Added 36 Swords

I added 36 sword models to the code.
This commit is contained in:
Monty Marz 2020-05-29 18:23:00 +00:00
parent 9a328f5c32
commit f7d6f76a04
171 changed files with 1583 additions and 431 deletions

View File

@ -14,6 +14,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Dance animation
- Speech bubbles appear when nearby players talk
- NPCs call for help when attacked
- Eyebrows and shapes can now be selected
### Changed

View File

@ -1,6 +1,6 @@
Item(
name: "Weightless Rod",
description: "The sky is the limit.",
name: "Belzeshrub the Broom-God",
description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
kind: Tool(
(
kind: Debug(Boost),

View File

@ -1,11 +1,11 @@
Item(
name: "Rod of Possession",
description: "It's fixed on my branch.",
name: "Belzeshrub the Broom-God",
description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
kind: Tool(
(
kind: Debug(Possess),
kind: Debug(Boost),
equip_time_millis: 0,
)
),
)
// ... as zesterer always uses to tell us.
// And the ground is pretty hard at maximum velocity...

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Greatsword",
description: "A Damaged Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordDam0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Greatsword",
description: "A Damaged Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordDam1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Greatsword",
description: "A Damaged Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordDam2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Greatsword",
description: "A Fine Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordFine0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Greatsword",
description: "A Fine Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordFine1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Greatsword",
description: "A Fine Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordFine2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Greatsword",
description: "A Ornimented Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordOrn0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Greatsword",
description: "A Ornimented Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordOrn1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Greatsword",
description: "A Ornimented Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordOrn2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Greatsword",
description: "A Simple Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordSimple0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Greatsword",
description: "A Simple Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordSimple1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Greatsword",
description: "A Simple Two-Handed Greatsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(GreatswordSimple2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Longsword",
description: "A Damaged Double-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongDam0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Longsword",
description: "A Damaged Double-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongDam1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Longsword",
description: "A Damaged Double-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongDam2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Longsword",
description: "A Damaged Single-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongDam3),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Longsword",
description: "A Damaged Single-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongDam4),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Damaged Longsword",
description: "A Damaged Single-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongDam5),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Longsword",
description: "A Very Fine Double-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongFine0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Longsword",
description: "A Very Fine Double-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongFine1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Longsword",
description: "A Very Fine Double-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongFine2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Longsword",
description: "A Very Fine Single-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongFine3),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Longsword",
description: "A Very Fine Single-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongFine4),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Fine Longsword",
description: "A Very Fine Single-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongFine5),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Longsword",
description: "An Ornimanted Double-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongOrn0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Longsword",
description: "An Ornimanted Double-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongOrn1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Longsword",
description: "An Ornimanted Double-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongOrn2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Longsword",
description: "An Ornimanted Single-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongOrn3),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Longsword",
description: "An Ornimanted Single-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongOrn4),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Ornimented Longsword",
description: "An Ornimanted Single-Edged, Two-Hand LongSword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongOrn5),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Longsword",
description: "A Simple Double-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongSimple0),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Longsword",
description: "A Simple Double-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongSimple1),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Longsword",
description: "A Simple Double-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongSimple2),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Longsword",
description: "A Simple Single-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongSimple3),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Longsword",
description: "A Simple Single-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongSimple4),
equip_time_millis: 500,
)
),
)

View File

@ -0,0 +1,10 @@
Item(
name: "Simple Longsword",
description: "A Simple Single-Edged, Two-Handed Longsword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(LongSimple5),
equip_time_millis: 500,
)
),
)

BIN
assets/voxygen/audio/ambient/forest_day.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/ambient/forest_morning.ogg (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -1,7 +1,15 @@
// TODO: Re-add tunes that are not fitting general outside day/night situations
// TODO: Add an ambient-soundtrack that runs independently from the musical soundtrack
(
tracks: [
(
title: "Forest Day", // Ambience Track
path: "voxygen.audio.ambient.forest_day",
length: 629.0,
timing: Some(Day),
artist: "https://www.youtube.com/watch?v=FwVTkB-BIvM",
),
(
title: "Into The Dark Forest",
path: "voxygen.audio.soundtrack.into_the_dark_forest",
@ -93,5 +101,12 @@
timing: Some(Night),
artist: "badbbad",
),
(
title: "Forest Morning", // Ambience Track
path: "voxygen.audio.ambient.forest_morning",
length: 600.0,
timing: Some(Day),
artist: "https://www.youtube.com/watch?v=eq4nfIdK6C4",
),
]
)

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/element/icons/m1.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/element/icons/m2.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/element/icons/snake.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/element/icons/snake_arrow.png (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -74,12 +74,12 @@ VoxygenLocalization(
"common.connection_lost": r#"Verbindung unterbrochen."#,
"common.races.orc": "Orc",
"common.races.human": "Mensch",
"common.races.dwarf": "Zwerg",
"common.races.elf": "Elf",
"common.races.undead": "Untoter",
"common.races.danari": "Danari",
"common.species.orc": "Orc",
"common.species.human": "Mensch",
"common.species.dwarf": "Zwerg",
"common.species.elf": "Elf",
"common.species.undead": "Untoter",
"common.species.danari": "Danari",
"common.weapons.axe": "Axt",
"common.weapons.sword": "Schwert",
@ -240,6 +240,7 @@ Viel Spaß in der Welt von Veloren, Abenteurer!"#,
"hud.settings.cumulated_damage": "Addierter Schaden",
"hud.settings.incoming_damage": "Erlittener Schaden",
"hud.settings.cumulated_incoming_damage": "Addierter erlittener Schaden",
"hud.settings.speech_bubble_dark_mode": "Dunkle Sprechblasen",
"hud.settings.energybar_numbers": "Zahlen auf Ressourcenanzeige",
"hud.settings.values": "Werte",
"hud.settings.percentages": "Prozent",
@ -360,7 +361,7 @@ Viel Spaß in der Welt von Veloren, Abenteurer!"#,
"char_selection.chest_color": "Brustrüstung",
"char_selection.eye_color": "Augenfarbe",
"char_selection.skin": "Hautton",
"char_selection.eyebrows": "Augenbrauen",
"char_selection.eyeshape": "Augen Details",
"char_selection.accessories": "Accessoires",
"char_selection.create_info_name": "Euer Charakter braucht einen Namen!",
/// End chracter selection section
@ -386,5 +387,8 @@ Willenskraft
},
vector_map: {
"npc.speech.villager_under_attack": [
"Hilfe, ich werde angegriffen!",
],
}
)
)

View File

@ -77,12 +77,12 @@ Did the server restart?
Is the client up to date?"#,
"common.races.orc": "Orc",
"common.races.human": "Human",
"common.races.dwarf": "Dwarf",
"common.races.elf": "Elf",
"common.races.undead": "Undead",
"common.races.danari": "Danari",
"common.species.orc": "Orc",
"common.species.human": "Human",
"common.species.dwarf": "Dwarf",
"common.species.elf": "Elf",
"common.species.undead": "Undead",
"common.species.danari": "Danari",
"common.weapons.axe": "Axe",
"common.weapons.sword": "Sword",
@ -356,11 +356,10 @@ Enjoy your stay in the World of Veloren."#,
"char_selection.plains_of_uncertainty": "Plains of Uncertainty",
"char_selection.beard": "Beard",
"char_selection.hair_style": "Hair Style",
"char_selection.hair_color": "Hair Color",
"char_selection.chest_color": "Chest color",
"char_selection.eye_color": "Eye color",
"char_selection.hair_color": "Hair Color",
"char_selection.eye_color": "Eye Color",
"char_selection.skin": "Skin",
"char_selection.eyebrows": "Eyebrows",
"char_selection.eyeshape": "Eye Details",
"char_selection.accessories": "Accessories",
"char_selection.create_info_name": "Your Character needs a name!",
@ -422,6 +421,7 @@ Willpower
"They're coming for me!",
"Help! Help! I'm being repressed",
"Ah, now we see the violence inherent in the system.",
"Tis but a scratch!"
],
}
)

View File

@ -52,12 +52,12 @@ VoxygenLocalization(
"common.cancel": "Annuler",
"common.none": "Aucun",
"common.races.orc": "Orc",
"common.races.human": "Humain",
"common.races.dwarf": "Nain",
"common.races.elf": "Elfe",
"common.races.undead": "Mort vivant",
"common.races.danari": "Danari",
"common.species.orc": "Orc",
"common.species.human": "Humain",
"common.species.dwarf": "Nain",
"common.species.elf": "Elfe",
"common.species.undead": "Mort vivant",
"common.species.danari": "Danari",
"common.weapons.axe": "Hâche",
"common.weapons.sword": "Épée",

View File

@ -87,12 +87,12 @@ Il client è aggiornato?"#,
"common.races.orc": "Orco",
"common.races.human": "Umano",
"common.races.dwarf": "Nano",
"common.races.elf": "Elfo",
"common.races.undead": "Non-Morto",
"common.races.danari": "Danari",
"common.species.orc": "Orco",
"common.species.human": "Umano",
"common.species.dwarf": "Nano",
"common.species.elf": "Elfo",
"common.species.undead": "Non-Morto",
"common.species.danari": "Danari",

View File

@ -63,12 +63,12 @@ Será que o server reiniciou?
O cliente está atualizado?"#,
"common.races.orc": "Ogre",
"common.races.human": "Humano",
"common.races.dwarf": "Anão",
"common.races.elf": "Elfo",
"common.races.undead": "Morto-vivo",
"common.races.danari": "Danari",
"common.species.orc": "Ogre",
"common.species.human": "Humano",
"common.species.dwarf": "Anão",
"common.species.elf": "Elfo",
"common.species.undead": "Morto-vivo",
"common.species.danari": "Danari",
"common.weapons.axe": "Machado",
"common.weapons.sword": "Espada",

View File

@ -63,12 +63,12 @@ VoxygenLocalization(
Клиент обновлен до последней версии?"#,
"common.races.orc": "Орк",
"common.races.human": "Человек",
"common.races.dwarf": "Дварф",
"common.races.elf": "Эльф",
"common.races.undead": "Нежить",
"common.races.danari": "Данари",
"common.species.orc": "Орк",
"common.species.human": "Человек",
"common.species.dwarf": "Дварф",
"common.species.elf": "Эльф",
"common.species.undead": "Нежить",
"common.species.danari": "Данари",
"common.weapons.axe": "Топор",
"common.weapons.sword": "Меч",

View File

@ -75,12 +75,12 @@ Sunucu yeniden mi başladı?
İstemci güncel mi?"#,
"common.races.orc": "Ork",
"common.races.human": "İnsan",
"common.races.dwarf": "Cüce",
"common.races.elf": "Elf",
"common.races.undead": "Hortlak",
"common.races.danari": "Danari",
"common.species.orc": "Ork",
"common.species.human": "İnsan",
"common.species.dwarf": "Cüce",
"common.species.elf": "Elf",
"common.species.undead": "Hortlak",
"common.species.danari": "Danari",
"common.weapons.axe": "Balta",
"common.weapons.sword": "Kılıç",

View File

@ -30,6 +30,154 @@
"voxel.weapon.sword.wood_2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.3,
),
Tool(Sword(LongFine3)): VoxTrans(
"voxel.weapon.sword.long_2h_fine-3",
(0.0, 9.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
),
Tool(Sword(GreatswordDam0)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_dam-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordDam1)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_dam-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordDam2)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_dam-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordSimple0)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_simple-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordSimple1)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_simple-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordSimple2)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_simple-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordOrn0)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_orn-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordOrn1)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_orn-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordOrn2)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_orn-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordFine0)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_fine-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordFine1)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_fine-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(GreatswordFine2)): VoxTrans(
"voxel.weapon.sword.greatsword_2h_fine-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongDam0)): VoxTrans(
"voxel.weapon.sword.long_2h_dam-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongDam1)): VoxTrans(
"voxel.weapon.sword.long_2h_dam-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongDam2)): VoxTrans(
"voxel.weapon.sword.long_2h_dam-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongDam3)): VoxTrans(
"voxel.weapon.sword.long_2h_dam-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongDam4)): VoxTrans(
"voxel.weapon.sword.long_2h_dam-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongDam5)): VoxTrans(
"voxel.weapon.sword.long_2h_dam-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongSimple0)): VoxTrans(
"voxel.weapon.sword.long_2h_simple-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongSimple1)): VoxTrans(
"voxel.weapon.sword.long_2h_simple-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongSimple2)): VoxTrans(
"voxel.weapon.sword.long_2h_simple-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongSimple3)): VoxTrans(
"voxel.weapon.sword.long_2h_simple-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongSimple4)): VoxTrans(
"voxel.weapon.sword.long_2h_simple-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongSimple5)): VoxTrans(
"voxel.weapon.sword.long_2h_simple-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongOrn0)): VoxTrans(
"voxel.weapon.sword.long_2h_orn-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongOrn1)): VoxTrans(
"voxel.weapon.sword.long_2h_orn-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongOrn2)): VoxTrans(
"voxel.weapon.sword.long_2h_orn-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongOrn3)): VoxTrans(
"voxel.weapon.sword.long_2h_orn-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongOrn4)): VoxTrans(
"voxel.weapon.sword.long_2h_orn-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongOrn5)): VoxTrans(
"voxel.weapon.sword.long_2h_orn-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongFine0)): VoxTrans(
"voxel.weapon.sword.long_2h_fine-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongFine1)): VoxTrans(
"voxel.weapon.sword.long_2h_fine-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongFine2)): VoxTrans(
"voxel.weapon.sword.long_2h_fine-2",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongFine3)): VoxTrans(
"voxel.weapon.sword.long_2h_fine-3",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongFine4)): VoxTrans(
"voxel.weapon.sword.long_2h_fine-4",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
Tool(Sword(LongFine5)): VoxTrans(
"voxel.weapon.sword.long_2h_fine-5",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
// Axes
Tool(Axe(BasicAxe)): VoxTrans(
"voxel.weapon.axe.rusty_2h",
@ -500,11 +648,7 @@
),
// Debug Items
Tool(Debug(Boost)): VoxTrans(
"voxel.weapon.debug_wand-0",
(0.0, -7.0, 0.0), (90.0, 90.0, 0.0), 1.6,
),
Tool(Debug(Possess)): VoxTrans(
"voxel.weapon.debug_wand-1",
(0.0, -7.0, 0.0), (90.0, 90.0, 0.0), 1.6,
),
"voxel.weapon.tool.broom_belzeshrub_purple",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
})

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/female_blind-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/female_scar-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/female_styled-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/male_as_hair-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/male_blind-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/male_brow_col-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/male_default-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/general/male_scar-0.vox (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/orc/male-1.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/undead/female-1.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/undead/female-2.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/undead/male-1.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/undead/male-2.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/eyes/undead/male-3.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/danari/female-2.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/danari/female-3.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/danari/male-2.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/danari/male-3.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/dwarf/female-4.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/dwarf/female-5.vox (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/voxel/figure/hair/dwarf/female-6.vox (Stored with Git LFS) Normal file

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More