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Merge branch 'swilliams/mindflayer-loot-table' into 'master'
Made Mindflayer drops exclusive to the Mindflayer. See merge request veloren/veloren!1762
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commit
f8ea2681a1
@ -42,6 +42,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Adjusted most NPCs hitboxes to better fit their models.
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- Changed crafting recipes involving shiny gems to use diamonds instead.
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- Cave scatter now includes all 6 gems.
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- Adjusted Stonework Defender loot table to remove mindflayer drops (bag, staff, glider).
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### Removed
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@ -203,12 +203,4 @@
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(0.6, "common.items.weapons.bow.horn_longbow-0"),
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(0.2, "common.items.weapons.bow.iron_longbow-0"),
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(0.10, "common.items.weapons.bow.rare_longbow"),
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// cultist set
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(0.1, "common.items.armor.belt.cultist_belt"),
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(0.01, "common.items.armor.chest.cultist_chest_purple"),
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(0.01, "common.items.armor.foot.cultist_boots"),
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(0.01, "common.items.armor.hand.cultist_hands_purple"),
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(0.01, "common.items.armor.pants.cultist_legs_purple"),
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(0.01, "common.items.armor.shoulder.cultist_shoulder_purple"),
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(0.005, "common.items.armor.back.dungeon_purple-0"),
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]
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17
assets/common/loot_tables/loot_table_miniboss.ron
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17
assets/common/loot_tables/loot_table_miniboss.ron
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@ -0,0 +1,17 @@
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[
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// armor
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(1, "common.items.armor.belt.cultist_belt"),
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(1, "common.items.armor.chest.cultist_chest_purple"),
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(1, "common.items.armor.foot.cultist_boots"),
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(1, "common.items.armor.hand.cultist_hands_purple"),
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(1, "common.items.armor.pants.cultist_legs_purple"),
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(1, "common.items.armor.shoulder.cultist_shoulder_purple"),
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(1, "common.items.armor.back.dungeon_purple-0"),
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(1, "common.items.armor.ring.ring_purp_high_0"),
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// weapons
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(1, "common.items.weapons.staff.cultist_staff"),
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(1, "common.items.weapons.hammer.cultist_purp_2h-0"),
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(1, "common.items.weapons.sword.cultist_purp_2h-0"),
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// misc
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(0.25, "common.items.boss_drops.lantern"),
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]
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@ -755,10 +755,10 @@ impl Floor {
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"common.loot_tables.loot_table_weapon_rare",
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),
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4 => Lottery::<String>::load_expect(
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"common.loot_tables.loot_table_boss_cultist-leader",
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"common.loot_tables.loot_table_miniboss",
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),
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5 => Lottery::<String>::load_expect(
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"common.loot_tables.loot_table_boss_cultist-leader",
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"common.loot_tables.loot_table_mindflayer",
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),
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_ => Lottery::<String>::load_expect(
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"common.loot_tables.loot_table_armor_misc",
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@ -950,7 +950,7 @@ impl Floor {
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"common.loot_tables.loot_table_weapon_rare",
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),
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5 => Lottery::<String>::load_expect(
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"common.loot_tables.loot_table_boss_cultist-leader",
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"common.loot_tables.loot_table_miniboss",
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),
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_ => Lottery::<String>::load_expect(
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"common.loot_tables.loot_table_armor_misc",
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