert_label,
|
||||
controller_y_invert_button,
|
||||
controller_y_invert_label,
|
||||
smooth_pan_toggle_button,
|
||||
smooth_pan_toggle_label,
|
||||
//
|
||||
free_look_behavior_text,
|
||||
free_look_behavior_list,
|
||||
auto_walk_behavior_text,
|
||||
auto_walk_behavior_list,
|
||||
camera_clamp_behavior_text,
|
||||
camera_clamp_behavior_list,
|
||||
stop_auto_walk_on_input_button,
|
||||
stop_auto_walk_on_input_label,
|
||||
auto_camera_button,
|
||||
auto_camera_label,
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(WidgetCommon)]
|
||||
pub struct Gameplay<'a> {
|
||||
global_state: &'a GlobalState,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
}
|
||||
impl<'a> Gameplay<'a> {
|
||||
pub fn new(
|
||||
global_state: &'a GlobalState,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
) -> Self {
|
||||
Self {
|
||||
global_state,
|
||||
imgs,
|
||||
fonts,
|
||||
localized_strings,
|
||||
common: widget::CommonBuilder::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
ids: Ids,
|
||||
}
|
||||
|
||||
impl<'a> Widget for Gameplay<'a> {
|
||||
type Event = Vec<Event>;
|
||||
type State = State;
|
||||
type Style = ();
|
||||
|
||||
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
|
||||
State {
|
||||
ids: Ids::new(id_gen),
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::unused_unit)] // TODO: Pending review in #587
|
||||
fn style(&self) -> Self::Style { () }
|
||||
|
||||
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
|
||||
let widget::UpdateArgs { state, ui, .. } = args;
|
||||
|
||||
let mut events = Vec::new();
|
||||
|
||||
Rectangle::fill_with(args.rect.dim(), color::TRANSPARENT)
|
||||
.xy(args.rect.xy())
|
||||
.graphics_for(args.id)
|
||||
.scroll_kids()
|
||||
.scroll_kids_vertically()
|
||||
.set(state.ids.window, ui);
|
||||
Rectangle::fill_with([args.rect.w() / 2.0, args.rect.h()], color::TRANSPARENT)
|
||||
.top_right()
|
||||
.parent(state.ids.window)
|
||||
.set(state.ids.window_r, ui);
|
||||
Scrollbar::y_axis(state.ids.window)
|
||||
.thickness(5.0)
|
||||
.rgba(0.33, 0.33, 0.33, 1.0)
|
||||
.set(state.ids.window_scrollbar, ui);
|
||||
|
||||
let display_pan = self.global_state.settings.gameplay.pan_sensitivity;
|
||||
let display_zoom = self.global_state.settings.gameplay.zoom_sensitivity;
|
||||
let display_clamp = self.global_state.settings.gameplay.camera_clamp_angle;
|
||||
|
||||
// Mouse Pan Sensitivity
|
||||
Text::new(&self.localized_strings.get("hud.settings.pan_sensitivity"))
|
||||
.top_left_with_margins_on(state.ids.window, 10.0, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.mouse_pan_label, ui);
|
||||
|
||||
if let Some(new_val) = ImageSlider::discrete(
|
||||
display_pan,
|
||||
1,
|
||||
200,
|
||||
self.imgs.slider_indicator,
|
||||
self.imgs.slider,
|
||||
)
|
||||
.w_h(550.0, 22.0)
|
||||
.down_from(state.ids.mouse_pan_label, 10.0)
|
||||
.track_breadth(30.0)
|
||||
.slider_length(10.0)
|
||||
.pad_track((5.0, 5.0))
|
||||
.set(state.ids.mouse_pan_slider, ui)
|
||||
{
|
||||
events.push(Event::AdjustMousePan(new_val));
|
||||
}
|
||||
|
||||
Text::new(&format!("{}", display_pan))
|
||||
.right_from(state.ids.mouse_pan_slider, 8.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.mouse_pan_value, ui);
|
||||
|
||||
// Mouse Zoom Sensitivity
|
||||
Text::new(&self.localized_strings.get("hud.settings.zoom_sensitivity"))
|
||||
.down_from(state.ids.mouse_pan_slider, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.mouse_zoom_label, ui);
|
||||
|
||||
if let Some(new_val) = ImageSlider::discrete(
|
||||
display_zoom,
|
||||
1,
|
||||
300,
|
||||
self.imgs.slider_indicator,
|
||||
self.imgs.slider,
|
||||
)
|
||||
.w_h(550.0, 22.0)
|
||||
.down_from(state.ids.mouse_zoom_label, 10.0)
|
||||
.track_breadth(30.0)
|
||||
.slider_length(10.0)
|
||||
.pad_track((5.0, 5.0))
|
||||
.set(state.ids.mouse_zoom_slider, ui)
|
||||
{
|
||||
events.push(Event::AdjustMouseZoom(new_val));
|
||||
}
|
||||
|
||||
Text::new(&format!("{}", display_zoom))
|
||||
.right_from(state.ids.mouse_zoom_slider, 8.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.mouse_zoom_value, ui);
|
||||
|
||||
// Camera clamp angle
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.camera_clamp_angle"),
|
||||
)
|
||||
.down_from(state.ids.mouse_zoom_slider, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.camera_clamp_label, ui);
|
||||
|
||||
if let Some(new_val) = ImageSlider::discrete(
|
||||
display_clamp,
|
||||
1,
|
||||
90,
|
||||
self.imgs.slider_indicator,
|
||||
self.imgs.slider,
|
||||
)
|
||||
.w_h(550.0, 22.0)
|
||||
.down_from(state.ids.camera_clamp_label, 10.0)
|
||||
.track_breadth(30.0)
|
||||
.slider_length(10.0)
|
||||
.pad_track((5.0, 5.0))
|
||||
.set(state.ids.camera_clamp_slider, ui)
|
||||
{
|
||||
events.push(Event::AdjustCameraClamp(new_val));
|
||||
}
|
||||
|
||||
Text::new(&format!("{}", display_clamp))
|
||||
.right_from(state.ids.camera_clamp_slider, 8.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.camera_clamp_value, ui);
|
||||
|
||||
// Zoom Inversion
|
||||
let zoom_inverted = ToggleButton::new(
|
||||
self.global_state.settings.gameplay.zoom_inversion,
|
||||
self.imgs.checkbox,
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.down_from(state.ids.camera_clamp_slider, 20.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.mouse_zoom_invert_button, ui);
|
||||
|
||||
if self.global_state.settings.gameplay.zoom_inversion != zoom_inverted {
|
||||
events.push(Event::ToggleZoomInvert(
|
||||
!self.global_state.settings.gameplay.zoom_inversion,
|
||||
));
|
||||
}
|
||||
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.invert_scroll_zoom"),
|
||||
)
|
||||
.right_from(state.ids.mouse_zoom_invert_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.mouse_zoom_invert_button)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.mouse_zoom_invert_label, ui);
|
||||
|
||||
// Mouse Y Inversion
|
||||
let mouse_y_inverted = ToggleButton::new(
|
||||
self.global_state.settings.gameplay.mouse_y_inversion,
|
||||
self.imgs.checkbox,
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.right_from(state.ids.mouse_zoom_invert_label, 10.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.mouse_y_invert_button, ui);
|
||||
|
||||
if self.global_state.settings.gameplay.mouse_y_inversion != mouse_y_inverted {
|
||||
events.push(Event::ToggleMouseYInvert(
|
||||
!self.global_state.settings.gameplay.mouse_y_inversion,
|
||||
));
|
||||
}
|
||||
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.invert_mouse_y_axis"),
|
||||
)
|
||||
.right_from(state.ids.mouse_y_invert_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.mouse_y_invert_button)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.mouse_y_invert_label, ui);
|
||||
|
||||
// Controller Y Pan Inversion
|
||||
let controller_y_inverted = ToggleButton::new(
|
||||
self.global_state.settings.controller.pan_invert_y,
|
||||
self.imgs.checkbox,
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.right_from(state.ids.mouse_y_invert_label, 10.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.controller_y_invert_button, ui);
|
||||
|
||||
if self.global_state.settings.controller.pan_invert_y != controller_y_inverted {
|
||||
events.push(Event::ToggleControllerYInvert(
|
||||
!self.global_state.settings.controller.pan_invert_y,
|
||||
));
|
||||
}
|
||||
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.invert_controller_y_axis"),
|
||||
)
|
||||
.right_from(state.ids.controller_y_invert_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.controller_y_invert_button)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.controller_y_invert_label, ui);
|
||||
|
||||
// Mouse Smoothing Toggle
|
||||
let smooth_pan_enabled = ToggleButton::new(
|
||||
self.global_state.settings.gameplay.smooth_pan_enable,
|
||||
self.imgs.checkbox,
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.right_from(state.ids.controller_y_invert_label, 10.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.smooth_pan_toggle_button, ui);
|
||||
|
||||
if self.global_state.settings.gameplay.smooth_pan_enable != smooth_pan_enabled {
|
||||
events.push(Event::ToggleSmoothPan(
|
||||
!self.global_state.settings.gameplay.smooth_pan_enable,
|
||||
));
|
||||
}
|
||||
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.enable_mouse_smoothing"),
|
||||
)
|
||||
.right_from(state.ids.smooth_pan_toggle_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.smooth_pan_toggle_button)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.smooth_pan_toggle_label, ui);
|
||||
|
||||
// Free look behaviour
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.free_look_behavior"),
|
||||
)
|
||||
.down_from(state.ids.mouse_zoom_invert_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.free_look_behavior_text, ui);
|
||||
|
||||
let mode_label_list = [
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.press_behavior.toggle"),
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.press_behavior.hold"),
|
||||
];
|
||||
|
||||
// Get which free look behavior is currently active
|
||||
let selected = self.global_state.settings.gameplay.free_look_behavior as usize;
|
||||
|
||||
if let Some(clicked) = DropDownList::new(&mode_label_list, Some(selected))
|
||||
.w_h(200.0, 30.0)
|
||||
.color(MENU_BG)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.down_from(state.ids.free_look_behavior_text, 8.0)
|
||||
.set(state.ids.free_look_behavior_list, ui)
|
||||
{
|
||||
match clicked {
|
||||
0 => events.push(Event::ChangeFreeLookBehavior(PressBehavior::Toggle)),
|
||||
1 => events.push(Event::ChangeFreeLookBehavior(PressBehavior::Hold)),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
// Auto walk behavior
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.auto_walk_behavior"),
|
||||
)
|
||||
.down_from(state.ids.mouse_zoom_invert_button, 10.0)
|
||||
.right_from(state.ids.free_look_behavior_text, 150.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.auto_walk_behavior_text, ui);
|
||||
|
||||
let auto_walk_selected = self.global_state.settings.gameplay.auto_walk_behavior as usize;
|
||||
|
||||
if let Some(clicked) = DropDownList::new(&mode_label_list, Some(auto_walk_selected))
|
||||
.w_h(200.0, 30.0)
|
||||
.color(MENU_BG)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.down_from(state.ids.auto_walk_behavior_text, 8.0)
|
||||
.set(state.ids.auto_walk_behavior_list, ui)
|
||||
{
|
||||
match clicked {
|
||||
0 => events.push(Event::ChangeAutoWalkBehavior(PressBehavior::Toggle)),
|
||||
1 => events.push(Event::ChangeAutoWalkBehavior(PressBehavior::Hold)),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
// Camera clamp behavior
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.camera_clamp_behavior"),
|
||||
)
|
||||
.down_from(state.ids.free_look_behavior_list, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.camera_clamp_behavior_text, ui);
|
||||
|
||||
let camera_clamp_selected =
|
||||
self.global_state.settings.gameplay.camera_clamp_behavior as usize;
|
||||
|
||||
if let Some(clicked) = DropDownList::new(&mode_label_list, Some(camera_clamp_selected))
|
||||
.w_h(200.0, 30.0)
|
||||
.color(MENU_BG)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.down_from(state.ids.camera_clamp_behavior_text, 8.0)
|
||||
.set(state.ids.camera_clamp_behavior_list, ui)
|
||||
{
|
||||
match clicked {
|
||||
0 => events.push(Event::ChangeCameraClampBehavior(PressBehavior::Toggle)),
|
||||
1 => events.push(Event::ChangeCameraClampBehavior(PressBehavior::Hold)),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
// Stop autowalk on input toggle
|
||||
let stop_auto_walk_on_input_toggle = ToggleButton::new(
|
||||
self.global_state.settings.gameplay.stop_auto_walk_on_input,
|
||||
self.imgs.checkbox,
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.down_from(state.ids.smooth_pan_toggle_button, 8.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.stop_auto_walk_on_input_button, ui);
|
||||
|
||||
if self.global_state.settings.gameplay.stop_auto_walk_on_input
|
||||
!= stop_auto_walk_on_input_toggle
|
||||
{
|
||||
events.push(Event::ChangeStopAutoWalkOnInput(
|
||||
!self.global_state.settings.gameplay.stop_auto_walk_on_input,
|
||||
));
|
||||
}
|
||||
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.stop_auto_walk_on_input"),
|
||||
)
|
||||
.right_from(state.ids.stop_auto_walk_on_input_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.stop_auto_walk_on_input_button)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.stop_auto_walk_on_input_label, ui);
|
||||
|
||||
// Auto-camera toggle
|
||||
let auto_camera_toggle = ToggleButton::new(
|
||||
self.global_state.settings.gameplay.auto_camera,
|
||||
self.imgs.checkbox,
|
||||
self.imgs.checkbox_checked,
|
||||
)
|
||||
.w_h(18.0, 18.0)
|
||||
.down_from(state.ids.stop_auto_walk_on_input_button, 8.0)
|
||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||
.set(state.ids.auto_camera_button, ui);
|
||||
|
||||
if self.global_state.settings.gameplay.auto_camera != auto_camera_toggle {
|
||||
events.push(Event::ChangeAutoCamera(
|
||||
!self.global_state.settings.gameplay.auto_camera,
|
||||
));
|
||||
}
|
||||
|
||||
Text::new(&self.localized_strings.get("hud.settings.auto_camera"))
|
||||
.right_from(state.ids.auto_camera_button, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.auto_camera_button)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.auto_camera_label, ui);
|
||||
|
||||
// Reset the gameplay settings to the default settings
|
||||
if Button::image(self.imgs.button)
|
||||
.w_h(RESET_BUTTONS_WIDTH, RESET_BUTTONS_HEIGHT)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.down_from(state.ids.camera_clamp_behavior_list, 12.0)
|
||||
.label(&self.localized_strings.get("hud.settings.reset_gameplay"))
|
||||
.label_font_size(self.fonts.cyri.scale(14))
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_y(Relative::Scalar(2.0))
|
||||
.set(state.ids.reset_gameplay_button, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::ResetGameplaySettings);
|
||||
}
|
||||
|
||||
events
|
||||
}
|
||||
}
|
1031
voxygen/src/hud/settings_window/interface.rs
Normal file
1031
voxygen/src/hud/settings_window/interface.rs
Normal file
File diff suppressed because it is too large
Load Diff
123
voxygen/src/hud/settings_window/language.rs
Normal file
123
voxygen/src/hud/settings_window/language.rs
Normal file
@ -0,0 +1,123 @@
|
||||
use super::Event;
|
||||
|
||||
use crate::{
|
||||
hud::{img_ids::Imgs, TEXT_COLOR},
|
||||
i18n::list_localizations,
|
||||
ui::fonts::Fonts,
|
||||
GlobalState,
|
||||
};
|
||||
use conrod_core::{
|
||||
color,
|
||||
widget::{self, Button, Rectangle, Scrollbar},
|
||||
widget_ids, Colorable, Labelable, Positionable, Sizeable, Widget, WidgetCommon,
|
||||
};
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
window,
|
||||
window_r,
|
||||
window_scrollbar,
|
||||
language_list[],
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(WidgetCommon)]
|
||||
pub struct Language<'a> {
|
||||
global_state: &'a GlobalState,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
}
|
||||
impl<'a> Language<'a> {
|
||||
pub fn new(global_state: &'a GlobalState, imgs: &'a Imgs, fonts: &'a Fonts) -> Self {
|
||||
Self {
|
||||
global_state,
|
||||
imgs,
|
||||
fonts,
|
||||
common: widget::CommonBuilder::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
ids: Ids,
|
||||
}
|
||||
|
||||
impl<'a> Widget for Language<'a> {
|
||||
type Event = Vec<Event>;
|
||||
type State = State;
|
||||
type Style = ();
|
||||
|
||||
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
|
||||
State {
|
||||
ids: Ids::new(id_gen),
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::unused_unit)] // TODO: Pending review in #587
|
||||
fn style(&self) -> Self::Style { () }
|
||||
|
||||
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
|
||||
let widget::UpdateArgs { state, ui, .. } = args;
|
||||
|
||||
let mut events = Vec::new();
|
||||
|
||||
Rectangle::fill_with(args.rect.dim(), color::TRANSPARENT)
|
||||
.xy(args.rect.xy())
|
||||
.graphics_for(args.id)
|
||||
.scroll_kids()
|
||||
.scroll_kids_vertically()
|
||||
.set(state.ids.window, ui);
|
||||
Rectangle::fill_with([args.rect.w() / 2.0, args.rect.h()], color::TRANSPARENT)
|
||||
.top_right()
|
||||
.parent(state.ids.window)
|
||||
.set(state.ids.window_r, ui);
|
||||
Scrollbar::y_axis(state.ids.window)
|
||||
.thickness(5.0)
|
||||
.rgba(0.33, 0.33, 0.33, 1.0)
|
||||
.set(state.ids.window_scrollbar, ui);
|
||||
|
||||
// List available languages
|
||||
let selected_language = &self.global_state.settings.language.selected_language;
|
||||
let language_list = list_localizations();
|
||||
if state.ids.language_list.len() < language_list.len() {
|
||||
state.update(|state| {
|
||||
state
|
||||
.ids
|
||||
.language_list
|
||||
.resize(language_list.len(), &mut ui.widget_id_generator())
|
||||
});
|
||||
};
|
||||
for (i, language) in language_list.iter().enumerate() {
|
||||
let button_w = 400.0;
|
||||
let button_h = 50.0;
|
||||
let button = Button::image(if selected_language == &language.language_identifier {
|
||||
self.imgs.selection
|
||||
} else {
|
||||
self.imgs.nothing
|
||||
});
|
||||
let button = if i == 0 {
|
||||
button.mid_top_with_margin_on(state.ids.window, 20.0)
|
||||
} else {
|
||||
button.mid_bottom_with_margin_on(state.ids.language_list[i - 1], -button_h)
|
||||
};
|
||||
if button
|
||||
.label(&language.language_name)
|
||||
.w_h(button_w, button_h)
|
||||
.hover_image(self.imgs.selection_hover)
|
||||
.press_image(self.imgs.selection_press)
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(self.fonts.cyri.scale(22))
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_y(conrod_core::position::Relative::Scalar(2.0))
|
||||
.set(state.ids.language_list[i], ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::ChangeLanguage(Box::new(language.to_owned())));
|
||||
}
|
||||
}
|
||||
|
||||
events
|
||||
}
|
||||
}
|
336
voxygen/src/hud/settings_window/mod.rs
Normal file
336
voxygen/src/hud/settings_window/mod.rs
Normal file
@ -0,0 +1,336 @@
|
||||
mod controls;
|
||||
mod gameplay;
|
||||
mod interface;
|
||||
mod language;
|
||||
mod sound;
|
||||
mod video;
|
||||
|
||||
use crate::{
|
||||
hud::{
|
||||
img_ids::Imgs, BarNumbers, BuffPosition, CrosshairType, PressBehavior, ShortcutNumbers,
|
||||
Show, TEXT_COLOR, UI_HIGHLIGHT_0, UI_MAIN,
|
||||
},
|
||||
i18n::{LanguageMetadata, Localization},
|
||||
render::RenderMode,
|
||||
settings::Fps,
|
||||
ui::fonts::Fonts,
|
||||
window::{FullScreenSettings, GameInput},
|
||||
GlobalState,
|
||||
};
|
||||
use conrod_core::{
|
||||
color,
|
||||
widget::{self, Button, Image, Rectangle, Text},
|
||||
widget_ids, Colorable, Labelable, Positionable, Sizeable, Widget, WidgetCommon,
|
||||
};
|
||||
|
||||
use strum::IntoEnumIterator;
|
||||
use strum_macros::EnumIter;
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
frame,
|
||||
settings_bg,
|
||||
tabs_align,
|
||||
icon,
|
||||
settings_close,
|
||||
settings_title,
|
||||
settings_content_align,
|
||||
|
||||
tabs[],
|
||||
interface,
|
||||
gameplay,
|
||||
controls,
|
||||
video,
|
||||
sound,
|
||||
language,
|
||||
}
|
||||
}
|
||||
|
||||
const RESET_BUTTONS_HEIGHT: f64 = 34.0;
|
||||
const RESET_BUTTONS_WIDTH: f64 = 155.0;
|
||||
|
||||
#[derive(Debug, EnumIter, PartialEq)]
|
||||
pub enum SettingsTab {
|
||||
Interface,
|
||||
Video,
|
||||
Sound,
|
||||
Gameplay,
|
||||
Controls,
|
||||
Lang,
|
||||
}
|
||||
impl SettingsTab {
|
||||
fn name_key(&self) -> &str {
|
||||
match self {
|
||||
SettingsTab::Interface => "common.interface",
|
||||
SettingsTab::Gameplay => "common.gameplay",
|
||||
SettingsTab::Controls => "common.controls",
|
||||
SettingsTab::Video => "common.video",
|
||||
SettingsTab::Sound => "common.sound",
|
||||
SettingsTab::Lang => "common.languages",
|
||||
}
|
||||
}
|
||||
|
||||
fn title_key(&self) -> &str {
|
||||
match self {
|
||||
SettingsTab::Interface => "common.interface_settings",
|
||||
SettingsTab::Gameplay => "common.gameplay_settings",
|
||||
SettingsTab::Controls => "common.controls_settings",
|
||||
SettingsTab::Video => "common.video_settings",
|
||||
SettingsTab::Sound => "common.sound_settings",
|
||||
SettingsTab::Lang => "common.language_settings",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(WidgetCommon)]
|
||||
pub struct SettingsWindow<'a> {
|
||||
global_state: &'a GlobalState,
|
||||
show: &'a Show,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
fps: f32,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
}
|
||||
|
||||
impl<'a> SettingsWindow<'a> {
|
||||
pub fn new(
|
||||
global_state: &'a GlobalState,
|
||||
show: &'a Show,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
fps: f32,
|
||||
) -> Self {
|
||||
Self {
|
||||
global_state,
|
||||
show,
|
||||
imgs,
|
||||
fonts,
|
||||
localized_strings,
|
||||
fps,
|
||||
common: widget::CommonBuilder::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
ids: Ids,
|
||||
}
|
||||
|
||||
pub enum Event {
|
||||
ToggleHelp,
|
||||
ToggleDebug,
|
||||
ToggleTips(bool),
|
||||
ToggleBarNumbers(BarNumbers),
|
||||
ToggleShortcutNumbers(ShortcutNumbers),
|
||||
BuffPosition(BuffPosition),
|
||||
ChangeTab(SettingsTab),
|
||||
Close,
|
||||
AdjustMousePan(u32),
|
||||
AdjustMouseZoom(u32),
|
||||
AdjustCameraClamp(u32),
|
||||
ToggleZoomInvert(bool),
|
||||
ToggleMouseYInvert(bool),
|
||||
ToggleControllerYInvert(bool),
|
||||
ToggleSmoothPan(bool),
|
||||
AdjustViewDistance(u32),
|
||||
AdjustSpriteRenderDistance(u32),
|
||||
AdjustFigureLoDRenderDistance(u32),
|
||||
AdjustFOV(u16),
|
||||
AdjustLodDetail(u32),
|
||||
AdjustGamma(f32),
|
||||
AdjustExposure(f32),
|
||||
AdjustAmbiance(f32),
|
||||
AdjustWindowSize([u16; 2]),
|
||||
ChangeFullscreenMode(FullScreenSettings),
|
||||
ToggleParticlesEnabled(bool),
|
||||
ChangeRenderMode(Box<RenderMode>),
|
||||
AdjustMusicVolume(f32),
|
||||
AdjustSfxVolume(f32),
|
||||
//ChangeAudioDevice(String),
|
||||
MaximumFPS(Fps),
|
||||
CrosshairTransp(f32),
|
||||
CrosshairType(CrosshairType),
|
||||
UiScale(ScaleChange),
|
||||
ChatTransp(f32),
|
||||
ChatCharName(bool),
|
||||
Sct(bool),
|
||||
SctPlayerBatch(bool),
|
||||
SctDamageBatch(bool),
|
||||
SpeechBubbleDarkMode(bool),
|
||||
SpeechBubbleIcon(bool),
|
||||
ChangeLanguage(Box<LanguageMetadata>),
|
||||
ChangeBinding(GameInput),
|
||||
ResetInterfaceSettings,
|
||||
ResetGameplaySettings,
|
||||
ResetKeyBindings,
|
||||
ResetGraphicsSettings,
|
||||
ResetAudioSettings,
|
||||
ChangeFreeLookBehavior(PressBehavior),
|
||||
ChangeAutoWalkBehavior(PressBehavior),
|
||||
ChangeCameraClampBehavior(PressBehavior),
|
||||
ChangeStopAutoWalkOnInput(bool),
|
||||
ChangeAutoCamera(bool),
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum ScaleChange {
|
||||
ToAbsolute,
|
||||
ToRelative,
|
||||
Adjust(f64),
|
||||
}
|
||||
|
||||
impl<'a> Widget for SettingsWindow<'a> {
|
||||
type Event = Vec<Event>;
|
||||
type State = State;
|
||||
type Style = ();
|
||||
|
||||
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
|
||||
State {
|
||||
ids: Ids::new(id_gen),
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::unused_unit)] // TODO: Pending review in #587
|
||||
fn style(&self) -> Self::Style { () }
|
||||
|
||||
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
|
||||
let widget::UpdateArgs { state, ui, .. } = args;
|
||||
|
||||
let mut events = Vec::new();
|
||||
let tab_font_scale = 18;
|
||||
|
||||
// Frame
|
||||
Image::new(self.imgs.settings_bg)
|
||||
.w_h(1052.0, 886.0)
|
||||
.mid_top_with_margin_on(ui.window, 5.0)
|
||||
.color(Some(UI_MAIN))
|
||||
.set(state.ids.settings_bg, ui);
|
||||
|
||||
Image::new(self.imgs.settings_frame)
|
||||
.w_h(1052.0, 886.0)
|
||||
.middle_of(state.ids.settings_bg)
|
||||
.color(Some(UI_HIGHLIGHT_0))
|
||||
.set(state.ids.frame, ui);
|
||||
|
||||
// Content Alignment
|
||||
Rectangle::fill_with([814.0, 834.0], color::TRANSPARENT)
|
||||
.top_right_with_margins_on(state.ids.frame, 46.0, 2.0)
|
||||
.set(state.ids.settings_content_align, ui);
|
||||
|
||||
// Tabs Content Alignment
|
||||
Rectangle::fill_with([232.0, 814.0], color::TRANSPARENT)
|
||||
.top_left_with_margins_on(state.ids.frame, 44.0, 2.0)
|
||||
.scroll_kids()
|
||||
.scroll_kids_vertically()
|
||||
.set(state.ids.tabs_align, ui);
|
||||
|
||||
// Icon
|
||||
Image::new(self.imgs.settings)
|
||||
.w_h(29.0 * 1.5, 25.0 * 1.5)
|
||||
.top_left_with_margins_on(state.ids.frame, 2.0, 1.0)
|
||||
.set(state.ids.icon, ui);
|
||||
// Title
|
||||
Text::new(
|
||||
self.localized_strings
|
||||
.get(self.show.settings_tab.title_key()),
|
||||
)
|
||||
.mid_top_with_margin_on(state.ids.frame, 3.0)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(29))
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.settings_title, ui);
|
||||
|
||||
// X-Button
|
||||
if Button::image(self.imgs.close_button)
|
||||
.w_h(24.0, 25.0)
|
||||
.hover_image(self.imgs.close_btn_hover)
|
||||
.press_image(self.imgs.close_btn_press)
|
||||
.top_right_with_margins_on(state.ids.frame, 0.0, 0.0)
|
||||
.set(state.ids.settings_close, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::Close);
|
||||
}
|
||||
|
||||
// Tabs
|
||||
if state.ids.tabs.len() < SettingsTab::iter().len() {
|
||||
state.update(|s| {
|
||||
s.ids
|
||||
.tabs
|
||||
.resize(SettingsTab::iter().len(), &mut ui.widget_id_generator())
|
||||
});
|
||||
}
|
||||
for (i, settings_tab) in SettingsTab::iter().enumerate() {
|
||||
let mut button = Button::image(if self.show.settings_tab == settings_tab {
|
||||
self.imgs.selection
|
||||
} else {
|
||||
self.imgs.nothing
|
||||
})
|
||||
.w_h(230.0, 48.0)
|
||||
.hover_image(self.imgs.selection_hover)
|
||||
.press_image(self.imgs.selection_press)
|
||||
.label(self.localized_strings.get(settings_tab.name_key()))
|
||||
.label_font_size(self.fonts.cyri.scale(tab_font_scale))
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_color(TEXT_COLOR);
|
||||
|
||||
button = if i == 0 {
|
||||
button.mid_top_with_margin_on(state.ids.tabs_align, 28.0)
|
||||
} else {
|
||||
button.down_from(state.ids.tabs[i - 1], 0.0)
|
||||
};
|
||||
|
||||
if button.set(state.ids.tabs[i], ui).was_clicked() {
|
||||
events.push(Event::ChangeTab(settings_tab));
|
||||
}
|
||||
}
|
||||
|
||||
// Content Area
|
||||
let global_state = self.global_state;
|
||||
let show = self.show;
|
||||
let imgs = self.imgs;
|
||||
let fonts = self.fonts;
|
||||
let localized_strings = self.localized_strings;
|
||||
for event in match self.show.settings_tab {
|
||||
SettingsTab::Interface => {
|
||||
interface::Interface::new(global_state, show, imgs, fonts, localized_strings)
|
||||
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
||||
.wh_of(state.ids.settings_content_align)
|
||||
.set(state.ids.interface, ui)
|
||||
},
|
||||
SettingsTab::Gameplay => {
|
||||
gameplay::Gameplay::new(global_state, imgs, fonts, localized_strings)
|
||||
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
||||
.wh_of(state.ids.settings_content_align)
|
||||
.set(state.ids.gameplay, ui)
|
||||
},
|
||||
SettingsTab::Controls => {
|
||||
controls::Controls::new(global_state, imgs, fonts, localized_strings)
|
||||
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
||||
.wh_of(state.ids.settings_content_align)
|
||||
.set(state.ids.controls, ui)
|
||||
},
|
||||
SettingsTab::Video => {
|
||||
video::Video::new(global_state, imgs, fonts, localized_strings, self.fps)
|
||||
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
||||
.wh_of(state.ids.settings_content_align)
|
||||
.set(state.ids.video, ui)
|
||||
},
|
||||
SettingsTab::Sound => sound::Sound::new(global_state, imgs, fonts, localized_strings)
|
||||
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
||||
.wh_of(state.ids.settings_content_align)
|
||||
.set(state.ids.sound, ui),
|
||||
SettingsTab::Lang => language::Language::new(global_state, imgs, fonts)
|
||||
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
||||
.wh_of(state.ids.settings_content_align)
|
||||
.set(state.ids.language, ui),
|
||||
} {
|
||||
events.push(event);
|
||||
}
|
||||
|
||||
events
|
||||
}
|
||||
}
|
195
voxygen/src/hud/settings_window/sound.rs
Normal file
195
voxygen/src/hud/settings_window/sound.rs
Normal file
@ -0,0 +1,195 @@
|
||||
use super::{Event, RESET_BUTTONS_HEIGHT, RESET_BUTTONS_WIDTH};
|
||||
|
||||
use crate::{
|
||||
hud::{img_ids::Imgs, TEXT_COLOR},
|
||||
i18n::Localization,
|
||||
ui::{fonts::Fonts, ImageSlider},
|
||||
GlobalState,
|
||||
};
|
||||
use conrod_core::{
|
||||
color,
|
||||
position::Relative,
|
||||
widget::{self, Button, Rectangle, Scrollbar, Text},
|
||||
widget_ids, Colorable, Labelable, Positionable, Sizeable, Widget, WidgetCommon,
|
||||
};
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
window,
|
||||
window_r,
|
||||
window_scrollbar,
|
||||
reset_sound_button,
|
||||
audio_volume_slider,
|
||||
audio_volume_text,
|
||||
sfx_volume_slider,
|
||||
sfx_volume_text,
|
||||
audio_device_list,
|
||||
audio_device_text,
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(WidgetCommon)]
|
||||
pub struct Sound<'a> {
|
||||
global_state: &'a GlobalState,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
}
|
||||
impl<'a> Sound<'a> {
|
||||
pub fn new(
|
||||
global_state: &'a GlobalState,
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
) -> Self {
|
||||
Self {
|
||||
global_state,
|
||||
imgs,
|
||||
fonts,
|
||||
localized_strings,
|
||||
common: widget::CommonBuilder::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
ids: Ids,
|
||||
}
|
||||
|
||||
impl<'a> Widget for Sound<'a> {
|
||||
type Event = Vec<Event>;
|
||||
type State = State;
|
||||
type Style = ();
|
||||
|
||||
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
|
||||
State {
|
||||
ids: Ids::new(id_gen),
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::unused_unit)] // TODO: Pending review in #587
|
||||
fn style(&self) -> Self::Style { () }
|
||||
|
||||
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
|
||||
let widget::UpdateArgs { state, ui, .. } = args;
|
||||
|
||||
let mut events = Vec::new();
|
||||
|
||||
Rectangle::fill_with(args.rect.dim(), color::TRANSPARENT)
|
||||
.xy(args.rect.xy())
|
||||
.graphics_for(args.id)
|
||||
.scroll_kids()
|
||||
.scroll_kids_vertically()
|
||||
.set(state.ids.window, ui);
|
||||
Rectangle::fill_with([args.rect.w() / 2.0, args.rect.h()], color::TRANSPARENT)
|
||||
.top_right()
|
||||
.parent(state.ids.window)
|
||||
.set(state.ids.window_r, ui);
|
||||
Scrollbar::y_axis(state.ids.window)
|
||||
.thickness(5.0)
|
||||
.rgba(0.33, 0.33, 0.33, 1.0)
|
||||
.set(state.ids.window_scrollbar, ui);
|
||||
|
||||
// Music Volume -----------------------------------------------------
|
||||
Text::new(&self.localized_strings.get("hud.settings.music_volume"))
|
||||
.top_left_with_margins_on(state.ids.window, 10.0, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.audio_volume_text, ui);
|
||||
|
||||
if let Some(new_val) = ImageSlider::continuous(
|
||||
self.global_state.settings.audio.music_volume,
|
||||
0.0,
|
||||
1.0,
|
||||
self.imgs.slider_indicator,
|
||||
self.imgs.slider,
|
||||
)
|
||||
.w_h(104.0, 22.0)
|
||||
.down_from(state.ids.audio_volume_text, 10.0)
|
||||
.track_breadth(12.0)
|
||||
.slider_length(10.0)
|
||||
.pad_track((5.0, 5.0))
|
||||
.set(state.ids.audio_volume_slider, ui)
|
||||
{
|
||||
events.push(Event::AdjustMusicVolume(new_val));
|
||||
}
|
||||
|
||||
// SFX Volume -------------------------------------------------------
|
||||
Text::new(
|
||||
&self
|
||||
.localized_strings
|
||||
.get("hud.settings.sound_effect_volume"),
|
||||
)
|
||||
.down_from(state.ids.audio_volume_slider, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.sfx_volume_text, ui);
|
||||
|
||||
if let Some(new_val) = ImageSlider::continuous(
|
||||
self.global_state.settings.audio.sfx_volume,
|
||||
0.0,
|
||||
1.0,
|
||||
self.imgs.slider_indicator,
|
||||
self.imgs.slider,
|
||||
)
|
||||
.w_h(104.0, 22.0)
|
||||
.down_from(state.ids.sfx_volume_text, 10.0)
|
||||
.track_breadth(12.0)
|
||||
.slider_length(10.0)
|
||||
.pad_track((5.0, 5.0))
|
||||
.set(state.ids.sfx_volume_slider, ui)
|
||||
{
|
||||
events.push(Event::AdjustSfxVolume(new_val));
|
||||
}
|
||||
|
||||
// Audio Device Selector
|
||||
// --------------------------------------------
|
||||
// let device = &self.global_state.audio.device;
|
||||
//let device_list = &self.global_state.audio.device_list;
|
||||
//Text::new(&self.localized_strings.get("hud.settings.audio_device"
|
||||
// )) .down_from(state.ids.sfx_volume_slider, 10.0)
|
||||
// .font_size(self.fonts.cyri.scale(14))
|
||||
// .font_id(self.fonts.cyri.conrod_id)
|
||||
// .color(TEXT_COLOR)
|
||||
// .set(state.ids.audio_device_text, ui);
|
||||
|
||||
//// Get which device is currently selected
|
||||
//let selected = device_list.iter().position(|x|
|
||||
// x.contains(device));
|
||||
|
||||
//if let Some(clicked) = DropDownList::new(&device_list, selected)
|
||||
// .w_h(400.0, 22.0)
|
||||
// .color(MENU_BG)
|
||||
// .label_color(TEXT_COLOR)
|
||||
// .label_font_id(self.fonts.opensans.conrod_id)
|
||||
// .down_from(state.ids.audio_device_text, 10.0)
|
||||
// .set(state.ids.audio_device_list, ui)
|
||||
//{
|
||||
// let new_val = device_list[clicked].clone();
|
||||
// events.push(Event::ChangeAudioDevice(new_val));
|
||||
//}
|
||||
|
||||
// Reset the sound settings to the default settings
|
||||
if Button::image(self.imgs.button)
|
||||
.w_h(RESET_BUTTONS_WIDTH, RESET_BUTTONS_HEIGHT)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.down_from(state.ids.sfx_volume_slider, 12.0)
|
||||
.label(&self.localized_strings.get("hud.settings.reset_sound"))
|
||||
.label_font_size(self.fonts.cyri.scale(14))
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_id(self.fonts.cyri.conrod_id)
|
||||
.label_y(Relative::Scalar(2.0))
|
||||
.set(state.ids.reset_sound_button, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::ResetAudioSettings);
|
||||
}
|
||||
|
||||
events
|
||||
}
|
||||
}
|
1144
voxygen/src/hud/settings_window/video.rs
Normal file
1144
voxygen/src/hud/settings_window/video.rs
Normal file
File diff suppressed because it is too large
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Reference in New Issue
Block a user