More powerful bosses

This commit is contained in:
Joshua Barretto 2020-05-15 16:32:09 +01:00
parent aac28d04d5
commit fb0c817528

View File

@ -462,11 +462,11 @@ impl Floor {
if tile_pos == boss_spawn_tile && tile_wcenter.xy() == wpos2d {
let entity = EntityInfo::at(tile_wcenter.map(|e| e as f32))
.with_scale(4.0)
.with_level(rng.gen_range(50, 70))
.with_level(rng.gen_range(75, 100))
.with_alignment(comp::Alignment::Enemy)
.with_body(comp::Body::Humanoid(comp::humanoid::Body::random()))
.with_name(format!(
"{}, Destroyer of Worlds",
"{}, Cult Leader",
npc::get_npc_name(npc::NpcKind::Humanoid)
))
.with_main_tool(assets::load_expect_cloned(