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Adds sfx for Sceptre aura
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@ -426,6 +426,12 @@
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],
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threshold: 0.5,
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),
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Attack(BasicAura, Sceptre): (
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files: [
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"voxygen.audio.sfx.abilities.sceptre_aura",
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],
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threshold: 2.5,
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),
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//
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// Dagger
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BIN
assets/voxygen/audio/sfx/abilities/sceptre_aura.wav
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/abilities/sceptre_aura.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -30,6 +30,7 @@ pub enum CharacterAbilityType {
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Shockwave,
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BasicBeam,
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RepeaterRanged,
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BasicAura,
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}
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impl From<&CharacterState> for CharacterAbilityType {
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@ -48,6 +49,7 @@ impl From<&CharacterState> for CharacterAbilityType {
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CharacterState::Shockwave(_) => Self::Shockwave,
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CharacterState::BasicBeam(_) => Self::BasicBeam,
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CharacterState::RepeaterRanged(_) => Self::RepeaterRanged,
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CharacterState::BasicAura(_) => Self::BasicAura,
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_ => Self::BasicMelee,
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}
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}
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